LULZBOT_TOUCH_UI => TOUCH_UI_FTDI_EVE

This commit is contained in:
Scott Lahteine 2019-11-23 16:53:44 -06:00
parent 47c19aa2b3
commit 441e822fb3
309 changed files with 615 additions and 613 deletions

View file

@ -2027,10 +2027,10 @@
//#define MALYAN_LCD
//
// LulzBot Color Touch UI for FTDI EVE (FT800/FT810) displays
// Touch UI for FTDI EVE (FT800/FT810) displays
// See Configuration_adv.h for all configuration options.
//
//#define LULZBOT_TOUCH_UI
//#define TOUCH_UI_FTDI_EVE
//
// Third-party or vendor-customized controller interfaces.

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@ -1194,9 +1194,9 @@
#endif // HAS_GRAPHICAL_LCD
//
// Lulzbot Touch UI
// Touch UI for the FTDI Embedded Video Engine (EVE)
//
#if ENABLED(LULZBOT_TOUCH_UI)
#if ENABLED(TOUCH_UI_FTDI_EVE)
// Display board used
//#define LCD_FTDI_VM800B35A // FTDI 3.5" with FT800 (320x240)
//#define LCD_4DSYSTEMS_4DLCD_FT843 // 4D Systems 4.3" (480x272)

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@ -347,7 +347,7 @@
#endif
// Extensible UI serial touch screens. (See src/lcd/extensible_ui)
#if ANY(MALYAN_LCD, DGUS_LCD, LULZBOT_TOUCH_UI)
#if ANY(MALYAN_LCD, DGUS_LCD, TOUCH_UI_FTDI_EVE)
#define IS_EXTUI
#define EXTENSIBLE_UI
#endif

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@ -129,7 +129,7 @@
#endif
// Extensible UI pin mapping for RepRapDiscount
#define TOUCH_UI_ULTIPANEL ENABLED(LULZBOT_TOUCH_UI) && ANY(AO_EXP1_PINMAP, AO_EXP2_PINMAP, CR10_TFT_PINMAP)
#define TOUCH_UI_ULTIPANEL ENABLED(TOUCH_UI_FTDI_EVE) && ANY(AO_EXP1_PINMAP, AO_EXP2_PINMAP, CR10_TFT_PINMAP)
// Poll-based jogging for joystick and other devices
#if ENABLED(JOYSTICK)

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@ -412,6 +412,8 @@
#error "JUNCTION_DEVIATION is no longer required. (See CLASSIC_JERK). Please remove it from Configuration.h."
#elif defined(BABYSTEP_MULTIPLICATOR)
#error "BABYSTEP_MULTIPLICATOR is now BABYSTEP_MULTIPLICATOR_[XY|Z]. Please update Configuration_adv.h."
#elif defined(LULZBOT_TOUCH_UI)
#error "LULZBOT_TOUCH_UI is now TOUCH_UI_FTDI_EVE. Please update your configuration."
#endif
#define BOARD_MKS_13 -1000
@ -604,8 +606,8 @@ static_assert(Y_MAX_LENGTH >= Y_BED_SIZE, "Movement bounds (Y_MIN_POS, Y_MAX_POS
/**
* Custom Boot and Status screens
*/
#if ENABLED(SHOW_CUSTOM_BOOTSCREEN) && !HAS_GRAPHICAL_LCD && !ENABLED(LULZBOT_TOUCH_UI)
#error "SHOW_CUSTOM_BOOTSCREEN requires Graphical LCD or LULZBOT_TOUCH_UI."
#if ENABLED(SHOW_CUSTOM_BOOTSCREEN) && !HAS_GRAPHICAL_LCD && !ENABLED(TOUCH_UI_FTDI_EVE)
#error "SHOW_CUSTOM_BOOTSCREEN requires Graphical LCD or TOUCH_UI_FTDI_EVE."
#elif ENABLED(CUSTOM_STATUS_SCREEN_IMAGE) && !HAS_GRAPHICAL_LCD
#error "CUSTOM_STATUS_SCREEN_IMAGE requires a Graphical LCD."
#endif
@ -1922,7 +1924,7 @@ static_assert(Y_MAX_LENGTH >= Y_BED_SIZE, "Movement bounds (Y_MIN_POS, Y_MAX_POS
+ ENABLED(OVERLORD_OLED) \
+ ENABLED(DGUS_LCD) \
+ ENABLED(MALYAN_LCD) \
+ ENABLED(LULZBOT_TOUCH_UI) \
+ ENABLED(TOUCH_UI_FTDI_EVE) \
+ ENABLED(FSMC_GRAPHICAL_TFT)
#error "Please select no more than one LCD controller option."
#endif

View file

@ -22,7 +22,7 @@
#include "../compat.h"
#if ENABLED(LULZBOT_TOUCH_UI)
#if ENABLED(TOUCH_UI_FTDI_EVE)
#include "../ftdi_eve_lib/ftdi_eve_lib.h"
@ -556,4 +556,4 @@ bool UIFlashStorage::is_present = false;
int16_t UIFlashStorage::BootMediaReader::read(void *, const size_t) {return -1;}
int16_t UIFlashStorage::BootMediaReader::read(void *, void *, const size_t) {return -1;}
#endif // SPI_FLASH_SS
#endif // LULZBOT_TOUCH_UI
#endif // TOUCH_UI_FTDI_EVE

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@ -22,7 +22,7 @@
#include "../compat.h"
#if ENABLED(LULZBOT_TOUCH_UI)
#if ENABLED(TOUCH_UI_FTDI_EVE)
#include "media_file_reader.h"
#if ENABLED(SDSUPPORT)
@ -60,4 +60,4 @@
void MediaFileReader::rewind() {}
int16_t MediaFileReader::read(void *, void *, size_t) {return 0;}
#endif
#endif // LULZBOT_TOUCH_UI
#endif // TOUCH_UI_FTDI_EVE

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@ -179,5 +179,5 @@
#else
#error Unknown or no LULZBOT_TOUCH_UI board specified. To add a new board, modify "ftdi_eve_boards.h"
#error Unknown or no TOUCH_UI_FTDI_EVE board specified. To add a new board, modify "ftdi_eve_boards.h"
#endif

View file

@ -124,5 +124,5 @@
}
#else
#error Unknown or no LULZBOT_TOUCH_UI display resolution specified. To add a display resolution, modify "ftdi_eve_resolutions.h"
#error Unknown or no TOUCH_UI_FTDI_EVE display resolution specified. To add a display resolution, modify "ftdi_eve_resolutions.h"
#endif

View file

@ -22,7 +22,7 @@
#ifdef __MARLIN_FIRMWARE__
// Marlin will define the I/O functions for us
#if ENABLED(LULZBOT_TOUCH_UI)
#if ENABLED(TOUCH_UI_FTDI_EVE)
#define FTDI_BASIC
#define FTDI_EXTENDED
#endif

View file

@ -22,7 +22,7 @@
#include "compat.h"
#if ENABLED(LULZBOT_TOUCH_UI)
#if ENABLED(TOUCH_UI_FTDI_EVE)
#include "screens/screens.h"
@ -132,4 +132,4 @@ namespace ExtUI {
#endif
}
#endif // LULZBOT_TOUCH_UI
#endif // TOUCH_UI_FTDI_EVE

View file

@ -22,7 +22,7 @@
#include "../config.h"
#if ENABLED(LULZBOT_TOUCH_UI)
#if ENABLED(TOUCH_UI_FTDI_EVE)
#include "screens.h"
@ -91,4 +91,4 @@ bool AboutScreen::onTouchEnd(uint8_t tag) {
}
}
#endif // LULZBOT_TOUCH_UI
#endif // TOUCH_UI_FTDI_EVE

View file

@ -22,7 +22,7 @@
#include "../config.h"
#if ENABLED(LULZBOT_TOUCH_UI) && !defined(TOUCH_UI_LULZBOT_BIO)
#if ENABLED(TOUCH_UI_FTDI_EVE) && !defined(TOUCH_UI_LULZBOT_BIO)
#include "screens.h"
@ -188,4 +188,4 @@ bool AdvancedSettingsMenu::onTouchEnd(uint8_t tag) {
return true;
}
#endif // LULZBOT_TOUCH_UI
#endif // TOUCH_UI_FTDI_EVE

View file

@ -22,7 +22,7 @@
#include "../config.h"
#if ENABLED(LULZBOT_TOUCH_UI)
#if ENABLED(TOUCH_UI_FTDI_EVE)
#include "screens.h"
#include "screen_data.h"
@ -67,4 +67,4 @@ template void AlertDialogBox::show(const progmem_str);
template void AlertDialogBox::showError(const char *);
template void AlertDialogBox::showError(const progmem_str);
#endif // LULZBOT_TOUCH_UI
#endif // TOUCH_UI_FTDI_EVE

View file

@ -22,7 +22,7 @@
#include "../config.h"
#if BOTH(LULZBOT_TOUCH_UI, BACKLASH_GCODE)
#if BOTH(TOUCH_UI_FTDI_EVE, BACKLASH_GCODE)
#include "screens.h"
@ -69,4 +69,4 @@ bool BacklashCompensationScreen::onTouchHeld(uint8_t tag) {
return true;
}
#endif // LULZBOT_TOUCH_UI
#endif // TOUCH_UI_FTDI_EVE

View file

@ -22,7 +22,7 @@
#include "../config.h"
#if ENABLED(LULZBOT_TOUCH_UI)
#if ENABLED(TOUCH_UI_FTDI_EVE)
#include "screens.h"
#include "screen_data.h"
@ -381,4 +381,4 @@ float BaseNumericAdjustmentScreen::getIncrement() {
}
}
#endif // LULZBOT_TOUCH_UI
#endif // TOUCH_UI_FTDI_EVE

View file

@ -22,7 +22,7 @@
#include "../config.h"
#if ENABLED(LULZBOT_TOUCH_UI)
#if ENABLED(TOUCH_UI_FTDI_EVE)
#include "screens.h"
@ -87,4 +87,4 @@ void BaseScreen::reset_menu_timeout() {
uint32_t BaseScreen::last_interaction;
#endif
#endif // LULZBOT_TOUCH_UI
#endif // TOUCH_UI_FTDI_EVE

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@ -22,7 +22,7 @@
#include "../config.h"
#if ENABLED(LULZBOT_TOUCH_UI) && defined(TOUCH_UI_LULZBOT_BIO)
#if ENABLED(TOUCH_UI_FTDI_EVE) && defined(TOUCH_UI_LULZBOT_BIO)
#include "screens.h"
@ -134,4 +134,4 @@ bool AdvancedSettingsMenu::onTouchEnd(uint8_t tag) {
return true;
}
#endif // LULZBOT_TOUCH_UI
#endif // TOUCH_UI_FTDI_EVE

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@ -22,7 +22,7 @@
#include "../config.h"
#if ENABLED(LULZBOT_TOUCH_UI) && defined(TOUCH_UI_LULZBOT_BIO)
#if ENABLED(TOUCH_UI_FTDI_EVE) && defined(TOUCH_UI_LULZBOT_BIO)
#include "screens.h"
@ -51,4 +51,4 @@ bool BioConfirmHomeE::onTouchEnd(uint8_t tag) {
}
return true;
}
#endif // LULZBOT_TOUCH_UI
#endif // TOUCH_UI_FTDI_EVE

View file

@ -22,7 +22,7 @@
#include "../config.h"
#if ENABLED(LULZBOT_TOUCH_UI) && defined(TOUCH_UI_LULZBOT_BIO)
#if ENABLED(TOUCH_UI_FTDI_EVE) && defined(TOUCH_UI_LULZBOT_BIO)
#include "screens.h"
@ -50,4 +50,4 @@ bool BioConfirmHomeXYZ::onTouchEnd(uint8_t tag) {
}
return true;
}
#endif // LULZBOT_TOUCH_UI
#endif // TOUCH_UI_FTDI_EVE

View file

@ -22,7 +22,7 @@
#include "../config.h"
#if ENABLED(LULZBOT_TOUCH_UI) && defined(TOUCH_UI_LULZBOT_BIO)
#if ENABLED(TOUCH_UI_FTDI_EVE) && defined(TOUCH_UI_LULZBOT_BIO)
#include "screens.h"
@ -83,4 +83,4 @@ bool MainMenu::onTouchEnd(uint8_t tag) {
return true;
}
#endif // LULZBOT_TOUCH_UI
#endif // TOUCH_UI_FTDI_EVE

View file

@ -22,7 +22,7 @@
#include "../config.h"
#if ENABLED(LULZBOT_TOUCH_UI) && defined(TOUCH_UI_LULZBOT_BIO)
#if ENABLED(TOUCH_UI_FTDI_EVE) && defined(TOUCH_UI_LULZBOT_BIO)
#include "screens.h"
@ -154,4 +154,4 @@ void BioPrintingDialogBox::show() {
GOTO_SCREEN(BioPrintingDialogBox);
}
#endif // LULZBOT_TOUCH_UI
#endif // TOUCH_UI_FTDI_EVE

View file

@ -23,7 +23,7 @@
#include "../config.h"
#if ENABLED(LULZBOT_TOUCH_UI) && (ENABLED(TOUCH_UI_LULZBOT_BIO) || ENABLED(TOUCH_UI_COCOA_PRESS))
#if ENABLED(TOUCH_UI_FTDI_EVE) && (ENABLED(TOUCH_UI_LULZBOT_BIO) || ENABLED(TOUCH_UI_COCOA_PRESS))
#include "screens.h"
@ -436,4 +436,4 @@ void StatusScreen::onIdle() {
}
}
#endif // LULZBOT_TOUCH_UI
#endif // TOUCH_UI_FTDI_EVE

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@ -22,7 +22,7 @@
#include "../config.h"
#if ENABLED(LULZBOT_TOUCH_UI) && defined(TOUCH_UI_LULZBOT_BIO)
#if ENABLED(TOUCH_UI_FTDI_EVE) && defined(TOUCH_UI_LULZBOT_BIO)
#include "screens.h"
@ -80,4 +80,4 @@ bool TuneMenu::onTouchEnd(uint8_t tag) {
return true;
}
#endif // LULZBOT_TOUCH_UI
#endif // TOUCH_UI_FTDI_EVE

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@ -23,7 +23,7 @@
#include "../config.h"
#if ENABLED(LULZBOT_TOUCH_UI)
#if ENABLED(TOUCH_UI_FTDI_EVE)
#include "screens.h"
@ -124,4 +124,4 @@ void BootScreen::showSplashScreen() {
ExtUI::delay_ms(2500);
}
#endif // LULZBOT_TOUCH_UI
#endif // TOUCH_UI_FTDI_EVE

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@ -22,7 +22,7 @@
#include "../config.h"
#if ENABLED(LULZBOT_TOUCH_UI)
#if ENABLED(TOUCH_UI_FTDI_EVE)
#include "screens.h"
#include "screen_data.h"
@ -347,4 +347,4 @@ void ChangeFilamentScreen::onIdle() {
BaseScreen::onIdle();
}
#endif // LULZBOT_TOUCH_UI
#endif // TOUCH_UI_FTDI_EVE

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@ -22,7 +22,7 @@
#include "../config.h"
#if ENABLED(LULZBOT_TOUCH_UI)
#if ENABLED(TOUCH_UI_FTDI_EVE)
#include "screens.h"
@ -44,4 +44,4 @@ bool ConfirmAbortPrintDialogBox::onTouchEnd(uint8_t tag) {
}
}
#endif // LULZBOT_TOUCH_UI
#endif // TOUCH_UI_FTDI_EVE

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@ -22,7 +22,7 @@
#include "../config.h"
#if BOTH(LULZBOT_TOUCH_UI, CALIBRATION_GCODE)
#if BOTH(TOUCH_UI_FTDI_EVE, CALIBRATION_GCODE)
#include "screens.h"
@ -45,4 +45,4 @@ bool ConfirmAutoCalibrationDialogBox::onTouchEnd(uint8_t tag) {
}
}
#endif // LULZBOT_TOUCH_UI
#endif // TOUCH_UI_FTDI_EVE

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@ -22,7 +22,7 @@
#include "../config.h"
#if BOTH(LULZBOT_TOUCH_UI, TOUCH_UI_DEVELOPER_MENU)
#if BOTH(TOUCH_UI_FTDI_EVE, TOUCH_UI_DEVELOPER_MENU)
#include "screens.h"
@ -51,4 +51,4 @@ bool ConfirmEraseFlashDialogBox::onTouchEnd(uint8_t tag) {
}
}
#endif // LULZBOT_TOUCH_UI
#endif // TOUCH_UI_FTDI_EVE

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@ -22,7 +22,7 @@
#include "../config.h"
#if ENABLED(LULZBOT_TOUCH_UI)
#if ENABLED(TOUCH_UI_FTDI_EVE)
#include "screens.h"
#include "screen_data.h"
@ -67,4 +67,4 @@ void ConfirmStartPrintDialogBox::show(uint8_t file_index) {
GOTO_SCREEN(ConfirmStartPrintDialogBox);
}
#endif // LULZBOT_TOUCH_UI
#endif // TOUCH_UI_FTDI_EVE

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@ -22,7 +22,7 @@
#include "../config.h"
#if ENABLED(LULZBOT_TOUCH_UI)
#if ENABLED(TOUCH_UI_FTDI_EVE)
#include "screens.h"
#include "screen_data.h"
@ -55,4 +55,4 @@ void ConfirmUserRequestAlertBox::hide() {
if (AT_SCREEN(ConfirmUserRequestAlertBox))
GOTO_PREVIOUS();
}
#endif // LULZBOT_TOUCH_UI
#endif // TOUCH_UI_FTDI_EVE

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@ -22,7 +22,7 @@
#include "../config.h"
#if ENABLED(LULZBOT_TOUCH_UI)
#if ENABLED(TOUCH_UI_FTDI_EVE)
#include "screens.h"
@ -60,4 +60,4 @@ bool DefaultAccelerationScreen::onTouchHeld(uint8_t tag) {
return true;
}
#endif // LULZBOT_TOUCH_UI
#endif // TOUCH_UI_FTDI_EVE

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@ -22,7 +22,7 @@
#include "../config.h"
#if BOTH(LULZBOT_TOUCH_UI, TOUCH_UI_DEVELOPER_MENU)
#if BOTH(TOUCH_UI_FTDI_EVE, TOUCH_UI_DEVELOPER_MENU)
#include "screens.h"
@ -147,4 +147,4 @@ bool DeveloperMenu::onTouchEnd(uint8_t tag) {
return true;
}
#endif // LULZBOT_TOUCH_UI
#endif // TOUCH_UI_FTDI_EVE

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@ -22,7 +22,7 @@
#include "../config.h"
#if ENABLED(LULZBOT_TOUCH_UI)
#if ENABLED(TOUCH_UI_FTDI_EVE)
#include "screens.h"
@ -84,4 +84,4 @@ void DialogBoxBaseClass::onIdle() {
reset_menu_timeout();
}
#endif // LULZBOT_TOUCH_UI
#endif // TOUCH_UI_FTDI_EVE

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@ -22,7 +22,7 @@
#include "../config.h"
#if ENABLED(LULZBOT_TOUCH_UI)
#if ENABLED(TOUCH_UI_FTDI_EVE)
#include "screens.h"
@ -58,4 +58,4 @@ bool DisplayTuningScreen::onTouchHeld(uint8_t tag) {
return true;
}
#endif // LULZBOT_TOUCH_UI
#endif // TOUCH_UI_FTDI_EVE

