Improve Zonestar keypad responsiveness (#14056)

This commit is contained in:
Pavel4e5 2019-05-19 06:52:55 +05:00 committed by Scott Lahteine
parent 402f1f7307
commit 3cd19a8ec0
2 changed files with 14 additions and 10 deletions

View file

@ -996,8 +996,8 @@ void MarlinUI::update() {
uint8_t get_ADC_keyValue(void) { uint8_t get_ADC_keyValue(void) {
if (thermalManager.ADCKey_count >= 16) { if (thermalManager.ADCKey_count >= 16) {
const uint16_t currentkpADCValue = thermalManager.current_ADCKey_raw >> 2; const uint16_t currentkpADCValue = thermalManager.current_ADCKey_raw << 2;
thermalManager.current_ADCKey_raw = 0; thermalManager.current_ADCKey_raw = 1024;
thermalManager.ADCKey_count = 0; thermalManager.ADCKey_count = 0;
if (currentkpADCValue < 4000) if (currentkpADCValue < 4000)
for (uint8_t i = 0; i < ADC_KEY_NUM; i++) { for (uint8_t i = 0; i < ADC_KEY_NUM; i++) {

View file

@ -310,7 +310,7 @@ temp_range_t Temperature::temp_range[HOTENDS] = ARRAY_BY_HOTENDS(sensor_heater_0
// public: // public:
#if HAS_ADC_BUTTONS #if HAS_ADC_BUTTONS
uint32_t Temperature::current_ADCKey_raw = 0; uint32_t Temperature::current_ADCKey_raw = 1024;
uint8_t Temperature::ADCKey_count = 0; uint8_t Temperature::ADCKey_count = 0;
#endif #endif
@ -2300,6 +2300,7 @@ void Temperature::isr() {
#if HAS_ADC_BUTTONS #if HAS_ADC_BUTTONS
static unsigned int raw_ADCKey_value = 0; static unsigned int raw_ADCKey_value = 0;
static bool ADCKey_pressed = false;
#endif #endif
#if ENABLED(SLOW_PWM_HEATERS) #if ENABLED(SLOW_PWM_HEATERS)
@ -2702,16 +2703,19 @@ void Temperature::isr() {
next_sensor_state = adc_sensor_state; // redo this state next_sensor_state = adc_sensor_state; // redo this state
else if (ADCKey_count < 16) { else if (ADCKey_count < 16) {
raw_ADCKey_value = HAL_READ_ADC(); raw_ADCKey_value = HAL_READ_ADC();
if (raw_ADCKey_value > 900) { if (raw_ADCKey_value <= 900) {
//ADC Key release NOMORE(current_ADCKey_raw, raw_ADCKey_value);
ADCKey_count = 0;
current_ADCKey_raw = 0;
}
else {
current_ADCKey_raw += raw_ADCKey_value;
ADCKey_count++; ADCKey_count++;
} }
else { //ADC Key release
if (ADCKey_count > 0) ADCKey_count++; else ADCKey_pressed = false;
if (ADCKey_pressed) {
ADCKey_count = 0;
current_ADCKey_raw = 1024;
}
}
} }
if (ADCKey_count == 16) ADCKey_pressed = true;
break; break;
#endif // ADC_KEYPAD #endif // ADC_KEYPAD