Merge pull request #3719 from jbrazio/feature/update-configs

Harmonize LCD comment section
This commit is contained in:
Scott Lahteine 2016-05-10 17:16:23 -07:00
commit 03bda5c141
18 changed files with 396 additions and 396 deletions

View file

@ -786,28 +786,28 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
// //
#define LCD_LANGUAGE en #define LCD_LANGUAGE en
/** //
* LCD Character Set // LCD Character Set
* //
* Note: This option is NOT applicable to Graphical Displays. // Note: This option is NOT applicable to Graphical Displays.
* //
* All character-based LCD's provide ASCII plus one of these // All character-based LCD's provide ASCII plus one of these
* language extensions: // language extensions:
* //
* - JAPANESE ... the most common // - JAPANESE ... the most common
* - WESTERN ... with more accented characters // - WESTERN ... with more accented characters
* - CYRILLIC ... for the Russian language // - CYRILLIC ... for the Russian language
* //
* To determine the language extension installed on your controller: // To determine the language extension installed on your controller:
* //
* - Compile and upload with LCD_LANGUAGE set to 'test' // - Compile and upload with LCD_LANGUAGE set to 'test'
* - Click the controller to view the LCD menu // - Click the controller to view the LCD menu
* - The LCD will display Japanese, Western, or Cyrillic text // - The LCD will display Japanese, Western, or Cyrillic text
* //
* See https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language // See https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
* //
* :['JAPANESE','WESTERN','CYRILLIC'] // :['JAPANESE','WESTERN','CYRILLIC']
*/ //
#define DISPLAY_CHARSET_HD44780 JAPANESE #define DISPLAY_CHARSET_HD44780 JAPANESE
// //

View file

@ -769,28 +769,28 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
// //
//#define LCD_LANGUAGE en //#define LCD_LANGUAGE en
/** //
* LCD Character Set // LCD Character Set
* //
* Note: This option is NOT applicable to Graphical Displays. // Note: This option is NOT applicable to Graphical Displays.
* //
* All character-based LCD's provide ASCII plus one of these // All character-based LCD's provide ASCII plus one of these
* language extensions: // language extensions:
* //
* - JAPANESE ... the most common // - JAPANESE ... the most common
* - WESTERN ... with more accented characters // - WESTERN ... with more accented characters
* - CYRILLIC ... for the Russian language // - CYRILLIC ... for the Russian language
* //
* To determine the language extension installed on your controller: // To determine the language extension installed on your controller:
* //
* - Compile and upload with LCD_LANGUAGE set to 'test' // - Compile and upload with LCD_LANGUAGE set to 'test'
* - Click the controller to view the LCD menu // - Click the controller to view the LCD menu
* - The LCD will display Japanese, Western, or Cyrillic text // - The LCD will display Japanese, Western, or Cyrillic text
* //
* See https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language // See https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
* //
* :['JAPANESE','WESTERN','CYRILLIC'] // :['JAPANESE','WESTERN','CYRILLIC']
*/ //
#define DISPLAY_CHARSET_HD44780 JAPANESE #define DISPLAY_CHARSET_HD44780 JAPANESE
// //

View file

@ -778,28 +778,28 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = true; // set to true to invert the lo
// //
//#define LCD_LANGUAGE en //#define LCD_LANGUAGE en
/** //
* LCD Character Set // LCD Character Set
* //
* Note: This option is NOT applicable to Graphical Displays. // Note: This option is NOT applicable to Graphical Displays.
* //
* All character-based LCD's provide ASCII plus one of these // All character-based LCD's provide ASCII plus one of these
* language extensions: // language extensions:
* //
* - JAPANESE ... the most common // - JAPANESE ... the most common
* - WESTERN ... with more accented characters // - WESTERN ... with more accented characters
* - CYRILLIC ... for the Russian language // - CYRILLIC ... for the Russian language
* //
* To determine the language extension installed on your controller: // To determine the language extension installed on your controller:
* //
* - Compile and upload with LCD_LANGUAGE set to 'test' // - Compile and upload with LCD_LANGUAGE set to 'test'
* - Click the controller to view the LCD menu // - Click the controller to view the LCD menu
* - The LCD will display Japanese, Western, or Cyrillic text // - The LCD will display Japanese, Western, or Cyrillic text
* //
* See https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language // See https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
* //
* :['JAPANESE','WESTERN','CYRILLIC'] // :['JAPANESE','WESTERN','CYRILLIC']
*/ //
#define DISPLAY_CHARSET_HD44780 JAPANESE #define DISPLAY_CHARSET_HD44780 JAPANESE
// //