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@ -22,7 +22,7 @@
#include "../config.h"
#if ENABLED(LULZBOT_TOUCH_UI)
#if ENABLED(TOUCH_UI_FTDI_EVE)
#include "screens.h"
@ -147,4 +147,4 @@ void EndstopStatesScreen::onIdle() {
BaseScreen::onIdle();
}
#endif // LULZBOT_TOUCH_UI
#endif // TOUCH_UI_FTDI_EVE

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@ -22,7 +22,7 @@
#include "../config.h"
#if ENABLED(LULZBOT_TOUCH_UI)
#if ENABLED(TOUCH_UI_FTDI_EVE)
#include "screens.h"
@ -49,4 +49,4 @@ bool FeedratePercentScreen::onTouchHeld(uint8_t tag) {
return true;
}
#endif // LULZBOT_TOUCH_UI
#endif // TOUCH_UI_FTDI_EVE

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@ -22,7 +22,7 @@
#include "../config.h"
#if ENABLED(LULZBOT_TOUCH_UI) && ANY(LIN_ADVANCE, FILAMENT_RUNOUT_SENSOR)
#if ENABLED(TOUCH_UI_FTDI_EVE) && ANY(LIN_ADVANCE, FILAMENT_RUNOUT_SENSOR)
#include "screens.h"
@ -99,4 +99,4 @@ bool FilamentMenu::onTouchEnd(uint8_t tag) {
return true;
}
#endif // LULZBOT_TOUCH_UI
#endif // TOUCH_UI_FTDI_EVE

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@ -22,7 +22,7 @@
#include "../config.h"
#if BOTH(LULZBOT_TOUCH_UI, FILAMENT_RUNOUT_SENSOR)
#if BOTH(TOUCH_UI_FTDI_EVE, FILAMENT_RUNOUT_SENSOR)
#include "screens.h"
@ -63,4 +63,4 @@ bool FilamentRunoutScreen::onTouchHeld(uint8_t tag) {
return true;
}
#endif // LULZBOT_TOUCH_UI
#endif // TOUCH_UI_FTDI_EVE

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@ -22,7 +22,7 @@
#include "../config.h"
#if ENABLED(LULZBOT_TOUCH_UI)
#if ENABLED(TOUCH_UI_FTDI_EVE)
#include "screens.h"
#include "screen_data.h"
@ -261,4 +261,4 @@ void FilesScreen::onIdle() {
#endif
}
#endif // LULZBOT_TOUCH_UI
#endif // TOUCH_UI_FTDI_EVE

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@ -22,7 +22,7 @@
#include "../config.h"
#if ENABLED(LULZBOT_TOUCH_UI)
#if ENABLED(TOUCH_UI_FTDI_EVE)
#include "screens.h"
#include "screen_data.h"
@ -282,4 +282,4 @@ void InterfaceSettingsScreen::loadSettings(const char *buff) {
}
#endif
#endif // LULZBOT_TOUCH_UI
#endif // TOUCH_UI_FTDI_EVE

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@ -22,7 +22,7 @@
#include "../config.h"
#if ENABLED(LULZBOT_TOUCH_UI)
#if ENABLED(TOUCH_UI_FTDI_EVE)
#include "screens.h"
#include "screen_data.h"
@ -157,4 +157,4 @@ void InterfaceSoundsScreen::onIdle() {
BaseScreen::onIdle();
}
#endif // LULZBOT_TOUCH_UI
#endif // TOUCH_UI_FTDI_EVE

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@ -22,7 +22,7 @@
#include "../config.h"
#if BOTH(LULZBOT_TOUCH_UI, CLASSIC_JERK)
#if BOTH(TOUCH_UI_FTDI_EVE, CLASSIC_JERK)
#include "screens.h"
@ -62,4 +62,4 @@ bool JerkScreen::onTouchHeld(uint8_t tag) {
return true;
}
#endif // LULZBOT_TOUCH_UI && CLASSIC_JERK
#endif // TOUCH_UI_FTDI_EVE && CLASSIC_JERK

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@ -22,7 +22,7 @@
#include "../config.h"
#if ENABLED(LULZBOT_TOUCH_UI) && DISABLED(CLASSIC_JERK)
#if ENABLED(TOUCH_UI_FTDI_EVE) && DISABLED(CLASSIC_JERK)
#include "screens.h"
@ -51,4 +51,4 @@ bool JunctionDeviationScreen::onTouchHeld(uint8_t tag) {
return true;
}
#endif // LULZBOT_TOUCH_UI && !CLASSIC_JERK
#endif // TOUCH_UI_FTDI_EVE && !CLASSIC_JERK

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@ -22,7 +22,7 @@
#include "../config.h"
#if ENABLED(LULZBOT_TOUCH_UI)
#if ENABLED(TOUCH_UI_FTDI_EVE)
#include "screens.h"
@ -59,4 +59,4 @@ void KillScreen::show(const char *message) {
InterfaceSoundsScreen::playEventSound(InterfaceSoundsScreen::PRINTING_FAILED, PLAY_SYNCHRONOUS);
}
#endif // LULZBOT_TOUCH_UI
#endif // TOUCH_UI_FTDI_EVE

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@ -23,7 +23,7 @@
#include "../config.h"
#include "../language/language.h"
#if ENABLED(LULZBOT_TOUCH_UI) && NUM_LANGUAGES > 1
#if ENABLED(TOUCH_UI_FTDI_EVE) && NUM_LANGUAGES > 1
#include "screens.h"
@ -63,4 +63,4 @@ bool LanguageMenu::onTouchEnd(uint8_t tag) {
return false;
}
#endif // LULZBOT_TOUCH_UI
#endif // TOUCH_UI_FTDI_EVE

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@ -22,7 +22,7 @@
#include "../config.h"
#if BOTH(LULZBOT_TOUCH_UI, LIN_ADVANCE)
#if BOTH(TOUCH_UI_FTDI_EVE, LIN_ADVANCE)
#include "screens.h"
@ -74,4 +74,4 @@ bool LinearAdvanceScreen::onTouchHeld(uint8_t tag) {
return true;
}
#endif // LULZBOT_TOUCH_UI
#endif // TOUCH_UI_FTDI_EVE

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@ -22,7 +22,7 @@
#include "../config.h"
#if ENABLED(LULZBOT_TOUCH_UI)
#if ENABLED(TOUCH_UI_FTDI_EVE)
#include "screens.h"
#include "screen_data.h"
@ -211,4 +211,4 @@ void LockScreen::enable() {
GOTO_SCREEN(LockScreen);
}
#endif // LULZBOT_TOUCH_UI
#endif // TOUCH_UI_FTDI_EVE

View file

@ -23,7 +23,7 @@
#include "../config.h"
#if ENABLED(LULZBOT_TOUCH_UI) && !defined(TOUCH_UI_LULZBOT_BIO)
#if ENABLED(TOUCH_UI_FTDI_EVE) && !defined(TOUCH_UI_LULZBOT_BIO)
#include "screens.h"
@ -131,4 +131,4 @@ bool MainMenu::onTouchEnd(uint8_t tag) {
return true;
}
#endif // LULZBOT_TOUCH_UI
#endif // TOUCH_UI_FTDI_EVE

View file

@ -22,7 +22,7 @@
#include "../config.h"
#if ENABLED(LULZBOT_TOUCH_UI)
#if ENABLED(TOUCH_UI_FTDI_EVE)
#include "screens.h"
@ -82,4 +82,4 @@ bool MaxAccelerationScreen::onTouchHeld(uint8_t tag) {
return true;
}
#endif // LULZBOT_TOUCH_UI
#endif // TOUCH_UI_FTDI_EVE

View file

@ -22,7 +22,7 @@
#include "../config.h"
#if ENABLED(LULZBOT_TOUCH_UI)
#if ENABLED(TOUCH_UI_FTDI_EVE)
#include "screens.h"
@ -84,4 +84,4 @@ bool MaxVelocityScreen::onTouchHeld(uint8_t tag) {
return true;
}
#endif // LULZBOT_TOUCH_UI
#endif // TOUCH_UI_FTDI_EVE

View file

@ -39,7 +39,7 @@
* ffmpeg -i video.avi -i silence.wav -c copy -map 0:v:0 -map 1:a:0 startup.avi
*/
#if ENABLED(LULZBOT_TOUCH_UI)
#if ENABLED(TOUCH_UI_FTDI_EVE)
#include "screens.h"
@ -165,4 +165,4 @@ void MediaPlayerScreen::playStream(void *obj, media_streamer_func_t *data_stream
#endif // FTDI_API_LEVEL >= 810
}
#endif // LULZBOT_TOUCH_UI
#endif // TOUCH_UI_FTDI_EVE

View file

@ -22,7 +22,7 @@
#include "../config.h"
#if ENABLED(LULZBOT_TOUCH_UI)
#if ENABLED(TOUCH_UI_FTDI_EVE)
#include "screens.h"
#include "screen_data.h"
@ -130,4 +130,4 @@ void MoveAxisScreen::onIdle() {
BaseScreen::onIdle();
}
#endif // LULZBOT_TOUCH_UI
#endif // TOUCH_UI_FTDI_EVE

View file

@ -22,7 +22,7 @@
#include "../config.h"
#if ENABLED(LULZBOT_TOUCH_UI) && HOTENDS > 1
#if ENABLED(TOUCH_UI_FTDI_EVE) && HOTENDS > 1
#include "screens.h"
@ -70,4 +70,4 @@ bool NozzleOffsetScreen::onTouchHeld(uint8_t tag) {
return true;
}
#endif // LULZBOT_TOUCH_UI
#endif // TOUCH_UI_FTDI_EVE

View file

@ -22,7 +22,7 @@
#include "../config.h"
#if BOTH(LULZBOT_TOUCH_UI, BABYSTEPPING)
#if BOTH(TOUCH_UI_FTDI_EVE, BABYSTEPPING)
#include "screens.h"
#include "screen_data.h"
@ -121,4 +121,4 @@ void NudgeNozzleScreen::onIdle() {
reset_menu_timeout();
}
#endif // LULZBOT_TOUCH_UI
#endif // TOUCH_UI_FTDI_EVE

View file

@ -22,7 +22,7 @@
#include "../config.h"
#if ENABLED(LULZBOT_TOUCH_UI)
#if ENABLED(TOUCH_UI_FTDI_EVE)
#include "screens.h"
@ -48,4 +48,4 @@ bool RestoreFailsafeDialogBox::onTouchEnd(uint8_t tag) {
}
}
#endif // LULZBOT_TOUCH_UI
#endif // TOUCH_UI_FTDI_EVE

View file

@ -22,7 +22,7 @@
#include "../config.h"
#if ENABLED(LULZBOT_TOUCH_UI)
#if ENABLED(TOUCH_UI_FTDI_EVE)
#include "screens.h"
@ -62,4 +62,4 @@ void SaveSettingsDialogBox::promptToSaveSettings() {
}
}
#endif // LULZBOT_TOUCH_UI
#endif // TOUCH_UI_FTDI_EVE

View file

@ -22,7 +22,7 @@
#include "../config.h"
#if ENABLED(LULZBOT_TOUCH_UI)
#if ENABLED(TOUCH_UI_FTDI_EVE)
#include "screens.h"
#include "screen_data.h"
@ -114,4 +114,4 @@ SCREEN_TABLE {
SCREEN_TABLE_POST
#endif // LULZBOT_TOUCH_UI
#endif // TOUCH_UI_FTDI_EVE

View file

@ -22,7 +22,7 @@
#include "../config.h"
#if ENABLED(LULZBOT_TOUCH_UI)
#if ENABLED(TOUCH_UI_FTDI_EVE)
#include "screens.h"
#include "screen_data.h"
@ -65,4 +65,4 @@ void SpinnerDialogBox::onIdle() {
}
}
#endif // LULZBOT_TOUCH_UI
#endif // TOUCH_UI_FTDI_EVE

View file

@ -22,7 +22,7 @@
#include "../config.h"
#if BOTH(LULZBOT_TOUCH_UI, PRINTCOUNTER)
#if BOTH(TOUCH_UI_FTDI_EVE, PRINTCOUNTER)
#include "screens.h"
@ -74,4 +74,4 @@ bool StatisticsScreen::onTouchEnd(uint8_t tag) {
}
}
#endif // LULZBOT_TOUCH_UI && PRINTCOUNTER
#endif // TOUCH_UI_FTDI_EVE && PRINTCOUNTER

View file

@ -22,7 +22,7 @@
#include "../config.h"
#if ENABLED(LULZBOT_TOUCH_UI) && DISABLED(TOUCH_UI_LULZBOT_BIO) && DISABLED(TOUCH_UI_COCOA_PRESS)
#if ENABLED(TOUCH_UI_FTDI_EVE) && DISABLED(TOUCH_UI_LULZBOT_BIO) && DISABLED(TOUCH_UI_COCOA_PRESS)
#include "screens.h"
#include "screen_data.h"
@ -410,4 +410,4 @@ bool StatusScreen::onTouchEnd(uint8_t tag) {
return true;
}
#endif // LULZBOT_TOUCH_UI
#endif // TOUCH_UI_FTDI_EVE

View file

@ -22,7 +22,7 @@
#include "../config.h"
#if ENABLED(LULZBOT_TOUCH_UI) && HAS_TRINAMIC
#if ENABLED(TOUCH_UI_FTDI_EVE) && HAS_TRINAMIC
#include "screens.h"
@ -74,4 +74,4 @@ bool StepperBumpSensitivityScreen::onTouchHeld(uint8_t tag) {
return true;
}
#endif // LULZBOT_TOUCH_UI && HAS_TRINAMIC
#endif // TOUCH_UI_FTDI_EVE && HAS_TRINAMIC

View file

@ -22,7 +22,7 @@
#include "../config.h"
#if ENABLED(LULZBOT_TOUCH_UI) && HAS_TRINAMIC
#if ENABLED(TOUCH_UI_FTDI_EVE) && HAS_TRINAMIC
#include "screens.h"
@ -83,4 +83,4 @@ bool StepperCurrentScreen::onTouchHeld(uint8_t tag) {
return true;
}
#endif // LULZBOT_TOUCH_UI
#endif // TOUCH_UI_FTDI_EVE

View file

@ -22,7 +22,7 @@
#include "../config.h"
#if ENABLED(LULZBOT_TOUCH_UI)
#if ENABLED(TOUCH_UI_FTDI_EVE)
#include "screens.h"
@ -83,4 +83,4 @@ bool StepsScreen::onTouchHeld(uint8_t tag) {
return true;
}
#endif // LULZBOT_TOUCH_UI
#endif // TOUCH_UI_FTDI_EVE

View file

@ -22,7 +22,7 @@
#include "../config.h"
#if BOTH(LULZBOT_TOUCH_UI, TOUCH_UI_DEVELOPER_MENU)
#if BOTH(TOUCH_UI_FTDI_EVE, TOUCH_UI_DEVELOPER_MENU)
#include "screens.h"
#include "screen_data.h"
@ -149,4 +149,4 @@ void StressTestScreen::onIdle() {
BaseScreen::onIdle();
}
#endif // LULZBOT_TOUCH_UI
#endif // TOUCH_UI_FTDI_EVE

View file

@ -21,7 +21,7 @@
#include "../config.h"
#if ENABLED(LULZBOT_TOUCH_UI)
#if ENABLED(TOUCH_UI_FTDI_EVE)
#include "screens.h"
@ -80,4 +80,4 @@ void format_position(char *str, float x, float y, float z) {
#pragma GCC diagnostic pop
#endif // LULZBOT_TOUCH_UI
#endif // TOUCH_UI_FTDI_EVE

View file

@ -22,7 +22,7 @@
#include "../config.h"
#if ENABLED(LULZBOT_TOUCH_UI)
#if ENABLED(TOUCH_UI_FTDI_EVE)
#include "screens.h"
@ -100,4 +100,4 @@ bool TemperatureScreen::onTouchHeld(uint8_t tag) {
return true;
}
#endif // LULZBOT_TOUCH_UI
#endif // TOUCH_UI_FTDI_EVE

View file

@ -22,7 +22,7 @@
#include "../config.h"
#if ENABLED(LULZBOT_TOUCH_UI)
#if ENABLED(TOUCH_UI_FTDI_EVE)
#include "screens.h"
@ -86,4 +86,4 @@ void TouchCalibrationScreen::onIdle() {
}
}
#endif // LULZBOT_TOUCH_UI
#endif // TOUCH_UI_FTDI_EVE

View file

@ -22,7 +22,7 @@
#include "../config.h"
#if BOTH(LULZBOT_TOUCH_UI, TOUCH_UI_DEVELOPER_MENU)
#if BOTH(TOUCH_UI_FTDI_EVE, TOUCH_UI_DEVELOPER_MENU)
#include "screens.h"
@ -83,4 +83,4 @@ void TouchRegistersScreen::onRedraw(draw_mode_t) {
return true;
}
#endif // LULZBOT_TOUCH_UI
#endif // TOUCH_UI_FTDI_EVE

View file

@ -22,7 +22,7 @@
#include "../config.h"
#if ENABLED(LULZBOT_TOUCH_UI) && !defined(TOUCH_UI_LULZBOT_BIO)
#if ENABLED(TOUCH_UI_FTDI_EVE) && !defined(TOUCH_UI_LULZBOT_BIO)
#include "screens.h"
@ -161,4 +161,4 @@ bool TuneMenu::onTouchEnd(uint8_t tag) {
return true;
}
#endif // LULZBOT_TOUCH_UI
#endif // TOUCH_UI_FTDI_EVE

View file

@ -22,7 +22,7 @@
#include "../config.h"
#if BOTH(LULZBOT_TOUCH_UI, TOUCH_UI_DEVELOPER_MENU)
#if BOTH(TOUCH_UI_FTDI_EVE, TOUCH_UI_DEVELOPER_MENU)
#include "screens.h"
@ -155,4 +155,4 @@ void WidgetsScreen::onIdle() {
BaseScreen::onIdle();
}
#endif // LULZBOT_TOUCH_UI && TOUCH_UI_DEVELOPER_MENU
#endif // TOUCH_UI_FTDI_EVE && TOUCH_UI_DEVELOPER_MENU

View file

@ -22,7 +22,7 @@
#include "../config.h"
#if ENABLED(LULZBOT_TOUCH_UI) && HAS_BED_PROBE
#if ENABLED(TOUCH_UI_FTDI_EVE) && HAS_BED_PROBE
#include "screens.h"
@ -51,4 +51,4 @@ bool ZOffsetScreen::onTouchHeld(uint8_t tag) {
return true;
}
#endif // LULZBOT_TOUCH_UI && HAS_BED_PROBE
#endif // TOUCH_UI_FTDI_EVE && HAS_BED_PROBE

View file

@ -22,7 +22,7 @@
#include "../compat.h"
#if ENABLED(LULZBOT_TOUCH_UI)
#if ENABLED(TOUCH_UI_FTDI_EVE)
#include "../ftdi_eve_lib/ftdi_eve_lib.h"
@ -407,4 +407,4 @@ const SoundList::list_t SoundList::list[] = {
const uint8_t SoundList::n = N_ELEMENTS(SoundList::list);
#endif // LULZBOT_TOUCH_UI
#endif // TOUCH_UI_FTDI_EVE

