Merge pull request #3153 from thinkyhead/rc_fix_macro_expansion
Additional macro wrapping, patches for #3140
This commit is contained in:
commit
91cdea4022
21 changed files with 46 additions and 46 deletions
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@ -6699,7 +6699,7 @@ void plan_arc(
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float mm_of_travel = hypot(angular_travel * radius, fabs(linear_travel));
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float mm_of_travel = hypot(angular_travel * radius, fabs(linear_travel));
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if (mm_of_travel < 0.001) return;
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if (mm_of_travel < 0.001) return;
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uint16_t segments = floor(mm_of_travel / MM_PER_ARC_SEGMENT);
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uint16_t segments = floor(mm_of_travel / (MM_PER_ARC_SEGMENT));
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if (segments == 0) segments = 1;
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if (segments == 0) segments = 1;
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float theta_per_segment = angular_travel / segments;
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float theta_per_segment = angular_travel / segments;
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@ -408,7 +408,7 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
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#define MESH_MAX_X (X_MAX_POS - (MESH_MIN_X))
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#define MESH_MAX_X (X_MAX_POS - (MESH_MIN_X))
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#define MESH_MIN_Y 10
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#define MESH_MIN_Y 10
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#define MESH_MAX_Y (Y_MAX_POS - (MESH_MIN_Y))
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#define MESH_MAX_Y (Y_MAX_POS - (MESH_MIN_Y))
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#define MESH_NUM_X_POINTS 3 // Don't use more than 7 points per axis, implementation limited.
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#define MESH_NUM_X_POINTS 3 // Don't use more than 7 points per axis, implementation limited.
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#define MESH_NUM_Y_POINTS 3
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#define MESH_NUM_Y_POINTS 3
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#define MESH_HOME_SEARCH_Z 4 // Z after Home, bed somewhere below but above 0.0.
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#define MESH_HOME_SEARCH_Z 4 // Z after Home, bed somewhere below but above 0.0.
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@ -405,7 +405,7 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
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#define MESH_MAX_X (X_MAX_POS - (MESH_MIN_X))
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#define MESH_MAX_X (X_MAX_POS - (MESH_MIN_X))
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#define MESH_MIN_Y 10
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#define MESH_MIN_Y 10
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#define MESH_MAX_Y (Y_MAX_POS - (MESH_MIN_Y))
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#define MESH_MAX_Y (Y_MAX_POS - (MESH_MIN_Y))
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#define MESH_NUM_X_POINTS 3 // Don't use more than 7 points per axis, implementation limited.
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#define MESH_NUM_X_POINTS 3 // Don't use more than 7 points per axis, implementation limited.
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#define MESH_NUM_Y_POINTS 3
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#define MESH_NUM_Y_POINTS 3
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#define MESH_HOME_SEARCH_Z 4 // Z after Home, bed somewhere below but above 0.0.
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#define MESH_HOME_SEARCH_Z 4 // Z after Home, bed somewhere below but above 0.0.
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@ -418,7 +418,7 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = true; // set to true to invert the lo
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#define MESH_MAX_X (X_MAX_POS - (MESH_MIN_X))
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#define MESH_MAX_X (X_MAX_POS - (MESH_MIN_X))
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#define MESH_MIN_Y 10
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#define MESH_MIN_Y 10
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#define MESH_MAX_Y (Y_MAX_POS - (MESH_MIN_Y))
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#define MESH_MAX_Y (Y_MAX_POS - (MESH_MIN_Y))
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#define MESH_NUM_X_POINTS 3 // Don't use more than 7 points per axis, implementation limited.
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#define MESH_NUM_X_POINTS 3 // Don't use more than 7 points per axis, implementation limited.
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#define MESH_NUM_Y_POINTS 3
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#define MESH_NUM_Y_POINTS 3
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#define MESH_HOME_SEARCH_Z 4 // Z after Home, bed somewhere below but above 0.0.
