Add LIGHTWEIGHT_UI to example configs
This commit is contained in:
parent
532bb3aaa1
commit
556abc0888
43 changed files with 656 additions and 4 deletions
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@ -656,6 +656,22 @@
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// Swap the CW/CCW indicators in the graphics overlay
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//#define OVERLAY_GFX_REVERSE
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#if ENABLED(U8GLIB_ST7920)
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/**
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* ST7920-based LCDs can emulate a 16 x 4 character display using
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* the ST7920 character-generator for very fast screen updates.
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* Enable LIGHTWEIGHT_UI to use this special display mode.
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*
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* Since LIGHTWEIGHT_UI has limited space, the position and status
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* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
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* length of time to display the status message before clearing.
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*/
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//#define LIGHTWEIGHT_UI
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#if ENABLED(LIGHTWEIGHT_UI)
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#define STATUS_EXPIRE_SECONDS 20
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#endif
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#endif
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#endif // DOGLCD
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// @section safety
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@ -1675,8 +1675,6 @@
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// RepRapDiscount FULL GRAPHIC Smart Controller
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// http://reprap.org/wiki/RepRapDiscount_Full_Graphic_Smart_Controller
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//
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// Note: Details on connecting to the Anet V1.0 controller are in the file pins_ANET_10.h
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//
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//#define REPRAP_DISCOUNT_FULL_GRAPHIC_SMART_CONTROLLER
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//
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@ -656,6 +656,22 @@
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// Swap the CW/CCW indicators in the graphics overlay
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//#define OVERLAY_GFX_REVERSE
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#if ENABLED(U8GLIB_ST7920)
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/**
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* ST7920-based LCDs can emulate a 16 x 4 character display using
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* the ST7920 character-generator for very fast screen updates.
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* Enable LIGHTWEIGHT_UI to use this special display mode.
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*
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* Since LIGHTWEIGHT_UI has limited space, the position and status
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* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
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* length of time to display the status message before clearing.
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*/
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//#define LIGHTWEIGHT_UI
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#if ENABLED(LIGHTWEIGHT_UI)
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#define STATUS_EXPIRE_SECONDS 20
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#endif
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#endif
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#endif // DOGLCD
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// @section safety
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@ -1534,8 +1534,6 @@
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// RepRapDiscount FULL GRAPHIC Smart Controller
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// http://reprap.org/wiki/RepRapDiscount_Full_Graphic_Smart_Controller
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//
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// Note: Details on connecting to the Anet V1.0 controller are in the file pins_ANET_10.h
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//
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//#define REPRAP_DISCOUNT_FULL_GRAPHIC_SMART_CONTROLLER
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//
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@ -656,6 +656,22 @@
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// Swap the CW/CCW indicators in the graphics overlay
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//#define OVERLAY_GFX_REVERSE
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#if ENABLED(U8GLIB_ST7920)
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/**
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* ST7920-based LCDs can emulate a 16 x 4 character display using
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* the ST7920 character-generator for very fast screen updates.
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* Enable LIGHTWEIGHT_UI to use this special display mode.
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*
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* Since LIGHTWEIGHT_UI has limited space, the position and status
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* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
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* length of time to display the status message before clearing.
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*/
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//#define LIGHTWEIGHT_UI
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#if ENABLED(LIGHTWEIGHT_UI)
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#define STATUS_EXPIRE_SECONDS 20
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#endif
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#endif
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#endif // DOGLCD
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// @section safety
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@ -657,6 +657,22 @@
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// Swap the CW/CCW indicators in the graphics overlay
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//#define OVERLAY_GFX_REVERSE
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#if ENABLED(U8GLIB_ST7920)
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/**
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* ST7920-based LCDs can emulate a 16 x 4 character display using
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* the ST7920 character-generator for very fast screen updates.
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* Enable LIGHTWEIGHT_UI to use this special display mode.
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*
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* Since LIGHTWEIGHT_UI has limited space, the position and status
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* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
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* length of time to display the status message before clearing.
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*/
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//#define LIGHTWEIGHT_UI
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#if ENABLED(LIGHTWEIGHT_UI)
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#define STATUS_EXPIRE_SECONDS 20
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#endif
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#endif
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#endif // DOGLCD
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// @section safety
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@ -656,6 +656,22 @@
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// Swap the CW/CCW indicators in the graphics overlay
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//#define OVERLAY_GFX_REVERSE
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#if ENABLED(U8GLIB_ST7920)
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/**
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* ST7920-based LCDs can emulate a 16 x 4 character display using
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* the ST7920 character-generator for very fast screen updates.
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* Enable LIGHTWEIGHT_UI to use this special display mode.
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*
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* Since LIGHTWEIGHT_UI has limited space, the position and status
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* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
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* length of time to display the status message before clearing.