View file

@ -163,11 +163,11 @@
//
// LCD / Controller
//
#if HAS_SPI_LCD || TOUCH_UI_ULTIPANEL
#if HAS_SPI_LCD || TOUCH_UI_ULTIPANEL || ENABLED(TOUCH_UI_FTDI_EVE)
#define KILL_PIN 32
#if ENABLED(ULTIPANEL) || TOUCH_UI_ULTIPANEL
#if ENABLED(ULTIPANEL) || TOUCH_UI_ULTIPANEL || ENABLED(TOUCH_UI_FTDI_EVE)
#if ENABLED(CR10_STOCKDISPLAY)
#define LCD_PINS_RS 85

View file

@ -231,7 +231,7 @@
//
// LCD / Controller
//
#if HAS_SPI_LCD || TOUCH_UI_ULTIPANEL
#if HAS_SPI_LCD || TOUCH_UI_ULTIPANEL || ENABLED(TOUCH_UI_FTDI_EVE)
#define BEEPER_PIN 23 // D24 PA15_CTS1
#define LCD_PINS_RS 17 // D17 PA12_RXD1
#define LCD_PINS_ENABLE 24 // D23 PA14_RTS1
@ -242,7 +242,7 @@
#define SD_DETECT_PIN 2 // D2 PB25_TIOA0
#if ENABLED(ULTIPANEL) || TOUCH_UI_ULTIPANEL
#if ENABLED(ULTIPANEL) || TOUCH_UI_ULTIPANEL || ENABLED(TOUCH_UI_FTDI_EVE)
// Buttons on AUX-2
#define BTN_EN1 60 // D60 PA3_TIOB1
#define BTN_EN2 13 // D13 PB27_TIOB0

View file

@ -41,7 +41,7 @@ opt_set MOTHERBOARD BOARD_RADDS
opt_enable USE_XMAX_PLUG USE_YMAX_PLUG ENDSTOPPULLUPS BLTOUCH AUTO_BED_LEVELING_BILINEAR \
Z_TRIPLE_STEPPER_DRIVERS Z_TRIPLE_ENDSTOPS Z_STEPPER_AUTO_ALIGN \
Z_STEPPER_ALIGN_KNOWN_STEPPER_POSITIONS
#LULZBOT_TOUCH_UI LCD_ALEPHOBJECTS_CLCD_UI OTHER_PIN_LAYOUT
#TOUCH_UI_FTDI_EVE LCD_ALEPHOBJECTS_CLCD_UI OTHER_PIN_LAYOUT
opt_add Z2_MAX_ENDSTOP_INVERTING false
opt_add Z3_MAX_ENDSTOP_INVERTING false
pins_set ramps/RAMPS X_MAX_PIN -1

View file

@ -2027,10 +2027,10 @@
//#define MALYAN_LCD
//
// LulzBot Color Touch UI for FTDI EVE (FT800/FT810) displays
// Touch UI for FTDI EVE (FT800/FT810) displays
// See Configuration_adv.h for all configuration options.
//
//#define LULZBOT_TOUCH_UI
//#define TOUCH_UI_FTDI_EVE
//
// Third-party or vendor-customized controller interfaces.

View file

@ -1194,9 +1194,9 @@
#endif // HAS_GRAPHICAL_LCD
//
// Lulzbot Touch UI
// Touch UI for the FTDI Embedded Video Engine (EVE)
//
#if ENABLED(LULZBOT_TOUCH_UI)
#if ENABLED(TOUCH_UI_FTDI_EVE)
// Display board used
//#define LCD_FTDI_VM800B35A // FTDI 3.5" with FT800 (320x240)
//#define LCD_4DSYSTEMS_4DLCD_FT843 // 4D Systems 4.3" (480x272)

View file

@ -2058,10 +2058,10 @@
//#define MALYAN_LCD
//
// LulzBot Color Touch UI for FTDI EVE (FT800/FT810) displays
// Touch UI for FTDI EVE (FT800/FT810) displays
// See Configuration_adv.h for all configuration options.
//
//#define LULZBOT_TOUCH_UI
//#define TOUCH_UI_FTDI_EVE
//
// Third-party or vendor-customized controller interfaces.

View file

@ -1194,9 +1194,9 @@
#endif // HAS_GRAPHICAL_LCD
//
// Lulzbot Touch UI
// Touch UI for the FTDI Embedded Video Engine (EVE)
//
#if ENABLED(LULZBOT_TOUCH_UI)
#if ENABLED(TOUCH_UI_FTDI_EVE)
// Display board used
//#define LCD_FTDI_VM800B35A // FTDI 3.5" with FT800 (320x240)
//#define LCD_4DSYSTEMS_4DLCD_FT843 // 4D Systems 4.3" (480x272)

View file

@ -2028,10 +2028,10 @@
//#define MALYAN_LCD
//
// LulzBot Color Touch UI for FTDI EVE (FT800/FT810) displays
// Touch UI for FTDI EVE (FT800/FT810) displays
// See Configuration_adv.h for all configuration options.
//
//#define LULZBOT_TOUCH_UI
//#define TOUCH_UI_FTDI_EVE
//
// Third-party or vendor-customized controller interfaces.

View file

@ -1194,9 +1194,9 @@
#endif // HAS_GRAPHICAL_LCD
//
// Lulzbot Touch UI
// Touch UI for the FTDI Embedded Video Engine (EVE)
//
#if ENABLED(LULZBOT_TOUCH_UI)
#if ENABLED(TOUCH_UI_FTDI_EVE)
// Display board used
//#define LCD_FTDI_VM800B35A // FTDI 3.5" with FT800 (320x240)
//#define LCD_4DSYSTEMS_4DLCD_FT843 // 4D Systems 4.3" (480x272)

View file

@ -2028,10 +2028,10 @@
//#define MALYAN_LCD
//
// LulzBot Color Touch UI for FTDI EVE (FT800/FT810) displays
// Touch UI for FTDI EVE (FT800/FT810) displays
// See Configuration_adv.h for all configuration options.
//
//#define LULZBOT_TOUCH_UI
//#define TOUCH_UI_FTDI_EVE
//
// Third-party or vendor-customized controller interfaces.

View file

@ -1194,9 +1194,9 @@
#endif // HAS_GRAPHICAL_LCD
//
// Lulzbot Touch UI
// Touch UI for the FTDI Embedded Video Engine (EVE)
//
#if ENABLED(LULZBOT_TOUCH_UI)
#if ENABLED(TOUCH_UI_FTDI_EVE)
// Display board used
//#define LCD_FTDI_VM800B35A // FTDI 3.5" with FT800 (320x240)
//#define LCD_4DSYSTEMS_4DLCD_FT843 // 4D Systems 4.3" (480x272)

View file

@ -2047,10 +2047,10 @@
//#define MALYAN_LCD
//
// LulzBot Color Touch UI for FTDI EVE (FT800/FT810) displays
// Touch UI for FTDI EVE (FT800/FT810) displays
// See Configuration_adv.h for all configuration options.
//
//#define LULZBOT_TOUCH_UI
//#define TOUCH_UI_FTDI_EVE
//
// Third-party or vendor-customized controller interfaces.

View file

@ -1194,9 +1194,9 @@
#endif // HAS_GRAPHICAL_LCD
//
// Lulzbot Touch UI
// Touch UI for the FTDI Embedded Video Engine (EVE)
//
#if ENABLED(LULZBOT_TOUCH_UI)
#if ENABLED(TOUCH_UI_FTDI_EVE)
// Display board used
//#define LCD_FTDI_VM800B35A // FTDI 3.5" with FT800 (320x240)
//#define LCD_4DSYSTEMS_4DLCD_FT843 // 4D Systems 4.3" (480x272)

View file

@ -2107,10 +2107,10 @@
//#define MALYAN_LCD
//
// LulzBot Color Touch UI for FTDI EVE (FT800/FT810) displays
// Touch UI for FTDI EVE (FT800/FT810) displays
// See Configuration_adv.h for all configuration options.
//
//#define LULZBOT_TOUCH_UI
//#define TOUCH_UI_FTDI_EVE
//
// Third-party or vendor-customized controller interfaces.

View file

@ -1195,9 +1195,9 @@
#endif // HAS_GRAPHICAL_LCD
//
// Lulzbot Touch UI
// Touch UI for the FTDI Embedded Video Engine (EVE)
//
#if ENABLED(LULZBOT_TOUCH_UI)
#if ENABLED(TOUCH_UI_FTDI_EVE)
// Display board used
//#define LCD_FTDI_VM800B35A // FTDI 3.5" with FT800 (320x240)
//#define LCD_4DSYSTEMS_4DLCD_FT843 // 4D Systems 4.3" (480x272)

View file

@ -2106,10 +2106,10 @@
//#define MALYAN_LCD
//
// LulzBot Color Touch UI for FTDI EVE (FT800/FT810) displays
// Touch UI for FTDI EVE (FT800/FT810) displays
// See Configuration_adv.h for all configuration options.
//
//#define LULZBOT_TOUCH_UI
//#define TOUCH_UI_FTDI_EVE
//
// Third-party or vendor-customized controller interfaces.

View file

@ -1194,9 +1194,9 @@
#endif // HAS_GRAPHICAL_LCD
//
// Lulzbot Touch UI
// Touch UI for the FTDI Embedded Video Engine (EVE)
//
#if ENABLED(LULZBOT_TOUCH_UI)
#if ENABLED(TOUCH_UI_FTDI_EVE)
// Display board used
//#define LCD_FTDI_VM800B35A // FTDI 3.5" with FT800 (320x240)
//#define LCD_4DSYSTEMS_4DLCD_FT843 // 4D Systems 4.3" (480x272)

View file

@ -2027,10 +2027,10 @@
//#define MALYAN_LCD
//
// LulzBot Color Touch UI for FTDI EVE (FT800/FT810) displays
// Touch UI for FTDI EVE (FT800/FT810) displays
// See Configuration_adv.h for all configuration options.
//
//#define LULZBOT_TOUCH_UI
//#define TOUCH_UI_FTDI_EVE
//
// Third-party or vendor-customized controller interfaces.

View file

@ -2038,10 +2038,10 @@
//#define MALYAN_LCD
//
// LulzBot Color Touch UI for FTDI EVE (FT800/FT810) displays
// Touch UI for FTDI EVE (FT800/FT810) displays
// See Configuration_adv.h for all configuration options.
//
//#define LULZBOT_TOUCH_UI
//#define TOUCH_UI_FTDI_EVE
//
// Third-party or vendor-customized controller interfaces.

View file

@ -1194,9 +1194,9 @@
#endif // HAS_GRAPHICAL_LCD
//
// Lulzbot Touch UI
// Touch UI for the FTDI Embedded Video Engine (EVE)
//
#if ENABLED(LULZBOT_TOUCH_UI)
#if ENABLED(TOUCH_UI_FTDI_EVE)
// Display board used
//#define LCD_FTDI_VM800B35A // FTDI 3.5" with FT800 (320x240)
//#define LCD_4DSYSTEMS_4DLCD_FT843 // 4D Systems 4.3" (480x272)

View file

@ -2029,10 +2029,10 @@
//#define MALYAN_LCD
//
// LulzBot Color Touch UI for FTDI EVE (FT800/FT810) displays
// Touch UI for FTDI EVE (FT800/FT810) displays
// See Configuration_adv.h for all configuration options.
//
//#define LULZBOT_TOUCH_UI
//#define TOUCH_UI_FTDI_EVE
//
// Third-party or vendor-customized controller interfaces.

View file

@ -1194,9 +1194,9 @@
#endif // HAS_GRAPHICAL_LCD
//
// Lulzbot Touch UI
// Touch UI for the FTDI Embedded Video Engine (EVE)
//
#if ENABLED(LULZBOT_TOUCH_UI)
#if ENABLED(TOUCH_UI_FTDI_EVE)
// Display board used
//#define LCD_FTDI_VM800B35A // FTDI 3.5" with FT800 (320x240)
//#define LCD_4DSYSTEMS_4DLCD_FT843 // 4D Systems 4.3" (480x272)

View file

@ -2029,10 +2029,10 @@
//#define MALYAN_LCD
//
// LulzBot Color Touch UI for FTDI EVE (FT800/FT810) displays
// Touch UI for FTDI EVE (FT800/FT810) displays
// See Configuration_adv.h for all configuration options.
//
//#define LULZBOT_TOUCH_UI
//#define TOUCH_UI_FTDI_EVE
//
// Third-party or vendor-customized controller interfaces.

View file

@ -1194,9 +1194,9 @@
#endif // HAS_GRAPHICAL_LCD
//
// Lulzbot Touch UI
// Touch UI for the FTDI Embedded Video Engine (EVE)
//
#if ENABLED(LULZBOT_TOUCH_UI)
#if ENABLED(TOUCH_UI_FTDI_EVE)
// Display board used
//#define LCD_FTDI_VM800B35A // FTDI 3.5" with FT800 (320x240)
//#define LCD_4DSYSTEMS_4DLCD_FT843 // 4D Systems 4.3" (480x272)

View file

@ -2142,10 +2142,10 @@
//#define MALYAN_LCD
//
// LulzBot Color Touch UI for FTDI EVE (FT800/FT810) displays
// Touch UI for FTDI EVE (FT800/FT810) displays
// See Configuration_adv.h for all configuration options.
//
//#define LULZBOT_TOUCH_UI
//#define TOUCH_UI_FTDI_EVE
//
// Third-party or vendor-customized controller interfaces.

View file

@ -1194,9 +1194,9 @@
#endif // HAS_GRAPHICAL_LCD
//
// Lulzbot Touch UI
// Touch UI for the FTDI Embedded Video Engine (EVE)
//
#if ENABLED(LULZBOT_TOUCH_UI)
#if ENABLED(TOUCH_UI_FTDI_EVE)
// Display board used
//#define LCD_FTDI_VM800B35A // FTDI 3.5" with FT800 (320x240)
//#define LCD_4DSYSTEMS_4DLCD_FT843 // 4D Systems 4.3" (480x272)

View file

@ -2055,10 +2055,10 @@
//#define MALYAN_LCD
//
// LulzBot Color Touch UI for FTDI EVE (FT800/FT810) displays
// Touch UI for FTDI EVE (FT800/FT810) displays
// See Configuration_adv.h for all configuration options.
//
//#define LULZBOT_TOUCH_UI
//#define TOUCH_UI_FTDI_EVE
//
// Third-party or vendor-customized controller interfaces.

View file

@ -1194,9 +1194,9 @@
#endif // HAS_GRAPHICAL_LCD
//
// Lulzbot Touch UI
// Touch UI for the FTDI Embedded Video Engine (EVE)
//
#if ENABLED(LULZBOT_TOUCH_UI)
#if ENABLED(TOUCH_UI_FTDI_EVE)
// Display board used
//#define LCD_FTDI_VM800B35A // FTDI 3.5" with FT800 (320x240)
//#define LCD_4DSYSTEMS_4DLCD_FT843 // 4D Systems 4.3" (480x272)

View file

@ -2038,10 +2038,10 @@
//#define MALYAN_LCD
//
// LulzBot Color Touch UI for FTDI EVE (FT800/FT810) displays
// Touch UI for FTDI EVE (FT800/FT810) displays
// See Configuration_adv.h for all configuration options.
//
//#define LULZBOT_TOUCH_UI
//#define TOUCH_UI_FTDI_EVE
//
// Third-party or vendor-customized controller interfaces.

View file

@ -1194,9 +1194,9 @@
#endif // HAS_GRAPHICAL_LCD
//
// Lulzbot Touch UI
// Touch UI for the FTDI Embedded Video Engine (EVE)
//
#if ENABLED(LULZBOT_TOUCH_UI)
#if ENABLED(TOUCH_UI_FTDI_EVE)
// Display board used
//#define LCD_FTDI_VM800B35A // FTDI 3.5" with FT800 (320x240)
//#define LCD_4DSYSTEMS_4DLCD_FT843 // 4D Systems 4.3" (480x272)

View file

@ -2039,10 +2039,10 @@
//#define MALYAN_LCD
//
// LulzBot Color Touch UI for FTDI EVE (FT800/FT810) displays
// Touch UI for FTDI EVE (FT800/FT810) displays
// See Configuration_adv.h for all configuration options.
//
//#define LULZBOT_TOUCH_UI
//#define TOUCH_UI_FTDI_EVE
//
// Third-party or vendor-customized controller interfaces.

View file

@ -1194,9 +1194,9 @@
#endif // HAS_GRAPHICAL_LCD
//
// Lulzbot Touch UI
// Touch UI for the FTDI Embedded Video Engine (EVE)
//
#if ENABLED(LULZBOT_TOUCH_UI)
#if ENABLED(TOUCH_UI_FTDI_EVE)
// Display board used
//#define LCD_FTDI_VM800B35A // FTDI 3.5" with FT800 (320x240)
//#define LCD_4DSYSTEMS_4DLCD_FT843 // 4D Systems 4.3" (480x272)

View file

@ -2037,10 +2037,10 @@
//#define MALYAN_LCD
//
// LulzBot Color Touch UI for FTDI EVE (FT800/FT810) displays
// Touch UI for FTDI EVE (FT800/FT810) displays
// See Configuration_adv.h for all configuration options.
//
//#define LULZBOT_TOUCH_UI
//#define TOUCH_UI_FTDI_EVE
//
// Third-party or vendor-customized controller interfaces.

View file

@ -1194,9 +1194,9 @@
#endif // HAS_GRAPHICAL_LCD
//
// Lulzbot Touch UI
// Touch UI for the FTDI Embedded Video Engine (EVE)
//
#if ENABLED(LULZBOT_TOUCH_UI)
#if ENABLED(TOUCH_UI_FTDI_EVE)
// Display board used
//#define LCD_FTDI_VM800B35A // FTDI 3.5" with FT800 (320x240)
//#define LCD_4DSYSTEMS_4DLCD_FT843 // 4D Systems 4.3" (480x272)

View file

@ -2028,10 +2028,10 @@
//#define MALYAN_LCD
//
// LulzBot Color Touch UI for FTDI EVE (FT800/FT810) displays
// Touch UI for FTDI EVE (FT800/FT810) displays
// See Configuration_adv.h for all configuration options.
//
//#define LULZBOT_TOUCH_UI
//#define TOUCH_UI_FTDI_EVE
//
// Third-party or vendor-customized controller interfaces.

View file

@ -1198,9 +1198,9 @@
#endif // HAS_GRAPHICAL_LCD
//
// Lulzbot Touch UI
// Touch UI for the FTDI Embedded Video Engine (EVE)
//
#if ENABLED(LULZBOT_TOUCH_UI)
#if ENABLED(TOUCH_UI_FTDI_EVE)
// Display board used
//#define LCD_FTDI_VM800B35A // FTDI 3.5" with FT800 (320x240)
//#define LCD_4DSYSTEMS_4DLCD_FT843 // 4D Systems 4.3" (480x272)

View file

@ -2027,10 +2027,10 @@
//#define MALYAN_LCD
//
// LulzBot Color Touch UI for FTDI EVE (FT800/FT810) displays
// Touch UI for FTDI EVE (FT800/FT810) displays
// See Configuration_adv.h for all configuration options.
//
//#define LULZBOT_TOUCH_UI
//#define TOUCH_UI_FTDI_EVE
//
// Third-party or vendor-customized controller interfaces.

View file

@ -2027,10 +2027,10 @@
//#define MALYAN_LCD
//
// LulzBot Color Touch UI for FTDI EVE (FT800/FT810) displays
// Touch UI for FTDI EVE (FT800/FT810) displays
// See Configuration_adv.h for all configuration options.
//
//#define LULZBOT_TOUCH_UI
//#define TOUCH_UI_FTDI_EVE
//
// Third-party or vendor-customized controller interfaces.