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#define MESH_HOME_SEARCH_Z 4 // Z after Home, bed somewhere below but above 0.0.
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@ -421,7 +421,7 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
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#define MESH_MAX_X (X_MAX_POS - (MESH_MIN_X))
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#define MESH_MAX_X (X_MAX_POS - (MESH_MIN_X))
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#define MESH_MIN_Y 10
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#define MESH_MIN_Y 10
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#define MESH_MAX_Y (Y_MAX_POS - (MESH_MIN_Y))
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#define MESH_MAX_Y (Y_MAX_POS - (MESH_MIN_Y))
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#define MESH_NUM_X_POINTS 3 // Don't use more than 7 points per axis, implementation limited.
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#define MESH_NUM_X_POINTS 3 // Don't use more than 7 points per axis, implementation limited.
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#define MESH_NUM_Y_POINTS 3
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#define MESH_NUM_Y_POINTS 3
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#define MESH_HOME_SEARCH_Z 4 // Z after Home, bed somewhere below but above 0.0.
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#define MESH_HOME_SEARCH_Z 4 // Z after Home, bed somewhere below but above 0.0.
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@ -441,7 +441,7 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
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#define MESH_MAX_X (X_MAX_POS - (MESH_MIN_X))
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#define MESH_MAX_X (X_MAX_POS - (MESH_MIN_X))
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#define MESH_MIN_Y 10
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#define MESH_MIN_Y 10
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#define MESH_MAX_Y (Y_MAX_POS - (MESH_MIN_Y))
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#define MESH_MAX_Y (Y_MAX_POS - (MESH_MIN_Y))
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#define MESH_NUM_X_POINTS 3 // Don't use more than 7 points per axis, implementation limited.
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#define MESH_NUM_X_POINTS 3 // Don't use more than 7 points per axis, implementation limited.
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#define MESH_NUM_Y_POINTS 3
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#define MESH_NUM_Y_POINTS 3
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#define MESH_HOME_SEARCH_Z 4 // Z after Home, bed somewhere below but above 0.0.
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#define MESH_HOME_SEARCH_Z 4 // Z after Home, bed somewhere below but above 0.0.
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@ -426,7 +426,7 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
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#define MESH_MAX_X (X_MAX_POS - (MESH_MIN_X))
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#define MESH_MAX_X (X_MAX_POS - (MESH_MIN_X))
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#define MESH_MIN_Y 10
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#define MESH_MIN_Y 10
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#define MESH_MAX_Y (Y_MAX_POS - (MESH_MIN_Y))
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#define MESH_MAX_Y (Y_MAX_POS - (MESH_MIN_Y))
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#define MESH_NUM_X_POINTS 3 // Don't use more than 7 points per axis, implementation limited.
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#define MESH_NUM_X_POINTS 3 // Don't use more than 7 points per axis, implementation limited.
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#define MESH_NUM_Y_POINTS 3
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#define MESH_NUM_Y_POINTS 3
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#define MESH_HOME_SEARCH_Z 4 // Z after Home, bed somewhere below but above 0.0.
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#define MESH_HOME_SEARCH_Z 4 // Z after Home, bed somewhere below but above 0.0.
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@ -420,7 +420,7 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
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#define MESH_MAX_X (X_MAX_POS - (MESH_MIN_X))
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#define MESH_MAX_X (X_MAX_POS - (MESH_MIN_X))
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#define MESH_MIN_Y 10
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#define MESH_MIN_Y 10
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#define MESH_MAX_Y (Y_MAX_POS - (MESH_MIN_Y))
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#define MESH_MAX_Y (Y_MAX_POS - (MESH_MIN_Y))
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#define MESH_NUM_X_POINTS 3 // Don't use more than 7 points per axis, implementation limited.
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#define MESH_NUM_X_POINTS 3 // Don't use more than 7 points per axis, implementation limited.
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#define MESH_NUM_Y_POINTS 3
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#define MESH_NUM_Y_POINTS 3
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#define MESH_HOME_SEARCH_Z 4 // Z after Home, bed somewhere below but above 0.0.