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*/
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//#define LIGHTWEIGHT_UI
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#if ENABLED(LIGHTWEIGHT_UI)
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#define STATUS_EXPIRE_SECONDS 20
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#endif
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#endif
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#endif // DOGLCD
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// @section safety
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@ -656,6 +656,22 @@
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// Swap the CW/CCW indicators in the graphics overlay
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//#define OVERLAY_GFX_REVERSE
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#if ENABLED(U8GLIB_ST7920)
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/**
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* ST7920-based LCDs can emulate a 16 x 4 character display using
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* the ST7920 character-generator for very fast screen updates.
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* Enable LIGHTWEIGHT_UI to use this special display mode.
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*
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* Since LIGHTWEIGHT_UI has limited space, the position and status
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* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
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* length of time to display the status message before clearing.
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*/
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//#define LIGHTWEIGHT_UI
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#if ENABLED(LIGHTWEIGHT_UI)
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#define STATUS_EXPIRE_SECONDS 20
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#endif
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#endif
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#endif // DOGLCD
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// @section safety
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@ -656,6 +656,22 @@
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// Swap the CW/CCW indicators in the graphics overlay
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//#define OVERLAY_GFX_REVERSE
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#if ENABLED(U8GLIB_ST7920)
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/**
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* ST7920-based LCDs can emulate a 16 x 4 character display using
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* the ST7920 character-generator for very fast screen updates.
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* Enable LIGHTWEIGHT_UI to use this special display mode.
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*
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* Since LIGHTWEIGHT_UI has limited space, the position and status
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* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
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* length of time to display the status message before clearing.
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*/
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//#define LIGHTWEIGHT_UI
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#if ENABLED(LIGHTWEIGHT_UI)
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#define STATUS_EXPIRE_SECONDS 20
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#endif
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#endif
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#endif // DOGLCD
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// @section safety
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@ -656,6 +656,22 @@
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// Swap the CW/CCW indicators in the graphics overlay
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//#define OVERLAY_GFX_REVERSE
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#if ENABLED(U8GLIB_ST7920)
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/**
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* ST7920-based LCDs can emulate a 16 x 4 character display using
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* the ST7920 character-generator for very fast screen updates.
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* Enable LIGHTWEIGHT_UI to use this special display mode.
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*
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* Since LIGHTWEIGHT_UI has limited space, the position and status
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* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
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* length of time to display the status message before clearing.
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*/
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//#define LIGHTWEIGHT_UI
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#if ENABLED(LIGHTWEIGHT_UI)
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#define STATUS_EXPIRE_SECONDS 20
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#endif
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#endif
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#endif // DOGLCD
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// @section safety
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@ -656,6 +656,22 @@
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// Swap the CW/CCW indicators in the graphics overlay
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//#define OVERLAY_GFX_REVERSE
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#if ENABLED(U8GLIB_ST7920)
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/**
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* ST7920-based LCDs can emulate a 16 x 4 character display using
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* the ST7920 character-generator for very fast screen updates.
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* Enable LIGHTWEIGHT_UI to use this special display mode.
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*
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* Since LIGHTWEIGHT_UI has limited space, the position and status
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* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
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* length of time to display the status message before clearing.
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*/
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//#define LIGHTWEIGHT_UI
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#if ENABLED(LIGHTWEIGHT_UI)
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#define STATUS_EXPIRE_SECONDS 20
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#endif
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#endif
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#endif // DOGLCD
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// @section safety
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@ -656,6 +656,22 @@
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// Swap the CW/CCW indicators in the graphics overlay
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//#define OVERLAY_GFX_REVERSE
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#if ENABLED(U8GLIB_ST7920)
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/**
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* ST7920-based LCDs can emulate a 16 x 4 character display using
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* the ST7920 character-generator for very fast screen updates.
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* Enable LIGHTWEIGHT_UI to use this special display mode.
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*
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* Since LIGHTWEIGHT_UI has limited space, the position and status
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* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
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* length of time to display the status message before clearing.
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*/
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//#define LIGHTWEIGHT_UI
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#if ENABLED(LIGHTWEIGHT_UI)
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#define STATUS_EXPIRE_SECONDS 20
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#endif
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#endif
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#endif // DOGLCD
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// @section safety
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@ -656,6 +656,22 @@
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// Swap the CW/CCW indicators in the graphics overlay
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//#define OVERLAY_GFX_REVERSE
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#if ENABLED(U8GLIB_ST7920)
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/**
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* ST7920-based LCDs can emulate a 16 x 4 character display using
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* the ST7920 character-generator for very fast screen updates.
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* Enable LIGHTWEIGHT_UI to use this special display mode.