View file

@ -1194,9 +1194,9 @@
#endif // HAS_GRAPHICAL_LCD
//
// Lulzbot Touch UI
// Touch UI for the FTDI Embedded Video Engine (EVE)
//
#if ENABLED(LULZBOT_TOUCH_UI)
#if ENABLED(TOUCH_UI_FTDI_EVE)
// Display board used
//#define LCD_FTDI_VM800B35A // FTDI 3.5" with FT800 (320x240)
//#define LCD_4DSYSTEMS_4DLCD_FT843 // 4D Systems 4.3" (480x272)

View file

@ -2027,10 +2027,10 @@
//#define MALYAN_LCD
//
// LulzBot Color Touch UI for FTDI EVE (FT800/FT810) displays
// Touch UI for FTDI EVE (FT800/FT810) displays
// See Configuration_adv.h for all configuration options.
//
//#define LULZBOT_TOUCH_UI
//#define TOUCH_UI_FTDI_EVE
//
// Third-party or vendor-customized controller interfaces.

View file

@ -1194,9 +1194,9 @@
#endif // HAS_GRAPHICAL_LCD
//
// Lulzbot Touch UI
// Touch UI for the FTDI Embedded Video Engine (EVE)
//
#if ENABLED(LULZBOT_TOUCH_UI)
#if ENABLED(TOUCH_UI_FTDI_EVE)
// Display board used
//#define LCD_FTDI_VM800B35A // FTDI 3.5" with FT800 (320x240)
//#define LCD_4DSYSTEMS_4DLCD_FT843 // 4D Systems 4.3" (480x272)

View file

@ -2015,10 +2015,10 @@
//#define MALYAN_LCD
//
// LulzBot Color Touch UI for FTDI EVE (FT800/FT810) displays
// Touch UI for FTDI EVE (FT800/FT810) displays
// See Configuration_adv.h for all configuration options.
//
//#define LULZBOT_TOUCH_UI
//#define TOUCH_UI_FTDI_EVE
//
// Third-party or vendor-customized controller interfaces.

View file

@ -1194,9 +1194,9 @@
#endif // HAS_GRAPHICAL_LCD
//
// Lulzbot Touch UI
// Touch UI for the FTDI Embedded Video Engine (EVE)
//
#if ENABLED(LULZBOT_TOUCH_UI)
#if ENABLED(TOUCH_UI_FTDI_EVE)
// Display board used
//#define LCD_FTDI_VM800B35A // FTDI 3.5" with FT800 (320x240)
//#define LCD_4DSYSTEMS_4DLCD_FT843 // 4D Systems 4.3" (480x272)

View file

@ -2028,10 +2028,10 @@
//#define MALYAN_LCD
//
// LulzBot Color Touch UI for FTDI EVE (FT800/FT810) displays
// Touch UI for FTDI EVE (FT800/FT810) displays
// See Configuration_adv.h for all configuration options.
//
//#define LULZBOT_TOUCH_UI
//#define TOUCH_UI_FTDI_EVE
//
// Third-party or vendor-customized controller interfaces.

View file

@ -1202,9 +1202,9 @@
#endif // HAS_GRAPHICAL_LCD
//
// Lulzbot Touch UI
// Touch UI for the FTDI Embedded Video Engine (EVE)
//
#if ENABLED(LULZBOT_TOUCH_UI)
#if ENABLED(TOUCH_UI_FTDI_EVE)
// Display board used
//#define LCD_FTDI_VM800B35A // FTDI 3.5" with FT800 (320x240)
//#define LCD_4DSYSTEMS_4DLCD_FT843 // 4D Systems 4.3" (480x272)

View file

@ -2015,10 +2015,10 @@
//#define MALYAN_LCD
//
// LulzBot Color Touch UI for FTDI EVE (FT800/FT810) displays
// Touch UI for FTDI EVE (FT800/FT810) displays
// See Configuration_adv.h for all configuration options.
//
//#define LULZBOT_TOUCH_UI
//#define TOUCH_UI_FTDI_EVE
//
// Third-party or vendor-customized controller interfaces.

View file

@ -1194,9 +1194,9 @@
#endif // HAS_GRAPHICAL_LCD
//
// Lulzbot Touch UI
// Touch UI for the FTDI Embedded Video Engine (EVE)
//
#if ENABLED(LULZBOT_TOUCH_UI)
#if ENABLED(TOUCH_UI_FTDI_EVE)
// Display board used
//#define LCD_FTDI_VM800B35A // FTDI 3.5" with FT800 (320x240)
//#define LCD_4DSYSTEMS_4DLCD_FT843 // 4D Systems 4.3" (480x272)

View file

@ -2016,10 +2016,10 @@
//#define MALYAN_LCD
//
// LulzBot Color Touch UI for FTDI EVE (FT800/FT810) displays
// Touch UI for FTDI EVE (FT800/FT810) displays
// See Configuration_adv.h for all configuration options.
//
//#define LULZBOT_TOUCH_UI
//#define TOUCH_UI_FTDI_EVE
//
// Third-party or vendor-customized controller interfaces.

View file

@ -1192,9 +1192,9 @@
#endif // HAS_GRAPHICAL_LCD
//
// Lulzbot Touch UI
// Touch UI for the FTDI Embedded Video Engine (EVE)
//
#if ENABLED(LULZBOT_TOUCH_UI)
#if ENABLED(TOUCH_UI_FTDI_EVE)
// Display board used
//#define LCD_FTDI_VM800B35A // FTDI 3.5" with FT800 (320x240)
//#define LCD_4DSYSTEMS_4DLCD_FT843 // 4D Systems 4.3" (480x272)

View file

@ -2016,10 +2016,10 @@
//#define MALYAN_LCD
//
// LulzBot Color Touch UI for FTDI EVE (FT800/FT810) displays
// Touch UI for FTDI EVE (FT800/FT810) displays
// See Configuration_adv.h for all configuration options.
//
//#define LULZBOT_TOUCH_UI
//#define TOUCH_UI_FTDI_EVE
//
// Third-party or vendor-customized controller interfaces.

View file

@ -1194,9 +1194,9 @@
#endif // HAS_GRAPHICAL_LCD
//
// Lulzbot Touch UI
// Touch UI for the FTDI Embedded Video Engine (EVE)
//
#if ENABLED(LULZBOT_TOUCH_UI)
#if ENABLED(TOUCH_UI_FTDI_EVE)
// Display board used
//#define LCD_FTDI_VM800B35A // FTDI 3.5" with FT800 (320x240)
//#define LCD_4DSYSTEMS_4DLCD_FT843 // 4D Systems 4.3" (480x272)

View file

@ -2026,10 +2026,10 @@
//#define MALYAN_LCD
//
// LulzBot Color Touch UI for FTDI EVE (FT800/FT810) displays
// Touch UI for FTDI EVE (FT800/FT810) displays
// See Configuration_adv.h for all configuration options.
//
//#define LULZBOT_TOUCH_UI
//#define TOUCH_UI_FTDI_EVE
//
// Third-party or vendor-customized controller interfaces.

View file

@ -1194,9 +1194,9 @@
#endif // HAS_GRAPHICAL_LCD
//
// Lulzbot Touch UI
// Touch UI for the FTDI Embedded Video Engine (EVE)
//
#if ENABLED(LULZBOT_TOUCH_UI)
#if ENABLED(TOUCH_UI_FTDI_EVE)
// Display board used
//#define LCD_FTDI_VM800B35A // FTDI 3.5" with FT800 (320x240)
//#define LCD_4DSYSTEMS_4DLCD_FT843 // 4D Systems 4.3" (480x272)

View file

@ -2037,10 +2037,10 @@
//#define MALYAN_LCD
//
// LulzBot Color Touch UI for FTDI EVE (FT800/FT810) displays
// Touch UI for FTDI EVE (FT800/FT810) displays
// See Configuration_adv.h for all configuration options.
//
//#define LULZBOT_TOUCH_UI
//#define TOUCH_UI_FTDI_EVE
//
// Third-party or vendor-customized controller interfaces.

View file

@ -1194,9 +1194,9 @@
#endif // HAS_GRAPHICAL_LCD
//
// Lulzbot Touch UI
// Touch UI for the FTDI Embedded Video Engine (EVE)
//
#if ENABLED(LULZBOT_TOUCH_UI)
#if ENABLED(TOUCH_UI_FTDI_EVE)
// Display board used
//#define LCD_FTDI_VM800B35A // FTDI 3.5" with FT800 (320x240)
//#define LCD_4DSYSTEMS_4DLCD_FT843 // 4D Systems 4.3" (480x272)

View file

@ -2028,10 +2028,10 @@
//#define MALYAN_LCD
//
// LulzBot Color Touch UI for FTDI EVE (FT800/FT810) displays
// Touch UI for FTDI EVE (FT800/FT810) displays
// See Configuration_adv.h for all configuration options.
//
//#define LULZBOT_TOUCH_UI
//#define TOUCH_UI_FTDI_EVE
//
// Third-party or vendor-customized controller interfaces.

View file

@ -1194,9 +1194,9 @@
#endif // HAS_GRAPHICAL_LCD
//
// Lulzbot Touch UI
// Touch UI for the FTDI Embedded Video Engine (EVE)
//
#if ENABLED(LULZBOT_TOUCH_UI)
#if ENABLED(TOUCH_UI_FTDI_EVE)
// Display board used
//#define LCD_FTDI_VM800B35A // FTDI 3.5" with FT800 (320x240)
//#define LCD_4DSYSTEMS_4DLCD_FT843 // 4D Systems 4.3" (480x272)

View file

@ -2030,10 +2030,10 @@
//#define MALYAN_LCD
//
// LulzBot Color Touch UI for FTDI EVE (FT800/FT810) displays
// Touch UI for FTDI EVE (FT800/FT810) displays
// See Configuration_adv.h for all configuration options.
//
//#define LULZBOT_TOUCH_UI
//#define TOUCH_UI_FTDI_EVE
//
// Third-party or vendor-customized controller interfaces.

View file

@ -1194,9 +1194,9 @@
#endif // HAS_GRAPHICAL_LCD
//
// Lulzbot Touch UI
// Touch UI for the FTDI Embedded Video Engine (EVE)
//
#if ENABLED(LULZBOT_TOUCH_UI)
#if ENABLED(TOUCH_UI_FTDI_EVE)
// Display board used
//#define LCD_FTDI_VM800B35A // FTDI 3.5" with FT800 (320x240)
//#define LCD_4DSYSTEMS_4DLCD_FT843 // 4D Systems 4.3" (480x272)

View file

@ -2046,10 +2046,10 @@
//#define MALYAN_LCD
//
// LulzBot Color Touch UI for FTDI EVE (FT800/FT810) displays
// Touch UI for FTDI EVE (FT800/FT810) displays
// See Configuration_adv.h for all configuration options.
//
//#define LULZBOT_TOUCH_UI
//#define TOUCH_UI_FTDI_EVE
//
// Third-party or vendor-customized controller interfaces.

View file

@ -1194,9 +1194,9 @@
#endif // HAS_GRAPHICAL_LCD
//
// Lulzbot Touch UI
// Touch UI for the FTDI Embedded Video Engine (EVE)
//
#if ENABLED(LULZBOT_TOUCH_UI)
#if ENABLED(TOUCH_UI_FTDI_EVE)
// Display board used
//#define LCD_FTDI_VM800B35A // FTDI 3.5" with FT800 (320x240)
//#define LCD_4DSYSTEMS_4DLCD_FT843 // 4D Systems 4.3" (480x272)

View file

@ -2031,10 +2031,10 @@
//#define MALYAN_LCD
//
// LulzBot Color Touch UI for FTDI EVE (FT800/FT810) displays
// Touch UI for FTDI EVE (FT800/FT810) displays
// See Configuration_adv.h for all configuration options.
//
//#define LULZBOT_TOUCH_UI
//#define TOUCH_UI_FTDI_EVE
//
// Third-party or vendor-customized controller interfaces.

View file

@ -1194,9 +1194,9 @@
#endif // HAS_GRAPHICAL_LCD
//
// Lulzbot Touch UI
// Touch UI for the FTDI Embedded Video Engine (EVE)
//
#if ENABLED(LULZBOT_TOUCH_UI)
#if ENABLED(TOUCH_UI_FTDI_EVE)
// Display board used
//#define LCD_FTDI_VM800B35A // FTDI 3.5" with FT800 (320x240)
//#define LCD_4DSYSTEMS_4DLCD_FT843 // 4D Systems 4.3" (480x272)

View file

@ -2031,10 +2031,10 @@
//#define MALYAN_LCD
//
// LulzBot Color Touch UI for FTDI EVE (FT800/FT810) displays
// Touch UI for FTDI EVE (FT800/FT810) displays
// See Configuration_adv.h for all configuration options.
//
//#define LULZBOT_TOUCH_UI
//#define TOUCH_UI_FTDI_EVE
//
// Third-party or vendor-customized controller interfaces.

View file

@ -1194,9 +1194,9 @@
#endif // HAS_GRAPHICAL_LCD
//
// Lulzbot Touch UI
// Touch UI for the FTDI Embedded Video Engine (EVE)
//
#if ENABLED(LULZBOT_TOUCH_UI)
#if ENABLED(TOUCH_UI_FTDI_EVE)
// Display board used
//#define LCD_FTDI_VM800B35A // FTDI 3.5" with FT800 (320x240)
//#define LCD_4DSYSTEMS_4DLCD_FT843 // 4D Systems 4.3" (480x272)

View file

@ -2037,10 +2037,10 @@
//#define MALYAN_LCD
//
// LulzBot Color Touch UI for FTDI EVE (FT800/FT810) displays
// Touch UI for FTDI EVE (FT800/FT810) displays
// See Configuration_adv.h for all configuration options.
//
//#define LULZBOT_TOUCH_UI
//#define TOUCH_UI_FTDI_EVE
//
// Third-party or vendor-customized controller interfaces.

View file

@ -1194,9 +1194,9 @@
#endif // HAS_GRAPHICAL_LCD
//
// Lulzbot Touch UI
// Touch UI for the FTDI Embedded Video Engine (EVE)
//
#if ENABLED(LULZBOT_TOUCH_UI)
#if ENABLED(TOUCH_UI_FTDI_EVE)
// Display board used
//#define LCD_FTDI_VM800B35A // FTDI 3.5" with FT800 (320x240)
//#define LCD_4DSYSTEMS_4DLCD_FT843 // 4D Systems 4.3" (480x272)

View file

@ -2031,10 +2031,10 @@
//#define MALYAN_LCD
//
// LulzBot Color Touch UI for FTDI EVE (FT800/FT810) displays
// Touch UI for FTDI EVE (FT800/FT810) displays
// See Configuration_adv.h for all configuration options.
//
//#define LULZBOT_TOUCH_UI
//#define TOUCH_UI_FTDI_EVE
//
// Third-party or vendor-customized controller interfaces.

View file

@ -1194,9 +1194,9 @@
#endif // HAS_GRAPHICAL_LCD
//
// Lulzbot Touch UI
// Touch UI for the FTDI Embedded Video Engine (EVE)
//
#if ENABLED(LULZBOT_TOUCH_UI)
#if ENABLED(TOUCH_UI_FTDI_EVE)
// Display board used
//#define LCD_FTDI_VM800B35A // FTDI 3.5" with FT800 (320x240)
//#define LCD_4DSYSTEMS_4DLCD_FT843 // 4D Systems 4.3" (480x272)

View file

@ -2031,10 +2031,10 @@
//#define MALYAN_LCD
//
// LulzBot Color Touch UI for FTDI EVE (FT800/FT810) displays
// Touch UI for FTDI EVE (FT800/FT810) displays
// See Configuration_adv.h for all configuration options.
//
//#define LULZBOT_TOUCH_UI
//#define TOUCH_UI_FTDI_EVE
//
// Third-party or vendor-customized controller interfaces.

View file

@ -1194,9 +1194,9 @@
#endif // HAS_GRAPHICAL_LCD
//
// Lulzbot Touch UI
// Touch UI for the FTDI Embedded Video Engine (EVE)
//
#if ENABLED(LULZBOT_TOUCH_UI)
#if ENABLED(TOUCH_UI_FTDI_EVE)
// Display board used
//#define LCD_FTDI_VM800B35A // FTDI 3.5" with FT800 (320x240)
//#define LCD_4DSYSTEMS_4DLCD_FT843 // 4D Systems 4.3" (480x272)

View file

@ -2037,10 +2037,10 @@
//#define MALYAN_LCD
//
// LulzBot Color Touch UI for FTDI EVE (FT800/FT810) displays
// Touch UI for FTDI EVE (FT800/FT810) displays
// See Configuration_adv.h for all configuration options.
//
//#define LULZBOT_TOUCH_UI
//#define TOUCH_UI_FTDI_EVE
//
// Third-party or vendor-customized controller interfaces.

View file

@ -1194,9 +1194,9 @@
#endif // HAS_GRAPHICAL_LCD
//
// Lulzbot Touch UI
// Touch UI for the FTDI Embedded Video Engine (EVE)
//
#if ENABLED(LULZBOT_TOUCH_UI)
#if ENABLED(TOUCH_UI_FTDI_EVE)
// Display board used
//#define LCD_FTDI_VM800B35A // FTDI 3.5" with FT800 (320x240)
//#define LCD_4DSYSTEMS_4DLCD_FT843 // 4D Systems 4.3" (480x272)

View file

@ -2031,10 +2031,10 @@
//#define MALYAN_LCD
//
// LulzBot Color Touch UI for FTDI EVE (FT800/FT810) displays
// Touch UI for FTDI EVE (FT800/FT810) displays
// See Configuration_adv.h for all configuration options.
//
//#define LULZBOT_TOUCH_UI
//#define TOUCH_UI_FTDI_EVE
//
// Third-party or vendor-customized controller interfaces.

View file

@ -1194,9 +1194,9 @@
#endif // HAS_GRAPHICAL_LCD
//
// Lulzbot Touch UI
// Touch UI for the FTDI Embedded Video Engine (EVE)
//
#if ENABLED(LULZBOT_TOUCH_UI)
#if ENABLED(TOUCH_UI_FTDI_EVE)
// Display board used
//#define LCD_FTDI_VM800B35A // FTDI 3.5" with FT800 (320x240)
//#define LCD_4DSYSTEMS_4DLCD_FT843 // 4D Systems 4.3" (480x272)

View file

@ -2027,10 +2027,10 @@
//#define MALYAN_LCD
//
// LulzBot Color Touch UI for FTDI EVE (FT800/FT810) displays
// Touch UI for FTDI EVE (FT800/FT810) displays
// See Configuration_adv.h for all configuration options.
//
//#define LULZBOT_TOUCH_UI
//#define TOUCH_UI_FTDI_EVE
//
// Third-party or vendor-customized controller interfaces.