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#define MESH_HOME_SEARCH_Z 4 // Z after Home, bed somewhere below but above 0.0.
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@ -434,7 +434,7 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
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#define MESH_MAX_X (X_MAX_POS - (MESH_MIN_X))
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#define MESH_MAX_X (X_MAX_POS - (MESH_MIN_X))
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#define MESH_MIN_Y 10
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#define MESH_MIN_Y 10
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#define MESH_MAX_Y (Y_MAX_POS - (MESH_MIN_Y))
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#define MESH_MAX_Y (Y_MAX_POS - (MESH_MIN_Y))
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#define MESH_NUM_X_POINTS 3 // Don't use more than 7 points per axis, implementation limited.
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#define MESH_NUM_X_POINTS 3 // Don't use more than 7 points per axis, implementation limited.
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#define MESH_NUM_Y_POINTS 3
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#define MESH_NUM_Y_POINTS 3
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#define MESH_HOME_SEARCH_Z 4 // Z after Home, bed somewhere below but above 0.0.
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#define MESH_HOME_SEARCH_Z 4 // Z after Home, bed somewhere below but above 0.0.
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@ -446,7 +446,7 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
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#define MESH_MAX_X (X_MAX_POS - (MESH_MIN_X))
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#define MESH_MAX_X (X_MAX_POS - (MESH_MIN_X))
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#define MESH_MIN_Y 10
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#define MESH_MIN_Y 10
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#define MESH_MAX_Y (Y_MAX_POS - (MESH_MIN_Y))
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#define MESH_MAX_Y (Y_MAX_POS - (MESH_MIN_Y))
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#define MESH_NUM_X_POINTS 3 // Don't use more than 7 points per axis, implementation limited.
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#define MESH_NUM_X_POINTS 3 // Don't use more than 7 points per axis, implementation limited.
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#define MESH_NUM_Y_POINTS 3
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#define MESH_NUM_Y_POINTS 3
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#define MESH_HOME_SEARCH_Z 4 // Z after Home, bed somewhere below but above 0.0.
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#define MESH_HOME_SEARCH_Z 4 // Z after Home, bed somewhere below but above 0.0.
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@ -418,7 +418,7 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = true; // set to true to invert the lo
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#define MESH_MAX_X (X_MAX_POS - (MESH_MIN_X))
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#define MESH_MAX_X (X_MAX_POS - (MESH_MIN_X))
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#define MESH_MIN_Y 10
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#define MESH_MIN_Y 10
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#define MESH_MAX_Y (Y_MAX_POS - (MESH_MIN_Y))
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#define MESH_MAX_Y (Y_MAX_POS - (MESH_MIN_Y))
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#define MESH_NUM_X_POINTS 3 // Don't use more than 7 points per axis, implementation limited.
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#define MESH_NUM_X_POINTS 3 // Don't use more than 7 points per axis, implementation limited.
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#define MESH_NUM_Y_POINTS 3
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#define MESH_NUM_Y_POINTS 3
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#define MESH_HOME_SEARCH_Z 4 // Z after Home, bed somewhere below but above 0.0.
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#define MESH_HOME_SEARCH_Z 4 // Z after Home, bed somewhere below but above 0.0.
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@ -448,7 +448,7 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
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#define MESH_MAX_X (X_MAX_POS - (MESH_MIN_X))
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#define MESH_MAX_X (X_MAX_POS - (MESH_MIN_X))
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#define MESH_MIN_Y 10
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#define MESH_MIN_Y 10
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#define MESH_MAX_Y (Y_MAX_POS - (MESH_MIN_Y))
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#define MESH_MAX_Y (Y_MAX_POS - (MESH_MIN_Y))
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#define MESH_NUM_X_POINTS 3 // Don't use more than 7 points per axis, implementation limited.
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#define MESH_NUM_X_POINTS 3 // Don't use more than 7 points per axis, implementation limited.