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*
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* Since LIGHTWEIGHT_UI has limited space, the position and status
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* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
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* length of time to display the status message before clearing.
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*/
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//#define LIGHTWEIGHT_UI
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#if ENABLED(LIGHTWEIGHT_UI)
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#define STATUS_EXPIRE_SECONDS 20
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#endif
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#endif
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#endif // DOGLCD
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// @section safety
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@ -656,6 +656,22 @@
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// Swap the CW/CCW indicators in the graphics overlay
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//#define OVERLAY_GFX_REVERSE
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#if ENABLED(U8GLIB_ST7920)
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/**
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* ST7920-based LCDs can emulate a 16 x 4 character display using
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* the ST7920 character-generator for very fast screen updates.
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* Enable LIGHTWEIGHT_UI to use this special display mode.
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*
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* Since LIGHTWEIGHT_UI has limited space, the position and status
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* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
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* length of time to display the status message before clearing.
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*/
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//#define LIGHTWEIGHT_UI
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#if ENABLED(LIGHTWEIGHT_UI)
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#define STATUS_EXPIRE_SECONDS 20
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#endif
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#endif
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#endif // DOGLCD
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// @section safety
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@ -656,6 +656,22 @@
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// Swap the CW/CCW indicators in the graphics overlay
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//#define OVERLAY_GFX_REVERSE
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#if ENABLED(U8GLIB_ST7920)
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/**
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* ST7920-based LCDs can emulate a 16 x 4 character display using
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* the ST7920 character-generator for very fast screen updates.
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* Enable LIGHTWEIGHT_UI to use this special display mode.
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*
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* Since LIGHTWEIGHT_UI has limited space, the position and status
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* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
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* length of time to display the status message before clearing.
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*/
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//#define LIGHTWEIGHT_UI
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#if ENABLED(LIGHTWEIGHT_UI)
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#define STATUS_EXPIRE_SECONDS 20
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#endif
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#endif
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#endif // DOGLCD
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// @section safety
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@ -656,6 +656,22 @@
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// Swap the CW/CCW indicators in the graphics overlay
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//#define OVERLAY_GFX_REVERSE
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#if ENABLED(U8GLIB_ST7920)
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/**
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* ST7920-based LCDs can emulate a 16 x 4 character display using
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* the ST7920 character-generator for very fast screen updates.
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* Enable LIGHTWEIGHT_UI to use this special display mode.
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*
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* Since LIGHTWEIGHT_UI has limited space, the position and status
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* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
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* length of time to display the status message before clearing.
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*/
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//#define LIGHTWEIGHT_UI
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#if ENABLED(LIGHTWEIGHT_UI)
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#define STATUS_EXPIRE_SECONDS 20
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#endif
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#endif
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#endif // DOGLCD
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// @section safety
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@ -656,6 +656,22 @@
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// Swap the CW/CCW indicators in the graphics overlay
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//#define OVERLAY_GFX_REVERSE
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#if ENABLED(U8GLIB_ST7920)
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/**
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* ST7920-based LCDs can emulate a 16 x 4 character display using
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* the ST7920 character-generator for very fast screen updates.
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* Enable LIGHTWEIGHT_UI to use this special display mode.
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*
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* Since LIGHTWEIGHT_UI has limited space, the position and status
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* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
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* length of time to display the status message before clearing.
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*/
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//#define LIGHTWEIGHT_UI
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#if ENABLED(LIGHTWEIGHT_UI)
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#define STATUS_EXPIRE_SECONDS 20
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#endif
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#endif
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#endif // DOGLCD
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// @section safety
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@ -656,6 +656,22 @@
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// Swap the CW/CCW indicators in the graphics overlay
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//#define OVERLAY_GFX_REVERSE
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#if ENABLED(U8GLIB_ST7920)
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/**
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* ST7920-based LCDs can emulate a 16 x 4 character display using
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* the ST7920 character-generator for very fast screen updates.
|
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* Enable LIGHTWEIGHT_UI to use this special display mode.
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*
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* Since LIGHTWEIGHT_UI has limited space, the position and status
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* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
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* length of time to display the status message before clearing.
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*/
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//#define LIGHTWEIGHT_UI
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#if ENABLED(LIGHTWEIGHT_UI)
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#define STATUS_EXPIRE_SECONDS 20
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#endif
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#endif
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#endif // DOGLCD
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// @section safety
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@ -656,6 +656,22 @@
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// Swap the CW/CCW indicators in the graphics overlay
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//#define OVERLAY_GFX_REVERSE
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#if ENABLED(U8GLIB_ST7920)
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/**
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* ST7920-based LCDs can emulate a 16 x 4 character display using
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* the ST7920 character-generator for very fast screen updates.
