allow idle() to be called - fixes sometimes crash/hang in G29 I; (#6505)
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@ -342,6 +342,7 @@
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break; // No more invalid Mesh Points to populate
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break; // No more invalid Mesh Points to populate
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}
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}
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ubl.z_values[location.x_index][location.y_index] = NAN;
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ubl.z_values[location.x_index][location.y_index] = NAN;
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cnt++;
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}
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}
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SERIAL_PROTOCOLLNPGM("Locations invalidated.\n");
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SERIAL_PROTOCOLLNPGM("Locations invalidated.\n");
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}
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}
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