Improve G2 / G3 motion accuracy (#18144)
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1 changed files with 5 additions and 4 deletions
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@ -117,8 +117,8 @@ void plan_arc(
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uint16_t segments = FLOOR(mm_of_travel / seg_length);
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if (segments < min_segments) { // Too few segments?
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segments = min_segments; // More segments
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seg_length = mm_of_travel / segments; // but also shorter
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}
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seg_length = mm_of_travel / segments;
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/**
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* Vector rotation by transformation matrix: r is the original vector, r_T is the rotated vector,
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@ -151,8 +151,9 @@ void plan_arc(
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const float theta_per_segment = angular_travel / segments,
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linear_per_segment = linear_travel / segments,
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extruder_per_segment = extruder_travel / segments,
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sin_T = theta_per_segment,
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cos_T = 1 - 0.5f * sq(theta_per_segment); // Small angle approximation
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sq_theta_per_segment = sq(theta_per_segment),
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sin_T = theta_per_segment - sq_theta_per_segment*theta_per_segment/6,
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cos_T = 1 - 0.5f * sq_theta_per_segment; // Small angle approximation
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// Initialize the linear axis
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raw[l_axis] = current_position[l_axis];
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@ -218,7 +219,7 @@ void plan_arc(
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planner.apply_leveling(raw);
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#endif
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if (!planner.buffer_line(raw, scaled_fr_mm_s, active_extruder, seg_length
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if (!planner.buffer_line(raw, scaled_fr_mm_s, active_extruder, 0
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#if ENABLED(SCARA_FEEDRATE_SCALING)
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, inv_duration
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#endif
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