View file

@ -780,28 +780,28 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
// //
#define LCD_LANGUAGE en #define LCD_LANGUAGE en
/** //
* LCD Character Set // LCD Character Set
* //
* Note: This option is NOT applicable to Graphical Displays. // Note: This option is NOT applicable to Graphical Displays.
* //
* All character-based LCD's provide ASCII plus one of these // All character-based LCD's provide ASCII plus one of these
* language extensions: // language extensions:
* //
* - JAPANESE ... the most common // - JAPANESE ... the most common
* - WESTERN ... with more accented characters // - WESTERN ... with more accented characters
* - CYRILLIC ... for the Russian language // - CYRILLIC ... for the Russian language
* //
* To determine the language extension installed on your controller: // To determine the language extension installed on your controller:
* //
* - Compile and upload with LCD_LANGUAGE set to 'test' // - Compile and upload with LCD_LANGUAGE set to 'test'
* - Click the controller to view the LCD menu // - Click the controller to view the LCD menu
* - The LCD will display Japanese, Western, or Cyrillic text // - The LCD will display Japanese, Western, or Cyrillic text
* //
* See https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language // See https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
* //
* :['JAPANESE','WESTERN','CYRILLIC'] // :['JAPANESE','WESTERN','CYRILLIC']
*/ //
#define DISPLAY_CHARSET_HD44780 JAPANESE #define DISPLAY_CHARSET_HD44780 JAPANESE
// //

View file

@ -803,28 +803,28 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
// //
#define LCD_LANGUAGE en #define LCD_LANGUAGE en
/** //
* LCD Character Set // LCD Character Set
* //
* Note: This option is NOT applicable to Graphical Displays. // Note: This option is NOT applicable to Graphical Displays.
* //
* All character-based LCD's provide ASCII plus one of these // All character-based LCD's provide ASCII plus one of these
* language extensions: // language extensions:
* //
* - JAPANESE ... the most common // - JAPANESE ... the most common
* - WESTERN ... with more accented characters // - WESTERN ... with more accented characters
* - CYRILLIC ... for the Russian language // - CYRILLIC ... for the Russian language
* //
* To determine the language extension installed on your controller: // To determine the language extension installed on your controller:
* //
* - Compile and upload with LCD_LANGUAGE set to 'test' // - Compile and upload with LCD_LANGUAGE set to 'test'
* - Click the controller to view the LCD menu // - Click the controller to view the LCD menu
* - The LCD will display Japanese, Western, or Cyrillic text // - The LCD will display Japanese, Western, or Cyrillic text
* //
* See https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language // See https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
* //
* :['JAPANESE','WESTERN','CYRILLIC'] // :['JAPANESE','WESTERN','CYRILLIC']
*/ //
#define DISPLAY_CHARSET_HD44780 JAPANESE // K8200: for Display VM8201 #define DISPLAY_CHARSET_HD44780 JAPANESE // K8200: for Display VM8201
// //

View file

@ -786,28 +786,28 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
// //
#define LCD_LANGUAGE en #define LCD_LANGUAGE en
/** //
* LCD Character Set // LCD Character Set
* //
* Note: This option is NOT applicable to Graphical Displays. // Note: This option is NOT applicable to Graphical Displays.
* //
* All character-based LCD's provide ASCII plus one of these // All character-based LCD's provide ASCII plus one of these
* language extensions: // language extensions:
* //
* - JAPANESE ... the most common // - JAPANESE ... the most common
* - WESTERN ... with more accented characters // - WESTERN ... with more accented characters
* - CYRILLIC ... for the Russian language // - CYRILLIC ... for the Russian language
* //
* To determine the language extension installed on your controller: // To determine the language extension installed on your controller:
* //
* - Compile and upload with LCD_LANGUAGE set to 'test' // - Compile and upload with LCD_LANGUAGE set to 'test'
* - Click the controller to view the LCD menu // - Click the controller to view the LCD menu
* - The LCD will display Japanese, Western, or Cyrillic text // - The LCD will display Japanese, Western, or Cyrillic text
* //
* See https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language // See https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
* //
* :['JAPANESE','WESTERN','CYRILLIC'] // :['JAPANESE','WESTERN','CYRILLIC']
*/ //
#define DISPLAY_CHARSET_HD44780 JAPANESE #define DISPLAY_CHARSET_HD44780 JAPANESE
// //

