Shorthand for home-after-deactivate
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30a3db4f22
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2 changed files with 13 additions and 11 deletions
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@ -200,18 +200,10 @@ void GcodeSuite::G28(const bool always_home_all) {
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}
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}
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#endif
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#endif
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if (parser.boolval('O')) {
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if (!homing_needed() && parser.boolval('O')) {
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if (
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#if ENABLED(HOME_AFTER_DEACTIVATE)
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all_axes_known() // homing needed anytime steppers deactivate
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#else
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all_axes_homed() // homing needed only if never homed
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#endif
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) {
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if (DEBUGGING(LEVELING)) DEBUG_ECHOLNPGM("> homing not needed, skip\n<<< G28");
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if (DEBUGGING(LEVELING)) DEBUG_ECHOLNPGM("> homing not needed, skip\n<<< G28");
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return;
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return;
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}
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}
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}
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// Wait for planner moves to finish!
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// Wait for planner moves to finish!
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planner.synchronize();
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planner.synchronize();
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@ -42,6 +42,16 @@ FORCE_INLINE bool all_axes_known() { return (axis_known_position & xyz_bits) ==
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FORCE_INLINE void set_all_unhomed() { axis_homed = 0; }
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FORCE_INLINE void set_all_unhomed() { axis_homed = 0; }
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FORCE_INLINE void set_all_unknown() { axis_known_position = 0; }
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FORCE_INLINE void set_all_unknown() { axis_known_position = 0; }
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FORCE_INLINE bool homing_needed() {
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return !(
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#if ENABLED(HOME_AFTER_DEACTIVATE)
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all_axes_known()
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#else
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all_axes_homed()
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#endif
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);
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}
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// Error margin to work around float imprecision
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// Error margin to work around float imprecision
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constexpr float slop = 0.0001;
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constexpr float slop = 0.0001;
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