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* Enable LIGHTWEIGHT_UI to use this special display mode.
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*
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* Since LIGHTWEIGHT_UI has limited space, the position and status
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* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
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* length of time to display the status message before clearing.
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*/
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//#define LIGHTWEIGHT_UI
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#if ENABLED(LIGHTWEIGHT_UI)
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#define STATUS_EXPIRE_SECONDS 20
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#endif
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#endif
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#endif // DOGLCD
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// @section safety
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@ -656,6 +656,22 @@
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// Swap the CW/CCW indicators in the graphics overlay
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//#define OVERLAY_GFX_REVERSE
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#if ENABLED(U8GLIB_ST7920)
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/**
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* ST7920-based LCDs can emulate a 16 x 4 character display using
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* the ST7920 character-generator for very fast screen updates.
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* Enable LIGHTWEIGHT_UI to use this special display mode.
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*
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* Since LIGHTWEIGHT_UI has limited space, the position and status
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* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
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* length of time to display the status message before clearing.
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*/
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//#define LIGHTWEIGHT_UI
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#if ENABLED(LIGHTWEIGHT_UI)
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#define STATUS_EXPIRE_SECONDS 20
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#endif
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#endif
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#endif // DOGLCD
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// @section safety
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@ -656,6 +656,22 @@
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// Swap the CW/CCW indicators in the graphics overlay
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//#define OVERLAY_GFX_REVERSE
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#if ENABLED(U8GLIB_ST7920)
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/**
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* ST7920-based LCDs can emulate a 16 x 4 character display using
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* the ST7920 character-generator for very fast screen updates.
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* Enable LIGHTWEIGHT_UI to use this special display mode.
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*
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* Since LIGHTWEIGHT_UI has limited space, the position and status
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* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
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* length of time to display the status message before clearing.
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*/
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//#define LIGHTWEIGHT_UI
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#if ENABLED(LIGHTWEIGHT_UI)
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#define STATUS_EXPIRE_SECONDS 20
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#endif
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#endif
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#endif // DOGLCD
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||||
// @section safety
|
||||
|
|
|
@ -656,6 +656,22 @@
|
|||
// Swap the CW/CCW indicators in the graphics overlay
|
||||
//#define OVERLAY_GFX_REVERSE
|
||||
|
||||
#if ENABLED(U8GLIB_ST7920)
|
||||
/**
|
||||
* ST7920-based LCDs can emulate a 16 x 4 character display using
|
||||
* the ST7920 character-generator for very fast screen updates.
|
||||
* Enable LIGHTWEIGHT_UI to use this special display mode.
|
||||
*
|
||||
* Since LIGHTWEIGHT_UI has limited space, the position and status
|
||||
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
|
||||
* length of time to display the status message before clearing.
|
||||
*/
|
||||
//#define LIGHTWEIGHT_UI
|
||||
#if ENABLED(LIGHTWEIGHT_UI)
|
||||
#define STATUS_EXPIRE_SECONDS 20
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#endif // DOGLCD
|
||||
|
||||
// @section safety
|
||||
|
|
|
@ -664,6 +664,22 @@
|
|||
#define DOGLCD_MOSI MOSI_PIN
|
||||
#endif
|
||||
|
||||
#if ENABLED(U8GLIB_ST7920)
|
||||
/**
|
||||
* ST7920-based LCDs can emulate a 16 x 4 character display using
|
||||
* the ST7920 character-generator for very fast screen updates.
|
||||
* Enable LIGHTWEIGHT_UI to use this special display mode.
|
||||
*
|
||||
* Since LIGHTWEIGHT_UI has limited space, the position and status
|
||||
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
|
||||
* length of time to display the status message before clearing.
|
||||
*/
|
||||
//#define LIGHTWEIGHT_UI
|
||||
#if ENABLED(LIGHTWEIGHT_UI)
|
||||
#define STATUS_EXPIRE_SECONDS 20
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#endif // DOGLCD
|
||||
|
||||
// @section safety
|
||||
|
|
|
@ -656,6 +656,22 @@
|
|||
// Swap the CW/CCW indicators in the graphics overlay
|
||||
//#define OVERLAY_GFX_REVERSE
|
||||
|
||||
#if ENABLED(U8GLIB_ST7920)
|
||||
/**
|
||||
* ST7920-based LCDs can emulate a 16 x 4 character display using
|
||||
* the ST7920 character-generator for very fast screen updates.
|
||||
* Enable LIGHTWEIGHT_UI to use this special display mode.
|
||||
*
|
||||
* Since LIGHTWEIGHT_UI has limited space, the position and status
|
||||
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
|
||||
* length of time to display the status message before clearing.