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#define MESH_NUM_Y_POINTS 3
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#define MESH_NUM_Y_POINTS 3
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#define MESH_HOME_SEARCH_Z 4 // Z after Home, bed somewhere below but above 0.0.
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#define MESH_HOME_SEARCH_Z 4 // Z after Home, bed somewhere below but above 0.0.
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@ -454,7 +454,7 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
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#define MESH_MAX_X (X_MAX_POS - (MESH_MIN_X))
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#define MESH_MAX_X (X_MAX_POS - (MESH_MIN_X))
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#define MESH_MIN_Y 10
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#define MESH_MIN_Y 10
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#define MESH_MAX_Y (Y_MAX_POS - (MESH_MIN_Y))
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#define MESH_MAX_Y (Y_MAX_POS - (MESH_MIN_Y))
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#define MESH_NUM_X_POINTS 3 // Don't use more than 7 points per axis, implementation limited.
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#define MESH_NUM_X_POINTS 3 // Don't use more than 7 points per axis, implementation limited.
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#define MESH_NUM_Y_POINTS 3
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#define MESH_NUM_Y_POINTS 3
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#define MESH_HOME_SEARCH_Z 4 // Z after Home, bed somewhere below but above 0.0.
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#define MESH_HOME_SEARCH_Z 4 // Z after Home, bed somewhere below but above 0.0.
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@ -429,7 +429,7 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
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#define MESH_MAX_X (X_MAX_POS - (MESH_MIN_X))
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#define MESH_MAX_X (X_MAX_POS - (MESH_MIN_X))
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#define MESH_MIN_Y 10
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#define MESH_MIN_Y 10
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#define MESH_MAX_Y (Y_MAX_POS - (MESH_MIN_Y))
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#define MESH_MAX_Y (Y_MAX_POS - (MESH_MIN_Y))
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#define MESH_NUM_X_POINTS 3 // Don't use more than 7 points per axis, implementation limited.
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#define MESH_NUM_X_POINTS 3 // Don't use more than 7 points per axis, implementation limited.
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#define MESH_NUM_Y_POINTS 3
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#define MESH_NUM_Y_POINTS 3
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#define MESH_HOME_SEARCH_Z 4 // Z after Home, bed somewhere below but above 0.0.
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#define MESH_HOME_SEARCH_Z 4 // Z after Home, bed somewhere below but above 0.0.
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@ -416,7 +416,7 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = true; // set to true to invert the lo
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#define MESH_MAX_X (X_MAX_POS - (MESH_MIN_X))
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#define MESH_MAX_X (X_MAX_POS - (MESH_MIN_X))
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#define MESH_MIN_Y 10
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#define MESH_MIN_Y 10
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#define MESH_MAX_Y (Y_MAX_POS - (MESH_MIN_Y))
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#define MESH_MAX_Y (Y_MAX_POS - (MESH_MIN_Y))
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#define MESH_NUM_X_POINTS 3 // Don't use more than 7 points per axis, implementation limited.
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#define MESH_NUM_X_POINTS 3 // Don't use more than 7 points per axis, implementation limited.
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#define MESH_NUM_Y_POINTS 3
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#define MESH_NUM_Y_POINTS 3
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#define MESH_HOME_SEARCH_Z 4 // Z after Home, bed somewhere below but above 0.0.
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#define MESH_HOME_SEARCH_Z 4 // Z after Home, bed somewhere below but above 0.0.
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@ -14,8 +14,8 @@
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void reset();
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void reset();
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float get_x(int i) { return MESH_MIN_X + MESH_X_DIST * i; }
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float get_x(int i) { return MESH_MIN_X + (MESH_X_DIST) * i; }
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float get_y(int i) { return MESH_MIN_Y + MESH_Y_DIST * i; }
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float get_y(int i) { return MESH_MIN_Y + (MESH_Y_DIST) * i; }
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void set_z(int ix, int iy, float z) { z_values[iy][ix] = z; }
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void set_z(int ix, int iy, float z) { z_values[iy][ix] = z; }
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int select_x_index(float x) {
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int select_x_index(float x) {
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@ -331,7 +331,7 @@ void planner_recalculate_trapezoids() {
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// Last/newest block in buffer. Exit speed is set with MINIMUM_PLANNER_SPEED. Always recalculated.
