Add support for BACK button (RADDS) (#9835)
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0bc4c216ac
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35ec67885a
3 changed files with 32 additions and 14 deletions
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@ -4862,11 +4862,9 @@ void lcd_init() {
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#if BUTTON_EXISTS(EN1)
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#if BUTTON_EXISTS(EN1)
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SET_INPUT_PULLUP(BTN_EN1);
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SET_INPUT_PULLUP(BTN_EN1);
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#endif
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#endif
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#if BUTTON_EXISTS(EN2)
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#if BUTTON_EXISTS(EN2)
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SET_INPUT_PULLUP(BTN_EN2);
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SET_INPUT_PULLUP(BTN_EN2);
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#endif
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#endif
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#if BUTTON_EXISTS(ENC)
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#if BUTTON_EXISTS(ENC)
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SET_INPUT_PULLUP(BTN_ENC);
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SET_INPUT_PULLUP(BTN_ENC);
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#endif
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#endif
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@ -5011,6 +5009,14 @@ void lcd_update() {
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}
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}
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}
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}
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else wait_for_unclick = false;
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else wait_for_unclick = false;
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#if BUTTON_EXISTS(BACK)
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if (LCD_BACK_CLICKED) {
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lcd_quick_feedback();
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lcd_goto_previous_menu();
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}
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#endif
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#endif
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#endif
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#if ENABLED(SDSUPPORT) && PIN_EXISTS(SD_DETECT)
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#if ENABLED(SDSUPPORT) && PIN_EXISTS(SD_DETECT)
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@ -5374,14 +5380,15 @@ void lcd_reset_alert_level() { lcd_status_message_level = 0; }
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#if BUTTON_EXISTS(EN1)
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#if BUTTON_EXISTS(EN1)
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if (BUTTON_PRESSED(EN1)) newbutton |= EN_A;
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if (BUTTON_PRESSED(EN1)) newbutton |= EN_A;
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#endif
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#endif
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#if BUTTON_EXISTS(EN2)
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#if BUTTON_EXISTS(EN2)
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if (BUTTON_PRESSED(EN2)) newbutton |= EN_B;
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if (BUTTON_PRESSED(EN2)) newbutton |= EN_B;
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#endif
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#endif
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#if BUTTON_EXISTS(ENC)
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#if BUTTON_EXISTS(ENC)
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if (BUTTON_PRESSED(ENC)) newbutton |= EN_C;
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if (BUTTON_PRESSED(ENC)) newbutton |= EN_C;
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#endif
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#endif
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#if BUTTON_EXISTS(BACK)
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if (BUTTON_PRESSED(BACK)) newbutton |= EN_D;
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#endif
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//
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//
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// Directional buttons
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// Directional buttons
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@ -44,9 +44,6 @@
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constexpr bool lcd_external_control = false;
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constexpr bool lcd_external_control = false;
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#endif
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#endif
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#define BUTTON_EXISTS(BN) (defined(BTN_## BN) && BTN_## BN >= 0)
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#define BUTTON_PRESSED(BN) !READ(BTN_## BN)
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extern int16_t lcd_preheat_hotend_temp[2], lcd_preheat_bed_temp[2], lcd_preheat_fan_speed[2];
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extern int16_t lcd_preheat_hotend_temp[2], lcd_preheat_bed_temp[2], lcd_preheat_fan_speed[2];
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#if ENABLED(LCD_BED_LEVELING)
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#if ENABLED(LCD_BED_LEVELING)
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@ -96,6 +93,8 @@
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#endif
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#endif
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#define LCD_UPDATE_INTERVAL 100
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#define LCD_UPDATE_INTERVAL 100
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#define BUTTON_EXISTS(BN) (defined(BTN_## BN) && BTN_## BN >= 0)
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#define BUTTON_PRESSED(BN) !READ(BTN_## BN)
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#if ENABLED(ULTIPANEL)
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#if ENABLED(ULTIPANEL)
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@ -107,15 +106,24 @@
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void lcd_goto_screen(screenFunc_t screen, const uint32_t encoder=0);
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void lcd_goto_screen(screenFunc_t screen, const uint32_t encoder=0);
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// Encoder click is directly connected
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#define BLEN_A 0
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#define BLEN_A 0
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#define BLEN_B 1
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#define BLEN_B 1
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// Encoder click is directly connected
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#if BUTTON_EXISTS(ENC)
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#define BLEN_C 2
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#endif
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#define EN_A (_BV(BLEN_A))
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#define EN_A (_BV(BLEN_A))
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#define EN_B (_BV(BLEN_B))
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#define EN_B (_BV(BLEN_B))
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#define EN_C (_BV(BLEN_C))
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#if BUTTON_EXISTS(ENC)
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#define BLEN_C 2
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#define EN_C (_BV(BLEN_C))
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#endif
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#if BUTTON_EXISTS(BACK)
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#define BLEN_D 3
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#define EN_D BIT(BLEN_D)
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#define LCD_BACK_CLICKED (buttons & EN_D)
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#endif
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extern volatile uint8_t buttons; // The last-checked buttons in a bit array.
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extern volatile uint8_t buttons; // The last-checked buttons in a bit array.
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void lcd_buttons_update();
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void lcd_buttons_update();
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@ -213,9 +221,13 @@
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)
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)
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#elif ENABLED(NEWPANEL)
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#elif ENABLED(NEWPANEL)
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#define LCD_CLICKED (buttons & EN_C)
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#define LCD_CLICKED (buttons & EN_C)
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#else
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#else
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#define LCD_CLICKED false
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#define LCD_CLICKED false
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#endif
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#endif
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#if ENABLED(AUTO_BED_LEVELING_UBL) || ENABLED(G26_MESH_VALIDATION)
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#if ENABLED(AUTO_BED_LEVELING_UBL) || ENABLED(G26_MESH_VALIDATION)
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@ -78,13 +78,12 @@ extern volatile uint8_t buttons; //an extended version of the last checked butt
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#define B_DW (BUTTON_DOWN<<B_I2C_BTN_OFFSET)
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#define B_DW (BUTTON_DOWN<<B_I2C_BTN_OFFSET)
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#define B_RI (BUTTON_RIGHT<<B_I2C_BTN_OFFSET)
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#define B_RI (BUTTON_RIGHT<<B_I2C_BTN_OFFSET)
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#undef LCD_CLICKED
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#if BUTTON_EXISTS(ENC)
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#if BUTTON_EXISTS(ENC)
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// the pause/stop/restart button is connected to BTN_ENC when used
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// the pause/stop/restart button is connected to BTN_ENC when used
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#define B_ST (EN_C) // Map the pause/stop/resume button into its normalized functional name
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#define B_ST (EN_C) // Map the pause/stop/resume button into its normalized functional name
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#undef LCD_CLICKED
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#define LCD_CLICKED (buttons&(B_MI|B_RI|B_ST)) // pause/stop button also acts as click until we implement proper pause/stop.
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#define LCD_CLICKED (buttons&(B_MI|B_RI|B_ST)) // pause/stop button also acts as click until we implement proper pause/stop.
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#else
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#else
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#undef LCD_CLICKED
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#define LCD_CLICKED (buttons&(B_MI|B_RI))
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#define LCD_CLICKED (buttons&(B_MI|B_RI))
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#endif
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#endif
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