|
||||
*/
|
||||
//#define LIGHTWEIGHT_UI
|
||||
#if ENABLED(LIGHTWEIGHT_UI)
|
||||
#define STATUS_EXPIRE_SECONDS 20
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#endif // DOGLCD
|
||||
|
||||
// @section safety
|
||||
|
|
|
@ -656,6 +656,22 @@
|
|||
// Swap the CW/CCW indicators in the graphics overlay
|
||||
//#define OVERLAY_GFX_REVERSE
|
||||
|
||||
#if ENABLED(U8GLIB_ST7920)
|
||||
/**
|
||||
* ST7920-based LCDs can emulate a 16 x 4 character display using
|
||||
* the ST7920 character-generator for very fast screen updates.
|
||||
* Enable LIGHTWEIGHT_UI to use this special display mode.
|
||||
*
|
||||
* Since LIGHTWEIGHT_UI has limited space, the position and status
|
||||
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
|
||||
* length of time to display the status message before clearing.
|
||||
*/
|
||||
//#define LIGHTWEIGHT_UI
|
||||
#if ENABLED(LIGHTWEIGHT_UI)
|
||||
#define STATUS_EXPIRE_SECONDS 20
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#endif // DOGLCD
|
||||
|
||||
// @section safety
|
||||
|
|
|
@ -656,6 +656,22 @@
|
|||
// Swap the CW/CCW indicators in the graphics overlay
|
||||
//#define OVERLAY_GFX_REVERSE
|
||||
|
||||
#if ENABLED(U8GLIB_ST7920)
|
||||
/**
|
||||
* ST7920-based LCDs can emulate a 16 x 4 character display using
|
||||
* the ST7920 character-generator for very fast screen updates.
|
||||
* Enable LIGHTWEIGHT_UI to use this special display mode.
|
||||
*
|
||||
* Since LIGHTWEIGHT_UI has limited space, the position and status
|
||||
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
|
||||
* length of time to display the status message before clearing.
|
||||
*/
|
||||
//#define LIGHTWEIGHT_UI
|
||||
#if ENABLED(LIGHTWEIGHT_UI)
|
||||
#define STATUS_EXPIRE_SECONDS 20
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#endif // DOGLCD
|
||||
|
||||
// @section safety
|
||||
|
|
|
@ -653,6 +653,22 @@
|
|||
// Swap the CW/CCW indicators in the graphics overlay
|
||||
//#define OVERLAY_GFX_REVERSE
|
||||
|
||||
#if ENABLED(U8GLIB_ST7920)
|
||||
/**
|
||||
* ST7920-based LCDs can emulate a 16 x 4 character display using
|
||||
* the ST7920 character-generator for very fast screen updates.
|
||||
* Enable LIGHTWEIGHT_UI to use this special display mode.
|
||||
*
|
||||
* Since LIGHTWEIGHT_UI has limited space, the position and status
|
||||
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
|
||||
* length of time to display the status message before clearing.
|
||||
*/
|
||||
//#define LIGHTWEIGHT_UI
|
||||
#if ENABLED(LIGHTWEIGHT_UI)
|
||||
#define STATUS_EXPIRE_SECONDS 20
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#endif // DOGLCD
|
||||
|
||||
// @section safety
|
||||
|
|
|
@ -656,6 +656,22 @@
|
|||
// Swap the CW/CCW indicators in the graphics overlay
|
||||
//#define OVERLAY_GFX_REVERSE
|
||||
|
||||
#if ENABLED(U8GLIB_ST7920)
|
||||
/**
|
||||
* ST7920-based LCDs can emulate a 16 x 4 character display using
|
||||
* the ST7920 character-generator for very fast screen updates.
|
||||
* Enable LIGHTWEIGHT_UI to use this special display mode.
|
||||
*
|
||||
* Since LIGHTWEIGHT_UI has limited space, the position and status
|
||||
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
|
||||
* length of time to display the status message before clearing.
|
||||
*/
|
||||
//#define LIGHTWEIGHT_UI
|
||||
#if ENABLED(LIGHTWEIGHT_UI)
|
||||
#define STATUS_EXPIRE_SECONDS 20
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#endif // DOGLCD
|
||||
|
||||
// @section safety
|
||||
|
|
|
@ -656,6 +656,22 @@
|
|||
// Swap the CW/CCW indicators in the graphics overlay
|
||||
//#define OVERLAY_GFX_REVERSE
|
||||
|
||||
#if ENABLED(U8GLIB_ST7920)
|
||||
/**
|
||||
* ST7920-based LCDs can emulate a 16 x 4 character display using
|
||||
* the ST7920 character-generator for very fast screen updates.
|
||||
* Enable LIGHTWEIGHT_UI to use this special display mode.