View file

@ -1194,9 +1194,9 @@
#endif // HAS_GRAPHICAL_LCD
//
// Lulzbot Touch UI
// Touch UI for the FTDI Embedded Video Engine (EVE)
//
#if ENABLED(LULZBOT_TOUCH_UI)
#if ENABLED(TOUCH_UI_FTDI_EVE)
// Display board used
//#define LCD_FTDI_VM800B35A // FTDI 3.5" with FT800 (320x240)
//#define LCD_4DSYSTEMS_4DLCD_FT843 // 4D Systems 4.3" (480x272)

View file

@ -2032,10 +2032,10 @@
//#define MALYAN_LCD
//
// LulzBot Color Touch UI for FTDI EVE (FT800/FT810) displays
// Touch UI for FTDI EVE (FT800/FT810) displays
// See Configuration_adv.h for all configuration options.
//
//#define LULZBOT_TOUCH_UI
//#define TOUCH_UI_FTDI_EVE
//
// Third-party or vendor-customized controller interfaces.

View file

@ -1194,9 +1194,9 @@
#endif // HAS_GRAPHICAL_LCD
//
// Lulzbot Touch UI
// Touch UI for the FTDI Embedded Video Engine (EVE)
//
#if ENABLED(LULZBOT_TOUCH_UI)
#if ENABLED(TOUCH_UI_FTDI_EVE)
// Display board used
//#define LCD_FTDI_VM800B35A // FTDI 3.5" with FT800 (320x240)
//#define LCD_4DSYSTEMS_4DLCD_FT843 // 4D Systems 4.3" (480x272)

View file

@ -2037,10 +2037,10 @@
//#define MALYAN_LCD
//
// LulzBot Color Touch UI for FTDI EVE (FT800/FT810) displays
// Touch UI for FTDI EVE (FT800/FT810) displays
// See Configuration_adv.h for all configuration options.
//
//#define LULZBOT_TOUCH_UI
//#define TOUCH_UI_FTDI_EVE
//
// Third-party or vendor-customized controller interfaces.

View file

@ -1194,9 +1194,9 @@
#endif // HAS_GRAPHICAL_LCD
//
// Lulzbot Touch UI
// Touch UI for the FTDI Embedded Video Engine (EVE)
//
#if ENABLED(LULZBOT_TOUCH_UI)
#if ENABLED(TOUCH_UI_FTDI_EVE)
// Display board used
//#define LCD_FTDI_VM800B35A // FTDI 3.5" with FT800 (320x240)
//#define LCD_4DSYSTEMS_4DLCD_FT843 // 4D Systems 4.3" (480x272)

View file

@ -2032,10 +2032,10 @@
//#define MALYAN_LCD
//
// LulzBot Color Touch UI for FTDI EVE (FT800/FT810) displays
// Touch UI for FTDI EVE (FT800/FT810) displays
// See Configuration_adv.h for all configuration options.
//
//#define LULZBOT_TOUCH_UI
//#define TOUCH_UI_FTDI_EVE
//
// Third-party or vendor-customized controller interfaces.

View file

@ -1194,9 +1194,9 @@
#endif // HAS_GRAPHICAL_LCD
//
// Lulzbot Touch UI
// Touch UI for the FTDI Embedded Video Engine (EVE)
//
#if ENABLED(LULZBOT_TOUCH_UI)
#if ENABLED(TOUCH_UI_FTDI_EVE)
// Display board used
//#define LCD_FTDI_VM800B35A // FTDI 3.5" with FT800 (320x240)
//#define LCD_4DSYSTEMS_4DLCD_FT843 // 4D Systems 4.3" (480x272)

View file

@ -2032,10 +2032,10 @@
//#define MALYAN_LCD
//
// LulzBot Color Touch UI for FTDI EVE (FT800/FT810) displays
// Touch UI for FTDI EVE (FT800/FT810) displays
// See Configuration_adv.h for all configuration options.
//
//#define LULZBOT_TOUCH_UI
//#define TOUCH_UI_FTDI_EVE
//
// Third-party or vendor-customized controller interfaces.

View file

@ -1194,9 +1194,9 @@
#endif // HAS_GRAPHICAL_LCD
//
// Lulzbot Touch UI
// Touch UI for the FTDI Embedded Video Engine (EVE)
//
#if ENABLED(LULZBOT_TOUCH_UI)
#if ENABLED(TOUCH_UI_FTDI_EVE)
// Display board used
//#define LCD_FTDI_VM800B35A // FTDI 3.5" with FT800 (320x240)
//#define LCD_4DSYSTEMS_4DLCD_FT843 // 4D Systems 4.3" (480x272)

View file

@ -2032,10 +2032,10 @@
//#define MALYAN_LCD
//
// LulzBot Color Touch UI for FTDI EVE (FT800/FT810) displays
// Touch UI for FTDI EVE (FT800/FT810) displays
// See Configuration_adv.h for all configuration options.
//
//#define LULZBOT_TOUCH_UI
//#define TOUCH_UI_FTDI_EVE
//
// Third-party or vendor-customized controller interfaces.

View file

@ -1194,9 +1194,9 @@
#endif // HAS_GRAPHICAL_LCD
//
// Lulzbot Touch UI
// Touch UI for the FTDI Embedded Video Engine (EVE)
//
#if ENABLED(LULZBOT_TOUCH_UI)
#if ENABLED(TOUCH_UI_FTDI_EVE)
// Display board used
//#define LCD_FTDI_VM800B35A // FTDI 3.5" with FT800 (320x240)
//#define LCD_4DSYSTEMS_4DLCD_FT843 // 4D Systems 4.3" (480x272)

View file

@ -2032,10 +2032,10 @@
//#define MALYAN_LCD
//
// LulzBot Color Touch UI for FTDI EVE (FT800/FT810) displays
// Touch UI for FTDI EVE (FT800/FT810) displays
// See Configuration_adv.h for all configuration options.
//
//#define LULZBOT_TOUCH_UI
//#define TOUCH_UI_FTDI_EVE
//
// Third-party or vendor-customized controller interfaces.

View file

@ -1194,9 +1194,9 @@
#endif // HAS_GRAPHICAL_LCD
//
// Lulzbot Touch UI
// Touch UI for the FTDI Embedded Video Engine (EVE)
//
#if ENABLED(LULZBOT_TOUCH_UI)
#if ENABLED(TOUCH_UI_FTDI_EVE)
// Display board used
//#define LCD_FTDI_VM800B35A // FTDI 3.5" with FT800 (320x240)
//#define LCD_4DSYSTEMS_4DLCD_FT843 // 4D Systems 4.3" (480x272)

View file

@ -2032,10 +2032,10 @@
//#define MALYAN_LCD
//
// LulzBot Color Touch UI for FTDI EVE (FT800/FT810) displays
// Touch UI for FTDI EVE (FT800/FT810) displays
// See Configuration_adv.h for all configuration options.
//
//#define LULZBOT_TOUCH_UI
//#define TOUCH_UI_FTDI_EVE
//
// Third-party or vendor-customized controller interfaces.

View file

@ -1194,9 +1194,9 @@
#endif // HAS_GRAPHICAL_LCD
//
// Lulzbot Touch UI
// Touch UI for the FTDI Embedded Video Engine (EVE)
//
#if ENABLED(LULZBOT_TOUCH_UI)
#if ENABLED(TOUCH_UI_FTDI_EVE)
// Display board used
//#define LCD_FTDI_VM800B35A // FTDI 3.5" with FT800 (320x240)
//#define LCD_4DSYSTEMS_4DLCD_FT843 // 4D Systems 4.3" (480x272)

View file

@ -2029,10 +2029,10 @@
//#define MALYAN_LCD
//
// LulzBot Color Touch UI for FTDI EVE (FT800/FT810) displays
// Touch UI for FTDI EVE (FT800/FT810) displays
// See Configuration_adv.h for all configuration options.
//
//#define LULZBOT_TOUCH_UI
//#define TOUCH_UI_FTDI_EVE
//
// Third-party or vendor-customized controller interfaces.

View file

@ -1194,9 +1194,9 @@
#endif // HAS_GRAPHICAL_LCD
//
// Lulzbot Touch UI
// Touch UI for the FTDI Embedded Video Engine (EVE)
//
#if ENABLED(LULZBOT_TOUCH_UI)
#if ENABLED(TOUCH_UI_FTDI_EVE)
// Display board used
//#define LCD_FTDI_VM800B35A // FTDI 3.5" with FT800 (320x240)
//#define LCD_4DSYSTEMS_4DLCD_FT843 // 4D Systems 4.3" (480x272)

View file

@ -2009,10 +2009,10 @@
//#define MALYAN_LCD
//
// LulzBot Color Touch UI for FTDI EVE (FT800/FT810) displays
// Touch UI for FTDI EVE (FT800/FT810) displays
// See Configuration_adv.h for all configuration options.
//
//#define LULZBOT_TOUCH_UI
//#define TOUCH_UI_FTDI_EVE
//
// Third-party or vendor-customized controller interfaces.

View file

@ -1194,9 +1194,9 @@
#endif // HAS_GRAPHICAL_LCD
//
// Lulzbot Touch UI
// Touch UI for the FTDI Embedded Video Engine (EVE)
//
#if ENABLED(LULZBOT_TOUCH_UI)
#if ENABLED(TOUCH_UI_FTDI_EVE)
// Display board used
//#define LCD_FTDI_VM800B35A // FTDI 3.5" with FT800 (320x240)
//#define LCD_4DSYSTEMS_4DLCD_FT843 // 4D Systems 4.3" (480x272)

View file

@ -2009,10 +2009,10 @@
//#define MALYAN_LCD
//
// LulzBot Color Touch UI for FTDI EVE (FT800/FT810) displays
// Touch UI for FTDI EVE (FT800/FT810) displays
// See Configuration_adv.h for all configuration options.
//
//#define LULZBOT_TOUCH_UI
//#define TOUCH_UI_FTDI_EVE
//
// Third-party or vendor-customized controller interfaces.

View file

@ -1194,9 +1194,9 @@
#endif // HAS_GRAPHICAL_LCD
//
// Lulzbot Touch UI
// Touch UI for the FTDI Embedded Video Engine (EVE)
//
#if ENABLED(LULZBOT_TOUCH_UI)
#if ENABLED(TOUCH_UI_FTDI_EVE)
// Display board used
//#define LCD_FTDI_VM800B35A // FTDI 3.5" with FT800 (320x240)
//#define LCD_4DSYSTEMS_4DLCD_FT843 // 4D Systems 4.3" (480x272)

View file

@ -2020,10 +2020,10 @@
//#define MALYAN_LCD
//
// LulzBot Color Touch UI for FTDI EVE (FT800/FT810) displays
// Touch UI for FTDI EVE (FT800/FT810) displays
// See Configuration_adv.h for all configuration options.
//
//#define LULZBOT_TOUCH_UI
//#define TOUCH_UI_FTDI_EVE
//
// Third-party or vendor-customized controller interfaces.

View file

@ -1193,9 +1193,9 @@
#endif // HAS_GRAPHICAL_LCD
//
// Lulzbot Touch UI
// Touch UI for the FTDI Embedded Video Engine (EVE)
//
#if ENABLED(LULZBOT_TOUCH_UI)
#if ENABLED(TOUCH_UI_FTDI_EVE)
// Display board used
//#define LCD_FTDI_VM800B35A // FTDI 3.5" with FT800 (320x240)
//#define LCD_4DSYSTEMS_4DLCD_FT843 // 4D Systems 4.3" (480x272)

View file

@ -2046,10 +2046,10 @@
//#define MALYAN_LCD
//
// LulzBot Color Touch UI for FTDI EVE (FT800/FT810) displays
// Touch UI for FTDI EVE (FT800/FT810) displays
// See Configuration_adv.h for all configuration options.
//
//#define LULZBOT_TOUCH_UI
//#define TOUCH_UI_FTDI_EVE
//
// Third-party or vendor-customized controller interfaces.

View file

@ -1194,9 +1194,9 @@
#endif // HAS_GRAPHICAL_LCD
//
// Lulzbot Touch UI
// Touch UI for the FTDI Embedded Video Engine (EVE)
//
#if ENABLED(LULZBOT_TOUCH_UI)
#if ENABLED(TOUCH_UI_FTDI_EVE)
// Display board used
//#define LCD_FTDI_VM800B35A // FTDI 3.5" with FT800 (320x240)
//#define LCD_4DSYSTEMS_4DLCD_FT843 // 4D Systems 4.3" (480x272)

View file

@ -2146,10 +2146,10 @@
//#define MALYAN_LCD
//
// LulzBot Color Touch UI for FTDI EVE (FT800/FT810) displays
// Touch UI for FTDI EVE (FT800/FT810) displays
// See Configuration_adv.h for all configuration options.
//
//#define LULZBOT_TOUCH_UI
//#define TOUCH_UI_FTDI_EVE
//
// Third-party or vendor-customized controller interfaces.

View file

@ -1194,9 +1194,9 @@
#endif // HAS_GRAPHICAL_LCD
//
// Lulzbot Touch UI
// Touch UI for the FTDI Embedded Video Engine (EVE)
//
#if ENABLED(LULZBOT_TOUCH_UI)
#if ENABLED(TOUCH_UI_FTDI_EVE)
// Display board used
//#define LCD_FTDI_VM800B35A // FTDI 3.5" with FT800 (320x240)
//#define LCD_4DSYSTEMS_4DLCD_FT843 // 4D Systems 4.3" (480x272)

View file

@ -2074,10 +2074,10 @@
//#define MALYAN_LCD
//
// LulzBot Color Touch UI for FTDI EVE (FT800/FT810) displays
// Touch UI for FTDI EVE (FT800/FT810) displays
// See Configuration_adv.h for all configuration options.
//
//#define LULZBOT_TOUCH_UI
//#define TOUCH_UI_FTDI_EVE
//
// Third-party or vendor-customized controller interfaces.

View file

@ -1198,9 +1198,9 @@
#endif // HAS_GRAPHICAL_LCD
//
// Lulzbot Touch UI
// Touch UI for the FTDI Embedded Video Engine (EVE)
//
#if ENABLED(LULZBOT_TOUCH_UI)
#if ENABLED(TOUCH_UI_FTDI_EVE)
// Display board used
//#define LCD_FTDI_VM800B35A // FTDI 3.5" with FT800 (320x240)
//#define LCD_4DSYSTEMS_4DLCD_FT843 // 4D Systems 4.3" (480x272)

View file

@ -2064,10 +2064,10 @@
//#define MALYAN_LCD
//
// LulzBot Color Touch UI for FTDI EVE (FT800/FT810) displays
// Touch UI for FTDI EVE (FT800/FT810) displays
// See Configuration_adv.h for all configuration options.
//
//#define LULZBOT_TOUCH_UI
//#define TOUCH_UI_FTDI_EVE
//
// Third-party or vendor-customized controller interfaces.

View file

@ -1198,9 +1198,9 @@
#endif // HAS_GRAPHICAL_LCD
//
// Lulzbot Touch UI
// Touch UI for the FTDI Embedded Video Engine (EVE)
//
#if ENABLED(LULZBOT_TOUCH_UI)
#if ENABLED(TOUCH_UI_FTDI_EVE)
// Display board used
//#define LCD_FTDI_VM800B35A // FTDI 3.5" with FT800 (320x240)
//#define LCD_4DSYSTEMS_4DLCD_FT843 // 4D Systems 4.3" (480x272)

View file

@ -2012,10 +2012,10 @@
//#define MALYAN_LCD
//
// LulzBot Color Touch UI for FTDI EVE (FT800/FT810) displays
// Touch UI for FTDI EVE (FT800/FT810) displays
// See Configuration_adv.h for all configuration options.
//
//#define LULZBOT_TOUCH_UI
//#define TOUCH_UI_FTDI_EVE
//
// Third-party or vendor-customized controller interfaces.

View file

@ -1194,9 +1194,9 @@
#endif // HAS_GRAPHICAL_LCD
//
// Lulzbot Touch UI
// Touch UI for the FTDI Embedded Video Engine (EVE)
//
#if ENABLED(LULZBOT_TOUCH_UI)
#if ENABLED(TOUCH_UI_FTDI_EVE)
// Display board used
//#define LCD_FTDI_VM800B35A // FTDI 3.5" with FT800 (320x240)
//#define LCD_4DSYSTEMS_4DLCD_FT843 // 4D Systems 4.3" (480x272)

View file

@ -2012,10 +2012,10 @@
//#define MALYAN_LCD
//
// LulzBot Color Touch UI for FTDI EVE (FT800/FT810) displays
// Touch UI for FTDI EVE (FT800/FT810) displays
// See Configuration_adv.h for all configuration options.
//
//#define LULZBOT_TOUCH_UI
//#define TOUCH_UI_FTDI_EVE
//
// Third-party or vendor-customized controller interfaces.

View file

@ -1194,9 +1194,9 @@
#endif // HAS_GRAPHICAL_LCD
//
// Lulzbot Touch UI
// Touch UI for the FTDI Embedded Video Engine (EVE)
//
#if ENABLED(LULZBOT_TOUCH_UI)
#if ENABLED(TOUCH_UI_FTDI_EVE)
// Display board used
//#define LCD_FTDI_VM800B35A // FTDI 3.5" with FT800 (320x240)
//#define LCD_4DSYSTEMS_4DLCD_FT843 // 4D Systems 4.3" (480x272)

View file

@ -2014,10 +2014,10 @@
//#define MALYAN_LCD
//
// LulzBot Color Touch UI for FTDI EVE (FT800/FT810) displays
// Touch UI for FTDI EVE (FT800/FT810) displays
// See Configuration_adv.h for all configuration options.
//
//#define LULZBOT_TOUCH_UI
//#define TOUCH_UI_FTDI_EVE
//
// Third-party or vendor-customized controller interfaces.

View file

@ -1194,9 +1194,9 @@
#endif // HAS_GRAPHICAL_LCD
//
// Lulzbot Touch UI
// Touch UI for the FTDI Embedded Video Engine (EVE)
//
#if ENABLED(LULZBOT_TOUCH_UI)
#if ENABLED(TOUCH_UI_FTDI_EVE)
// Display board used
//#define LCD_FTDI_VM800B35A // FTDI 3.5" with FT800 (320x240)
//#define LCD_4DSYSTEMS_4DLCD_FT843 // 4D Systems 4.3" (480x272)

View file

@ -2042,10 +2042,10 @@
//#define MALYAN_LCD
//
// LulzBot Color Touch UI for FTDI EVE (FT800/FT810) displays
// Touch UI for FTDI EVE (FT800/FT810) displays
// See Configuration_adv.h for all configuration options.
//
//#define LULZBOT_TOUCH_UI
//#define TOUCH_UI_FTDI_EVE
//
// Third-party or vendor-customized controller interfaces.

View file

@ -2027,10 +2027,10 @@
//#define MALYAN_LCD
//
// LulzBot Color Touch UI for FTDI EVE (FT800/FT810) displays
// Touch UI for FTDI EVE (FT800/FT810) displays
// See Configuration_adv.h for all configuration options.
//
//#define LULZBOT_TOUCH_UI
//#define TOUCH_UI_FTDI_EVE
//
// Third-party or vendor-customized controller interfaces.

View file

@ -2034,10 +2034,10 @@
//#define MALYAN_LCD
//
// LulzBot Color Touch UI for FTDI EVE (FT800/FT810) displays
// Touch UI for FTDI EVE (FT800/FT810) displays
// See Configuration_adv.h for all configuration options.
//
//#define LULZBOT_TOUCH_UI
//#define TOUCH_UI_FTDI_EVE
//
// Third-party or vendor-customized controller interfaces.