View file

@ -781,28 +781,28 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
// //
#define LCD_LANGUAGE en #define LCD_LANGUAGE en
/** //
* LCD Character Set // LCD Character Set
* //
* Note: This option is NOT applicable to Graphical Displays. // Note: This option is NOT applicable to Graphical Displays.
* //
* All character-based LCD's provide ASCII plus one of these // All character-based LCD's provide ASCII plus one of these
* language extensions: // language extensions:
* //
* - JAPANESE ... the most common // - JAPANESE ... the most common
* - WESTERN ... with more accented characters // - WESTERN ... with more accented characters
* - CYRILLIC ... for the Russian language // - CYRILLIC ... for the Russian language
* //
* To determine the language extension installed on your controller: // To determine the language extension installed on your controller:
* //
* - Compile and upload with LCD_LANGUAGE set to 'test' // - Compile and upload with LCD_LANGUAGE set to 'test'
* - Click the controller to view the LCD menu // - Click the controller to view the LCD menu
* - The LCD will display Japanese, Western, or Cyrillic text // - The LCD will display Japanese, Western, or Cyrillic text
* //
* See https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language // See https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
* //
* :['JAPANESE','WESTERN','CYRILLIC'] // :['JAPANESE','WESTERN','CYRILLIC']
*/ //
#define DISPLAY_CHARSET_HD44780 JAPANESE #define DISPLAY_CHARSET_HD44780 JAPANESE
// //

View file

@ -794,28 +794,28 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
// //
//#define LCD_LANGUAGE en //#define LCD_LANGUAGE en
/** //
* LCD Character Set // LCD Character Set
* //
* Note: This option is NOT applicable to Graphical Displays. // Note: This option is NOT applicable to Graphical Displays.
* //
* All character-based LCD's provide ASCII plus one of these // All character-based LCD's provide ASCII plus one of these
* language extensions: // language extensions:
* //
* - JAPANESE ... the most common // - JAPANESE ... the most common
* - WESTERN ... with more accented characters // - WESTERN ... with more accented characters
* - CYRILLIC ... for the Russian language // - CYRILLIC ... for the Russian language
* //
* To determine the language extension installed on your controller: // To determine the language extension installed on your controller:
* //
* - Compile and upload with LCD_LANGUAGE set to 'test' // - Compile and upload with LCD_LANGUAGE set to 'test'
* - Click the controller to view the LCD menu // - Click the controller to view the LCD menu
* - The LCD will display Japanese, Western, or Cyrillic text // - The LCD will display Japanese, Western, or Cyrillic text
* //
* See https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language // See https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
* //
* :['JAPANESE','WESTERN','CYRILLIC'] // :['JAPANESE','WESTERN','CYRILLIC']
*/ //
#define DISPLAY_CHARSET_HD44780 JAPANESE #define DISPLAY_CHARSET_HD44780 JAPANESE
// //

View file

@ -807,28 +807,28 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
// //
#define LCD_LANGUAGE en #define LCD_LANGUAGE en
/** //
* LCD Character Set // LCD Character Set
* //
* Note: This option is NOT applicable to Graphical Displays. // Note: This option is NOT applicable to Graphical Displays.
* //
* All character-based LCD's provide ASCII plus one of these // All character-based LCD's provide ASCII plus one of these
* language extensions: // language extensions:
* //
* - JAPANESE ... the most common // - JAPANESE ... the most common
* - WESTERN ... with more accented characters // - WESTERN ... with more accented characters
* - CYRILLIC ... for the Russian language // - CYRILLIC ... for the Russian language
* //
* To determine the language extension installed on your controller: // To determine the language extension installed on your controller:
* //
* - Compile and upload with LCD_LANGUAGE set to 'test' // - Compile and upload with LCD_LANGUAGE set to 'test'
* - Click the controller to view the LCD menu // - Click the controller to view the LCD menu
* - The LCD will display Japanese, Western, or Cyrillic text // - The LCD will display Japanese, Western, or Cyrillic text
* //
* See https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language // See https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
* //
* :['JAPANESE','WESTERN','CYRILLIC'] // :['JAPANESE','WESTERN','CYRILLIC']
*/ //
#define DISPLAY_CHARSET_HD44780 JAPANESE #define DISPLAY_CHARSET_HD44780 JAPANESE
// //

