Fix homing with probe feedrates
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2 changed files with 11 additions and 7 deletions
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@ -985,11 +985,11 @@ void prepare_move_to_destination() {
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#endif // HAS_AXIS_UNHOMED_ERR
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#endif // HAS_AXIS_UNHOMED_ERR
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/**
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/**
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* The homing feedrate may vary
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* Homing bump feedrate (mm/s)
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*/
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*/
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inline float get_homing_bump_feedrate(const AxisEnum axis) {
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inline float get_homing_bump_feedrate(const AxisEnum axis) {
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#if HOMING_Z_WITH_PROBE
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#if HOMING_Z_WITH_PROBE
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if (axis == Z_AXIS) return Z_PROBE_SPEED_SLOW;
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if (axis == Z_AXIS) return MMM_TO_MMS(Z_PROBE_SPEED_SLOW);
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#endif
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#endif
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static const uint8_t homing_bump_divisor[] PROGMEM = HOMING_BUMP_DIVISOR;
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static const uint8_t homing_bump_divisor[] PROGMEM = HOMING_BUMP_DIVISOR;
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uint8_t hbd = pgm_read_byte(&homing_bump_divisor[axis]);
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uint8_t hbd = pgm_read_byte(&homing_bump_divisor[axis]);
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@ -1294,7 +1294,7 @@ void homeaxis(const AxisEnum axis) {
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// When homing Z with probe respect probe clearance
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// When homing Z with probe respect probe clearance
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const float bump = axis_home_dir * (
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const float bump = axis_home_dir * (
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#if HOMING_Z_WITH_PROBE
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#if HOMING_Z_WITH_PROBE
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(axis == Z_AXIS && Z_HOME_BUMP_MM) ? max(Z_CLEARANCE_BETWEEN_PROBES, home_bump_mm(Z_AXIS)) :
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(axis == Z_AXIS && (Z_HOME_BUMP_MM)) ? max(Z_CLEARANCE_BETWEEN_PROBES, Z_HOME_BUMP_MM) :
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#endif
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#endif
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home_bump_mm(axis)
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home_bump_mm(axis)
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);
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);
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@ -1305,7 +1305,11 @@ void homeaxis(const AxisEnum axis) {
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#if ENABLED(DEBUG_LEVELING_FEATURE)
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#if ENABLED(DEBUG_LEVELING_FEATURE)
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if (DEBUGGING(LEVELING)) SERIAL_ECHOLNPGM("Move Away:");
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if (DEBUGGING(LEVELING)) SERIAL_ECHOLNPGM("Move Away:");
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#endif
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#endif
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do_homing_move(axis, -bump);
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do_homing_move(axis, -bump
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#if HOMING_Z_WITH_PROBE
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, MMM_TO_MMS(Z_PROBE_SPEED_FAST)
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#endif
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);
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// Slow move towards endstop until triggered
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// Slow move towards endstop until triggered
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#if ENABLED(DEBUG_LEVELING_FEATURE)
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#if ENABLED(DEBUG_LEVELING_FEATURE)
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@ -568,7 +568,7 @@ static bool do_probe_move(const float z, const float fr_mm_m) {
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#if MULTIPLE_PROBING == 2
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#if MULTIPLE_PROBING == 2
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// Do a first probe at the fast speed
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// Do a first probe at the fast speed
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if (do_probe_move(z_probe_low_point, Z_PROBE_SPEED_FAST)) return NAN;
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if (do_probe_move(z_probe_low_point, MMM_TO_MMS(Z_PROBE_SPEED_FAST))) return NAN;
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float first_probe_z = current_position[Z_AXIS];
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float first_probe_z = current_position[Z_AXIS];
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@ -588,7 +588,7 @@ static bool do_probe_move(const float z, const float fr_mm_m) {
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if (current_position[Z_AXIS] > z) {
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if (current_position[Z_AXIS] > z) {
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// If we don't make it to the z position (i.e. the probe triggered), move up to make clearance for the probe
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// If we don't make it to the z position (i.e. the probe triggered), move up to make clearance for the probe
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if (!do_probe_move(z, Z_PROBE_SPEED_FAST))
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if (!do_probe_move(z, MMM_TO_MMS(Z_PROBE_SPEED_FAST)))
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do_blocking_move_to_z(current_position[Z_AXIS] + Z_CLEARANCE_BETWEEN_PROBES, MMM_TO_MMS(Z_PROBE_SPEED_FAST));
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do_blocking_move_to_z(current_position[Z_AXIS] + Z_CLEARANCE_BETWEEN_PROBES, MMM_TO_MMS(Z_PROBE_SPEED_FAST));
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}
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}
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#endif
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#endif
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@ -599,7 +599,7 @@ static bool do_probe_move(const float z, const float fr_mm_m) {
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#endif
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#endif
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// Move down slowly to find bed, not too far
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// Move down slowly to find bed, not too far
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if (do_probe_move(z_probe_low_point, Z_PROBE_SPEED_SLOW)) return NAN;
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if (do_probe_move(z_probe_low_point, MMM_TO_MMS(Z_PROBE_SPEED_SLOW))) return NAN;
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#if MULTIPLE_PROBING > 2
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#if MULTIPLE_PROBING > 2
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probes_total += current_position[Z_AXIS];
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probes_total += current_position[Z_AXIS];
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