View file

@ -1194,9 +1194,9 @@
#endif // HAS_GRAPHICAL_LCD
//
// Lulzbot Touch UI
// Touch UI for the FTDI Embedded Video Engine (EVE)
//
#if ENABLED(LULZBOT_TOUCH_UI)
#if ENABLED(TOUCH_UI_FTDI_EVE)
// Display board used
//#define LCD_FTDI_VM800B35A // FTDI 3.5" with FT800 (320x240)
//#define LCD_4DSYSTEMS_4DLCD_FT843 // 4D Systems 4.3" (480x272)

View file

@ -2048,10 +2048,10 @@
//#define MALYAN_LCD
//
// LulzBot Color Touch UI for FTDI EVE (FT800/FT810) displays
// Touch UI for FTDI EVE (FT800/FT810) displays
// See Configuration_adv.h for all configuration options.
//
//#define LULZBOT_TOUCH_UI
//#define TOUCH_UI_FTDI_EVE
//
// Third-party or vendor-customized controller interfaces.

View file

@ -2047,10 +2047,10 @@
//#define MALYAN_LCD
//
// LulzBot Color Touch UI for FTDI EVE (FT800/FT810) displays
// Touch UI for FTDI EVE (FT800/FT810) displays
// See Configuration_adv.h for all configuration options.
//
//#define LULZBOT_TOUCH_UI
//#define TOUCH_UI_FTDI_EVE
//
// Third-party or vendor-customized controller interfaces.

View file

@ -2027,10 +2027,10 @@
//#define MALYAN_LCD
//
// LulzBot Color Touch UI for FTDI EVE (FT800/FT810) displays
// Touch UI for FTDI EVE (FT800/FT810) displays
// See Configuration_adv.h for all configuration options.
//
//#define LULZBOT_TOUCH_UI
//#define TOUCH_UI_FTDI_EVE
//
// Third-party or vendor-customized controller interfaces.

View file

@ -1194,9 +1194,9 @@
#endif // HAS_GRAPHICAL_LCD
//
// Lulzbot Touch UI
// Touch UI for the FTDI Embedded Video Engine (EVE)
//
#if ENABLED(LULZBOT_TOUCH_UI)
#if ENABLED(TOUCH_UI_FTDI_EVE)
// Display board used
//#define LCD_FTDI_VM800B35A // FTDI 3.5" with FT800 (320x240)
//#define LCD_4DSYSTEMS_4DLCD_FT843 // 4D Systems 4.3" (480x272)

View file

@ -2027,10 +2027,10 @@
//#define MALYAN_LCD
//
// LulzBot Color Touch UI for FTDI EVE (FT800/FT810) displays
// Touch UI for FTDI EVE (FT800/FT810) displays
// See Configuration_adv.h for all configuration options.
//
//#define LULZBOT_TOUCH_UI
//#define TOUCH_UI_FTDI_EVE
//
// Third-party or vendor-customized controller interfaces.

View file

@ -1194,9 +1194,9 @@
#endif // HAS_GRAPHICAL_LCD
//
// Lulzbot Touch UI
// Touch UI for the FTDI Embedded Video Engine (EVE)
//
#if ENABLED(LULZBOT_TOUCH_UI)
#if ENABLED(TOUCH_UI_FTDI_EVE)
// Display board used
//#define LCD_FTDI_VM800B35A // FTDI 3.5" with FT800 (320x240)
//#define LCD_4DSYSTEMS_4DLCD_FT843 // 4D Systems 4.3" (480x272)

View file

@ -2016,10 +2016,10 @@
//#define MALYAN_LCD
//
// LulzBot Color Touch UI for FTDI EVE (FT800/FT810) displays
// Touch UI for FTDI EVE (FT800/FT810) displays
// See Configuration_adv.h for all configuration options.
//
//#define LULZBOT_TOUCH_UI
//#define TOUCH_UI_FTDI_EVE
//
// Third-party or vendor-customized controller interfaces.

View file

@ -1186,9 +1186,9 @@
#endif // HAS_GRAPHICAL_LCD
//
// Lulzbot Touch UI
// Touch UI for the FTDI Embedded Video Engine (EVE)
//
#if ENABLED(LULZBOT_TOUCH_UI)
#if ENABLED(TOUCH_UI_FTDI_EVE)
// Display board used
//#define LCD_FTDI_VM800B35A // FTDI 3.5" with FT800 (320x240)
//#define LCD_4DSYSTEMS_4DLCD_FT843 // 4D Systems 4.3" (480x272)

View file

@ -2031,10 +2031,10 @@
//#define MALYAN_LCD
//
// LulzBot Color Touch UI for FTDI EVE (FT800/FT810) displays
// Touch UI for FTDI EVE (FT800/FT810) displays
// See Configuration_adv.h for all configuration options.
//
//#define LULZBOT_TOUCH_UI
//#define TOUCH_UI_FTDI_EVE
//
// Third-party or vendor-customized controller interfaces.

View file

@ -1194,9 +1194,9 @@
#endif // HAS_GRAPHICAL_LCD
//
// Lulzbot Touch UI
// Touch UI for the FTDI Embedded Video Engine (EVE)
//
#if ENABLED(LULZBOT_TOUCH_UI)
#if ENABLED(TOUCH_UI_FTDI_EVE)
// Display board used
//#define LCD_FTDI_VM800B35A // FTDI 3.5" with FT800 (320x240)
//#define LCD_4DSYSTEMS_4DLCD_FT843 // 4D Systems 4.3" (480x272)

View file

@ -2035,10 +2035,10 @@
//#define MALYAN_LCD
//
// LulzBot Color Touch UI for FTDI EVE (FT800/FT810) displays
// Touch UI for FTDI EVE (FT800/FT810) displays
// See Configuration_adv.h for all configuration options.
//
//#define LULZBOT_TOUCH_UI
//#define TOUCH_UI_FTDI_EVE
//
// Third-party or vendor-customized controller interfaces.

View file

@ -1199,9 +1199,9 @@
#endif // HAS_GRAPHICAL_LCD
//
// Lulzbot Touch UI
// Touch UI for the FTDI Embedded Video Engine (EVE)
//
#if ENABLED(LULZBOT_TOUCH_UI)
#if ENABLED(TOUCH_UI_FTDI_EVE)
// Display board used
//#define LCD_FTDI_VM800B35A // FTDI 3.5" with FT800 (320x240)
//#define LCD_4DSYSTEMS_4DLCD_FT843 // 4D Systems 4.3" (480x272)

View file

@ -2039,10 +2039,10 @@
//#define MALYAN_LCD
//
// LulzBot Color Touch UI for FTDI EVE (FT800/FT810) displays
// Touch UI for FTDI EVE (FT800/FT810) displays
// See Configuration_adv.h for all configuration options.
//
//#define LULZBOT_TOUCH_UI
//#define TOUCH_UI_FTDI_EVE
//
// Third-party or vendor-customized controller interfaces.

View file

@ -1194,9 +1194,9 @@
#endif // HAS_GRAPHICAL_LCD
//
// Lulzbot Touch UI
// Touch UI for the FTDI Embedded Video Engine (EVE)
//
#if ENABLED(LULZBOT_TOUCH_UI)
#if ENABLED(TOUCH_UI_FTDI_EVE)
// Display board used
//#define LCD_FTDI_VM800B35A // FTDI 3.5" with FT800 (320x240)
//#define LCD_4DSYSTEMS_4DLCD_FT843 // 4D Systems 4.3" (480x272)

View file

@ -2035,10 +2035,10 @@
//#define MALYAN_LCD
//
// LulzBot Color Touch UI for FTDI EVE (FT800/FT810) displays
// Touch UI for FTDI EVE (FT800/FT810) displays
// See Configuration_adv.h for all configuration options.
//
//#define LULZBOT_TOUCH_UI
//#define TOUCH_UI_FTDI_EVE
//
// Third-party or vendor-customized controller interfaces.

View file

@ -1199,9 +1199,9 @@
#endif // HAS_GRAPHICAL_LCD
//
// Lulzbot Touch UI
// Touch UI for the FTDI Embedded Video Engine (EVE)
//
#if ENABLED(LULZBOT_TOUCH_UI)
#if ENABLED(TOUCH_UI_FTDI_EVE)
// Display board used
//#define LCD_FTDI_VM800B35A // FTDI 3.5" with FT800 (320x240)
//#define LCD_4DSYSTEMS_4DLCD_FT843 // 4D Systems 4.3" (480x272)

View file

@ -2027,10 +2027,10 @@
//#define MALYAN_LCD
//
// LulzBot Color Touch UI for FTDI EVE (FT800/FT810) displays
// Touch UI for FTDI EVE (FT800/FT810) displays
// See Configuration_adv.h for all configuration options.
//
//#define LULZBOT_TOUCH_UI
//#define TOUCH_UI_FTDI_EVE
//
// Third-party or vendor-customized controller interfaces.

View file

@ -1194,9 +1194,9 @@
#endif // HAS_GRAPHICAL_LCD
//
// Lulzbot Touch UI
// Touch UI for the FTDI Embedded Video Engine (EVE)
//
#if ENABLED(LULZBOT_TOUCH_UI)
#if ENABLED(TOUCH_UI_FTDI_EVE)
// Display board used
//#define LCD_FTDI_VM800B35A // FTDI 3.5" with FT800 (320x240)
//#define LCD_4DSYSTEMS_4DLCD_FT843 // 4D Systems 4.3" (480x272)

View file

@ -2068,10 +2068,10 @@
//#define MALYAN_LCD
//
// LulzBot Color Touch UI for FTDI EVE (FT800/FT810) displays
// Touch UI for FTDI EVE (FT800/FT810) displays
// See Configuration_adv.h for all configuration options.
//
//#define LULZBOT_TOUCH_UI
//#define TOUCH_UI_FTDI_EVE
//
// Third-party or vendor-customized controller interfaces.

View file

@ -1194,9 +1194,9 @@
#endif // HAS_GRAPHICAL_LCD
//
// Lulzbot Touch UI
// Touch UI for the FTDI Embedded Video Engine (EVE)
//
#if ENABLED(LULZBOT_TOUCH_UI)
#if ENABLED(TOUCH_UI_FTDI_EVE)
// Display board used
//#define LCD_FTDI_VM800B35A // FTDI 3.5" with FT800 (320x240)
//#define LCD_4DSYSTEMS_4DLCD_FT843 // 4D Systems 4.3" (480x272)

View file

@ -2037,10 +2037,10 @@
#define MALYAN_LCD
//
// LulzBot Color Touch UI for FTDI EVE (FT800/FT810) displays
// Touch UI for FTDI EVE (FT800/FT810) displays
// See Configuration_adv.h for all configuration options.
//
//#define LULZBOT_TOUCH_UI
//#define TOUCH_UI_FTDI_EVE
//
// Third-party or vendor-customized controller interfaces.

View file

@ -1196,9 +1196,9 @@
#endif // HAS_GRAPHICAL_LCD
//
// Lulzbot Touch UI
// Touch UI for the FTDI Embedded Video Engine (EVE)
//
#if ENABLED(LULZBOT_TOUCH_UI)
#if ENABLED(TOUCH_UI_FTDI_EVE)
// Display board used
//#define LCD_FTDI_VM800B35A // FTDI 3.5" with FT800 (320x240)
//#define LCD_4DSYSTEMS_4DLCD_FT843 // 4D Systems 4.3" (480x272)

View file

@ -2031,10 +2031,10 @@
//#define MALYAN_LCD
//
// LulzBot Color Touch UI for FTDI EVE (FT800/FT810) displays
// Touch UI for FTDI EVE (FT800/FT810) displays
// See Configuration_adv.h for all configuration options.
//
//#define LULZBOT_TOUCH_UI
//#define TOUCH_UI_FTDI_EVE
//
// Third-party or vendor-customized controller interfaces.

View file

@ -2031,10 +2031,10 @@
//#define MALYAN_LCD
//
// LulzBot Color Touch UI for FTDI EVE (FT800/FT810) displays
// Touch UI for FTDI EVE (FT800/FT810) displays
// See Configuration_adv.h for all configuration options.
//
//#define LULZBOT_TOUCH_UI
//#define TOUCH_UI_FTDI_EVE
//
// Third-party or vendor-customized controller interfaces.

View file

@ -1194,9 +1194,9 @@
#endif // HAS_GRAPHICAL_LCD
//
// Lulzbot Touch UI
// Touch UI for the FTDI Embedded Video Engine (EVE)
//
#if ENABLED(LULZBOT_TOUCH_UI)
#if ENABLED(TOUCH_UI_FTDI_EVE)
// Display board used
//#define LCD_FTDI_VM800B35A // FTDI 3.5" with FT800 (320x240)
//#define LCD_4DSYSTEMS_4DLCD_FT843 // 4D Systems 4.3" (480x272)

View file

@ -2029,10 +2029,10 @@
//#define MALYAN_LCD
//
// LulzBot Color Touch UI for FTDI EVE (FT800/FT810) displays
// Touch UI for FTDI EVE (FT800/FT810) displays
// See Configuration_adv.h for all configuration options.
//
//#define LULZBOT_TOUCH_UI
//#define TOUCH_UI_FTDI_EVE
//
// Third-party or vendor-customized controller interfaces.

View file

@ -1194,9 +1194,9 @@
#endif // HAS_GRAPHICAL_LCD
//
// Lulzbot Touch UI
// Touch UI for the FTDI Embedded Video Engine (EVE)
//
#if ENABLED(LULZBOT_TOUCH_UI)
#if ENABLED(TOUCH_UI_FTDI_EVE)
// Display board used
//#define LCD_FTDI_VM800B35A // FTDI 3.5" with FT800 (320x240)
//#define LCD_4DSYSTEMS_4DLCD_FT843 // 4D Systems 4.3" (480x272)

View file

@ -2027,10 +2027,10 @@
//#define MALYAN_LCD
//
// LulzBot Color Touch UI for FTDI EVE (FT800/FT810) displays
// Touch UI for FTDI EVE (FT800/FT810) displays
// See Configuration_adv.h for all configuration options.
//
//#define LULZBOT_TOUCH_UI
//#define TOUCH_UI_FTDI_EVE
//
// Third-party or vendor-customized controller interfaces.

View file

@ -1195,9 +1195,9 @@
#endif // HAS_GRAPHICAL_LCD
//
// Lulzbot Touch UI
// Touch UI for the FTDI Embedded Video Engine (EVE)
//
#if ENABLED(LULZBOT_TOUCH_UI)
#if ENABLED(TOUCH_UI_FTDI_EVE)
// Display board used
//#define LCD_FTDI_VM800B35A // FTDI 3.5" with FT800 (320x240)
//#define LCD_4DSYSTEMS_4DLCD_FT843 // 4D Systems 4.3" (480x272)

View file

@ -2032,10 +2032,10 @@
//#define MALYAN_LCD
//
// LulzBot Color Touch UI for FTDI EVE (FT800/FT810) displays
// Touch UI for FTDI EVE (FT800/FT810) displays
// See Configuration_adv.h for all configuration options.
//
//#define LULZBOT_TOUCH_UI
//#define TOUCH_UI_FTDI_EVE
//
// Third-party or vendor-customized controller interfaces.

View file

@ -2027,10 +2027,10 @@
//#define MALYAN_LCD
//
// LulzBot Color Touch UI for FTDI EVE (FT800/FT810) displays
// Touch UI for FTDI EVE (FT800/FT810) displays
// See Configuration_adv.h for all configuration options.
//
//#define LULZBOT_TOUCH_UI
//#define TOUCH_UI_FTDI_EVE
//
// Third-party or vendor-customized controller interfaces.

View file

@ -1194,9 +1194,9 @@
#endif // HAS_GRAPHICAL_LCD
//
// Lulzbot Touch UI
// Touch UI for the FTDI Embedded Video Engine (EVE)
//
#if ENABLED(LULZBOT_TOUCH_UI)
#if ENABLED(TOUCH_UI_FTDI_EVE)
// Display board used
//#define LCD_FTDI_VM800B35A // FTDI 3.5" with FT800 (320x240)
//#define LCD_4DSYSTEMS_4DLCD_FT843 // 4D Systems 4.3" (480x272)

View file

@ -2076,10 +2076,10 @@ Black rubber belt(MXL), 18 - tooth aluminium pulley : 87.489 step per mm (Huxley
//#define MALYAN_LCD
//
// LulzBot Color Touch UI for FTDI EVE (FT800/FT810) displays
// Touch UI for FTDI EVE (FT800/FT810) displays
// See Configuration_adv.h for all configuration options.
//
//#define LULZBOT_TOUCH_UI
//#define TOUCH_UI_FTDI_EVE
//
// Third-party or vendor-customized controller interfaces.

View file

@ -2027,10 +2027,10 @@
//#define MALYAN_LCD
//
// LulzBot Color Touch UI for FTDI EVE (FT800/FT810) displays
// Touch UI for FTDI EVE (FT800/FT810) displays
// See Configuration_adv.h for all configuration options.
//
//#define LULZBOT_TOUCH_UI
//#define TOUCH_UI_FTDI_EVE
//
// Third-party or vendor-customized controller interfaces.

View file

@ -2027,10 +2027,10 @@
//#define MALYAN_LCD
//
// LulzBot Color Touch UI for FTDI EVE (FT800/FT810) displays
// Touch UI for FTDI EVE (FT800/FT810) displays
// See Configuration_adv.h for all configuration options.
//
//#define LULZBOT_TOUCH_UI
//#define TOUCH_UI_FTDI_EVE
//
// Third-party or vendor-customized controller interfaces.

View file

@ -1194,9 +1194,9 @@
#endif // HAS_GRAPHICAL_LCD
//
// Lulzbot Touch UI
// Touch UI for the FTDI Embedded Video Engine (EVE)
//
#if ENABLED(LULZBOT_TOUCH_UI)
#if ENABLED(TOUCH_UI_FTDI_EVE)
// Display board used
//#define LCD_FTDI_VM800B35A // FTDI 3.5" with FT800 (320x240)
//#define LCD_4DSYSTEMS_4DLCD_FT843 // 4D Systems 4.3" (480x272)

View file

@ -2036,10 +2036,10 @@
//#define MALYAN_LCD
//
// LulzBot Color Touch UI for FTDI EVE (FT800/FT810) displays
// Touch UI for FTDI EVE (FT800/FT810) displays
// See Configuration_adv.h for all configuration options.
//
//#define LULZBOT_TOUCH_UI
//#define TOUCH_UI_FTDI_EVE
//
// Third-party or vendor-customized controller interfaces.

View file

@ -1191,9 +1191,9 @@
#endif // HAS_GRAPHICAL_LCD
//
// Lulzbot Touch UI
// Touch UI for the FTDI Embedded Video Engine (EVE)
//
#if ENABLED(LULZBOT_TOUCH_UI)
#if ENABLED(TOUCH_UI_FTDI_EVE)
// Display board used
//#define LCD_FTDI_VM800B35A // FTDI 3.5" with FT800 (320x240)
//#define LCD_4DSYSTEMS_4DLCD_FT843 // 4D Systems 4.3" (480x272)

View file

@ -2027,10 +2027,10 @@
//#define MALYAN_LCD
//
// LulzBot Color Touch UI for FTDI EVE (FT800/FT810) displays
// Touch UI for FTDI EVE (FT800/FT810) displays
// See Configuration_adv.h for all configuration options.
//
//#define LULZBOT_TOUCH_UI
//#define TOUCH_UI_FTDI_EVE
//
// Third-party or vendor-customized controller interfaces.

