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Marlin-Artillery-M600/Marlin/utf_mapper.h

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#ifndef UTF_MAPPER_H
#define UTF_MAPPER_H
#include "language.h"
#ifdef DOGLCD
#define HARDWAERE_CHAR_OUT u8g.print
#else
#define HARDWAERE_CHAR_OUT lcd.write
#endif
#ifndef SIMULATE_ROMFONT
#if defined( DISPLAY_CHARSET_ISO10646_1 ) && defined( DOGLCD )
#define MAPPER_ONE_TO_ONE
#elif defined( DISPLAY_CHARSET_ISO10646_5 ) && defined( DOGLCD )
#define MAPPER_ONE_TO_ONE
#elif defined( DISPLAY_CHARSET_ISO10646_KANA ) && defined( DOGLCD )
#define MAPPER_ONE_TO_ONE
#elif defined( DISPLAY_CHARSET_KANJI ) && defined( DOGLCD )
#define MAPPER_NON
#endif
#else // SIMULATE_ROMFONT
#if defined( DISPLAY_CHARSET_HD44780_JAPAN )
#if defined( MAPPER_C2C3 )
const PROGMEM uint8_t utf_recode[] =
{ // 0 1 2 3 4 5 6 7 8 9 a b c d e f This is fair for symbols
0x20,0x3f,0xec,0xed,0x3f,0x5c,0x7c,0x3f,0x22,0x63,0x61,0x7f,0x3f,0x3f,0x52,0xb0, // c2a
// ' ' ¢ £ ­ l " c a « R
0xdf,0x3f,0x32,0x33,0x27,0xe4,0xf1,0xa5,0x2c,0x31,0xdf,0x7e,0x3f,0x3f,0x3f,0x3f, // c2b but relatively bad for letters.
// ° 2 3 ` N p . , 1 ° »
0x3f,0x3f,0x3f,0x3f,0xe1,0x3f,0x3f,0x3f,0x3f,0x3f,0x3f,0x3f,0x3f,0x3f,0x3f,0x3f, // c38
// ä
0x3f,0x3f,0x3f,0x3f,0x3f,0x3f,0xef,0x78,0x3f,0x3f,0x3f,0x3f,0xf5,0x3f,0x3f,0xe2, // c39 missing characters display as '?'
// ö x ü ß
0x3f,0x3f,0x3f,0x3f,0xe1,0x3f,0x3f,0x3f,0x3f,0x3f,0x3f,0x3f,0x3f,0x3f,0x3f,0x3f, // c3a
// ä
0x3f,0xee,0x3f,0x3f,0x3f,0x3f,0xef,0xfd,0x3f,0x3f,0x3f,0x3f,0xf5,0x3f,0x3f,0x3f // c3b
// n ö ÷ ü
};
#elif defined( MAPPER_E382E383 )
const PROGMEM uint8_t utf_recode[] =
{ // 0 1 2 3 4 5 6 7 8 9 a b c d e f
0x3d,0xb1,0xb1,0xa8,0xb2,0xa9,0xb3,0xaa,0xb4,0xab,0xb5,0xb6,0xb6,0xb7,0xb7,0xb8, // e382a Please test and correct
// = ア ア ィ イ ゥ ウ ェ エ ォ オ ガ ガ キ キ ク
0xb8,0xb9,0xb9,0xba,0xba,0xbb,0xbb,0xbc,0xbc,0xbd,0xbd,0xbe,0xbe,0xbf,0xbf,0xc0, // e382b
// ク ケ ケ コ コ サ サ シ シ ス ス セ セ ソ ソ タ
0xc0,0xc1,0xc1,0xc2,0xc2,0xc2,0xc3,0xc3,0xc4,0xc4,0xc5,0xc6,0xc7,0xc8,0xc9,0xca, // e3838
// タ チ チ ッ ッ ッ テ テ ト ト ナ ニ ヌ ネ
0xca,0xca,0xcb,0xcb,0xcb,0xcc,0xcc,0xcc,0xcd,0xcd,0xcd,0xce,0xce,0xce,0xcf,0xd0, // e3839
// ハ ハ ヒ ヒ ヒ フ フ フ ヘ ヘ ヘ ホ ホ ホ マ ミ
0xd1,0xd2,0xd3,0xd4,0xd4,0xd5,0xd5,0xae,0xd6,0xd7,0xd8,0xd9,0xda,0xdb,0xdc,0xdc, // e383a
// ム メ モ ャ ャ ユ ユ ョ ヨ ラ リ ル レ ロ ワ ワ
0xec,0xa7,0xa6,0xdd,0xcc,0x3f,0x3f,0x3f,0x3f,0x3f,0xa6,0xa5,0xb0,0xa4,0xa4,0x3f // e383b
// ヰ ヱ ヲ ン フ ? ? ? ? ? ヲ ・ ー ヽ ヽ ?
