Configurable SLOWDOWN divisor (#17171)
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2 changed files with 9 additions and 2 deletions
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@ -753,8 +753,12 @@
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// Minimum time that a segment needs to take if the buffer is emptied
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#define DEFAULT_MINSEGMENTTIME 20000 // (ms)
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// If defined the movements slow down when the look ahead buffer is only half full
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// Slow down the machine if the look ahead buffer is (by default) half full.
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// Increase the slowdown divisor for larger buffer sizes.
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#define SLOWDOWN
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#if ENABLED(SLOWDOWN)
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#define SLOWDOWN_DIVISOR 2
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#endif
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// Frequency limit
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// See nophead's blog for more info
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@ -2041,7 +2041,10 @@ bool Planner::_populate_block(block_t * const block, bool split_move,
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#endif
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#if ENABLED(SLOWDOWN)
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if (WITHIN(moves_queued, 2, (BLOCK_BUFFER_SIZE) / 2 - 1)) {
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#ifndef SLOWDOWN_DIVISOR
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#define SLOWDOWN_DIVISOR 2
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#endif
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if (WITHIN(moves_queued, 2, (BLOCK_BUFFER_SIZE) / (SLOWDOWN_DIVISOR) - 1)) {
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if (segment_time_us < settings.min_segment_time_us) {
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// buffer is draining, add extra time. The amount of time added increases if the buffer is still emptied more.
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const uint32_t nst = segment_time_us + LROUND(2 * (settings.min_segment_time_us - segment_time_us) / moves_queued);
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