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// Last/newest block in buffer. Exit speed is set with MINIMUM_PLANNER_SPEED. Always recalculated.
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if (next) {
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if (next) {
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float nom = next->nominal_speed;
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float nom = next->nominal_speed;
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calculate_trapezoid_for_block(next, next->entry_speed / nom, MINIMUM_PLANNER_SPEED / nom);
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calculate_trapezoid_for_block(next, next->entry_speed / nom, (MINIMUM_PLANNER_SPEED) / nom);
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next->recalculate_flag = false;
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next->recalculate_flag = false;
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}
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}
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}
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}
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@ -389,8 +389,8 @@ void plan_init() {
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float t = autotemp_min + high * autotemp_factor;
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float t = autotemp_min + high * autotemp_factor;
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t = constrain(t, autotemp_min, autotemp_max);
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t = constrain(t, autotemp_min, autotemp_max);
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if (oldt > t) {
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if (oldt > t) {
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t *= (1 - AUTOTEMP_OLDWEIGHT);
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t *= (1 - (AUTOTEMP_OLDWEIGHT));
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t += AUTOTEMP_OLDWEIGHT * oldt;
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t += (AUTOTEMP_OLDWEIGHT) * oldt;
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}
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}
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oldt = t;
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oldt = t;
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setTargetHotend0(t);
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setTargetHotend0(t);
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@ -839,7 +839,7 @@ float junction_deviation = 0.1;
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max_y_segment_time = max(ys0, max(ys1, ys2)),
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max_y_segment_time = max(ys0, max(ys1, ys2)),
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min_xy_segment_time = min(max_x_segment_time, max_y_segment_time);
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min_xy_segment_time = min(max_x_segment_time, max_y_segment_time);
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if (min_xy_segment_time < MAX_FREQ_TIME) {
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if (min_xy_segment_time < MAX_FREQ_TIME) {
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float low_sf = speed_factor * min_xy_segment_time / MAX_FREQ_TIME;
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float low_sf = speed_factor * min_xy_segment_time / (MAX_FREQ_TIME);
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speed_factor = min(speed_factor, low_sf);
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speed_factor = min(speed_factor, low_sf);
