Fix Mesh without Fade Height
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1 changed files with 5 additions and 1 deletions
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@ -563,7 +563,11 @@ void Planner::check_axes_activity() {
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#if ENABLED(MESH_BED_LEVELING)
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if (mbl.active())
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lz += mbl.get_z(RAW_X_POSITION(lx), RAW_Y_POSITION(ly), z_fade_factor);
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lz += mbl.get_z(RAW_X_POSITION(lx), RAW_Y_POSITION(ly)
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#if ENABLED(ENABLE_LEVELING_FADE_HEIGHT)
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, z_fade_factor
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#endif
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);
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#elif ABL_PLANAR
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