|
||||
*
|
||||
* Since LIGHTWEIGHT_UI has limited space, the position and status
|
||||
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
|
||||
* length of time to display the status message before clearing.
|
||||
*/
|
||||
//#define LIGHTWEIGHT_UI
|
||||
#if ENABLED(LIGHTWEIGHT_UI)
|
||||
#define STATUS_EXPIRE_SECONDS 20
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#endif // DOGLCD
|
||||
|
||||
// @section safety
|
||||
|
|
|
@ -669,6 +669,22 @@
|
|||
// Swap the CW/CCW indicators in the graphics overlay
|
||||
//#define OVERLAY_GFX_REVERSE
|
||||
|
||||
#if ENABLED(U8GLIB_ST7920)
|
||||
/**
|
||||
* ST7920-based LCDs can emulate a 16 x 4 character display using
|
||||
* the ST7920 character-generator for very fast screen updates.
|
||||
* Enable LIGHTWEIGHT_UI to use this special display mode.
|
||||
*
|
||||
* Since LIGHTWEIGHT_UI has limited space, the position and status
|
||||
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
|
||||
* length of time to display the status message before clearing.
|
||||
*/
|
||||
//#define LIGHTWEIGHT_UI
|
||||
#if ENABLED(LIGHTWEIGHT_UI)
|
||||
#define STATUS_EXPIRE_SECONDS 20
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#endif // DOGLCD
|
||||
|
||||
// @section safety
|
||||
|
|
|
@ -656,6 +656,22 @@
|
|||
// Swap the CW/CCW indicators in the graphics overlay
|
||||
//#define OVERLAY_GFX_REVERSE
|
||||
|
||||
#if ENABLED(U8GLIB_ST7920)
|
||||
/**
|
||||
* ST7920-based LCDs can emulate a 16 x 4 character display using
|
||||
* the ST7920 character-generator for very fast screen updates.
|
||||
* Enable LIGHTWEIGHT_UI to use this special display mode.
|
||||
*
|
||||
* Since LIGHTWEIGHT_UI has limited space, the position and status
|
||||
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
|
||||
* length of time to display the status message before clearing.
|
||||
*/
|
||||
//#define LIGHTWEIGHT_UI
|
||||
#if ENABLED(LIGHTWEIGHT_UI)
|
||||
#define STATUS_EXPIRE_SECONDS 20
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#endif // DOGLCD
|
||||
|
||||
// @section safety
|
||||
|
|
|
@ -658,6 +658,22 @@
|
|||
// Swap the CW/CCW indicators in the graphics overlay
|
||||
//#define OVERLAY_GFX_REVERSE
|
||||
|
||||
#if ENABLED(U8GLIB_ST7920)
|
||||
/**
|
||||
* ST7920-based LCDs can emulate a 16 x 4 character display using
|
||||
* the ST7920 character-generator for very fast screen updates.
|
||||
* Enable LIGHTWEIGHT_UI to use this special display mode.
|
||||
*
|
||||
* Since LIGHTWEIGHT_UI has limited space, the position and status
|
||||
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
|
||||
* length of time to display the status message before clearing.
|
||||
*/
|
||||
//#define LIGHTWEIGHT_UI
|
||||
#if ENABLED(LIGHTWEIGHT_UI)
|
||||
#define STATUS_EXPIRE_SECONDS 20
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#endif // DOGLCD
|
||||
|
||||
// @section safety
|
||||
|
|
|
@ -658,6 +658,22 @@
|
|||
// Swap the CW/CCW indicators in the graphics overlay
|
||||
//#define OVERLAY_GFX_REVERSE
|
||||
|
||||
#if ENABLED(U8GLIB_ST7920)
|
||||
/**
|
||||
* ST7920-based LCDs can emulate a 16 x 4 character display using
|
||||
* the ST7920 character-generator for very fast screen updates.
|
||||
* Enable LIGHTWEIGHT_UI to use this special display mode.
|
||||
*
|
||||
* Since LIGHTWEIGHT_UI has limited space, the position and status
|
||||
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
|
||||
* length of time to display the status message before clearing.
|
||||
*/
|
||||
//#define LIGHTWEIGHT_UI
|
||||
#if ENABLED(LIGHTWEIGHT_UI)
|
||||
#define STATUS_EXPIRE_SECONDS 20
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#endif // DOGLCD
|
||||
|
||||
// @section safety
|
||||
|
|
|
@ -658,6 +658,22 @@
|
|||
// Swap the CW/CCW indicators in the graphics overlay
|
||||
//#define OVERLAY_GFX_REVERSE
|
||||
|
||||
#if ENABLED(U8GLIB_ST7920)
|
||||
/**
|
||||
* ST7920-based LCDs can emulate a 16 x 4 character display using
|
||||
* the ST7920 character-generator for very fast screen updates.