};
#elif defined( MAPPER_D0D1 )
#error( "Cyrillic on a japanese dsplay makes no sense. There are no matching symbols.");
#endif
#elif defined( DISPLAY_CHARSET_HD44780_WESTERN )
#if defined( MAPPER_C2C3 )
const PROGMEM uint8_t utf_recode[] =
{ // 0 1 2 3 4 5 6 7 8 9 a b c d e f This is relative complete.
0x20,0xa1,0xa2,0xa3,0xa4,0xa5,0xa6,0xa7,0x22,0xa9,0xaa,0xab,0x3f,0x3f,0xae,0x3f, // c2a ¡¢£¤¥¦§¨©ª«¬­®¯
// ' ' ¡ ¢ £ ¤ ¥ ¦ § " © ª « ? ? ® ?
0xb0,0xb1,0xb2,0xb3,0x27,0xb5,0xb6,0xb7,0x2c,0xb9,0xba,0xbb,0xbc,0xbd,0xbe,0xbf, // c2b °±²³´µ¶·¸¹º»¼½¾¿
// ° ± ³ ² ? µ ¶ · , ¹ º » ¼ ½ ¾ ¿
0xc0,0xc1,0xc2,0xc3,0xc4,0xc5,0xc6,0xc7,0xc8,0xc9,0xca,0xcb,0xcc,0xcd,0xce,0xcf, // c38 ÀÁÃÄÅÆÇÈÉÊËÌÍÎÏ
// À Á Â Ã Ä Å Æ Ç È É Ê Ë Ì Í Î Ï
0xd0,0xd1,0xd2,0xd3,0xd4,0xd5,0xd6,0xd7,0xd8,0xd9,0xda,0xdb,0xdc,0xdd,0xde,0xdf, // c39 ÐÑÓÔÕÖ×ØÙÚÛÜÝÞß
// Ð Ñ Ò Ó Ô Õ Ö × Ø Ù Ú Û Ü Ý Þ ß
0xe0,0xe1,0xe2,0xe3,0xe4,0xe5,0xe6,0xe7,0xe8,0xe9,0xea,0xeb,0xec,0xed,0xee,0xef, // c3a àáãäåæçèéêëìíîï
// à á â ã ä å æ ç è é ê ë ì í î ï
0xf0,0xf1,0xf2,0xf3,0xf4,0xf5,0xf6,0xf7,0xf8,0xf9,0xfa,0xfb,0xfc,0xfd,0xfe,0xff // c3b ðñóôõö÷øùúûüýþÿ
// ð ñ ò ó ô õ ö ÷ ø ù ú û ü ý þ ÿ
};
#elif defined( MAPPER_D0D1 )
#define MAPPER_D0D1_MOD
const PROGMEM uint8_t utf_recode[] =
{//0 1 2 3 4 5 6 7 8 9 a b c d e f
0x41,0x80,0x42,0x92,0x81,0x45,0x82,0x83,0x84,0x85,0x4b,0x86,0x4d,0x48,0x4f,0x87, // d0a
// A Б B Г Д E Ж З И Й K Л M H O П
0x50,0x43,0x54,0x88,0xd8,0x58,0x89,0x8a,0x8b,0x8c,0x8d,0x8e,0x62,0x8f,0xac,0xad, // d0b
// P C T У Ф X Ч ч Ш Щ Ъ Ы b Э Ю Я
0x61,0x36,0x42,0x92,0x81,0x65,0x82,0xb3,0x84,0x85,0x6b,0x86,0x4d,0x48,0x6f,0x87, // d18
// a 6 B Г Д e Ж ³ И Й k Л M H o П
0x70,0x63,0x54,0x79,0xd8,0x78,0x89,0x8a,0x8b,0x8c,0x8d,0x8e,0x62,0x8f,0xac,0xad // d19
// p c T y Ф x Ч ч Ш Щ Ъ Ы b Э Ю Я
};
#elif defined( MAPPER_E382E383 )
#error( "Katakana on a western display makes no sense. There are no matching symbols." );
#endif
#elif defined( DISPLAY_CHARSET_HD44780_CYRILIC )
#if defined( MAPPER_D0D1 )
#define MAPPER_D0D1_MOD
// it is a Russian alphabet translation
// except 0401 --> 0xa2 = Ё, 0451 --> 0xb5 = ё
const PROGMEM uint8_t utf_recode[] =