View file

@ -778,28 +778,28 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = true; // set to true to invert the lo
// //
//#define LCD_LANGUAGE en //#define LCD_LANGUAGE en
/** //
* LCD Character Set // LCD Character Set
* //
* Note: This option is NOT applicable to Graphical Displays. // Note: This option is NOT applicable to Graphical Displays.
* //
* All character-based LCD's provide ASCII plus one of these // All character-based LCD's provide ASCII plus one of these
* language extensions: // language extensions:
* //
* - JAPANESE ... the most common // - JAPANESE ... the most common
* - WESTERN ... with more accented characters // - WESTERN ... with more accented characters
* - CYRILLIC ... for the Russian language // - CYRILLIC ... for the Russian language
* //
* To determine the language extension installed on your controller: // To determine the language extension installed on your controller:
* //
* - Compile and upload with LCD_LANGUAGE set to 'test' // - Compile and upload with LCD_LANGUAGE set to 'test'
* - Click the controller to view the LCD menu // - Click the controller to view the LCD menu
* - The LCD will display Japanese, Western, or Cyrillic text // - The LCD will display Japanese, Western, or Cyrillic text
* //
* See https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language // See https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
* //
* :['JAPANESE','WESTERN','CYRILLIC'] // :['JAPANESE','WESTERN','CYRILLIC']
*/ //
#define DISPLAY_CHARSET_HD44780 JAPANESE #define DISPLAY_CHARSET_HD44780 JAPANESE
// //

View file

@ -786,28 +786,28 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
// //
#define LCD_LANGUAGE en #define LCD_LANGUAGE en
/** //
* LCD Character Set // LCD Character Set
* //
* Note: This option is NOT applicable to Graphical Displays. // Note: This option is NOT applicable to Graphical Displays.
* //
* All character-based LCD's provide ASCII plus one of these // All character-based LCD's provide ASCII plus one of these
* language extensions: // language extensions:
* //
* - JAPANESE ... the most common // - JAPANESE ... the most common
* - WESTERN ... with more accented characters // - WESTERN ... with more accented characters
* - CYRILLIC ... for the Russian language // - CYRILLIC ... for the Russian language
* //
* To determine the language extension installed on your controller: // To determine the language extension installed on your controller:
* //
* - Compile and upload with LCD_LANGUAGE set to 'test' // - Compile and upload with LCD_LANGUAGE set to 'test'
* - Click the controller to view the LCD menu // - Click the controller to view the LCD menu
* - The LCD will display Japanese, Western, or Cyrillic text // - The LCD will display Japanese, Western, or Cyrillic text
* //
* See https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language // See https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
* //
* :['JAPANESE','WESTERN','CYRILLIC'] // :['JAPANESE','WESTERN','CYRILLIC']
*/ //
#define DISPLAY_CHARSET_HD44780 JAPANESE #define DISPLAY_CHARSET_HD44780 JAPANESE
// //

View file

@ -915,28 +915,28 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = true; // set to true to invert the lo
// //
#define LCD_LANGUAGE en #define LCD_LANGUAGE en
/** //
* LCD Character Set // LCD Character Set
* //
* Note: This option is NOT applicable to Graphical Displays. // Note: This option is NOT applicable to Graphical Displays.
* //
* All character-based LCD's provide ASCII plus one of these // All character-based LCD's provide ASCII plus one of these
* language extensions: // language extensions:
* //
* - JAPANESE ... the most common // - JAPANESE ... the most common
* - WESTERN ... with more accented characters // - WESTERN ... with more accented characters
* - CYRILLIC ... for the Russian language // - CYRILLIC ... for the Russian language
* //
* To determine the language extension installed on your controller: // To determine the language extension installed on your controller:
* //
* - Compile and upload with LCD_LANGUAGE set to 'test' // - Compile and upload with LCD_LANGUAGE set to 'test'
* - Click the controller to view the LCD menu // - Click the controller to view the LCD menu
* - The LCD will display Japanese, Western, or Cyrillic text // - The LCD will display Japanese, Western, or Cyrillic text
* //
* See https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language // See https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
* //
* :['JAPANESE','WESTERN','CYRILLIC'] // :['JAPANESE','WESTERN','CYRILLIC']
*/ //
#define DISPLAY_CHARSET_HD44780 JAPANESE #define DISPLAY_CHARSET_HD44780 JAPANESE
// //