View file

@ -1194,9 +1194,9 @@
#endif // HAS_GRAPHICAL_LCD
//
// Lulzbot Touch UI
// Touch UI for the FTDI Embedded Video Engine (EVE)
//
#if ENABLED(LULZBOT_TOUCH_UI)
#if ENABLED(TOUCH_UI_FTDI_EVE)
// Display board used
//#define LCD_FTDI_VM800B35A // FTDI 3.5" with FT800 (320x240)
//#define LCD_4DSYSTEMS_4DLCD_FT843 // 4D Systems 4.3" (480x272)

View file

@ -2029,10 +2029,10 @@
//#define MALYAN_LCD
//
// LulzBot Color Touch UI for FTDI EVE (FT800/FT810) displays
// Touch UI for FTDI EVE (FT800/FT810) displays
// See Configuration_adv.h for all configuration options.
//
//#define LULZBOT_TOUCH_UI
//#define TOUCH_UI_FTDI_EVE
//
// Third-party or vendor-customized controller interfaces.

View file

@ -2027,10 +2027,10 @@
//#define MALYAN_LCD
//
// LulzBot Color Touch UI for FTDI EVE (FT800/FT810) displays
// Touch UI for FTDI EVE (FT800/FT810) displays
// See Configuration_adv.h for all configuration options.
//
//#define LULZBOT_TOUCH_UI
//#define TOUCH_UI_FTDI_EVE
//
// Third-party or vendor-customized controller interfaces.

View file

@ -2029,10 +2029,10 @@
//#define MALYAN_LCD
//
// LulzBot Color Touch UI for FTDI EVE (FT800/FT810) displays
// Touch UI for FTDI EVE (FT800/FT810) displays
// See Configuration_adv.h for all configuration options.
//
//#define LULZBOT_TOUCH_UI
//#define TOUCH_UI_FTDI_EVE
//
// Third-party or vendor-customized controller interfaces.

View file

@ -2058,10 +2058,10 @@
//#define MALYAN_LCD
//
// LulzBot Color Touch UI for FTDI EVE (FT800/FT810) displays
// Touch UI for FTDI EVE (FT800/FT810) displays
// See Configuration_adv.h for all configuration options.
//
//#define LULZBOT_TOUCH_UI
//#define TOUCH_UI_FTDI_EVE
//
// Third-party or vendor-customized controller interfaces.

View file

@ -1194,9 +1194,9 @@
#endif // HAS_GRAPHICAL_LCD
//
// Lulzbot Touch UI
// Touch UI for the FTDI Embedded Video Engine (EVE)
//
#if ENABLED(LULZBOT_TOUCH_UI)
#if ENABLED(TOUCH_UI_FTDI_EVE)
// Display board used
//#define LCD_FTDI_VM800B35A // FTDI 3.5" with FT800 (320x240)
//#define LCD_4DSYSTEMS_4DLCD_FT843 // 4D Systems 4.3" (480x272)

View file

@ -2032,10 +2032,10 @@
//#define MALYAN_LCD
//
// LulzBot Color Touch UI for FTDI EVE (FT800/FT810) displays
// Touch UI for FTDI EVE (FT800/FT810) displays
// See Configuration_adv.h for all configuration options.
//
//#define LULZBOT_TOUCH_UI
//#define TOUCH_UI_FTDI_EVE
//
// Third-party or vendor-customized controller interfaces.

View file

@ -1194,9 +1194,9 @@
#endif // HAS_GRAPHICAL_LCD
//
// Lulzbot Touch UI
// Touch UI for the FTDI Embedded Video Engine (EVE)
//
#if ENABLED(LULZBOT_TOUCH_UI)
#if ENABLED(TOUCH_UI_FTDI_EVE)
// Display board used
//#define LCD_FTDI_VM800B35A // FTDI 3.5" with FT800 (320x240)
//#define LCD_4DSYSTEMS_4DLCD_FT843 // 4D Systems 4.3" (480x272)

View file

@ -2032,10 +2032,10 @@
//#define MALYAN_LCD
//
// LulzBot Color Touch UI for FTDI EVE (FT800/FT810) displays
// Touch UI for FTDI EVE (FT800/FT810) displays
// See Configuration_adv.h for all configuration options.
//
//#define LULZBOT_TOUCH_UI
//#define TOUCH_UI_FTDI_EVE
//
// Third-party or vendor-customized controller interfaces.

View file

@ -1194,9 +1194,9 @@
#endif // HAS_GRAPHICAL_LCD
//
// Lulzbot Touch UI
// Touch UI for the FTDI Embedded Video Engine (EVE)
//
#if ENABLED(LULZBOT_TOUCH_UI)
#if ENABLED(TOUCH_UI_FTDI_EVE)
// Display board used
//#define LCD_FTDI_VM800B35A // FTDI 3.5" with FT800 (320x240)
//#define LCD_4DSYSTEMS_4DLCD_FT843 // 4D Systems 4.3" (480x272)

View file

@ -2032,10 +2032,10 @@
//#define MALYAN_LCD
//
// LulzBot Color Touch UI for FTDI EVE (FT800/FT810) displays
// Touch UI for FTDI EVE (FT800/FT810) displays
// See Configuration_adv.h for all configuration options.
//
//#define LULZBOT_TOUCH_UI
//#define TOUCH_UI_FTDI_EVE
//
// Third-party or vendor-customized controller interfaces.

View file

@ -1194,9 +1194,9 @@
#endif // HAS_GRAPHICAL_LCD
//
// Lulzbot Touch UI
// Touch UI for the FTDI Embedded Video Engine (EVE)
//
#if ENABLED(LULZBOT_TOUCH_UI)
#if ENABLED(TOUCH_UI_FTDI_EVE)
// Display board used
//#define LCD_FTDI_VM800B35A // FTDI 3.5" with FT800 (320x240)
//#define LCD_4DSYSTEMS_4DLCD_FT843 // 4D Systems 4.3" (480x272)

View file

@ -2032,10 +2032,10 @@
//#define MALYAN_LCD
//
// LulzBot Color Touch UI for FTDI EVE (FT800/FT810) displays
// Touch UI for FTDI EVE (FT800/FT810) displays
// See Configuration_adv.h for all configuration options.
//
//#define LULZBOT_TOUCH_UI
//#define TOUCH_UI_FTDI_EVE
//
// Third-party or vendor-customized controller interfaces.

View file

@ -1194,9 +1194,9 @@
#endif // HAS_GRAPHICAL_LCD
//
// Lulzbot Touch UI
// Touch UI for the FTDI Embedded Video Engine (EVE)
//
#if ENABLED(LULZBOT_TOUCH_UI)
#if ENABLED(TOUCH_UI_FTDI_EVE)
// Display board used
//#define LCD_FTDI_VM800B35A // FTDI 3.5" with FT800 (320x240)
//#define LCD_4DSYSTEMS_4DLCD_FT843 // 4D Systems 4.3" (480x272)

View file

@ -2027,10 +2027,10 @@
//#define MALYAN_LCD
//
// LulzBot Color Touch UI for FTDI EVE (FT800/FT810) displays
// Touch UI for FTDI EVE (FT800/FT810) displays
// See Configuration_adv.h for all configuration options.
//
//#define LULZBOT_TOUCH_UI
//#define TOUCH_UI_FTDI_EVE
//
// Third-party or vendor-customized controller interfaces.

View file

@ -1194,9 +1194,9 @@
#endif // HAS_GRAPHICAL_LCD
//
// Lulzbot Touch UI
// Touch UI for the FTDI Embedded Video Engine (EVE)
//
#if ENABLED(LULZBOT_TOUCH_UI)
#if ENABLED(TOUCH_UI_FTDI_EVE)
// Display board used
//#define LCD_FTDI_VM800B35A // FTDI 3.5" with FT800 (320x240)
//#define LCD_4DSYSTEMS_4DLCD_FT843 // 4D Systems 4.3" (480x272)

View file

@ -2083,10 +2083,10 @@
//#define MALYAN_LCD
//
// LulzBot Color Touch UI for FTDI EVE (FT800/FT810) displays
// Touch UI for FTDI EVE (FT800/FT810) displays
// See Configuration_adv.h for all configuration options.
//
//#define LULZBOT_TOUCH_UI
//#define TOUCH_UI_FTDI_EVE
//
// Third-party or vendor-customized controller interfaces.

View file

@ -1194,9 +1194,9 @@
#endif // HAS_GRAPHICAL_LCD
//
// Lulzbot Touch UI
// Touch UI for the FTDI Embedded Video Engine (EVE)
//
#if ENABLED(LULZBOT_TOUCH_UI)
#if ENABLED(TOUCH_UI_FTDI_EVE)
// Display board used
//#define LCD_FTDI_VM800B35A // FTDI 3.5" with FT800 (320x240)
//#define LCD_4DSYSTEMS_4DLCD_FT843 // 4D Systems 4.3" (480x272)

View file

@ -2027,10 +2027,10 @@
//#define MALYAN_LCD
//
// LulzBot Color Touch UI for FTDI EVE (FT800/FT810) displays
// Touch UI for FTDI EVE (FT800/FT810) displays
// See Configuration_adv.h for all configuration options.
//
//#define LULZBOT_TOUCH_UI
//#define TOUCH_UI_FTDI_EVE
//
// Third-party or vendor-customized controller interfaces.

View file

@ -2031,10 +2031,10 @@
//#define MALYAN_LCD
//
// LulzBot Color Touch UI for FTDI EVE (FT800/FT810) displays
// Touch UI for FTDI EVE (FT800/FT810) displays
// See Configuration_adv.h for all configuration options.
//
//#define LULZBOT_TOUCH_UI
//#define TOUCH_UI_FTDI_EVE
//
// Third-party or vendor-customized controller interfaces.

View file

@ -1194,9 +1194,9 @@
#endif // HAS_GRAPHICAL_LCD
//
// Lulzbot Touch UI
// Touch UI for the FTDI Embedded Video Engine (EVE)
//
#if ENABLED(LULZBOT_TOUCH_UI)
#if ENABLED(TOUCH_UI_FTDI_EVE)
// Display board used
//#define LCD_FTDI_VM800B35A // FTDI 3.5" with FT800 (320x240)
//#define LCD_4DSYSTEMS_4DLCD_FT843 // 4D Systems 4.3" (480x272)

View file

@ -2048,10 +2048,10 @@
//#define MALYAN_LCD
//
// LulzBot Color Touch UI for FTDI EVE (FT800/FT810) displays
// Touch UI for FTDI EVE (FT800/FT810) displays
// See Configuration_adv.h for all configuration options.
//
//#define LULZBOT_TOUCH_UI
//#define TOUCH_UI_FTDI_EVE
//
// Third-party or vendor-customized controller interfaces.

View file

@ -1194,9 +1194,9 @@
#endif // HAS_GRAPHICAL_LCD
//
// Lulzbot Touch UI
// Touch UI for the FTDI Embedded Video Engine (EVE)
//
#if ENABLED(LULZBOT_TOUCH_UI)
#if ENABLED(TOUCH_UI_FTDI_EVE)
// Display board used
//#define LCD_FTDI_VM800B35A // FTDI 3.5" with FT800 (320x240)
//#define LCD_4DSYSTEMS_4DLCD_FT843 // 4D Systems 4.3" (480x272)

View file

@ -2027,10 +2027,10 @@
//#define MALYAN_LCD
//
// LulzBot Color Touch UI for FTDI EVE (FT800/FT810) displays
// Touch UI for FTDI EVE (FT800/FT810) displays
// See Configuration_adv.h for all configuration options.
//
//#define LULZBOT_TOUCH_UI
//#define TOUCH_UI_FTDI_EVE
//
// Third-party or vendor-customized controller interfaces.

View file

@ -2038,10 +2038,10 @@
//#define MALYAN_LCD
//
// LulzBot Color Touch UI for FTDI EVE (FT800/FT810) displays
// Touch UI for FTDI EVE (FT800/FT810) displays
// See Configuration_adv.h for all configuration options.
//
//#define LULZBOT_TOUCH_UI
//#define TOUCH_UI_FTDI_EVE
//
// Third-party or vendor-customized controller interfaces.

View file

@ -2027,10 +2027,10 @@
//#define MALYAN_LCD
//
// LulzBot Color Touch UI for FTDI EVE (FT800/FT810) displays
// Touch UI for FTDI EVE (FT800/FT810) displays
// See Configuration_adv.h for all configuration options.
//
//#define LULZBOT_TOUCH_UI
//#define TOUCH_UI_FTDI_EVE
//
// Third-party or vendor-customized controller interfaces.

View file

@ -1194,9 +1194,9 @@
#endif // HAS_GRAPHICAL_LCD
//
// Lulzbot Touch UI
// Touch UI for the FTDI Embedded Video Engine (EVE)
//
#if ENABLED(LULZBOT_TOUCH_UI)
#if ENABLED(TOUCH_UI_FTDI_EVE)
// Display board used
//#define LCD_FTDI_VM800B35A // FTDI 3.5" with FT800 (320x240)
//#define LCD_4DSYSTEMS_4DLCD_FT843 // 4D Systems 4.3" (480x272)

View file

@ -2027,10 +2027,10 @@
//#define MALYAN_LCD
//
// LulzBot Color Touch UI for FTDI EVE (FT800/FT810) displays
// Touch UI for FTDI EVE (FT800/FT810) displays
// See Configuration_adv.h for all configuration options.
//
//#define LULZBOT_TOUCH_UI
//#define TOUCH_UI_FTDI_EVE
//
// Third-party or vendor-customized controller interfaces.

View file

@ -1194,9 +1194,9 @@
#endif // HAS_GRAPHICAL_LCD
//
// Lulzbot Touch UI
// Touch UI for the FTDI Embedded Video Engine (EVE)
//
#if ENABLED(LULZBOT_TOUCH_UI)
#if ENABLED(TOUCH_UI_FTDI_EVE)
// Display board used
//#define LCD_FTDI_VM800B35A // FTDI 3.5" with FT800 (320x240)
//#define LCD_4DSYSTEMS_4DLCD_FT843 // 4D Systems 4.3" (480x272)

View file

@ -2036,10 +2036,10 @@
//#define MALYAN_LCD
//
// LulzBot Color Touch UI for FTDI EVE (FT800/FT810) displays
// Touch UI for FTDI EVE (FT800/FT810) displays
// See Configuration_adv.h for all configuration options.
//
//#define LULZBOT_TOUCH_UI
//#define TOUCH_UI_FTDI_EVE
//
// Third-party or vendor-customized controller interfaces.

View file

@ -1194,9 +1194,9 @@
#endif // HAS_GRAPHICAL_LCD
//
// Lulzbot Touch UI
// Touch UI for the FTDI Embedded Video Engine (EVE)
//
#if ENABLED(LULZBOT_TOUCH_UI)
#if ENABLED(TOUCH_UI_FTDI_EVE)
// Display board used
//#define LCD_FTDI_VM800B35A // FTDI 3.5" with FT800 (320x240)
//#define LCD_4DSYSTEMS_4DLCD_FT843 // 4D Systems 4.3" (480x272)

View file

@ -2062,10 +2062,10 @@
//#define MALYAN_LCD
//
// LulzBot Color Touch UI for FTDI EVE (FT800/FT810) displays
// Touch UI for FTDI EVE (FT800/FT810) displays
// See Configuration_adv.h for all configuration options.
//
//#define LULZBOT_TOUCH_UI
//#define TOUCH_UI_FTDI_EVE
//
// Third-party or vendor-customized controller interfaces.

View file

@ -1207,9 +1207,9 @@
#endif // HAS_GRAPHICAL_LCD
//
// Lulzbot Touch UI
// Touch UI for the FTDI Embedded Video Engine (EVE)
//
#if ENABLED(LULZBOT_TOUCH_UI)
#if ENABLED(TOUCH_UI_FTDI_EVE)
// Display board used
//#define LCD_FTDI_VM800B35A // FTDI 3.5" with FT800 (320x240)
//#define LCD_4DSYSTEMS_4DLCD_FT843 // 4D Systems 4.3" (480x272)

View file

@ -2027,10 +2027,10 @@
//#define MALYAN_LCD
//
// LulzBot Color Touch UI for FTDI EVE (FT800/FT810) displays
// Touch UI for FTDI EVE (FT800/FT810) displays
// See Configuration_adv.h for all configuration options.
//
//#define LULZBOT_TOUCH_UI
//#define TOUCH_UI_FTDI_EVE
//
// Third-party or vendor-customized controller interfaces.

View file

@ -1194,9 +1194,9 @@
#endif // HAS_GRAPHICAL_LCD
//
// Lulzbot Touch UI
// Touch UI for the FTDI Embedded Video Engine (EVE)
//
#if ENABLED(LULZBOT_TOUCH_UI)
#if ENABLED(TOUCH_UI_FTDI_EVE)
// Display board used
//#define LCD_FTDI_VM800B35A // FTDI 3.5" with FT800 (320x240)
//#define LCD_4DSYSTEMS_4DLCD_FT843 // 4D Systems 4.3" (480x272)

View file

@ -2027,10 +2027,10 @@
//#define MALYAN_LCD
//
// LulzBot Color Touch UI for FTDI EVE (FT800/FT810) displays
// Touch UI for FTDI EVE (FT800/FT810) displays
// See Configuration_adv.h for all configuration options.
//
//#define LULZBOT_TOUCH_UI
//#define TOUCH_UI_FTDI_EVE
//
// Third-party or vendor-customized controller interfaces.

View file

@ -1194,9 +1194,9 @@
#endif // HAS_GRAPHICAL_LCD
//
// Lulzbot Touch UI
// Touch UI for the FTDI Embedded Video Engine (EVE)
//
#if ENABLED(LULZBOT_TOUCH_UI)
#if ENABLED(TOUCH_UI_FTDI_EVE)
// Display board used
//#define LCD_FTDI_VM800B35A // FTDI 3.5" with FT800 (320x240)
//#define LCD_4DSYSTEMS_4DLCD_FT843 // 4D Systems 4.3" (480x272)

View file

@ -2046,10 +2046,10 @@
//#define MALYAN_LCD
//
// LulzBot Color Touch UI for FTDI EVE (FT800/FT810) displays
// Touch UI for FTDI EVE (FT800/FT810) displays
// See Configuration_adv.h for all configuration options.
//
//#define LULZBOT_TOUCH_UI
//#define TOUCH_UI_FTDI_EVE
//
// Third-party or vendor-customized controller interfaces.

View file

@ -1194,9 +1194,9 @@
#endif // HAS_GRAPHICAL_LCD
//
// Lulzbot Touch UI
// Touch UI for the FTDI Embedded Video Engine (EVE)
//
#if ENABLED(LULZBOT_TOUCH_UI)
#if ENABLED(TOUCH_UI_FTDI_EVE)
// Display board used
//#define LCD_FTDI_VM800B35A // FTDI 3.5" with FT800 (320x240)
//#define LCD_4DSYSTEMS_4DLCD_FT843 // 4D Systems 4.3" (480x272)

View file

@ -2040,10 +2040,10 @@
//#define MALYAN_LCD
//
// LulzBot Color Touch UI for FTDI EVE (FT800/FT810) displays
// Touch UI for FTDI EVE (FT800/FT810) displays
// See Configuration_adv.h for all configuration options.
//
//#define LULZBOT_TOUCH_UI
//#define TOUCH_UI_FTDI_EVE
//
// Third-party or vendor-customized controller interfaces.

