Now the simplycistic solution.

Just and only display splashscreen only once.
This commit is contained in:
AnHardt 2015-04-06 12:43:38 +02:00
parent d521693641
commit 6ae714894e

View file

@ -186,7 +186,7 @@ char lcd_printPGM(const char* str) {
return n; return n;
} }
static int8_t show_splashscreed = 2; static bool show_splashscreen = true;
static void lcd_implementation_init() static void lcd_implementation_init()
{ {
@ -221,7 +221,7 @@ static void lcd_implementation_init()
u8g.firstPage(); u8g.firstPage();
do { do {
if (show_splashscreed) { if (show_splashscreen) {
u8g.drawBitmapP(offx, offy, START_BMPBYTEWIDTH, START_BMPHEIGHT, start_bmp); u8g.drawBitmapP(offx, offy, START_BMPBYTEWIDTH, START_BMPHEIGHT, start_bmp);
lcd_setFont(FONT_MENU); lcd_setFont(FONT_MENU);
#ifndef STRING_SPLASH_LINE2 #ifndef STRING_SPLASH_LINE2
@ -231,9 +231,9 @@ static void lcd_implementation_init()
u8g.drawStr(txt1X, u8g.getHeight() - DOG_CHAR_HEIGHT*3/2, STRING_SPLASH_LINE1); u8g.drawStr(txt1X, u8g.getHeight() - DOG_CHAR_HEIGHT*3/2, STRING_SPLASH_LINE1);
u8g.drawStr(txt2X, u8g.getHeight() - DOG_CHAR_HEIGHT*1/2, STRING_SPLASH_LINE2); u8g.drawStr(txt2X, u8g.getHeight() - DOG_CHAR_HEIGHT*1/2, STRING_SPLASH_LINE2);
#endif #endif
show_splashscreed--;
} }
} while (u8g.nextPage()); } while (u8g.nextPage());
show_splashscreen = false;
} }
static void lcd_implementation_clear() { } // Automatically cleared by Picture Loop static void lcd_implementation_clear() { } // Automatically cleared by Picture Loop