View file

@ -915,28 +915,28 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = true; // set to true to invert the lo
// //
#define LCD_LANGUAGE en #define LCD_LANGUAGE en
/** //
* LCD Character Set // LCD Character Set
* //
* Note: This option is NOT applicable to Graphical Displays. // Note: This option is NOT applicable to Graphical Displays.
* //
* All character-based LCD's provide ASCII plus one of these // All character-based LCD's provide ASCII plus one of these
* language extensions: // language extensions:
* //
* - JAPANESE ... the most common // - JAPANESE ... the most common
* - WESTERN ... with more accented characters // - WESTERN ... with more accented characters
* - CYRILLIC ... for the Russian language // - CYRILLIC ... for the Russian language
* //
* To determine the language extension installed on your controller: // To determine the language extension installed on your controller:
* //
* - Compile and upload with LCD_LANGUAGE set to 'test' // - Compile and upload with LCD_LANGUAGE set to 'test'
* - Click the controller to view the LCD menu // - Click the controller to view the LCD menu
* - The LCD will display Japanese, Western, or Cyrillic text // - The LCD will display Japanese, Western, or Cyrillic text
* //
* See https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language // See https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
* //
* :['JAPANESE','WESTERN','CYRILLIC'] // :['JAPANESE','WESTERN','CYRILLIC']
*/ //
#define DISPLAY_CHARSET_HD44780 JAPANESE #define DISPLAY_CHARSET_HD44780 JAPANESE
// //

View file

@ -919,28 +919,28 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
// //
#define LCD_LANGUAGE en #define LCD_LANGUAGE en
/** //
* LCD Character Set // LCD Character Set
* //
* Note: This option is NOT applicable to Graphical Displays. // Note: This option is NOT applicable to Graphical Displays.
* //
* All character-based LCD's provide ASCII plus one of these // All character-based LCD's provide ASCII plus one of these
* language extensions: // language extensions:
* //
* - JAPANESE ... the most common // - JAPANESE ... the most common
* - WESTERN ... with more accented characters // - WESTERN ... with more accented characters
* - CYRILLIC ... for the Russian language // - CYRILLIC ... for the Russian language
* //
* To determine the language extension installed on your controller: // To determine the language extension installed on your controller:
* //
* - Compile and upload with LCD_LANGUAGE set to 'test' // - Compile and upload with LCD_LANGUAGE set to 'test'
* - Click the controller to view the LCD menu // - Click the controller to view the LCD menu
* - The LCD will display Japanese, Western, or Cyrillic text // - The LCD will display Japanese, Western, or Cyrillic text
* //
* See https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language // See https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
* //
* :['JAPANESE','WESTERN','CYRILLIC'] // :['JAPANESE','WESTERN','CYRILLIC']
*/ //
#define DISPLAY_CHARSET_HD44780 JAPANESE #define DISPLAY_CHARSET_HD44780 JAPANESE
// //

View file

@ -912,28 +912,28 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
// //
#define LCD_LANGUAGE en #define LCD_LANGUAGE en
/** //
* LCD Character Set // LCD Character Set
* //
* Note: This option is NOT applicable to Graphical Displays. // Note: This option is NOT applicable to Graphical Displays.
* //
* All character-based LCD's provide ASCII plus one of these // All character-based LCD's provide ASCII plus one of these
* language extensions: // language extensions:
* //
* - JAPANESE ... the most common // - JAPANESE ... the most common
* - WESTERN ... with more accented characters // - WESTERN ... with more accented characters
* - CYRILLIC ... for the Russian language // - CYRILLIC ... for the Russian language
* //
* To determine the language extension installed on your controller: // To determine the language extension installed on your controller:
* //
* - Compile and upload with LCD_LANGUAGE set to 'test' // - Compile and upload with LCD_LANGUAGE set to 'test'
* - Click the controller to view the LCD menu // - Click the controller to view the LCD menu
* - The LCD will display Japanese, Western, or Cyrillic text // - The LCD will display Japanese, Western, or Cyrillic text
* //
* See https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language // See https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
* //
* :['JAPANESE','WESTERN','CYRILLIC'] // :['JAPANESE','WESTERN','CYRILLIC']
*/ //
#define DISPLAY_CHARSET_HD44780 JAPANESE #define DISPLAY_CHARSET_HD44780 JAPANESE
// //

