Bring FLSUN config more up to date

This commit is contained in:
Scott Lahteine 2017-04-15 01:25:13 -05:00 committed by Scott Lahteine
parent b0aa256bc0
commit 9b94210394

View file

@ -446,8 +446,6 @@
// and processor overload (too many expensive sqrt calls). // and processor overload (too many expensive sqrt calls).
#define DELTA_SEGMENTS_PER_SECOND 160 #define DELTA_SEGMENTS_PER_SECOND 160
// NOTE NB all values for DELTA_* values MUST be floating point, so always have a decimal point in them
// Center-to-center distance of the holes in the diagonal push rods. // Center-to-center distance of the holes in the diagonal push rods.
#define DELTA_DIAGONAL_ROD 218.0 // mm #define DELTA_DIAGONAL_ROD 218.0 // mm
@ -470,7 +468,6 @@
#define DELTA_PRINTABLE_RADIUS 90.0 #define DELTA_PRINTABLE_RADIUS 90.0
// Delta calibration menu // Delta calibration menu
// uncomment to add three points calibration menu option.
// See http://minow.blogspot.com/index.html#4918805519571907051 // See http://minow.blogspot.com/index.html#4918805519571907051
#define DELTA_CALIBRATION_MENU #define DELTA_CALIBRATION_MENU
@ -670,6 +667,9 @@
* is enabled then it also applies to Z_PROBE_SPEED_SLOW. * is enabled then it also applies to Z_PROBE_SPEED_SLOW.
*/ */
// A probe that is deployed and stowed with a solenoid pin (SOL1_PIN)
//#define SOLENOID_PROBE
// Enable if you have a Z probe mounted on a sled like those designed by Charles Bell. // Enable if you have a Z probe mounted on a sled like those designed by Charles Bell.
//#define Z_PROBE_SLED //#define Z_PROBE_SLED
//#define SLED_DOCKING_OFFSET 5 // The extra distance the X axis must travel to pickup the sled. 0 should be fine but you can push it further if you'd like. //#define SLED_DOCKING_OFFSET 5 // The extra distance the X axis must travel to pickup the sled. 0 should be fine but you can push it further if you'd like.
@ -728,7 +728,7 @@
#define Z_PROBE_ALLEN_KEY_DEPLOY_2_X 0.0 #define Z_PROBE_ALLEN_KEY_DEPLOY_2_X 0.0
#define Z_PROBE_ALLEN_KEY_DEPLOY_2_Y DELTA_PRINTABLE_RADIUS #define Z_PROBE_ALLEN_KEY_DEPLOY_2_Y DELTA_PRINTABLE_RADIUS
#define Z_PROBE_ALLEN_KEY_DEPLOY_2_Z 100.0 #define Z_PROBE_ALLEN_KEY_DEPLOY_2_Z 100.0
#define Z_PROBE_ALLEN_KEY_DEPLOY_2_FEEDRATE (XY_PROBE_SPEED/10) #define Z_PROBE_ALLEN_KEY_DEPLOY_2_FEEDRATE (XY_PROBE_SPEED)/10
#define Z_PROBE_ALLEN_KEY_DEPLOY_3_X Z_PROBE_ALLEN_KEY_DEPLOY_2_X * 0.75 #define Z_PROBE_ALLEN_KEY_DEPLOY_3_X Z_PROBE_ALLEN_KEY_DEPLOY_2_X * 0.75
#define Z_PROBE_ALLEN_KEY_DEPLOY_3_Y Z_PROBE_ALLEN_KEY_DEPLOY_2_Y * 0.75 #define Z_PROBE_ALLEN_KEY_DEPLOY_3_Y Z_PROBE_ALLEN_KEY_DEPLOY_2_Y * 0.75
@ -864,11 +864,11 @@
// @section machine // @section machine
// Invert the stepper direction. Change (or reverse the motor connector) if an axis goes the wrong way. // Invert the stepper direction. Change (or reverse the motor connector) if an axis goes the wrong way.
#define INVERT_X_DIR true // DELTA does not invert #define INVERT_X_DIR true
#define INVERT_Y_DIR true #define INVERT_Y_DIR true
#define INVERT_Z_DIR true #define INVERT_Z_DIR true
// Enable this option for Toshiba steppers // Enable this option for Toshiba stepper drivers
//#define CONFIG_STEPPERS_TOSHIBA //#define CONFIG_STEPPERS_TOSHIBA
// @section extruder // @section extruder
@ -987,6 +987,7 @@
#if ENABLED(AUTO_BED_LEVELING_LINEAR) || ENABLED(AUTO_BED_LEVELING_BILINEAR) #if ENABLED(AUTO_BED_LEVELING_LINEAR) || ENABLED(AUTO_BED_LEVELING_BILINEAR)
// Set the number of grid points per dimension. // Set the number of grid points per dimension.
// Works best with 5 or more points in each dimension.
#define GRID_MAX_POINTS_X 9 #define GRID_MAX_POINTS_X 9
#define GRID_MAX_POINTS_Y GRID_MAX_POINTS_X #define GRID_MAX_POINTS_Y GRID_MAX_POINTS_X
@ -1004,7 +1005,6 @@
//#define PROBE_Y_FIRST //#define PROBE_Y_FIRST
#if ENABLED(AUTO_BED_LEVELING_BILINEAR) #if ENABLED(AUTO_BED_LEVELING_BILINEAR)
// //
// Experimental Subdivision of the grid by Catmull-Rom method. // Experimental Subdivision of the grid by Catmull-Rom method.
// Synthesizes intermediate points to produce a more detailed mesh. // Synthesizes intermediate points to produce a more detailed mesh.