View file

@ -1196,9 +1196,9 @@
#endif // HAS_GRAPHICAL_LCD
//
// Lulzbot Touch UI
// Touch UI for the FTDI Embedded Video Engine (EVE)
//
#if ENABLED(LULZBOT_TOUCH_UI)
#if ENABLED(TOUCH_UI_FTDI_EVE)
// Display board used
//#define LCD_FTDI_VM800B35A // FTDI 3.5" with FT800 (320x240)
//#define LCD_4DSYSTEMS_4DLCD_FT843 // 4D Systems 4.3" (480x272)

View file

@ -2038,10 +2038,10 @@
//#define MALYAN_LCD
//
// LulzBot Color Touch UI for FTDI EVE (FT800/FT810) displays
// Touch UI for FTDI EVE (FT800/FT810) displays
// See Configuration_adv.h for all configuration options.
//
//#define LULZBOT_TOUCH_UI
//#define TOUCH_UI_FTDI_EVE
//
// Third-party or vendor-customized controller interfaces.

View file

@ -1194,9 +1194,9 @@
#endif // HAS_GRAPHICAL_LCD
//
// Lulzbot Touch UI
// Touch UI for the FTDI Embedded Video Engine (EVE)
//
#if ENABLED(LULZBOT_TOUCH_UI)
#if ENABLED(TOUCH_UI_FTDI_EVE)
// Display board used
//#define LCD_FTDI_VM800B35A // FTDI 3.5" with FT800 (320x240)
//#define LCD_4DSYSTEMS_4DLCD_FT843 // 4D Systems 4.3" (480x272)

View file

@ -2027,10 +2027,10 @@
//#define MALYAN_LCD
//
// LulzBot Color Touch UI for FTDI EVE (FT800/FT810) displays
// Touch UI for FTDI EVE (FT800/FT810) displays
// See Configuration_adv.h for all configuration options.
//
//#define LULZBOT_TOUCH_UI
//#define TOUCH_UI_FTDI_EVE
//
// Third-party or vendor-customized controller interfaces.

View file

@ -1194,9 +1194,9 @@
#endif // HAS_GRAPHICAL_LCD
//
// Lulzbot Touch UI
// Touch UI for the FTDI Embedded Video Engine (EVE)
//
#if ENABLED(LULZBOT_TOUCH_UI)
#if ENABLED(TOUCH_UI_FTDI_EVE)
// Display board used
//#define LCD_FTDI_VM800B35A // FTDI 3.5" with FT800 (320x240)
//#define LCD_4DSYSTEMS_4DLCD_FT843 // 4D Systems 4.3" (480x272)

View file

@ -2027,10 +2027,10 @@
//#define MALYAN_LCD
//
// LulzBot Color Touch UI for FTDI EVE (FT800/FT810) displays
// Touch UI for FTDI EVE (FT800/FT810) displays
// See Configuration_adv.h for all configuration options.
//
//#define LULZBOT_TOUCH_UI
//#define TOUCH_UI_FTDI_EVE
//
// Third-party or vendor-customized controller interfaces.

View file

@ -2201,10 +2201,10 @@
//#define MALYAN_LCD
//
// LulzBot Color Touch UI for FTDI EVE (FT800/FT810) displays
// Touch UI for FTDI EVE (FT800/FT810) displays
// See Configuration_adv.h for all configuration options.
//
//#define LULZBOT_TOUCH_UI
//#define TOUCH_UI_FTDI_EVE
//
// Third-party or vendor-customized controller interfaces.

View file

@ -1196,9 +1196,9 @@
#endif // HAS_GRAPHICAL_LCD
//
// Lulzbot Touch UI
// Touch UI for the FTDI Embedded Video Engine (EVE)
//
#if ENABLED(LULZBOT_TOUCH_UI)
#if ENABLED(TOUCH_UI_FTDI_EVE)
// Display board used
//#define LCD_FTDI_VM800B35A // FTDI 3.5" with FT800 (320x240)
//#define LCD_4DSYSTEMS_4DLCD_FT843 // 4D Systems 4.3" (480x272)

View file

@ -2135,10 +2135,10 @@
//#define MALYAN_LCD
//
// LulzBot Color Touch UI for FTDI EVE (FT800/FT810) displays
// Touch UI for FTDI EVE (FT800/FT810) displays
// See Configuration_adv.h for all configuration options.
//
//#define LULZBOT_TOUCH_UI
//#define TOUCH_UI_FTDI_EVE
//
// Third-party or vendor-customized controller interfaces.

View file

@ -1196,9 +1196,9 @@
#endif // HAS_GRAPHICAL_LCD
//
// Lulzbot Touch UI
// Touch UI for the FTDI Embedded Video Engine (EVE)
//
#if ENABLED(LULZBOT_TOUCH_UI)
#if ENABLED(TOUCH_UI_FTDI_EVE)
// Display board used
//#define LCD_FTDI_VM800B35A // FTDI 3.5" with FT800 (320x240)
//#define LCD_4DSYSTEMS_4DLCD_FT843 // 4D Systems 4.3" (480x272)

View file

@ -2146,10 +2146,10 @@
//#define MALYAN_LCD
//
// LulzBot Color Touch UI for FTDI EVE (FT800/FT810) displays
// Touch UI for FTDI EVE (FT800/FT810) displays
// See Configuration_adv.h for all configuration options.
//
//#define LULZBOT_TOUCH_UI
//#define TOUCH_UI_FTDI_EVE
//
// Third-party or vendor-customized controller interfaces.

View file

@ -1196,9 +1196,9 @@
#endif // HAS_GRAPHICAL_LCD
//
// Lulzbot Touch UI
// Touch UI for the FTDI Embedded Video Engine (EVE)
//
#if ENABLED(LULZBOT_TOUCH_UI)
#if ENABLED(TOUCH_UI_FTDI_EVE)
// Display board used
//#define LCD_FTDI_VM800B35A // FTDI 3.5" with FT800 (320x240)
//#define LCD_4DSYSTEMS_4DLCD_FT843 // 4D Systems 4.3" (480x272)

View file

@ -2139,10 +2139,10 @@
//#define MALYAN_LCD
//
// LulzBot Color Touch UI for FTDI EVE (FT800/FT810) displays
// Touch UI for FTDI EVE (FT800/FT810) displays
// See Configuration_adv.h for all configuration options.
//
//#define LULZBOT_TOUCH_UI
//#define TOUCH_UI_FTDI_EVE
//
// Third-party or vendor-customized controller interfaces.

View file

@ -1196,9 +1196,9 @@
#endif // HAS_GRAPHICAL_LCD
//
// Lulzbot Touch UI
// Touch UI for the FTDI Embedded Video Engine (EVE)
//
#if ENABLED(LULZBOT_TOUCH_UI)
#if ENABLED(TOUCH_UI_FTDI_EVE)
// Display board used
//#define LCD_FTDI_VM800B35A // FTDI 3.5" with FT800 (320x240)
//#define LCD_4DSYSTEMS_4DLCD_FT843 // 4D Systems 4.3" (480x272)

View file

@ -2138,10 +2138,10 @@
//#define MALYAN_LCD
//
// LulzBot Color Touch UI for FTDI EVE (FT800/FT810) displays
// Touch UI for FTDI EVE (FT800/FT810) displays
// See Configuration_adv.h for all configuration options.
//
//#define LULZBOT_TOUCH_UI
//#define TOUCH_UI_FTDI_EVE
//
// Third-party or vendor-customized controller interfaces.

View file

@ -1196,9 +1196,9 @@
#endif // HAS_GRAPHICAL_LCD
//
// Lulzbot Touch UI
// Touch UI for the FTDI Embedded Video Engine (EVE)
//
#if ENABLED(LULZBOT_TOUCH_UI)
#if ENABLED(TOUCH_UI_FTDI_EVE)
// Display board used
//#define LCD_FTDI_VM800B35A // FTDI 3.5" with FT800 (320x240)
//#define LCD_4DSYSTEMS_4DLCD_FT843 // 4D Systems 4.3" (480x272)

View file

@ -2138,10 +2138,10 @@
//#define MALYAN_LCD
//
// LulzBot Color Touch UI for FTDI EVE (FT800/FT810) displays
// Touch UI for FTDI EVE (FT800/FT810) displays
// See Configuration_adv.h for all configuration options.
//
//#define LULZBOT_TOUCH_UI
//#define TOUCH_UI_FTDI_EVE
//
// Third-party or vendor-customized controller interfaces.

View file

@ -1196,9 +1196,9 @@
#endif // HAS_GRAPHICAL_LCD
//
// Lulzbot Touch UI
// Touch UI for the FTDI Embedded Video Engine (EVE)
//
#if ENABLED(LULZBOT_TOUCH_UI)
#if ENABLED(TOUCH_UI_FTDI_EVE)
// Display board used
//#define LCD_FTDI_VM800B35A // FTDI 3.5" with FT800 (320x240)
//#define LCD_4DSYSTEMS_4DLCD_FT843 // 4D Systems 4.3" (480x272)

View file

@ -2127,10 +2127,10 @@
//#define MALYAN_LCD
//
// LulzBot Color Touch UI for FTDI EVE (FT800/FT810) displays
// Touch UI for FTDI EVE (FT800/FT810) displays
// See Configuration_adv.h for all configuration options.
//
//#define LULZBOT_TOUCH_UI
//#define TOUCH_UI_FTDI_EVE
//
// Third-party or vendor-customized controller interfaces.

View file

@ -1196,9 +1196,9 @@
#endif // HAS_GRAPHICAL_LCD
//
// Lulzbot Touch UI
// Touch UI for the FTDI Embedded Video Engine (EVE)
//
#if ENABLED(LULZBOT_TOUCH_UI)
#if ENABLED(TOUCH_UI_FTDI_EVE)
// Display board used
//#define LCD_FTDI_VM800B35A // FTDI 3.5" with FT800 (320x240)
//#define LCD_4DSYSTEMS_4DLCD_FT843 // 4D Systems 4.3" (480x272)

View file

@ -2154,10 +2154,10 @@
//#define MALYAN_LCD
//
// LulzBot Color Touch UI for FTDI EVE (FT800/FT810) displays
// Touch UI for FTDI EVE (FT800/FT810) displays
// See Configuration_adv.h for all configuration options.
//
//#define LULZBOT_TOUCH_UI
//#define TOUCH_UI_FTDI_EVE
//
// Third-party or vendor-customized controller interfaces.

View file

@ -2126,10 +2126,10 @@
//#define MALYAN_LCD
//
// LulzBot Color Touch UI for FTDI EVE (FT800/FT810) displays
// Touch UI for FTDI EVE (FT800/FT810) displays
// See Configuration_adv.h for all configuration options.
//
//#define LULZBOT_TOUCH_UI
//#define TOUCH_UI_FTDI_EVE
//
// Third-party or vendor-customized controller interfaces.

View file

@ -1196,9 +1196,9 @@
#endif // HAS_GRAPHICAL_LCD
//
// Lulzbot Touch UI
// Touch UI for the FTDI Embedded Video Engine (EVE)
//
#if ENABLED(LULZBOT_TOUCH_UI)
#if ENABLED(TOUCH_UI_FTDI_EVE)
// Display board used
//#define LCD_FTDI_VM800B35A // FTDI 3.5" with FT800 (320x240)
//#define LCD_4DSYSTEMS_4DLCD_FT843 // 4D Systems 4.3" (480x272)

View file

@ -2130,10 +2130,10 @@
//#define MALYAN_LCD
//
// LulzBot Color Touch UI for FTDI EVE (FT800/FT810) displays
// Touch UI for FTDI EVE (FT800/FT810) displays
// See Configuration_adv.h for all configuration options.
//
//#define LULZBOT_TOUCH_UI
//#define TOUCH_UI_FTDI_EVE
//
// Third-party or vendor-customized controller interfaces.

View file

@ -1196,9 +1196,9 @@
#endif // HAS_GRAPHICAL_LCD
//
// Lulzbot Touch UI
// Touch UI for the FTDI Embedded Video Engine (EVE)
//
#if ENABLED(LULZBOT_TOUCH_UI)
#if ENABLED(TOUCH_UI_FTDI_EVE)
// Display board used
//#define LCD_FTDI_VM800B35A // FTDI 3.5" with FT800 (320x240)
//#define LCD_4DSYSTEMS_4DLCD_FT843 // 4D Systems 4.3" (480x272)

View file

@ -2126,10 +2126,10 @@
//#define MALYAN_LCD
//
// LulzBot Color Touch UI for FTDI EVE (FT800/FT810) displays
// Touch UI for FTDI EVE (FT800/FT810) displays
// See Configuration_adv.h for all configuration options.
//
//#define LULZBOT_TOUCH_UI
//#define TOUCH_UI_FTDI_EVE
//
// Third-party or vendor-customized controller interfaces.

View file

@ -1196,9 +1196,9 @@
#endif // HAS_GRAPHICAL_LCD
//
// Lulzbot Touch UI
// Touch UI for the FTDI Embedded Video Engine (EVE)
//
#if ENABLED(LULZBOT_TOUCH_UI)
#if ENABLED(TOUCH_UI_FTDI_EVE)
// Display board used
//#define LCD_FTDI_VM800B35A // FTDI 3.5" with FT800 (320x240)
//#define LCD_4DSYSTEMS_4DLCD_FT843 // 4D Systems 4.3" (480x272)

View file

@ -2128,10 +2128,10 @@
//#define MALYAN_LCD
//
// LulzBot Color Touch UI for FTDI EVE (FT800/FT810) displays
// Touch UI for FTDI EVE (FT800/FT810) displays
// See Configuration_adv.h for all configuration options.
//
//#define LULZBOT_TOUCH_UI
//#define TOUCH_UI_FTDI_EVE
//
// Third-party or vendor-customized controller interfaces.

View file

@ -1196,9 +1196,9 @@
#endif // HAS_GRAPHICAL_LCD
//
// Lulzbot Touch UI
// Touch UI for the FTDI Embedded Video Engine (EVE)
//
#if ENABLED(LULZBOT_TOUCH_UI)
#if ENABLED(TOUCH_UI_FTDI_EVE)
// Display board used
//#define LCD_FTDI_VM800B35A // FTDI 3.5" with FT800 (320x240)
//#define LCD_4DSYSTEMS_4DLCD_FT843 // 4D Systems 4.3" (480x272)

View file

@ -2128,10 +2128,10 @@
//#define MALYAN_LCD
//
// LulzBot Color Touch UI for FTDI EVE (FT800/FT810) displays
// Touch UI for FTDI EVE (FT800/FT810) displays
// See Configuration_adv.h for all configuration options.
//
//#define LULZBOT_TOUCH_UI
//#define TOUCH_UI_FTDI_EVE
//
// Third-party or vendor-customized controller interfaces.

View file

@ -2129,10 +2129,10 @@
//#define MALYAN_LCD
//
// LulzBot Color Touch UI for FTDI EVE (FT800/FT810) displays
// Touch UI for FTDI EVE (FT800/FT810) displays
// See Configuration_adv.h for all configuration options.
//
//#define LULZBOT_TOUCH_UI
//#define TOUCH_UI_FTDI_EVE
//
// Third-party or vendor-customized controller interfaces.

View file

@ -1196,9 +1196,9 @@
#endif // HAS_GRAPHICAL_LCD
//
// Lulzbot Touch UI
// Touch UI for the FTDI Embedded Video Engine (EVE)
//
#if ENABLED(LULZBOT_TOUCH_UI)
#if ENABLED(TOUCH_UI_FTDI_EVE)
// Display board used
//#define LCD_FTDI_VM800B35A // FTDI 3.5" with FT800 (320x240)
//#define LCD_4DSYSTEMS_4DLCD_FT843 // 4D Systems 4.3" (480x272)

View file

@ -2054,10 +2054,10 @@
//#define MALYAN_LCD
//
// LulzBot Color Touch UI for FTDI EVE (FT800/FT810) displays
// Touch UI for FTDI EVE (FT800/FT810) displays
// See Configuration_adv.h for all configuration options.
//
//#define LULZBOT_TOUCH_UI
//#define TOUCH_UI_FTDI_EVE
//
// Third-party or vendor-customized controller interfaces.

View file

@ -1194,9 +1194,9 @@
#endif // HAS_GRAPHICAL_LCD
//
// Lulzbot Touch UI
// Touch UI for the FTDI Embedded Video Engine (EVE)
//
#if ENABLED(LULZBOT_TOUCH_UI)
#if ENABLED(TOUCH_UI_FTDI_EVE)
// Display board used
//#define LCD_FTDI_VM800B35A // FTDI 3.5" with FT800 (320x240)
//#define LCD_4DSYSTEMS_4DLCD_FT843 // 4D Systems 4.3" (480x272)

View file

@ -2030,10 +2030,10 @@
//#define MALYAN_LCD
//
// LulzBot Color Touch UI for FTDI EVE (FT800/FT810) displays
// Touch UI for FTDI EVE (FT800/FT810) displays
// See Configuration_adv.h for all configuration options.
//
//#define LULZBOT_TOUCH_UI
//#define TOUCH_UI_FTDI_EVE
//
// Third-party or vendor-customized controller interfaces.

View file

@ -1194,9 +1194,9 @@
#endif // HAS_GRAPHICAL_LCD
//
// Lulzbot Touch UI
// Touch UI for the FTDI Embedded Video Engine (EVE)
//
#if ENABLED(LULZBOT_TOUCH_UI)
#if ENABLED(TOUCH_UI_FTDI_EVE)
// Display board used
//#define LCD_FTDI_VM800B35A // FTDI 3.5" with FT800 (320x240)
//#define LCD_4DSYSTEMS_4DLCD_FT843 // 4D Systems 4.3" (480x272)

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@ -2022,10 +2022,10 @@
//#define MALYAN_LCD
//
// LulzBot Color Touch UI for FTDI EVE (FT800/FT810) displays
// Touch UI for FTDI EVE (FT800/FT810) displays
// See Configuration_adv.h for all configuration options.
//
//#define LULZBOT_TOUCH_UI
//#define TOUCH_UI_FTDI_EVE
//
// Third-party or vendor-customized controller interfaces.

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@ -1194,9 +1194,9 @@
#endif // HAS_GRAPHICAL_LCD
//
// Lulzbot Touch UI
// Touch UI for the FTDI Embedded Video Engine (EVE)
//
#if ENABLED(LULZBOT_TOUCH_UI)
#if ENABLED(TOUCH_UI_FTDI_EVE)
// Display board used
//#define LCD_FTDI_VM800B35A // FTDI 3.5" with FT800 (320x240)
//#define LCD_4DSYSTEMS_4DLCD_FT843 // 4D Systems 4.3" (480x272)

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@ -2032,10 +2032,10 @@
//#define MALYAN_LCD
//
// LulzBot Color Touch UI for FTDI EVE (FT800/FT810) displays
// Touch UI for FTDI EVE (FT800/FT810) displays
// See Configuration_adv.h for all configuration options.
//
//#define LULZBOT_TOUCH_UI
//#define TOUCH_UI_FTDI_EVE
//
// Third-party or vendor-customized controller interfaces.

View file

@ -1195,9 +1195,9 @@
#endif // HAS_GRAPHICAL_LCD
//
// Lulzbot Touch UI
// Touch UI for the FTDI Embedded Video Engine (EVE)
//
#if ENABLED(LULZBOT_TOUCH_UI)
#if ENABLED(TOUCH_UI_FTDI_EVE)
// Display board used
//#define LCD_FTDI_VM800B35A // FTDI 3.5" with FT800 (320x240)
//#define LCD_4DSYSTEMS_4DLCD_FT843 // 4D Systems 4.3" (480x272)