{ 0x41,0xa0,0x42,0xa1,0xe0,0x45,0xa3,0xa4, // unicode U+0400 to U+047f
// A Б->Ё B Г Д E Ж З // 0 Ѐ Ё Ђ Ѓ Є Ѕ І Ї
0xa5,0xa6,0x4b,0xa7,0x4d,0x48,0x4f,0xa8, // Ј Љ Њ Ћ Ќ Ѝ Ў Џ
// И Й K Л M H O П // 1 А Б В Г Д Е Ж З
0x50,0x43,0x54,0xa9,0xaa,0x58,0xe1,0xab, // И Й К Л М Н О П
// P C T У Ф X Ч ч // 2 Р С Т У Ф Х Г Ч
0xac,0xe2,0xad,0xae,0x62,0xaf,0xb0,0xb1, // Ш Щ Ъ Ы Ь Э Ю Я
// Ш Щ Ъ Ы b Э Ю Я // 3 а б в г д е ж з
0x61,0xb2,0xb3,0xb4,0xe3,0x65,0xb6,0xb7, // и й к л м н о п
// a б->ё в г д e ж з // 4 р с т у ф х ц ч
0xb8,0xb9,0xba,0xbb,0xbc,0xbd,0x6f,0xbe, // ш щ ъ ы ь э ю я
// и й к л м н o п // 5 ѐ ё ђ ѓ є ѕ і ї
0x70,0x63,0xbf,0x79,0xe4,0x78,0xe5,0xc0, // ј љ њ ћ ќ ѝ ў џ
// p c т y ф x ц ч // 6 Ѡ ѡ Ѣ ѣ Ѥ ѥ Ѧ ѧ
0xc1,0xe6,0xc2,0xc3,0xc4,0xc5,0xc6,0xc7 // Ѫ ѩ Ѫ ѫ Ѭ ѭ Ѯ ѯ
// ш щ ъ ы ь э ю я // 7 Ѱ ѱ Ѳ ѳ Ѵ ѵ Ѷ ѷ
}; // ѻ ѹ Ѻ ѻ Ѽ ѽ Ѿ ѿ
#elif defined( MAPPER_C2C3 )
#error( "Western languages on a cyrillic display makes no sense. There are no matching symbols." );
#elif defined( MAPPER_E382E383 )
#error( "Katakana on a cyrillic display makes no sense. There are no matching symbols." );
#endif
#endif // DISPLAY_CHARSET_HD44780_CYRILIC
#endif // SIMULATE_ROMFONT
#if defined( MAPPER_NON )
char charset_mapper(char c){
HARDWAERE_CHAR_OUT( c );
return 1;
}
#elif defined( MAPPER_C2C3 )
uint8_t utf_hi_char; // UTF-8 high part
bool seen_c2 = false;
char charset_mapper(char c){
uint8_t d = c;
if ( d >= 0x80 ) { // UTF-8 handling
if ( (d >= 0xc0) && (!seen_c2) ) {
utf_hi_char = d - 0xc2;
seen_c2 = true;
return 0;
}
else if (seen_c2){
d &= 0x3f;
#ifndef MAPPER_ONE_TO_ONE
HARDWAERE_CHAR_OUT( (char) pgm_read_byte_near( utf_recode + d + ( utf_hi_char << 6 ) - 0x20) );
#else
HARDWAERE_CHAR_OUT( (char) (0x80 + ( utf_hi_char << 6 ) + d) ) ;
#endif
}
else {
HARDWAERE_CHAR_OUT('?');
}
}
else {
HARDWAERE_CHAR_OUT((char) c );
}
seen_c2 = false;
return 1;
}
#elif defined( MAPPER_D0D1_MOD )
uint8_t utf_hi_char; // UTF-8 high part
bool seen_d5 = false;
char charset_mapper(char c){
// it is a Russian alphabet translation
// except 0401 --> 0xa2 = Ё, 0451 --> 0xb5 = ё
uint8_t d = c;