|
||||
* Enable LIGHTWEIGHT_UI to use this special display mode.
|
||||
*
|
||||
* Since LIGHTWEIGHT_UI has limited space, the position and status
|
||||
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
|
||||
* length of time to display the status message before clearing.
|
||||
*/
|
||||
//#define LIGHTWEIGHT_UI
|
||||
#if ENABLED(LIGHTWEIGHT_UI)
|
||||
#define STATUS_EXPIRE_SECONDS 20
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#endif // DOGLCD
|
||||
|
||||
// @section safety
|
||||
|
|
|
@ -658,6 +658,22 @@
|
|||
// Swap the CW/CCW indicators in the graphics overlay
|
||||
//#define OVERLAY_GFX_REVERSE
|
||||
|
||||
#if ENABLED(U8GLIB_ST7920)
|
||||
/**
|
||||
* ST7920-based LCDs can emulate a 16 x 4 character display using
|
||||
* the ST7920 character-generator for very fast screen updates.
|
||||
* Enable LIGHTWEIGHT_UI to use this special display mode.
|
||||
*
|
||||
* Since LIGHTWEIGHT_UI has limited space, the position and status
|
||||
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
|
||||
* length of time to display the status message before clearing.
|
||||
*/
|
||||
//#define LIGHTWEIGHT_UI
|
||||
#if ENABLED(LIGHTWEIGHT_UI)
|
||||
#define STATUS_EXPIRE_SECONDS 20
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#endif // DOGLCD
|
||||
|
||||
// @section safety
|
||||
|
|
|
@ -658,6 +658,22 @@
|
|||
// Swap the CW/CCW indicators in the graphics overlay
|
||||
//#define OVERLAY_GFX_REVERSE
|
||||
|
||||
#if ENABLED(U8GLIB_ST7920)
|
||||
/**
|
||||
* ST7920-based LCDs can emulate a 16 x 4 character display using
|
||||
* the ST7920 character-generator for very fast screen updates.
|
||||
* Enable LIGHTWEIGHT_UI to use this special display mode.
|
||||
*
|
||||
* Since LIGHTWEIGHT_UI has limited space, the position and status
|
||||
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
|
||||
* length of time to display the status message before clearing.
|
||||
*/
|
||||
//#define LIGHTWEIGHT_UI
|
||||
#if ENABLED(LIGHTWEIGHT_UI)
|
||||
#define STATUS_EXPIRE_SECONDS 20
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#endif // DOGLCD
|
||||
|
||||
// @section safety
|
||||
|
|
|
@ -658,6 +658,22 @@
|
|||
// Swap the CW/CCW indicators in the graphics overlay
|
||||
//#define OVERLAY_GFX_REVERSE
|
||||
|
||||
#if ENABLED(U8GLIB_ST7920)
|
||||
/**
|
||||
* ST7920-based LCDs can emulate a 16 x 4 character display using
|
||||
* the ST7920 character-generator for very fast screen updates.
|
||||
* Enable LIGHTWEIGHT_UI to use this special display mode.
|
||||
*
|
||||
* Since LIGHTWEIGHT_UI has limited space, the position and status
|
||||
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
|
||||
* length of time to display the status message before clearing.
|
||||
*/
|
||||
//#define LIGHTWEIGHT_UI
|
||||
#if ENABLED(LIGHTWEIGHT_UI)
|
||||
#define STATUS_EXPIRE_SECONDS 20
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#endif // DOGLCD
|
||||
|
||||
// @section safety
|
||||
|
|
|
@ -663,6 +663,22 @@
|
|||
// Swap the CW/CCW indicators in the graphics overlay
|
||||
//#define OVERLAY_GFX_REVERSE
|
||||
|
||||
#if ENABLED(U8GLIB_ST7920)
|
||||
/**
|
||||
* ST7920-based LCDs can emulate a 16 x 4 character display using
|
||||
* the ST7920 character-generator for very fast screen updates.
|
||||
* Enable LIGHTWEIGHT_UI to use this special display mode.
|
||||
*
|
||||
* Since LIGHTWEIGHT_UI has limited space, the position and status
|
||||
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
|
||||
* length of time to display the status message before clearing.
|
||||
*/
|
||||
//#define LIGHTWEIGHT_UI
|
||||
#if ENABLED(LIGHTWEIGHT_UI)
|
||||
#define STATUS_EXPIRE_SECONDS 20
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#endif // DOGLCD
|
||||
|
||||
// @section safety
|
||||
|
|
|
@ -658,6 +658,22 @@
|
|||
// Swap the CW/CCW indicators in the graphics overlay
|
||||
//#define OVERLAY_GFX_REVERSE
|
||||
|
||||
#if ENABLED(U8GLIB_ST7920)
|
||||
/**
|
||||
* ST7920-based LCDs can emulate a 16 x 4 character display using
|
||||
* the ST7920 character-generator for very fast screen updates.