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}
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}
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#endif // XY_FREQUENCY_LIMIT
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#endif // XY_FREQUENCY_LIMIT
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@ -57,7 +57,7 @@
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#define TRIM_DURATION 2 // compensation ticks to trim adjust for digitalWrite delays // 12 August 2009
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#define TRIM_DURATION 2 // compensation ticks to trim adjust for digitalWrite delays // 12 August 2009
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//#define NBR_TIMERS (MAX_SERVOS / SERVOS_PER_TIMER)
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//#define NBR_TIMERS ((MAX_SERVOS) / (SERVOS_PER_TIMER))
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static ServoInfo_t servo_info[MAX_SERVOS]; // static array of servo info structures
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static ServoInfo_t servo_info[MAX_SERVOS]; // static array of servo info structures
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static volatile int8_t Channel[_Nbr_16timers ]; // counter for the servo being pulsed for each timer (or -1 if refresh interval)
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static volatile int8_t Channel[_Nbr_16timers ]; // counter for the servo being pulsed for each timer (or -1 if refresh interval)
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@ -66,9 +66,9 @@ uint8_t ServoCount = 0; // the total number
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// convenience macros
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// convenience macros
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#define SERVO_INDEX_TO_TIMER(_servo_nbr) ((timer16_Sequence_t)(_servo_nbr / SERVOS_PER_TIMER)) // returns the timer controlling this servo
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#define SERVO_INDEX_TO_TIMER(_servo_nbr) ((timer16_Sequence_t)(_servo_nbr / (SERVOS_PER_TIMER))) // returns the timer controlling this servo
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#define SERVO_INDEX_TO_CHANNEL(_servo_nbr) (_servo_nbr % SERVOS_PER_TIMER) // returns the index of the servo on this timer
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#define SERVO_INDEX_TO_CHANNEL(_servo_nbr) (_servo_nbr % (SERVOS_PER_TIMER)) // returns the index of the servo on this timer
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#define SERVO_INDEX(_timer,_channel) ((_timer*SERVOS_PER_TIMER) + _channel) // macro to access servo index by timer and channel
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#define SERVO_INDEX(_timer,_channel) ((_timer*(SERVOS_PER_TIMER)) + _channel) // macro to access servo index by timer and channel
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#define SERVO(_timer,_channel) (servo_info[SERVO_INDEX(_timer,_channel)]) // macro to access servo class by timer and channel
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#define SERVO(_timer,_channel) (servo_info[SERVO_INDEX(_timer,_channel)]) // macro to access servo class by timer and channel
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#define SERVO_MIN() (MIN_PULSE_WIDTH - this->min * 4) // minimum value in uS for this servo
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#define SERVO_MIN() (MIN_PULSE_WIDTH - this->min * 4) // minimum value in uS for this servo
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@ -1220,9 +1220,9 @@ void digipot_current(uint8_t driver, int current) {
|
||||||
digitalPotWrite(digipot_ch[driver], current);
|
digitalPotWrite(digipot_ch[driver], current);
|
||||||
#elif defined(MOTOR_CURRENT_PWM_XY_PIN)
|
#elif defined(MOTOR_CURRENT_PWM_XY_PIN)
|
||||||
switch (driver) {
|
switch (driver) {
|
||||||
case 0: analogWrite(MOTOR_CURRENT_PWM_XY_PIN, 255L * current / MOTOR_CURRENT_PWM_RANGE); break;
|
case 0: analogWrite(MOTOR_CURRENT_PWM_XY_PIN, 255L * current / (MOTOR_CURRENT_PWM_RANGE)); break;
|
||||||
case 1: analogWrite(MOTOR_CURRENT_PWM_Z_PIN, 255L * current / MOTOR_CURRENT_PWM_RANGE); break;
|
case 1: analogWrite(MOTOR_CURRENT_PWM_Z_PIN, 255L * current / (MOTOR_CURRENT_PWM_RANGE)); break;
|
||||||
case 2: analogWrite(MOTOR_CURRENT_PWM_E_PIN, 255L * current / MOTOR_CURRENT_PWM_RANGE); break;
|
case 2: analogWrite(MOTOR_CURRENT_PWM_E_PIN, 255L * current / (MOTOR_CURRENT_PWM_RANGE)); break;
|
||||||
}
|
}
|
||||||
#else
|
#else
|
||||||
UNUSED(driver);
|
UNUSED(driver);
|
||||||
|
|
|
@ -465,7 +465,7 @@ void lcd_set_home_offsets() {
|
||||||
|
|
||||||
static void _lcd_babystep(int axis, const char* msg) {
|
static void _lcd_babystep(int axis, const char* msg) {
|
||||||
if (encoderPosition != 0) {
|
if (encoderPosition != 0) {
|
||||||
babystepsTodo[axis] += BABYSTEP_MULTIPLICATOR * (int)encoderPosition;
|
babystepsTodo[axis] += (BABYSTEP_MULTIPLICATOR) * (int)encoderPosition;
|
||||||
encoderPosition = 0;
|
encoderPosition = 0;
|
||||||
lcdDrawUpdate = 1;
|
lcdDrawUpdate = 1;
|
||||||
}
|
}
|
||||||
|
|
|
@ -59,7 +59,7 @@ uint8_t u8g_dev_rrd_st7920_128x64_fn(u8g_t *u8g, u8g_dev_t *dev, uint8_t msg, vo
|
||||||
ST7920_WRITE_BYTE(0x01); //clear CGRAM ram
|
ST7920_WRITE_BYTE(0x01); //clear CGRAM ram
|
||||||
u8g_Delay(15); //delay for CGRAM clear
|
u8g_Delay(15); //delay for CGRAM clear
|
||||||
ST7920_WRITE_BYTE(0x3E); //extended mode + GDRAM active
|
ST7920_WRITE_BYTE(0x3E); //extended mode + GDRAM active
|
||||||
for (y = 0; y < LCD_PIXEL_HEIGHT / 2; y++) { //clear GDRAM
|
for (y = 0; y < (LCD_PIXEL_HEIGHT) / 2; y++) { //clear GDRAM
|
||||||
ST7920_WRITE_BYTE(0x80 | y); //set y
|
ST7920_WRITE_BYTE(0x80 | y); //set y
|
||||||
ST7920_WRITE_BYTE(0x80); //set x = 0
|
ST7920_WRITE_BYTE(0x80); //set x = 0
|
||||||
ST7920_SET_DAT();
|
ST7920_SET_DAT();
|
||||||
|
@ -91,7 +91,7 @@ uint8_t u8g_dev_rrd_st7920_128x64_fn(u8g_t *u8g, u8g_dev_t *dev, uint8_t msg, vo
|
||||||
ST7920_WRITE_BYTE(0x80 | 8); //x=64
|
ST7920_WRITE_BYTE(0x80 | 8); //x=64
|
||||||
}
|
}
|
||||||
ST7920_SET_DAT();
|
ST7920_SET_DAT();
|
||||||
ST7920_WRITE_BYTES(ptr, LCD_PIXEL_WIDTH / 8); //ptr is incremented inside of macro
|
ST7920_WRITE_BYTES(ptr, (LCD_PIXEL_WIDTH) / 8); //ptr is incremented inside of macro
|
||||||
y++;
|
y++;
|
||||||
}
|
}
|
||||||
ST7920_NCS();
|
ST7920_NCS();
|
||||||
|
@ -107,7 +107,7 @@ uint8_t u8g_dev_rrd_st7920_128x64_fn(u8g_t *u8g, u8g_dev_t *dev, uint8_t msg, vo
|
||||||
#endif
|
#endif
|
||||||
}
|
}
|
||||||
|
|
||||||
uint8_t u8g_dev_st7920_128x64_rrd_buf[LCD_PIXEL_WIDTH * (PAGE_HEIGHT / 8)] U8G_NOCOMMON;
|
uint8_t u8g_dev_st7920_128x64_rrd_buf[(LCD_PIXEL_WIDTH) * (PAGE_HEIGHT) / 8] U8G_NOCOMMON;
|
||||||
u8g_pb_t u8g_dev_st7920_128x64_rrd_pb = {{PAGE_HEIGHT, LCD_PIXEL_HEIGHT, 0, 0, 0}, LCD_PIXEL_WIDTH, u8g_dev_st7920_128x64_rrd_buf};
|
u8g_pb_t u8g_dev_st7920_128x64_rrd_pb = {{PAGE_HEIGHT, LCD_PIXEL_HEIGHT, 0, 0, 0}, LCD_PIXEL_WIDTH, u8g_dev_st7920_128x64_rrd_buf};
|
||||||
u8g_dev_t u8g_dev_st7920_128x64_rrd_sw_spi = {u8g_dev_rrd_st7920_128x64_fn, &u8g_dev_st7920_128x64_rrd_pb, &u8g_com_null_fn};
|
u8g_dev_t u8g_dev_st7920_128x64_rrd_sw_spi = {u8g_dev_rrd_st7920_128x64_fn, &u8g_dev_st7920_128x64_rrd_pb, &u8g_com_null_fn};
|
||||||
|
|
||||||
|
|
Reference in a new issue