diff --git a/Marlin/Configuration_adv.h b/Marlin/Configuration_adv.h index c5049ea9e..b0eaa5fe2 100644 --- a/Marlin/Configuration_adv.h +++ b/Marlin/Configuration_adv.h @@ -1039,6 +1039,7 @@ #define STATUS_HOTEND_INVERTED // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM) #define STATUS_HOTEND_ANIM // Use a second bitmap to indicate hotend heating #define STATUS_BED_ANIM // Use a second bitmap to indicate bed heating + #define STATUS_CHAMBER_ANIM // Use a second bitmap to indicate chamber heating //#define STATUS_ALT_BED_BITMAP // Use the alternative bed bitmap //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames diff --git a/Marlin/src/lcd/dogm/dogm_Statusscreen.h b/Marlin/src/lcd/dogm/dogm_Statusscreen.h index 438d57ac7..8e31841fc 100644 --- a/Marlin/src/lcd/dogm/dogm_Statusscreen.h +++ b/Marlin/src/lcd/dogm/dogm_Statusscreen.h @@ -659,6 +659,63 @@ #endif // !STATUS_BED_WIDTH && !STATUS_COMBINE_HEATERS && HAS_HEATED_BED && HOTENDS < 4 +#if HAS_HEATED_CHAMBER + + #define STATUS_CHAMBER_WIDTH 16 + + #ifdef STATUS_CHAMBER_ANIM + + const unsigned char status_chamber_bmp[] PROGMEM = { + B11111111,B11111111, + B10000000,B00000001, + B10000000,B00000001, + B10000000,B00000001, + B10000000,B00000001, + B10000000,B00000001, + B10000000,B00000001, + B10000000,B00000001, + B10000000,B00000001, + B10000000,B00000001, + B11111111,B11111111, + B11111111,B11111111 + }; + + const unsigned char status_chamber_on_bmp[] PROGMEM = { + B11111111,B11111111, + B10000000,B00000001, + B10000100,B00100001, + B10000010,B00010001, + B10000010,B00010001, + B10000100,B00100001, + B10001000,B01000001, + B10001000,B01000001, + B10000100,B00100001, + B10000000,B00000001, + B11111111,B11111111, + B11111111,B11111111 + }; + + #else + + const unsigned char status_chamber_bmp[] PROGMEM = { + B11111111,B11111111, + B10000000,B00000001, + B10000100,B00100001, + B10000010,B00010001, + B10000010,B00010001, + B10000100,B00100001, + B10001000,B01000001, + B10001000,B01000001, + B10000100,B00100001, + B10000000,B00000001, + B11111111,B11111111, + B11111111,B11111111 + }; + + #endif + +#endif // HAS_HEATED_CHAMBER + // Can also be overridden in Configuration.h // If you can afford it, try the 3-frame fan animation! // Don't compile in the fan animation with no fan @@ -1302,6 +1359,50 @@ #endif +// +// Chamber Bitmap Properties +// +#ifndef STATUS_CHAMBER_WIDTH + #define STATUS_CHAMBER_WIDTH 0 +#endif +#ifndef STATUS_CHAMBER_BYTEWIDTH + #define STATUS_CHAMBER_BYTEWIDTH BW(STATUS_CHAMBER_WIDTH) +#endif +#if STATUS_CHAMBER_WIDTH && !STATUS_HEATERS_WIDTH + + #ifndef STATUS_CHAMBER_X + #define STATUS_CHAMBER_X (128 - (STATUS_FAN_BYTEWIDTH + STATUS_CHAMBER_BYTEWIDTH) * 8) + #endif + + #ifndef STATUS_CHAMBER_HEIGHT + #ifdef STATUS_CHAMBER_ANIM + #define STATUS_CHAMBER_HEIGHT(S) ((S) ? sizeof(status_chamber_on_bmp) / (STATUS_CHAMBER_BYTEWIDTH) : sizeof(status_chamber_bmp) / (STATUS_CHAMBER_BYTEWIDTH)) + #else + #define STATUS_CHAMBER_HEIGHT(S) (sizeof(status_chamber_bmp) / (STATUS_CHAMBER_BYTEWIDTH)) + #endif + #endif + + #ifndef STATUS_CHAMBER_Y + #define STATUS_CHAMBER_Y(S) (20 - STATUS_CHAMBER_HEIGHT(S)) + #endif + + #ifndef STATUS_CHAMBER_TEXT_X + #define STATUS_CHAMBER_TEXT_X (STATUS_CHAMBER_X + 7) + #endif + + static_assert( + sizeof(status_chamber_bmp) == (STATUS_CHAMBER_BYTEWIDTH) * (STATUS_CHAMBER_HEIGHT(0)), + "Status chamber bitmap (status_chamber_bmp) dimensions don't match data." + ); + #ifdef STATUS_CHAMBER_ANIM + static_assert( + sizeof(status_chamber_on_bmp) == (STATUS_CHAMBER_BYTEWIDTH) * (STATUS_CHAMBER_HEIGHT(1)), + "Status chamber bitmap (status_chamber_on_bmp) dimensions don't match data." + ); + #endif + +#endif + // // Bed Bitmap Properties // @@ -1314,7 +1415,7 @@ #if STATUS_BED_WIDTH && !STATUS_HEATERS_WIDTH #ifndef STATUS_BED_X - #define STATUS_BED_X (128 - (STATUS_FAN_BYTEWIDTH + STATUS_BED_BYTEWIDTH) * 8) + #define STATUS_BED_X (128 - (STATUS_CHAMBER_BYTEWIDTH + STATUS_FAN_BYTEWIDTH + STATUS_BED_BYTEWIDTH) * 8) #endif #ifndef STATUS_BED_HEIGHT diff --git a/Marlin/src/lcd/dogm/status_screen_DOGM.cpp b/Marlin/src/lcd/dogm/status_screen_DOGM.cpp index a917bc2e8..d9a0ad7fc 100644 --- a/Marlin/src/lcd/dogm/status_screen_DOGM.cpp +++ b/Marlin/src/lcd/dogm/status_screen_DOGM.cpp @@ -74,6 +74,7 @@ FORCE_INLINE void _draw_centered_temp(const int16_t temp, const uint8_t tx, cons #define DO_DRAW_FAN (HAS_FAN0 && STATUS_FAN_WIDTH && STATUS_FAN_FRAMES) #define ANIM_HOTEND (HOTENDS && ENABLED(STATUS_HOTEND_ANIM)) #define ANIM_BED (DO_DRAW_BED && ENABLED(STATUS_BED_ANIM)) +#define ANIM_CHAMBER (HAS_HEATED_CHAMBER && ENABLED(STATUS_CHAMBER_ANIM)) #if ANIM_HOTEND || ANIM_BED uint8_t heat_bits; @@ -88,6 +89,11 @@ FORCE_INLINE void _draw_centered_temp(const int16_t temp, const uint8_t tx, cons #else #define BED_ALT() false #endif +#if ANIM_CHAMBER + #define CHAMBER_ALT() TEST(heat_bits, 6) +#else + #define CHAMBER_ALT() false +#endif #define MAX_HOTEND_DRAW MIN(HOTENDS, ((LCD_PIXEL_WIDTH - (STATUS_LOGO_BYTEWIDTH + STATUS_FAN_BYTEWIDTH) * 8) / (STATUS_HEATERS_XSPACE))) #define STATUS_HEATERS_BOT (STATUS_HEATERS_Y + STATUS_HEATERS_HEIGHT - 1) @@ -126,6 +132,27 @@ FORCE_INLINE void _draw_heater_status(const int8_t heater, const bool blink) { target = IFBED(thermalManager.degTargetBed(), thermalManager.degTargetHotend(heater)); #endif + #if HAS_HEATED_CHAMBER + FORCE_INLINE void _draw_chamber_status(const bool blink) { + const float temp = thermalManager.degChamber(), + target = thermalManager.degTargetChamber(); + #if !HEATER_IDLE_HANDLER + UNUSED(blink); + #endif + if (PAGE_UNDER(7)) { + #if HEATER_IDLE_HANDLER + const bool is_idle = false, // thermalManager.chamber_idle.timed_out, + dodraw = (blink || !is_idle); + #else + constexpr bool dodraw = true; + #endif + if (dodraw) _draw_centered_temp(target + 0.5, STATUS_CHAMBER_TEXT_X, 7); + } + if (PAGE_CONTAINS(28 - INFO_FONT_ASCENT, 28 - 1)) + _draw_centered_temp(temp + 0.5f, STATUS_CHAMBER_TEXT_X, 28); + } + #endif + #if DISABLED(STATUS_HOTEND_ANIM) #define STATIC_HOTEND true #define HOTEND_DOT isHeat @@ -271,7 +298,7 @@ void MarlinUI::draw_status_screen() { // At the first page, generate new display values if (first_page) { - #if ANIM_HOTEND || ANIM_BED + #if ANIM_HOTEND || ANIM_BED || ANIM_CHAMBER uint8_t new_bits = 0; #if ANIM_HOTEND HOTEND_LOOP() if (thermalManager.isHeatingHotend(e) ^ SHOW_ON_STATE) SBI(new_bits, e); @@ -279,6 +306,9 @@ void MarlinUI::draw_status_screen() { #if ANIM_BED if (thermalManager.isHeatingBed() ^ SHOW_ON_STATE) SBI(new_bits, 7); #endif + #if ANIM_CHAMBER + if (thermalManager.isHeatingChamber() ^ SHOW_ON_STATE) SBI(new_bits, 6); + #endif heat_bits = new_bits; #endif strcpy(xstring, ftostr4sign(LOGICAL_X_POSITION(current_position[X_AXIS]))); @@ -326,6 +356,20 @@ void MarlinUI::draw_status_screen() { u8g.drawBitmapP(STATUS_BED_X, bedy, STATUS_BED_BYTEWIDTH, bedh, BED_BITMAP(BED_ALT())); #endif + #if DO_DRAW_CHAMBER + #if ANIM_HAMBER + #define CHAMBER_BITMAP(S) ((S) ? status_chamber_on_bmp : status_chamber_bmp) + #else + #define CHAMBER_BITMAP(S) status_chamber_bmp + #endif + if (PAGE_CONTAINS(STATUS_CHAMBER_Y, STATUS_CHAMBER_Y + STATUS_CHAMBER_HEIGHT - 1)) + u8g.drawBitmapP( + STATUS_CHAMBER_X, STATUS_CHAMBER_Y, + STATUS_CHAMBER_BYTEWIDTH, STATUS_CHAMBER_HEIGHT, + CHAMBER_BITMAP(CHAMBER_ALT()) + ); + #endif + #if DO_DRAW_FAN #if STATUS_FAN_FRAMES > 2 static bool old_blink; @@ -366,6 +410,10 @@ void MarlinUI::draw_status_screen() { _draw_heater_status(-1, blink); #endif + #if HAS_HEATED_CHAMBER + _draw_chamber_status(blink); + #endif + // Fan, if a bitmap was provided #if DO_DRAW_FAN if (PAGE_CONTAINS(STATUS_FAN_TEXT_Y - INFO_FONT_ASCENT, STATUS_FAN_TEXT_Y - 1)) { diff --git a/config/default/Configuration_adv.h b/config/default/Configuration_adv.h index 03c6bcfd5..7f1703104 100644 --- a/config/default/Configuration_adv.h +++ b/config/default/Configuration_adv.h @@ -1039,6 +1039,7 @@ #define STATUS_HOTEND_INVERTED // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM) #define STATUS_HOTEND_ANIM // Use a second bitmap to indicate hotend heating #define STATUS_BED_ANIM // Use a second bitmap to indicate bed heating + #define STATUS_CHAMBER_ANIM // Use a second bitmap to indicate chamber heating //#define STATUS_ALT_BED_BITMAP // Use the alternative bed bitmap //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames diff --git a/config/examples/3DFabXYZ/Migbot/Configuration_adv.h b/config/examples/3DFabXYZ/Migbot/Configuration_adv.h index a4d4ae038..c67f83641 100644 --- a/config/examples/3DFabXYZ/Migbot/Configuration_adv.h +++ b/config/examples/3DFabXYZ/Migbot/Configuration_adv.h @@ -1039,6 +1039,7 @@ #define STATUS_HOTEND_INVERTED // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM) #define STATUS_HOTEND_ANIM // Use a second bitmap to indicate hotend heating #define STATUS_BED_ANIM // Use a second bitmap to indicate bed heating + #define STATUS_CHAMBER_ANIM // Use a second bitmap to indicate chamber heating //#define STATUS_ALT_BED_BITMAP // Use the alternative bed bitmap //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames diff --git a/config/examples/AlephObjects/TAZ4/Configuration_adv.h b/config/examples/AlephObjects/TAZ4/Configuration_adv.h index d0cfc1326..d9534a55b 100644 --- a/config/examples/AlephObjects/TAZ4/Configuration_adv.h +++ b/config/examples/AlephObjects/TAZ4/Configuration_adv.h @@ -1039,6 +1039,7 @@ #define STATUS_HOTEND_INVERTED // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM) #define STATUS_HOTEND_ANIM // Use a second bitmap to indicate hotend heating #define STATUS_BED_ANIM // Use a second bitmap to indicate bed heating + #define STATUS_CHAMBER_ANIM // Use a second bitmap to indicate chamber heating //#define STATUS_ALT_BED_BITMAP // Use the alternative bed bitmap //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames diff --git a/config/examples/AliExpress/UM2pExt/Configuration_adv.h b/config/examples/AliExpress/UM2pExt/Configuration_adv.h index 9c004e59c..219135ea2 100644 --- a/config/examples/AliExpress/UM2pExt/Configuration_adv.h +++ b/config/examples/AliExpress/UM2pExt/Configuration_adv.h @@ -1039,6 +1039,7 @@ #define STATUS_HOTEND_INVERTED // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM) #define STATUS_HOTEND_ANIM // Use a second bitmap to indicate hotend heating #define STATUS_BED_ANIM // Use a second bitmap to indicate bed heating + #define STATUS_CHAMBER_ANIM // Use a second bitmap to indicate chamber heating //#define STATUS_ALT_BED_BITMAP // Use the alternative bed bitmap //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames diff --git a/config/examples/Anet/A2/Configuration_adv.h b/config/examples/Anet/A2/Configuration_adv.h index e44c289a0..d79814177 100644 --- a/config/examples/Anet/A2/Configuration_adv.h +++ b/config/examples/Anet/A2/Configuration_adv.h @@ -1039,6 +1039,7 @@ #define STATUS_HOTEND_INVERTED // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM) #define STATUS_HOTEND_ANIM // Use a second bitmap to indicate hotend heating #define STATUS_BED_ANIM // Use a second bitmap to indicate bed heating + #define STATUS_CHAMBER_ANIM // Use a second bitmap to indicate chamber heating //#define STATUS_ALT_BED_BITMAP // Use the alternative bed bitmap //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames diff --git a/config/examples/Anet/A2plus/Configuration_adv.h b/config/examples/Anet/A2plus/Configuration_adv.h index e44c289a0..d79814177 100644 --- a/config/examples/Anet/A2plus/Configuration_adv.h +++ b/config/examples/Anet/A2plus/Configuration_adv.h @@ -1039,6 +1039,7 @@ #define STATUS_HOTEND_INVERTED // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM) #define STATUS_HOTEND_ANIM // Use a second bitmap to indicate hotend heating #define STATUS_BED_ANIM // Use a second bitmap to indicate bed heating + #define STATUS_CHAMBER_ANIM // Use a second bitmap to indicate chamber heating //#define STATUS_ALT_BED_BITMAP // Use the alternative bed bitmap //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames diff --git a/config/examples/Anet/A6/Configuration_adv.h b/config/examples/Anet/A6/Configuration_adv.h index 7980e46aa..b2849b700 100644 --- a/config/examples/Anet/A6/Configuration_adv.h +++ b/config/examples/Anet/A6/Configuration_adv.h @@ -1039,6 +1039,7 @@ #define STATUS_HOTEND_INVERTED // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM) #define STATUS_HOTEND_ANIM // Use a second bitmap to indicate hotend heating #define STATUS_BED_ANIM // Use a second bitmap to indicate bed heating + #define STATUS_CHAMBER_ANIM // Use a second bitmap to indicate chamber heating //#define STATUS_ALT_BED_BITMAP // Use the alternative bed bitmap //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames diff --git a/config/examples/Anet/A8/Configuration_adv.h b/config/examples/Anet/A8/Configuration_adv.h index ea5372353..5c1ade0b9 100644 --- a/config/examples/Anet/A8/Configuration_adv.h +++ b/config/examples/Anet/A8/Configuration_adv.h @@ -1039,6 +1039,7 @@ #define STATUS_HOTEND_INVERTED // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM) #define STATUS_HOTEND_ANIM // Use a second bitmap to indicate hotend heating #define STATUS_BED_ANIM // Use a second bitmap to indicate bed heating + #define STATUS_CHAMBER_ANIM // Use a second bitmap to indicate chamber heating //#define STATUS_ALT_BED_BITMAP // Use the alternative bed bitmap //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames diff --git a/config/examples/Anet/A8plus/Configuration_adv.h b/config/examples/Anet/A8plus/Configuration_adv.h index 461d00c70..a1ba977f3 100644 --- a/config/examples/Anet/A8plus/Configuration_adv.h +++ b/config/examples/Anet/A8plus/Configuration_adv.h @@ -1039,6 +1039,7 @@ #define STATUS_HOTEND_INVERTED // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM) #define STATUS_HOTEND_ANIM // Use a second bitmap to indicate hotend heating #define STATUS_BED_ANIM // Use a second bitmap to indicate bed heating + #define STATUS_CHAMBER_ANIM // Use a second bitmap to indicate chamber heating //#define STATUS_ALT_BED_BITMAP // Use the alternative bed bitmap //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames diff --git a/config/examples/Anet/E16/Configuration_adv.h b/config/examples/Anet/E16/Configuration_adv.h index 5a60fb0e8..ee1c865c7 100644 --- a/config/examples/Anet/E16/Configuration_adv.h +++ b/config/examples/Anet/E16/Configuration_adv.h @@ -1039,6 +1039,7 @@ #define STATUS_HOTEND_INVERTED // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM) #define STATUS_HOTEND_ANIM // Use a second bitmap to indicate hotend heating #define STATUS_BED_ANIM // Use a second bitmap to indicate bed heating + #define STATUS_CHAMBER_ANIM // Use a second bitmap to indicate chamber heating //#define STATUS_ALT_BED_BITMAP // Use the alternative bed bitmap //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames diff --git a/config/examples/AnyCubic/i3/Configuration_adv.h b/config/examples/AnyCubic/i3/Configuration_adv.h index 7eda33592..c6b259c06 100644 --- a/config/examples/AnyCubic/i3/Configuration_adv.h +++ b/config/examples/AnyCubic/i3/Configuration_adv.h @@ -1039,6 +1039,7 @@ #define STATUS_HOTEND_INVERTED // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM) #define STATUS_HOTEND_ANIM // Use a second bitmap to indicate hotend heating #define STATUS_BED_ANIM // Use a second bitmap to indicate bed heating + #define STATUS_CHAMBER_ANIM // Use a second bitmap to indicate chamber heating //#define STATUS_ALT_BED_BITMAP // Use the alternative bed bitmap //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames diff --git a/config/examples/ArmEd/Configuration_adv.h b/config/examples/ArmEd/Configuration_adv.h index 57ee09722..aed60b1bd 100644 --- a/config/examples/ArmEd/Configuration_adv.h +++ b/config/examples/ArmEd/Configuration_adv.h @@ -1043,6 +1043,7 @@ #define STATUS_HOTEND_INVERTED // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM) #define STATUS_HOTEND_ANIM // Use a second bitmap to indicate hotend heating #define STATUS_BED_ANIM // Use a second bitmap to indicate bed heating + #define STATUS_CHAMBER_ANIM // Use a second bitmap to indicate chamber heating //#define STATUS_ALT_BED_BITMAP // Use the alternative bed bitmap //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames diff --git a/config/examples/BIBO/TouchX/cyclops/Configuration_adv.h b/config/examples/BIBO/TouchX/cyclops/Configuration_adv.h index c08d0f81b..b8661f102 100644 --- a/config/examples/BIBO/TouchX/cyclops/Configuration_adv.h +++ b/config/examples/BIBO/TouchX/cyclops/Configuration_adv.h @@ -1039,6 +1039,7 @@ #define STATUS_HOTEND_INVERTED // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM) #define STATUS_HOTEND_ANIM // Use a second bitmap to indicate hotend heating #define STATUS_BED_ANIM // Use a second bitmap to indicate bed heating + #define STATUS_CHAMBER_ANIM // Use a second bitmap to indicate chamber heating //#define STATUS_ALT_BED_BITMAP // Use the alternative bed bitmap //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames diff --git a/config/examples/BIBO/TouchX/default/Configuration_adv.h b/config/examples/BIBO/TouchX/default/Configuration_adv.h index 3ebb27541..549cee8d1 100644 --- a/config/examples/BIBO/TouchX/default/Configuration_adv.h +++ b/config/examples/BIBO/TouchX/default/Configuration_adv.h @@ -1039,6 +1039,7 @@ #define STATUS_HOTEND_INVERTED // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM) #define STATUS_HOTEND_ANIM // Use a second bitmap to indicate hotend heating #define STATUS_BED_ANIM // Use a second bitmap to indicate bed heating + #define STATUS_CHAMBER_ANIM // Use a second bitmap to indicate chamber heating //#define STATUS_ALT_BED_BITMAP // Use the alternative bed bitmap //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames diff --git a/config/examples/BQ/Hephestos/Configuration_adv.h b/config/examples/BQ/Hephestos/Configuration_adv.h index f59267978..28d1c4862 100644 --- a/config/examples/BQ/Hephestos/Configuration_adv.h +++ b/config/examples/BQ/Hephestos/Configuration_adv.h @@ -1039,6 +1039,7 @@ #define STATUS_HOTEND_INVERTED // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM) #define STATUS_HOTEND_ANIM // Use a second bitmap to indicate hotend heating #define STATUS_BED_ANIM // Use a second bitmap to indicate bed heating + #define STATUS_CHAMBER_ANIM // Use a second bitmap to indicate chamber heating //#define STATUS_ALT_BED_BITMAP // Use the alternative bed bitmap //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames diff --git a/config/examples/BQ/Hephestos_2/Configuration_adv.h b/config/examples/BQ/Hephestos_2/Configuration_adv.h index a3462a408..4a68fab49 100644 --- a/config/examples/BQ/Hephestos_2/Configuration_adv.h +++ b/config/examples/BQ/Hephestos_2/Configuration_adv.h @@ -1047,6 +1047,7 @@ #define STATUS_HOTEND_INVERTED // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM) #define STATUS_HOTEND_ANIM // Use a second bitmap to indicate hotend heating #define STATUS_BED_ANIM // Use a second bitmap to indicate bed heating + #define STATUS_CHAMBER_ANIM // Use a second bitmap to indicate chamber heating //#define STATUS_ALT_BED_BITMAP // Use the alternative bed bitmap //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames diff --git a/config/examples/BQ/WITBOX/Configuration_adv.h b/config/examples/BQ/WITBOX/Configuration_adv.h index f59267978..28d1c4862 100644 --- a/config/examples/BQ/WITBOX/Configuration_adv.h +++ b/config/examples/BQ/WITBOX/Configuration_adv.h @@ -1039,6 +1039,7 @@ #define STATUS_HOTEND_INVERTED // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM) #define STATUS_HOTEND_ANIM // Use a second bitmap to indicate hotend heating #define STATUS_BED_ANIM // Use a second bitmap to indicate bed heating + #define STATUS_CHAMBER_ANIM // Use a second bitmap to indicate chamber heating //#define STATUS_ALT_BED_BITMAP // Use the alternative bed bitmap //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames diff --git a/config/examples/Cartesio/Configuration_adv.h b/config/examples/Cartesio/Configuration_adv.h index 552643b83..37ff167b3 100644 --- a/config/examples/Cartesio/Configuration_adv.h +++ b/config/examples/Cartesio/Configuration_adv.h @@ -1039,6 +1039,7 @@ #define STATUS_HOTEND_INVERTED // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM) #define STATUS_HOTEND_ANIM // Use a second bitmap to indicate hotend heating #define STATUS_BED_ANIM // Use a second bitmap to indicate bed heating + #define STATUS_CHAMBER_ANIM // Use a second bitmap to indicate chamber heating //#define STATUS_ALT_BED_BITMAP // Use the alternative bed bitmap //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames diff --git a/config/examples/Creality/CR-10/Configuration_adv.h b/config/examples/Creality/CR-10/Configuration_adv.h index a3ed0745f..4a3a889ba 100644 --- a/config/examples/Creality/CR-10/Configuration_adv.h +++ b/config/examples/Creality/CR-10/Configuration_adv.h @@ -1039,6 +1039,7 @@ #define STATUS_HOTEND_INVERTED // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM) #define STATUS_HOTEND_ANIM // Use a second bitmap to indicate hotend heating #define STATUS_BED_ANIM // Use a second bitmap to indicate bed heating + #define STATUS_CHAMBER_ANIM // Use a second bitmap to indicate chamber heating //#define STATUS_ALT_BED_BITMAP // Use the alternative bed bitmap //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames diff --git a/config/examples/Creality/CR-10S/Configuration_adv.h b/config/examples/Creality/CR-10S/Configuration_adv.h index b6d4c7d96..f7488dd4a 100644 --- a/config/examples/Creality/CR-10S/Configuration_adv.h +++ b/config/examples/Creality/CR-10S/Configuration_adv.h @@ -1039,6 +1039,7 @@ #define STATUS_HOTEND_INVERTED // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM) #define STATUS_HOTEND_ANIM // Use a second bitmap to indicate hotend heating #define STATUS_BED_ANIM // Use a second bitmap to indicate bed heating + #define STATUS_CHAMBER_ANIM // Use a second bitmap to indicate chamber heating //#define STATUS_ALT_BED_BITMAP // Use the alternative bed bitmap //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames diff --git a/config/examples/Creality/CR-10_5S/Configuration_adv.h b/config/examples/Creality/CR-10_5S/Configuration_adv.h index beac229e5..5162d130f 100644 --- a/config/examples/Creality/CR-10_5S/Configuration_adv.h +++ b/config/examples/Creality/CR-10_5S/Configuration_adv.h @@ -1039,6 +1039,7 @@ #define STATUS_HOTEND_INVERTED // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM) #define STATUS_HOTEND_ANIM // Use a second bitmap to indicate hotend heating #define STATUS_BED_ANIM // Use a second bitmap to indicate bed heating + #define STATUS_CHAMBER_ANIM // Use a second bitmap to indicate chamber heating //#define STATUS_ALT_BED_BITMAP // Use the alternative bed bitmap //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames diff --git a/config/examples/Creality/CR-10mini/Configuration_adv.h b/config/examples/Creality/CR-10mini/Configuration_adv.h index ac3407340..7970e8117 100644 --- a/config/examples/Creality/CR-10mini/Configuration_adv.h +++ b/config/examples/Creality/CR-10mini/Configuration_adv.h @@ -1039,6 +1039,7 @@ #define STATUS_HOTEND_INVERTED // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM) #define STATUS_HOTEND_ANIM // Use a second bitmap to indicate hotend heating #define STATUS_BED_ANIM // Use a second bitmap to indicate bed heating + #define STATUS_CHAMBER_ANIM // Use a second bitmap to indicate chamber heating //#define STATUS_ALT_BED_BITMAP // Use the alternative bed bitmap //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames diff --git a/config/examples/Creality/CR-8/Configuration_adv.h b/config/examples/Creality/CR-8/Configuration_adv.h index 9a903c0a7..1dd0e6517 100644 --- a/config/examples/Creality/CR-8/Configuration_adv.h +++ b/config/examples/Creality/CR-8/Configuration_adv.h @@ -1039,6 +1039,7 @@ #define STATUS_HOTEND_INVERTED // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM) #define STATUS_HOTEND_ANIM // Use a second bitmap to indicate hotend heating #define STATUS_BED_ANIM // Use a second bitmap to indicate bed heating + #define STATUS_CHAMBER_ANIM // Use a second bitmap to indicate chamber heating //#define STATUS_ALT_BED_BITMAP // Use the alternative bed bitmap //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames diff --git a/config/examples/Creality/Ender-2/Configuration_adv.h b/config/examples/Creality/Ender-2/Configuration_adv.h index 1827d4319..a0a5a1d02 100644 --- a/config/examples/Creality/Ender-2/Configuration_adv.h +++ b/config/examples/Creality/Ender-2/Configuration_adv.h @@ -1039,6 +1039,7 @@ #define STATUS_HOTEND_INVERTED // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM) #define STATUS_HOTEND_ANIM // Use a second bitmap to indicate hotend heating #define STATUS_BED_ANIM // Use a second bitmap to indicate bed heating + #define STATUS_CHAMBER_ANIM // Use a second bitmap to indicate chamber heating //#define STATUS_ALT_BED_BITMAP // Use the alternative bed bitmap //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames diff --git a/config/examples/Creality/Ender-3/Configuration_adv.h b/config/examples/Creality/Ender-3/Configuration_adv.h index 9473c3405..0c9279ebc 100644 --- a/config/examples/Creality/Ender-3/Configuration_adv.h +++ b/config/examples/Creality/Ender-3/Configuration_adv.h @@ -1039,6 +1039,7 @@ #define STATUS_HOTEND_INVERTED // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM) #define STATUS_HOTEND_ANIM // Use a second bitmap to indicate hotend heating #define STATUS_BED_ANIM // Use a second bitmap to indicate bed heating + #define STATUS_CHAMBER_ANIM // Use a second bitmap to indicate chamber heating //#define STATUS_ALT_BED_BITMAP // Use the alternative bed bitmap //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames diff --git a/config/examples/Creality/Ender-4/Configuration_adv.h b/config/examples/Creality/Ender-4/Configuration_adv.h index 4eff61d0f..dc29d35b7 100644 --- a/config/examples/Creality/Ender-4/Configuration_adv.h +++ b/config/examples/Creality/Ender-4/Configuration_adv.h @@ -1039,6 +1039,7 @@ #define STATUS_HOTEND_INVERTED // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM) #define STATUS_HOTEND_ANIM // Use a second bitmap to indicate hotend heating #define STATUS_BED_ANIM // Use a second bitmap to indicate bed heating + #define STATUS_CHAMBER_ANIM // Use a second bitmap to indicate chamber heating //#define STATUS_ALT_BED_BITMAP // Use the alternative bed bitmap //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames diff --git a/config/examples/Einstart-S/Configuration_adv.h b/config/examples/Einstart-S/Configuration_adv.h index e1c704750..0525ade2c 100644 --- a/config/examples/Einstart-S/Configuration_adv.h +++ b/config/examples/Einstart-S/Configuration_adv.h @@ -1039,6 +1039,7 @@ #define STATUS_HOTEND_INVERTED // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM) #define STATUS_HOTEND_ANIM // Use a second bitmap to indicate hotend heating #define STATUS_BED_ANIM // Use a second bitmap to indicate bed heating + #define STATUS_CHAMBER_ANIM // Use a second bitmap to indicate chamber heating //#define STATUS_ALT_BED_BITMAP // Use the alternative bed bitmap //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames diff --git a/config/examples/Felix/Configuration_adv.h b/config/examples/Felix/Configuration_adv.h index 5f42fbbc5..8b77c96f8 100644 --- a/config/examples/Felix/Configuration_adv.h +++ b/config/examples/Felix/Configuration_adv.h @@ -1039,6 +1039,7 @@ #define STATUS_HOTEND_INVERTED // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM) #define STATUS_HOTEND_ANIM // Use a second bitmap to indicate hotend heating #define STATUS_BED_ANIM // Use a second bitmap to indicate bed heating + #define STATUS_CHAMBER_ANIM // Use a second bitmap to indicate chamber heating //#define STATUS_ALT_BED_BITMAP // Use the alternative bed bitmap //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames diff --git a/config/examples/FlashForge/CreatorPro/Configuration_adv.h b/config/examples/FlashForge/CreatorPro/Configuration_adv.h index db4d51a9c..f0a729e02 100644 --- a/config/examples/FlashForge/CreatorPro/Configuration_adv.h +++ b/config/examples/FlashForge/CreatorPro/Configuration_adv.h @@ -1038,6 +1038,7 @@ #define STATUS_HOTEND_INVERTED // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM) #define STATUS_HOTEND_ANIM // Use a second bitmap to indicate hotend heating #define STATUS_BED_ANIM // Use a second bitmap to indicate bed heating + #define STATUS_CHAMBER_ANIM // Use a second bitmap to indicate chamber heating //#define STATUS_ALT_BED_BITMAP // Use the alternative bed bitmap //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames diff --git a/config/examples/FolgerTech/i3-2020/Configuration_adv.h b/config/examples/FolgerTech/i3-2020/Configuration_adv.h index fc8eb86ba..26925025d 100644 --- a/config/examples/FolgerTech/i3-2020/Configuration_adv.h +++ b/config/examples/FolgerTech/i3-2020/Configuration_adv.h @@ -1039,6 +1039,7 @@ #define STATUS_HOTEND_INVERTED // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM) #define STATUS_HOTEND_ANIM // Use a second bitmap to indicate hotend heating #define STATUS_BED_ANIM // Use a second bitmap to indicate bed heating + #define STATUS_CHAMBER_ANIM // Use a second bitmap to indicate chamber heating //#define STATUS_ALT_BED_BITMAP // Use the alternative bed bitmap //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames diff --git a/config/examples/Formbot/Raptor/Configuration_adv.h b/config/examples/Formbot/Raptor/Configuration_adv.h index 82617979c..d1ba8ff23 100644 --- a/config/examples/Formbot/Raptor/Configuration_adv.h +++ b/config/examples/Formbot/Raptor/Configuration_adv.h @@ -1039,6 +1039,7 @@ #define STATUS_HOTEND_INVERTED // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM) #define STATUS_HOTEND_ANIM // Use a second bitmap to indicate hotend heating #define STATUS_BED_ANIM // Use a second bitmap to indicate bed heating + #define STATUS_CHAMBER_ANIM // Use a second bitmap to indicate chamber heating //#define STATUS_ALT_BED_BITMAP // Use the alternative bed bitmap //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames diff --git a/config/examples/Formbot/T_Rex_2+/Configuration_adv.h b/config/examples/Formbot/T_Rex_2+/Configuration_adv.h index 49dbaaa6b..673d79ed9 100644 --- a/config/examples/Formbot/T_Rex_2+/Configuration_adv.h +++ b/config/examples/Formbot/T_Rex_2+/Configuration_adv.h @@ -1043,6 +1043,7 @@ #define STATUS_HOTEND_INVERTED // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM) #define STATUS_HOTEND_ANIM // Use a second bitmap to indicate hotend heating #define STATUS_BED_ANIM // Use a second bitmap to indicate bed heating + #define STATUS_CHAMBER_ANIM // Use a second bitmap to indicate chamber heating //#define STATUS_ALT_BED_BITMAP // Use the alternative bed bitmap //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames diff --git a/config/examples/Formbot/T_Rex_3/Configuration_adv.h b/config/examples/Formbot/T_Rex_3/Configuration_adv.h index 365e6c407..033b6bfa5 100644 --- a/config/examples/Formbot/T_Rex_3/Configuration_adv.h +++ b/config/examples/Formbot/T_Rex_3/Configuration_adv.h @@ -1043,6 +1043,7 @@ #define STATUS_HOTEND_INVERTED // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM) #define STATUS_HOTEND_ANIM // Use a second bitmap to indicate hotend heating #define STATUS_BED_ANIM // Use a second bitmap to indicate bed heating + #define STATUS_CHAMBER_ANIM // Use a second bitmap to indicate chamber heating //#define STATUS_ALT_BED_BITMAP // Use the alternative bed bitmap //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames diff --git a/config/examples/Geeetech/A10M/Configuration_adv.h