if ( d >= 0x80 ) { // UTF-8 handling
if ((d >= 0xd0) && (!seen_d5)) {
utf_hi_char = d - 0xd0;
seen_d5 = true;
return 0;
} else if (seen_d5) {
d &= 0x3f;
if ( !utf_hi_char && ( d == 1 )) {
HARDWAERE_CHAR_OUT((char) 0xa2 ); // Ё
} else if ((utf_hi_char == 1) && (d == 0x11)) {
HARDWAERE_CHAR_OUT((char) 0xb5 ); // ё
} else {
HARDWAERE_CHAR_OUT((char) pgm_read_byte_near( utf_recode + d + ( utf_hi_char << 6 ) - 0x10 ));
}
}
else {
HARDWAERE_CHAR_OUT('?');
}
} else {
HARDWAERE_CHAR_OUT((char) c );
}
seen_d5 = false;
return 1;
}
#elif defined( MAPPER_D0D1 )
uint8_t utf_hi_char; // UTF-8 high part
bool seen_d5 = false;
char charset_mapper(char c){
uint8_t d = c;
if ( d >= 0x80u ) { // UTF-8 handling
if ((d >= 0xd0u) && (!seen_d5)) {
utf_hi_char = d - 0xd0u;
seen_d5 = true;
return 0;
} else if (seen_d5) {
d &= 0x3fu;
#ifndef MAPPER_ONE_TO_ONE
HARDWAERE_CHAR_OUT( (char) pgm_read_byte_near( utf_recode + d + ( utf_hi_char << 6 ) - 0x20) );
#else
HARDWAERE_CHAR_OUT( (char) (0xa0u + ( utf_hi_char << 6 ) + d) ) ;
#endif
} else {
HARDWAERE_CHAR_OUT('?');
}
} else {
HARDWAERE_CHAR_OUT((char) c );
}
seen_d5 = false;
return 1;
}
#elif defined( MAPPER_E382E383 )
uint8_t utf_hi_char; // UTF-8 high part
bool seen_e3 = false;
bool seen_82_83 = false;
char charset_mapper(char c){
uint8_t d = c;
if ( d >= 0x80 ) { // UTF-8 handling
if ( (d == 0xe3) && (seen_e3 == false)) {
seen_e3 = true;
return 0; // eat 0xe3
} else if ( (d >= 0x82) && (seen_e3 == true) && (seen_82_83 == false)) {
utf_hi_char = d - 0x82;
seen_82_83 = true;
return 0;
} else if ((seen_e3 == true) && (seen_82_83 == true)){
d &= 0x3f;
#ifndef MAPPER_ONE_TO_ONE
HARDWAERE_CHAR_OUT( (char) pgm_read_byte_near( utf_recode + d + ( utf_hi_char << 6 ) - 0x20) );
#else
HARDWAERE_CHAR_OUT( (char) (0x80 + ( utf_hi_char << 6 ) + d) ) ;
#endif
} else {
HARDWAERE_CHAR_OUT((char) '?' );
}
} else {
HARDWAERE_CHAR_OUT((char) c );
}
seen_e3 = false;
seen_82_83 = false;
return 1;
}
#else
#error "You have to define one of the DISPLAY_INPUT_CODE_MAPPERs in your language_xx.h file" // should not occur because (en) will set.
#endif // code mappers
#endif // UTF_MAPPER_H