View file

@ -920,28 +920,28 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
// //
#define LCD_LANGUAGE en #define LCD_LANGUAGE en
/** //
* LCD Character Set // LCD Character Set
* //
* Note: This option is NOT applicable to Graphical Displays. // Note: This option is NOT applicable to Graphical Displays.
* //
* All character-based LCD's provide ASCII plus one of these // All character-based LCD's provide ASCII plus one of these
* language extensions: // language extensions:
* //
* - JAPANESE ... the most common // - JAPANESE ... the most common
* - WESTERN ... with more accented characters // - WESTERN ... with more accented characters
* - CYRILLIC ... for the Russian language // - CYRILLIC ... for the Russian language
* //
* To determine the language extension installed on your controller: // To determine the language extension installed on your controller:
* //
* - Compile and upload with LCD_LANGUAGE set to 'test' // - Compile and upload with LCD_LANGUAGE set to 'test'
* - Click the controller to view the LCD menu // - Click the controller to view the LCD menu
* - The LCD will display Japanese, Western, or Cyrillic text // - The LCD will display Japanese, Western, or Cyrillic text
* //
* See https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language // See https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
* //
* :['JAPANESE','WESTERN','CYRILLIC'] // :['JAPANESE','WESTERN','CYRILLIC']
*/ //
#define DISPLAY_CHARSET_HD44780 JAPANESE #define DISPLAY_CHARSET_HD44780 JAPANESE
// //

View file

@ -789,28 +789,28 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
// //
//#define LCD_LANGUAGE en //#define LCD_LANGUAGE en
/** //
* LCD Character Set // LCD Character Set
* //
* Note: This option is NOT applicable to Graphical Displays. // Note: This option is NOT applicable to Graphical Displays.
* //
* All character-based LCD's provide ASCII plus one of these // All character-based LCD's provide ASCII plus one of these
* language extensions: // language extensions:
* //
* - JAPANESE ... the most common // - JAPANESE ... the most common
* - WESTERN ... with more accented characters // - WESTERN ... with more accented characters
* - CYRILLIC ... for the Russian language // - CYRILLIC ... for the Russian language
* //
* To determine the language extension installed on your controller: // To determine the language extension installed on your controller:
* //
* - Compile and upload with LCD_LANGUAGE set to 'test' // - Compile and upload with LCD_LANGUAGE set to 'test'
* - Click the controller to view the LCD menu // - Click the controller to view the LCD menu
* - The LCD will display Japanese, Western, or Cyrillic text // - The LCD will display Japanese, Western, or Cyrillic text
* //
* See https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language // See https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
* //
* :['JAPANESE','WESTERN','CYRILLIC'] // :['JAPANESE','WESTERN','CYRILLIC']
*/ //
#define DISPLAY_CHARSET_HD44780 JAPANESE #define DISPLAY_CHARSET_HD44780 JAPANESE
// //

View file

@ -780,28 +780,28 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = true; // set to true to invert the lo
// //
//#define LCD_LANGUAGE en //#define LCD_LANGUAGE en
/** //
* LCD Character Set // LCD Character Set
* //
* Note: This option is NOT applicable to Graphical Displays. // Note: This option is NOT applicable to Graphical Displays.
* //
* All character-based LCD's provide ASCII plus one of these // All character-based LCD's provide ASCII plus one of these
* language extensions: // language extensions:
* //
* - JAPANESE ... the most common // - JAPANESE ... the most common
* - WESTERN ... with more accented characters // - WESTERN ... with more accented characters
* - CYRILLIC ... for the Russian language // - CYRILLIC ... for the Russian language
* //
* To determine the language extension installed on your controller: // To determine the language extension installed on your controller:
* //
* - Compile and upload with LCD_LANGUAGE set to 'test' // - Compile and upload with LCD_LANGUAGE set to 'test'
* - Click the controller to view the LCD menu // - Click the controller to view the LCD menu
* - The LCD will display Japanese, Western, or Cyrillic text // - The LCD will display Japanese, Western, or Cyrillic text
* //
* See https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language // See https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
* //
* :['JAPANESE','WESTERN','CYRILLIC'] // :['JAPANESE','WESTERN','CYRILLIC']
*/ //
#define DISPLAY_CHARSET_HD44780 JAPANESE #define DISPLAY_CHARSET_HD44780 JAPANESE
// //