b/config/examples/Geeetech/A10M/Configuration_adv.h index 1dbfedbbf..88d2f3039 100644 --- a/config/examples/Geeetech/A10M/Configuration_adv.h +++ b/config/examples/Geeetech/A10M/Configuration_adv.h @@ -1039,6 +1039,7 @@ #define STATUS_HOTEND_INVERTED // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM) #define STATUS_HOTEND_ANIM // Use a second bitmap to indicate hotend heating #define STATUS_BED_ANIM // Use a second bitmap to indicate bed heating + #define STATUS_CHAMBER_ANIM // Use a second bitmap to indicate chamber heating #define STATUS_ALT_BED_BITMAP // Use the alternative bed bitmap #define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap #define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames diff --git a/config/examples/Geeetech/A20M/Configuration_adv.h b/config/examples/Geeetech/A20M/Configuration_adv.h index 3eecc9698..6f685e7e1 100644 --- a/config/examples/Geeetech/A20M/Configuration_adv.h +++ b/config/examples/Geeetech/A20M/Configuration_adv.h @@ -1039,6 +1039,7 @@ #define STATUS_HOTEND_INVERTED // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM) #define STATUS_HOTEND_ANIM // Use a second bitmap to indicate hotend heating #define STATUS_BED_ANIM // Use a second bitmap to indicate bed heating + #define STATUS_CHAMBER_ANIM // Use a second bitmap to indicate chamber heating #define STATUS_ALT_BED_BITMAP // Use the alternative bed bitmap #define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap #define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames diff --git a/config/examples/Geeetech/MeCreator2/Configuration_adv.h b/config/examples/Geeetech/MeCreator2/Configuration_adv.h index a025f71d8..1ee0e5656 100644 --- a/config/examples/Geeetech/MeCreator2/Configuration_adv.h +++ b/config/examples/Geeetech/MeCreator2/Configuration_adv.h @@ -1039,6 +1039,7 @@ #define STATUS_HOTEND_INVERTED // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM) #define STATUS_HOTEND_ANIM // Use a second bitmap to indicate hotend heating #define STATUS_BED_ANIM // Use a second bitmap to indicate bed heating + #define STATUS_CHAMBER_ANIM // Use a second bitmap to indicate chamber heating //#define STATUS_ALT_BED_BITMAP // Use the alternative bed bitmap //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames diff --git a/config/examples/Geeetech/Prusa i3 Pro C/Configuration_adv.h b/config/examples/Geeetech/Prusa i3 Pro C/Configuration_adv.h index 5fe36f34d..5538c1610 100644 --- a/config/examples/Geeetech/Prusa i3 Pro C/Configuration_adv.h +++ b/config/examples/Geeetech/Prusa i3 Pro C/Configuration_adv.h @@ -1039,6 +1039,7 @@ #define STATUS_HOTEND_INVERTED // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM) #define STATUS_HOTEND_ANIM // Use a second bitmap to indicate hotend heating #define STATUS_BED_ANIM // Use a second bitmap to indicate bed heating + #define STATUS_CHAMBER_ANIM // Use a second bitmap to indicate chamber heating //#define STATUS_ALT_BED_BITMAP // Use the alternative bed bitmap //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames diff --git a/config/examples/Geeetech/Prusa i3 Pro W/Configuration_adv.h b/config/examples/Geeetech/Prusa i3 Pro W/Configuration_adv.h index 5fe36f34d..5538c1610 100644 --- a/config/examples/Geeetech/Prusa i3 Pro W/Configuration_adv.h +++ b/config/examples/Geeetech/Prusa i3 Pro W/Configuration_adv.h @@ -1039,6 +1039,7 @@ #define STATUS_HOTEND_INVERTED // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM) #define STATUS_HOTEND_ANIM // Use a second bitmap to indicate hotend heating #define STATUS_BED_ANIM // Use a second bitmap to indicate bed heating + #define STATUS_CHAMBER_ANIM // Use a second bitmap to indicate chamber heating //#define STATUS_ALT_BED_BITMAP // Use the alternative bed bitmap //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames diff --git a/config/examples/Infitary/i3-M508/Configuration_adv.h b/config/examples/Infitary/i3-M508/Configuration_adv.h index 80a8dc486..077f7dace 100644 --- a/config/examples/Infitary/i3-M508/Configuration_adv.h +++ b/config/examples/Infitary/i3-M508/Configuration_adv.h @@ -1039,6 +1039,7 @@ #define STATUS_HOTEND_INVERTED // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM) #define STATUS_HOTEND_ANIM // Use a second bitmap to indicate hotend heating #define STATUS_BED_ANIM // Use a second bitmap to indicate bed heating + #define STATUS_CHAMBER_ANIM // Use a second bitmap to indicate chamber heating //#define STATUS_ALT_BED_BITMAP // Use the alternative bed bitmap //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames diff --git a/config/examples/JGAurora/A5/Configuration_adv.h b/config/examples/JGAurora/A5/Configuration_adv.h index 5d5265608..59f0b25d8 100644 --- a/config/examples/JGAurora/A5/Configuration_adv.h +++ b/config/examples/JGAurora/A5/Configuration_adv.h @@ -1039,6 +1039,7 @@ #define STATUS_HOTEND_INVERTED // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM) #define STATUS_HOTEND_ANIM // Use a second bitmap to indicate hotend heating #define STATUS_BED_ANIM // Use a second bitmap to indicate bed heating + #define STATUS_CHAMBER_ANIM // Use a second bitmap to indicate chamber heating //#define STATUS_ALT_BED_BITMAP // Use the alternative bed bitmap //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames diff --git a/config/examples/MakerParts/Configuration_adv.h b/config/examples/MakerParts/Configuration_adv.h index ef652e012..ce6005b49 100644 --- a/config/examples/MakerParts/Configuration_adv.h +++ b/config/examples/MakerParts/Configuration_adv.h @@ -1039,6 +1039,7 @@ #define STATUS_HOTEND_INVERTED // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM) #define STATUS_HOTEND_ANIM // Use a second bitmap to indicate hotend heating #define STATUS_BED_ANIM // Use a second bitmap to indicate bed heating + #define STATUS_CHAMBER_ANIM // Use a second bitmap to indicate chamber heating //#define STATUS_ALT_BED_BITMAP // Use the alternative bed bitmap //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames diff --git a/config/examples/Malyan/M150/Configuration_adv.h b/config/examples/Malyan/M150/Configuration_adv.h index 76f44fd85..b83fce654 100644 --- a/config/examples/Malyan/M150/Configuration_adv.h +++ b/config/examples/Malyan/M150/Configuration_adv.h @@ -1039,6 +1039,7 @@ #define STATUS_HOTEND_INVERTED // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM) #define STATUS_HOTEND_ANIM // Use a second bitmap to indicate hotend heating #define STATUS_BED_ANIM // Use a second bitmap to indicate bed heating + #define STATUS_CHAMBER_ANIM // Use a second bitmap to indicate chamber heating //#define STATUS_ALT_BED_BITMAP // Use the alternative bed bitmap //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames diff --git a/config/examples/Malyan/M200/Configuration_adv.h b/config/examples/Malyan/M200/Configuration_adv.h index c7d91564d..0a2660733 100644 --- a/config/examples/Malyan/M200/Configuration_adv.h +++ b/config/examples/Malyan/M200/Configuration_adv.h @@ -1039,6 +1039,7 @@ #define STATUS_HOTEND_INVERTED // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM) #define STATUS_HOTEND_ANIM // Use a second bitmap to indicate hotend heating #define STATUS_BED_ANIM // Use a second bitmap to indicate bed heating + #define STATUS_CHAMBER_ANIM // Use a second bitmap to indicate chamber heating //#define STATUS_ALT_BED_BITMAP // Use the alternative bed bitmap //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames diff --git a/config/examples/Micromake/C1/enhanced/Configuration_adv.h b/config/examples/Micromake/C1/enhanced/Configuration_adv.h index 853f0a532..f898a84cd 100644 --- a/config/examples/Micromake/C1/enhanced/Configuration_adv.h +++ b/config/examples/Micromake/C1/enhanced/Configuration_adv.h @@ -1039,6 +1039,7 @@ #define STATUS_HOTEND_INVERTED // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM) #define STATUS_HOTEND_ANIM // Use a second bitmap to indicate hotend heating #define