Rename CORE_AXIS_3 to NORMAL_AXIS
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2 changed files with 5 additions and 5 deletions
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@ -317,15 +317,15 @@
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#if ENABLED(COREXY)
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#if ENABLED(COREXY)
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#define CORE_AXIS_1 A_AXIS // XY from A + B
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#define CORE_AXIS_1 A_AXIS // XY from A + B
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#define CORE_AXIS_2 B_AXIS
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#define CORE_AXIS_2 B_AXIS
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#define CORE_AXIS_3 Z_AXIS // normal axis
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#define NORMAL_AXIS Z_AXIS
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#elif ENABLED(COREXZ)
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#elif ENABLED(COREXZ)
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#define CORE_AXIS_1 A_AXIS // XZ from A + C
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#define CORE_AXIS_1 A_AXIS // XZ from A + C
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#define CORE_AXIS_2 C_AXIS
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#define CORE_AXIS_2 C_AXIS
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#define CORE_AXIS_3 Y_AXIS // normal axis
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#define NORMAL_AXIS Y_AXIS
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#elif ENABLED(COREYZ)
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#elif ENABLED(COREYZ)
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#define CORE_AXIS_1 B_AXIS // YZ from B + C
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#define CORE_AXIS_1 B_AXIS // YZ from B + C
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#define CORE_AXIS_2 C_AXIS
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#define CORE_AXIS_2 C_AXIS
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#define CORE_AXIS_3 X_AXIS // normal axis
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#define NORMAL_AXIS X_AXIS
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#endif
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#endif
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/**
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/**
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@ -317,8 +317,8 @@ class Temperature {
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babystepsTodo[CORE_AXIS_1] += distance * 2;
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babystepsTodo[CORE_AXIS_1] += distance * 2;
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babystepsTodo[CORE_AXIS_2] -= distance * 2;
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babystepsTodo[CORE_AXIS_2] -= distance * 2;
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break;
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break;
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case CORE_AXIS_3: // Z on CoreXY, Y on CoreXZ, X on CoreYZ
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case NORMAL_AXIS: // Z on CoreXY, Y on CoreXZ, X on CoreYZ
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babystepsTodo[CORE_AXIS_3] += distance;
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babystepsTodo[NORMAL_AXIS] += distance;
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break;
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break;
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}
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}
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#elif ENABLED(COREXZ) || ENABLED(COREYZ)
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#elif ENABLED(COREXZ) || ENABLED(COREYZ)
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