|
||||
* Enable LIGHTWEIGHT_UI to use this special display mode.
|
||||
*
|
||||
* Since LIGHTWEIGHT_UI has limited space, the position and status
|
||||
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
|
||||
* length of time to display the status message before clearing.
|
||||
*/
|
||||
//#define LIGHTWEIGHT_UI
|
||||
#if ENABLED(LIGHTWEIGHT_UI)
|
||||
#define STATUS_EXPIRE_SECONDS 20
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#endif // DOGLCD
|
||||
|
||||
// @section safety
|
||||
|
|
|
@ -656,6 +656,22 @@
|
|||
// Swap the CW/CCW indicators in the graphics overlay
|
||||
//#define OVERLAY_GFX_REVERSE
|
||||
|
||||
#if ENABLED(U8GLIB_ST7920)
|
||||
/**
|
||||
* ST7920-based LCDs can emulate a 16 x 4 character display using
|
||||
* the ST7920 character-generator for very fast screen updates.
|
||||
* Enable LIGHTWEIGHT_UI to use this special display mode.
|
||||
*
|
||||
* Since LIGHTWEIGHT_UI has limited space, the position and status
|
||||
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
|
||||
* length of time to display the status message before clearing.
|
||||
*/
|
||||
//#define LIGHTWEIGHT_UI
|
||||
#if ENABLED(LIGHTWEIGHT_UI)
|
||||
#define STATUS_EXPIRE_SECONDS 20
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#endif // DOGLCD
|
||||
|
||||
// @section safety
|
||||
|
|
|
@ -656,6 +656,22 @@
|
|||
// Swap the CW/CCW indicators in the graphics overlay
|
||||
//#define OVERLAY_GFX_REVERSE
|
||||
|
||||
#if ENABLED(U8GLIB_ST7920)
|
||||
/**
|
||||
* ST7920-based LCDs can emulate a 16 x 4 character display using
|
||||
* the ST7920 character-generator for very fast screen updates.
|
||||
* Enable LIGHTWEIGHT_UI to use this special display mode.
|
||||
*
|
||||
* Since LIGHTWEIGHT_UI has limited space, the position and status
|
||||
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
|
||||
* length of time to display the status message before clearing.
|
||||
*/
|
||||
//#define LIGHTWEIGHT_UI
|
||||
#if ENABLED(LIGHTWEIGHT_UI)
|
||||
#define STATUS_EXPIRE_SECONDS 20
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#endif // DOGLCD
|
||||
|
||||
// @section safety
|
||||
|
|
|
@ -656,6 +656,22 @@
|
|||
// Swap the CW/CCW indicators in the graphics overlay
|
||||
//#define OVERLAY_GFX_REVERSE
|
||||
|
||||
#if ENABLED(U8GLIB_ST7920)
|
||||
/**
|
||||
* ST7920-based LCDs can emulate a 16 x 4 character display using
|
||||
* the ST7920 character-generator for very fast screen updates.
|
||||
* Enable LIGHTWEIGHT_UI to use this special display mode.
|
||||
*
|
||||
* Since LIGHTWEIGHT_UI has limited space, the position and status
|
||||
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
|
||||
* length of time to display the status message before clearing.
|
||||
*/
|
||||
//#define LIGHTWEIGHT_UI
|
||||
#if ENABLED(LIGHTWEIGHT_UI)
|
||||
#define STATUS_EXPIRE_SECONDS 20
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#endif // DOGLCD
|
||||
|
||||
// @section safety
|
||||
|
|
|
@ -657,6 +657,22 @@
|
|||
// Swap the CW/CCW indicators in the graphics overlay
|
||||
//#define OVERLAY_GFX_REVERSE
|
||||
|
||||
#if ENABLED(U8GLIB_ST7920)
|
||||
/**
|
||||
* ST7920-based LCDs can emulate a 16 x 4 character display using
|
||||
* the ST7920 character-generator for very fast screen updates.
|
||||
* Enable LIGHTWEIGHT_UI to use this special display mode.
|
||||
*
|
||||
* Since LIGHTWEIGHT_UI has limited space, the position and status
|
||||
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
|
||||
* length of time to display the status message before clearing.
|
||||
*/
|
||||
//#define LIGHTWEIGHT_UI
|
||||
#if ENABLED(LIGHTWEIGHT_UI)
|
||||
#define STATUS_EXPIRE_SECONDS 20
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#endif // DOGLCD
|
||||
|
||||
// @section safety
|
||||
|
|
Reference in a new issue