STATUS_BED_ANIM // Use a second bitmap to indicate bed heating + #define STATUS_CHAMBER_ANIM // Use a second bitmap to indicate chamber heating //#define STATUS_ALT_BED_BITMAP // Use the alternative bed bitmap //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames diff --git a/config/examples/Mks/Robin/Configuration_adv.h b/config/examples/Mks/Robin/Configuration_adv.h index 2570b95e3..a9e8d9086 100644 --- a/config/examples/Mks/Robin/Configuration_adv.h +++ b/config/examples/Mks/Robin/Configuration_adv.h @@ -1039,6 +1039,7 @@ #define STATUS_HOTEND_INVERTED // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM) #define STATUS_HOTEND_ANIM // Use a second bitmap to indicate hotend heating #define STATUS_BED_ANIM // Use a second bitmap to indicate bed heating + #define STATUS_CHAMBER_ANIM // Use a second bitmap to indicate chamber heating //#define STATUS_ALT_BED_BITMAP // Use the alternative bed bitmap //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames diff --git a/config/examples/Mks/Sbase/Configuration_adv.h b/config/examples/Mks/Sbase/Configuration_adv.h index 941fd58b1..e0baf626e 100644 --- a/config/examples/Mks/Sbase/Configuration_adv.h +++ b/config/examples/Mks/Sbase/Configuration_adv.h @@ -1040,6 +1040,7 @@ #define STATUS_HOTEND_INVERTED // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM) #define STATUS_HOTEND_ANIM // Use a second bitmap to indicate hotend heating #define STATUS_BED_ANIM // Use a second bitmap to indicate bed heating + #define STATUS_CHAMBER_ANIM // Use a second bitmap to indicate chamber heating //#define STATUS_ALT_BED_BITMAP // Use the alternative bed bitmap //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames diff --git a/config/examples/RapideLite/RL200/Configuration_adv.h b/config/examples/RapideLite/RL200/Configuration_adv.h index cba493069..ed10aec73 100644 --- a/config/examples/RapideLite/RL200/Configuration_adv.h +++ b/config/examples/RapideLite/RL200/Configuration_adv.h @@ -1039,6 +1039,7 @@ #define STATUS_HOTEND_INVERTED // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM) #define STATUS_HOTEND_ANIM // Use a second bitmap to indicate hotend heating #define STATUS_BED_ANIM // Use a second bitmap to indicate bed heating + #define STATUS_CHAMBER_ANIM // Use a second bitmap to indicate chamber heating //#define STATUS_ALT_BED_BITMAP // Use the alternative bed bitmap //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames diff --git a/config/examples/RigidBot/Configuration_adv.h b/config/examples/RigidBot/Configuration_adv.h index 742838a25..061e9ee39 100644 --- a/config/examples/RigidBot/Configuration_adv.h +++ b/config/examples/RigidBot/Configuration_adv.h @@ -1039,6 +1039,7 @@ #define STATUS_HOTEND_INVERTED // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM) #define STATUS_HOTEND_ANIM // Use a second bitmap to indicate hotend heating #define STATUS_BED_ANIM // Use a second bitmap to indicate bed heating + #define STATUS_CHAMBER_ANIM // Use a second bitmap to indicate chamber heating //#define STATUS_ALT_BED_BITMAP // Use the alternative bed bitmap //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames diff --git a/config/examples/SCARA/Configuration_adv.h b/config/examples/SCARA/Configuration_adv.h index 3611b2f5f..396b404ad 100644 --- a/config/examples/SCARA/Configuration_adv.h +++ b/config/examples/SCARA/Configuration_adv.h @@ -1039,6 +1039,7 @@ #define STATUS_HOTEND_INVERTED // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM) #define STATUS_HOTEND_ANIM // Use a second bitmap to indicate hotend heating #define STATUS_BED_ANIM // Use a second bitmap to indicate bed heating + #define STATUS_CHAMBER_ANIM // Use a second bitmap to indicate chamber heating //#define STATUS_ALT_BED_BITMAP // Use the alternative bed bitmap //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames diff --git a/config/examples/STM32/Black_STM32F407VET6/Configuration_adv.h b/config/examples/STM32/Black_STM32F407VET6/Configuration_adv.h index 9e5d41836..adbd09450 100644 --- a/config/examples/STM32/Black_STM32F407VET6/Configuration_adv.h +++ b/config/examples/STM32/Black_STM32F407VET6/Configuration_adv.h @@ -1039,6 +1039,7 @@ #define STATUS_HOTEND_INVERTED // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM) #define STATUS_HOTEND_ANIM // Use a second bitmap to indicate hotend heating #define STATUS_BED_ANIM // Use a second bitmap to indicate bed heating + #define STATUS_CHAMBER_ANIM // Use a second bitmap to indicate chamber heating //#define STATUS_ALT_BED_BITMAP // Use the alternative bed bitmap //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames diff --git a/config/examples/Sanguinololu/Configuration_adv.h b/config/examples/Sanguinololu/Configuration_adv.h index b0a5d0d66..995e38a36 100644 --- a/config/examples/Sanguinololu/Configuration_adv.h +++ b/config/examples/Sanguinololu/Configuration_adv.h @@ -1039,6 +1039,7 @@ #define STATUS_HOTEND_INVERTED // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM) #define STATUS_HOTEND_ANIM // Use a second bitmap to indicate hotend heating #define STATUS_BED_ANIM // Use a second bitmap to indicate bed heating + #define STATUS_CHAMBER_ANIM // Use a second bitmap to indicate chamber heating //#define STATUS_ALT_BED_BITMAP // Use the alternative bed bitmap //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames diff --git a/config/examples/TheBorg/Configuration_adv.h b/config/examples/TheBorg/Configuration_adv.h index ddb75ec46..0a4632c99 100644 --- a/config/examples/TheBorg/Configuration_adv.h +++ b/config/examples/TheBorg/Configuration_adv.h @@ -1039,6 +1039,7 @@ #define STATUS_HOTEND_INVERTED // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM) #define STATUS_HOTEND_ANIM // Use a second bitmap to indicate hotend heating #define STATUS_BED_ANIM // Use a second bitmap to indicate bed heating + #define STATUS_CHAMBER_ANIM // Use a second bitmap to indicate chamber heating //#define STATUS_ALT_BED_BITMAP // Use the alternative bed bitmap //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames diff --git a/config/examples/TinyBoy2/Configuration_adv.h b/config/examples/TinyBoy2/Configuration_adv.h index b450e4a2e..e7403b703 100644 --- a/config/examples/TinyBoy2/Configuration_adv.h +++ b/config/examples/TinyBoy2/Configuration_adv.h @@ -1039,6 +1039,7 @@ #define STATUS_HOTEND_INVERTED // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM) #define STATUS_HOTEND_ANIM // Use a second bitmap to indicate hotend heating #define STATUS_BED_ANIM // Use a second bitmap to indicate bed heating + #define STATUS_CHAMBER_ANIM // Use a second bitmap to indicate chamber heating //#define STATUS_ALT_BED_BITMAP // Use the alternative bed bitmap //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames diff --git a/config/examples/Tronxy/X3A/Configuration_adv.h b/config/examples/Tronxy/X3A/Configuration_adv.h index 5902f554e..454ceb7fb 100644 --- a/config/examples/Tronxy/X3A/Configuration_adv.h +++ b/config/examples/Tronxy/X3A/Configuration_adv.h @@ -1039,6 +1039,7 @@ #define STATUS_HOTEND_INVERTED // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM) #define STATUS_HOTEND_ANIM // Use a second bitmap to indicate hotend heating #define STATUS_BED_ANIM // Use a second bitmap to indicate bed heating + #define STATUS_CHAMBER_ANIM // Use a second bitmap to indicate chamber heating //#define STATUS_ALT_BED_BITMAP // Use the alternative bed bitmap //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames diff --git a/config/examples/Tronxy/X5S-2E/Configuration_adv.h b/config/examples/Tronxy/X5S-2E/Configuration_adv.h index d0098289c..9351b07b2 100644 --- a/config/examples/Tronxy/X5S-2E/Configuration_adv.h +++ b/config/examples/Tronxy/X5S-2E/Configuration_adv.h @@ -1039,6 +1039,7 @@ #define STATUS_HOTEND_INVERTED // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM) #define STATUS_HOTEND_ANIM // Use a second bitmap to indicate hotend heating #define STATUS_BED_ANIM // Use a second bitmap to indicate bed heating + #define STATUS_CHAMBER_ANIM // Use a second bitmap to indicate chamber heating //#define STATUS_ALT_BED_BITMAP // Use the alternative bed bitmap //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames diff --git a/config/examples/UltiMachine/Archim1/Configuration_adv.h b/config/examples/UltiMachine/Archim1/Configuration_adv.h index 0a1b274cc..fea05a982 100644 --- a/config/examples/UltiMachine/Archim1/Configuration_adv.h +++ b/config/examples/UltiMachine/Archim1/Configuration_adv.h @@ -1039,6 +1039,7 @@ #define STATUS_HOTEND_INVERTED // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM) #define STATUS_HOTEND_ANIM // Use a second bitmap to indicate hotend heating #define STATUS_BED_ANIM // Use a second bitmap to indicate bed heating + #define STATUS_CHAMBER_ANIM // Use a second bitmap to indicate chamber heating //#define STATUS_ALT_BED_BITMAP // Use the alternative bed bitmap //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames diff --git a/config/examples/UltiMachine/Archim2/Configuration_adv.h b/config/examples/UltiMachine/Archim2/Configuration_adv.h index 3c607001c..e04928bc3 100644 --- a/config/examples/UltiMachine/Archim2/Configuration_adv.h +++ b/config/examples/UltiMachine/Archim2/Configuration_adv.h @@ -1039,6 +1039,7 @@ #define STATUS_HOTEND_INVERTED // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM) #define STATUS_HOTEND_ANIM // Use a second bitmap to indicate hotend heating #define STATUS_BED_ANIM // Use a second bitmap to indicate bed heating + #define STATUS_CHAMBER_ANIM // Use a second bitmap to indicate chamber heating //#define STATUS_ALT_BED_BITMAP // Use the alternative bed bitmap //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames diff --git a/config/examples/VORONDesign/Configuration_adv.h b/config/examples/VORONDesign/Configuration_adv.h index 53f56c8cf..f55328d65 100644 --- a/config/examples/VORONDesign/Configuration_adv.h +++ b/config/examples/VORONDesign/Configuration_adv.h @@ -1039,6 +1039,7 @@ #define STATUS_HOTEND_INVERTED // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM) #define STATUS_HOTEND_ANIM // Use a second bitmap to indicate hotend heating #define STATUS_BED_ANIM // Use a second bitmap to indicate bed heating + #define STATUS_CHAMBER_ANIM // Use a second bitmap to indicate chamber heating //#define STATUS_ALT_BED_BITMAP // Use the alternative bed bitmap //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames diff --git a/config/examples/Velleman/K8200/Configuration_adv.h b/config/examples/Velleman/K8200/Configuration_adv.h index c77371268..4cbef6a33 100644 --- a/config/examples/Velleman/K8200/Configuration_adv.h +++ b/config/examples/Velleman/K8200/Configuration_adv.h @@ -1052,6 +1052,7 @@ #define STATUS_HOTEND_INVERTED // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM) #define STATUS_HOTEND_ANIM // Use a second bitmap to indicate hotend heating #define STATUS_BED_ANIM // Use a second bitmap to indicate bed heating + #define STATUS_CHAMBER_ANIM // Use a second bitmap to indicate chamber heating //#define STATUS_ALT_BED_BITMAP // Use the alternative bed bitmap //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames diff --git a/config/examples/Velleman/K8400/Configuration_adv.h b/config/examples/Velleman/K8400/Configuration_adv.h index 526fbad12..afe9d6c76 100644 --- a/config/examples/Velleman/K8400/Configuration_adv.h +++ b/config/examples/Velleman/K8400/Configuration_adv.h @@ -1039,6 +1039,7 @@ #define STATUS_HOTEND_INVERTED // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM) #define STATUS_HOTEND_ANIM // Use a second bitmap to indicate hotend heating #define STATUS_BED_ANIM // Use a second bitmap to indicate bed heating + #define STATUS_CHAMBER_ANIM // Use a second bitmap to indicate chamber heating //#define STATUS_ALT_BED_BITMAP // Use the alternative bed bitmap //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames diff --git a/config/examples/WASP/PowerWASP/Configuration_adv.h b/config/examples/WASP/PowerWASP/Configuration_adv.h index b345972ec..ac57500b1 100644 --- a/config/examples/WASP/PowerWASP/Configuration_adv.h +++ b/config/examples/WASP/PowerWASP/Configuration_adv.h @@ -1039,6 +1039,7 @@ #define STATUS_HOTEND_INVERTED // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM) #define STATUS_HOTEND_ANIM // Use a second bitmap to indicate hotend heating #define STATUS_BED_ANIM // Use a second bitmap to indicate bed heating + #define STATUS_CHAMBER_ANIM // Use a second bitmap to indicate chamber heating //#define STATUS_ALT_BED_BITMAP // Use the alternative bed bitmap //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames diff --git a/config/examples/Wanhao/Duplicator 6/Configuration_adv.h b/config/examples/Wanhao/Duplicator 6/Configuration_adv.h index 0781d5290..ac046891d 100644 --- a/config/examples/Wanhao/Duplicator 6/Configuration_adv.h +++ b/config/examples/Wanhao/Duplicator 6/Configuration_adv.h @@ -1041,6 +1041,7 @@ #define STATUS_HOTEND_INVERTED // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM) #define STATUS_HOTEND_ANIM // Use a second bitmap to indicate hotend heating #define STATUS_BED_ANIM // Use a second bitmap to indicate bed heating + #define STATUS_CHAMBER_ANIM // Use a second bitmap to indicate chamber heating //#define STATUS_ALT_BED_BITMAP // Use the alternative bed bitmap //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames diff --git a/config/examples/delta/Anycubic/Kossel/Configuration_adv.h b/config/examples/delta/Anycubic/Kossel/Configuration_adv.h index d9b6b1283..1768463c1 100644 --- a/config/examples/delta/Anycubic/Kossel/Configuration_adv.h +++ b/config/examples/delta/Anycubic/Kossel/Configuration_adv.h @@ -1038,6 +1038,7 @@ #define STATUS_HOTEND_INVERTED // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM) #define STATUS_HOTEND_ANIM // Use a second bitmap to indicate hotend heating #define STATUS_BED_ANIM // Use a second bitmap to indicate bed heating + #define STATUS_CHAMBER_ANIM // Use a second bitmap to indicate chamber heating //#define STATUS_ALT_BED_BITMAP // Use the alternative bed bitmap //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames diff --git a/config/examples/delta/FLSUN/auto_calibrate/Configuration_adv.h b/config/examples/delta/FLSUN/auto_calibrate/Configuration_adv.h index 6a98f5967..07d10b380 100644 --- a/config/examples/delta/FLSUN/auto_calibrate/Configuration_adv.h +++ b/config/examples/delta/FLSUN/auto_calibrate/Configuration_adv.h @@ -1038,6 +1038,7 @@ #define STATUS_HOTEND_INVERTED // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM) #define STATUS_HOTEND_ANIM // Use a second bitmap to indicate hotend heating #define STATUS_BED_ANIM // Use a second bitmap to indicate bed heating + #define STATUS_CHAMBER_ANIM // Use a second bitmap to indicate chamber heating //#define STATUS_ALT_BED_BITMAP // Use the alternative bed bitmap //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames diff --git a/config/examples/delta/FLSUN/kossel/Configuration_adv.h b/config/examples/delta/FLSUN/kossel/Configuration_adv.h index 6a98f5967..07d10b380 100644 --- a/config/examples/delta/FLSUN/kossel/Configuration_adv.h +++ b/config/examples/delta/FLSUN/kossel/Configuration_adv.h @@ -1038,6 +1038,7 @@ #define STATUS_HOTEND_INVERTED // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM) #define STATUS_HOTEND_ANIM // Use a second bitmap to indicate hotend heating #define STATUS_BED_ANIM // Use a second bitmap to indicate bed heating + #define STATUS_CHAMBER_ANIM // Use a second bitmap to indicate chamber heating //#define STATUS_ALT_BED_BITMAP // Use the alternative bed bitmap //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames diff --git a/config/examples/delta/FLSUN/kossel_mini/Configuration_adv.h b/config/examples/delta/FLSUN/kossel_mini/Configuration_adv.h index 8ca43673f..9265fd7c0 100644 --- a/config/examples/delta/FLSUN/kossel_mini/Configuration_adv.h +++ b/config/examples/delta/FLSUN/kossel_mini/Configuration_adv.h @@ -1038,6 +1038,7 @@ #define STATUS_HOTEND_INVERTED // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM) #define STATUS_HOTEND_ANIM // Use a second bitmap to indicate hotend heating #define STATUS_BED_ANIM // Use a second bitmap to indicate bed heating + #define STATUS_CHAMBER_ANIM // Use a second bitmap to indicate chamber heating //#define STATUS_ALT_BED_BITMAP // Use the alternative bed bitmap //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames diff --git a/config/examples/delta/Geeetech/Rostock 301/Configuration_adv.h b/config/examples/delta/Geeetech/Rostock 301/Configuration_adv.h index 8ca43673f..9265fd7c0 100644 --- a/config/examples/delta/Geeetech/Rostock 301/Configuration_adv.h +++ b/config/examples/delta/Geeetech/Rostock 301/Configuration_adv.h @@ -1038,6 +1038,7 @@ #define STATUS_HOTEND_INVERTED // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM) #define STATUS_HOTEND_ANIM // Use a second bitmap to indicate hotend heating #define STATUS_BED_ANIM // Use a second bitmap to indicate bed heating + #define STATUS_CHAMBER_ANIM // Use a second bitmap to indicate chamber heating //#define STATUS_ALT_BED_BITMAP // Use the alternative bed bitmap //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames diff --git a/config/examples/delta/MKS/SBASE/Configuration_adv.h b/config/examples/delta/MKS/SBASE/Configuration_adv.h index df867b5ba..cefe7dfbc 100644 --- a/config/examples/delta/MKS/SBASE/Configuration_adv.h +++ b/config/examples/delta/MKS/SBASE/Configuration_adv.h @@ -1038,6 +1038,7 @@ #define STATUS_HOTEND_INVERTED // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM) #define STATUS_HOTEND_ANIM // Use a second bitmap to indicate hotend heating #define STATUS_BED_ANIM // Use a second bitmap to indicate bed heating + #define STATUS_CHAMBER_ANIM // Use a second bitmap to indicate chamber heating //#define STATUS_ALT_BED_BITMAP // Use the alternative bed bitmap //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames diff --git a/config/examples/delta/Tevo Little Monster/Configuration_adv.h b/config/examples/delta/Tevo Little Monster/Configuration_adv.h index 82ec67e6a..8cc47732a 100644 --- a/config/examples/delta/Tevo Little Monster/Configuration_adv.h +++ b/config/examples/delta/Tevo Little Monster/Configuration_adv.h @@ -1038,6 +1038,7 @@ #define STATUS_HOTEND_INVERTED // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM) #define STATUS_HOTEND_ANIM // Use a second bitmap to indicate hotend heating #define STATUS_BED_ANIM // Use a second bitmap to indicate bed heating + #define STATUS_CHAMBER_ANIM // Use a second bitmap to indicate chamber heating //#define STATUS_ALT_BED_BITMAP // Use the alternative bed bitmap //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames diff --git a/config/examples/delta/generic/Configuration_adv.h b/config/examples/delta/generic/Configuration_adv.h index 8ca43673f..9265fd7c0 100644 --- a/config/examples/delta/generic/Configuration_adv.h +++ b/config/examples/delta/generic/Configuration_adv.h @@ -1038,6 +1038,7 @@ #define STATUS_HOTEND_INVERTED // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM) #define STATUS_HOTEND_ANIM // Use a second bitmap to indicate hotend heating #define STATUS_BED_ANIM // Use a second bitmap to indicate bed heating + #define STATUS_CHAMBER_ANIM // Use a second bitmap to indicate chamber heating //#define STATUS_ALT_BED_BITMAP // Use the alternative bed bitmap //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames diff --git a/config/examples/delta/kossel_mini/Configuration_adv.h b/config/examples/delta/kossel_mini/Configuration_adv.h index bd826558a..fa1ae6081 100644 --- a/config/examples/delta/kossel_mini/Configuration_adv.h +++ b/config/examples/delta/kossel_mini/Configuration_adv.h @@ -1037,6 +1037,7 @@ #define STATUS_HOTEND_INVERTED // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM) #define STATUS_HOTEND_ANIM // Use a second bitmap to indicate hotend heating #define STATUS_BED_ANIM // Use a second bitmap to indicate bed heating + #define STATUS_CHAMBER_ANIM // Use a second bitmap to indicate chamber heating //#define STATUS_ALT_BED_BITMAP // Use the alternative bed bitmap //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames diff --git a/config/examples/delta/kossel_xl/Configuration_adv.h b/config/examples/delta/kossel_xl/Configuration_adv.h index 330b5bbeb..534be6854 100644 --- a/config/examples/delta/kossel_xl/Configuration_adv.h +++ b/config/examples/delta/kossel_xl/Configuration_adv.h @@ -1038,6 +1038,7 @@ #define STATUS_HOTEND_INVERTED // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM) #define STATUS_HOTEND_ANIM // Use a second bitmap to indicate hotend heating #define STATUS_BED_ANIM // Use a second bitmap to indicate bed heating + #define STATUS_CHAMBER_ANIM // Use a second bitmap to indicate chamber heating //#define STATUS_ALT_BED_BITMAP // Use the alternative bed bitmap //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames diff --git a/config/examples/gCreate/gMax1.5+/Configuration_adv.h b/config/examples/gCreate/gMax1.5+/Configuration_adv.h index f790d1a34..6a67fc014 100644 --- a/config/examples/gCreate/gMax1.5+/Configuration_adv.h +++ b/config/examples/gCreate/gMax1.5+/Configuration_adv.h @@ -1039,6 +1039,7 @@ #define STATUS_HOTEND_INVERTED // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM) #define STATUS_HOTEND_ANIM // Use a second bitmap to indicate hotend heating #define STATUS_BED_ANIM // Use a second bitmap to indicate bed heating + #define STATUS_CHAMBER_ANIM // Use a second bitmap to indicate chamber heating //#define STATUS_ALT_BED_BITMAP // Use the alternative bed bitmap //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames diff --git a/config/examples/makibox/Configuration_adv.h b/config/examples/makibox/Configuration_adv.h index 6a37af454..8433334a6 100644 --- a/config/examples/makibox/Configuration_adv.h +++ b/config/examples/makibox/Configuration_adv.h @@ -1039,6 +1039,7 @@ #define STATUS_HOTEND_INVERTED // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM) #define STATUS_HOTEND_ANIM // Use a second bitmap to indicate hotend heating #define STATUS_BED_ANIM // Use a second bitmap to indicate bed heating + #define STATUS_CHAMBER_ANIM // Use a second bitmap to indicate chamber heating //#define STATUS_ALT_BED_BITMAP // Use the alternative bed bitmap //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames diff --git a/config/examples/tvrrug/Round2/Configuration_adv.h b/config/examples/tvrrug/Round2/Configuration_adv.h index e9b3c89a1..bccab5b00 100644 --- a/config/examples/tvrrug/Round2/Configuration_adv.h +++ b/config/examples/tvrrug/Round2/Configuration_adv.h @@ -1039,6 +1039,7 @@ #define STATUS_HOTEND_INVERTED // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM) #define STATUS_HOTEND_ANIM // Use a second bitmap to indicate hotend heating #define STATUS_BED_ANIM // Use a second bitmap to indicate bed heating + #define STATUS_CHAMBER_ANIM // Use a second bitmap to indicate chamber heating //#define STATUS_ALT_BED_BITMAP // Use the alternative bed bitmap //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames diff --git a/config/examples/wt150/Configuration_adv.h b/config/examples/wt150/Configuration_adv.h index 000bdd640..18025217b 100644 --- a/config/examples/wt150/Configuration_adv.h +++ b/config/examples/wt150/Configuration_adv.h @@ -1040,6 +1040,7 @@ #define STATUS_HOTEND_INVERTED // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM) #define STATUS_HOTEND_ANIM // Use a second bitmap to indicate hotend heating #define STATUS_BED_ANIM // Use a second bitmap to indicate bed heating + #define STATUS_CHAMBER_ANIM // Use a second bitmap to indicate chamber heating //#define STATUS_ALT_BED_BITMAP // Use the alternative bed bitmap //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames