Fix unified status bed temp display
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263a7beeb5
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2 changed files with 8 additions and 21 deletions
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@ -785,7 +785,9 @@
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#endif
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#endif
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#else
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#endif
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#ifndef STATUS_BED_WIDTH
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#define STATUS_BED_WIDTH 0
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#endif
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@ -1729,7 +1731,7 @@
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#define DO_DRAW_LOGO (STATUS_LOGO_WIDTH && ENABLED(CUSTOM_STATUS_SCREEN_IMAGE))
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#define DO_DRAW_HOTENDS (HOTENDS > 0)
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#define DO_DRAW_BED (HAS_HEATED_BED && STATUS_BED_WIDTH && HOTENDS <= 4)
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#define DO_DRAW_BED (HAS_HEATED_BED && HOTENDS <= 4)
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#define DO_DRAW_CUTTER (HAS_CUTTER && !DO_DRAW_BED)
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#define DO_DRAW_CHAMBER (HAS_TEMP_CHAMBER && STATUS_CHAMBER_WIDTH && HOTENDS <= 4)
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#define DO_DRAW_FAN (HAS_FAN0 && STATUS_FAN_WIDTH && HOTENDS <= 4 && defined(STATUS_FAN_FRAMES))
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@ -188,21 +188,6 @@ FORCE_INLINE void _draw_centered_temp(const int16_t temp, const uint8_t tx, cons
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u8g.drawBitmapP(hx, STATUS_HEATERS_Y, bw, STATUS_HEATERS_HEIGHT, HOTEND_BITMAP(heater, isHeat));
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#endif
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// Draw a heating progress bar, if specified
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#if DO_DRAW_BED && ENABLED(STATUS_HEAT_PERCENT)
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if (STATIC_HOTEND && isHeat) {
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const uint8_t bx = STATUS_HOTEND_X(heater) + STATUS_HOTEND_WIDTH(heater) + 1;
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u8g.drawFrame(bx, STATUS_HEATERS_Y, 3, STATUS_HEATERS_HEIGHT);
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if (tall) {
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const uint8_t ph = STATUS_HEATERS_HEIGHT - 1 - tall;
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if (PAGE_OVER(STATUS_HEATERS_Y + ph))
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u8g.drawVLine(bx + 1, STATUS_HEATERS_Y + ph, tall);
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}
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}
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#endif
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} // PAGE_CONTAINS
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if (PAGE_UNDER(7)) {
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@ -240,11 +225,11 @@ FORCE_INLINE void _draw_centered_temp(const int16_t temp, const uint8_t tx, cons
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const float temp = thermalManager.degBed(),
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target = thermalManager.degTargetBed();
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#if ENABLED(STATUS_HEAT_PERCENT) || (DO_DRAW_BED && DISABLED(STATUS_BED_ANIM))
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#if ENABLED(STATUS_HEAT_PERCENT) || DISABLED(STATUS_BED_ANIM)
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const bool isHeat = BED_ALT();
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#endif
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#if DO_DRAW_BED && DISABLED(STATUS_BED_ANIM)
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#if DISABLED(STATUS_BED_ANIM)
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#define STATIC_BED true
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#define BED_DOT isHeat
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#else
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@ -513,7 +498,7 @@ void MarlinUI::draw_status_screen() {
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u8g.drawBitmapP(STATUS_HEATERS_X, STATUS_HEATERS_Y, STATUS_HEATERS_BYTEWIDTH, STATUS_HEATERS_HEIGHT, status_heaters_bmp);
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#endif
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#if DO_DRAW_CUTTER
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#if DO_DRAW_CUTTER && DISABLED(STATUS_COMBINE_HEATERS)
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#if ANIM_CUTTER
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#define CUTTER_BITMAP(S) ((S) ? status_cutter_on_bmp : status_cutter_bmp)
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#else
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@ -537,7 +522,7 @@ void MarlinUI::draw_status_screen() {
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u8g.drawBitmapP(STATUS_BED_X, bedy, STATUS_BED_BYTEWIDTH, bedh, BED_BITMAP(BED_ALT()));
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#endif
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#if DO_DRAW_CHAMBER
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#if DO_DRAW_CHAMBER && DISABLED(STATUS_COMBINE_HEATERS)
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#if ANIM_CHAMBER
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#define CHAMBER_BITMAP(S) ((S) ? status_chamber_on_bmp : status_chamber_bmp)
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#else
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