Further patches to MBL - break up into more handlers
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2 changed files with 91 additions and 56 deletions
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@ -70,6 +70,9 @@
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#ifndef MSG_LEVEL_BED_WAITING
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#ifndef MSG_LEVEL_BED_WAITING
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#define MSG_LEVEL_BED_WAITING "Click to Begin"
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#define MSG_LEVEL_BED_WAITING "Click to Begin"
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#endif
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#endif
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#ifndef MSG_LEVEL_BED_NEXT_POINT
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#define MSG_LEVEL_BED_NEXT_POINT "Next Point"
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#endif
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#ifndef MSG_LEVEL_BED_DONE
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#ifndef MSG_LEVEL_BED_DONE
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#define MSG_LEVEL_BED_DONE "Leveling Done!"
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#define MSG_LEVEL_BED_DONE "Leveling Done!"
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#endif
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#endif
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@ -891,15 +891,13 @@ void lcd_cooldown() {
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*
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*
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*/
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*/
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static int _lcd_level_bed_position;
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static uint8_t _lcd_level_bed_position;
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static bool mbl_wait_for_move = false;
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// Utility to go to the next mesh point
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// Utility to go to the next mesh point
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// A raise is added between points if MIN_Z_HEIGHT_FOR_HOMING is in use
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// A raise is added between points if MIN_Z_HEIGHT_FOR_HOMING is in use
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// Note: During Manual Bed Leveling the homed Z position is MESH_HOME_SEARCH_Z
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// Note: During Manual Bed Leveling the homed Z position is MESH_HOME_SEARCH_Z
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// Z position will be restored with the final action, a G28
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// Z position will be restored with the final action, a G28
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inline void _mbl_goto_xy(float x, float y) {
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inline void _mbl_goto_xy(float x, float y) {
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mbl_wait_for_move = true;
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current_position[Z_AXIS] = MESH_HOME_SEARCH_Z
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current_position[Z_AXIS] = MESH_HOME_SEARCH_Z
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#if MIN_Z_HEIGHT_FOR_HOMING > 0
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#if MIN_Z_HEIGHT_FOR_HOMING > 0
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+ MIN_Z_HEIGHT_FOR_HOMING
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+ MIN_Z_HEIGHT_FOR_HOMING
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@ -914,59 +912,52 @@ void lcd_cooldown() {
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line_to_current(Z_AXIS);
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line_to_current(Z_AXIS);
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#endif
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#endif
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st_synchronize();
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st_synchronize();
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mbl_wait_for_move = false;
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}
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static void _lcd_level_goto_next_point();
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static void _lcd_level_bed_done() {
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if (lcdDrawUpdate) lcd_implementation_drawedit(PSTR(MSG_LEVEL_BED_DONE));
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lcdDrawUpdate =
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#if ENABLED(DOGLCD)
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LCDVIEW_CALL_REDRAW_NEXT
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#else
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LCDVIEW_CALL_NO_REDRAW
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#endif
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;
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}
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}
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/**
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/**
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* 5. MBL Wait for controller movement and clicks:
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* Step 7: Get the Z coordinate, then goto next point or exit
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* - Movement adjusts the Z axis
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* - Click saves the Z, goes to the next mesh point
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*/
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*/
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static void _lcd_level_bed_procedure() {
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static void _lcd_level_bed_get_z() {
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// Menu handlers may be called in a re-entrant fashion
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// if they call st_synchronize or plan_buffer_line. So
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// while waiting for a move we just ignore new input.
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if (mbl_wait_for_move) {
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lcdDrawUpdate = LCDVIEW_CALL_NO_REDRAW;
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return;
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}
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ENCODER_DIRECTION_NORMAL();
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ENCODER_DIRECTION_NORMAL();
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// Encoder wheel adjusts the Z position
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// Encoder wheel adjusts the Z position
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if (encoderPosition && movesplanned() <= 3) {
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if (encoderPosition && movesplanned() <= 3) {
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refresh_cmd_timeout();
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refresh_cmd_timeout();
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current_position[Z_AXIS] += float((int32_t)encoderPosition) * (MBL_Z_STEP);
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current_position[Z_AXIS] += float((int32_t)encoderPosition) * (MBL_Z_STEP);
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if (min_software_endstops) NOLESS(current_position[Z_AXIS], Z_MIN_POS);
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NOLESS(current_position[Z_AXIS], 0);
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if (max_software_endstops) NOMORE(current_position[Z_AXIS], Z_MAX_POS);
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NOMORE(current_position[Z_AXIS], MESH_HOME_SEARCH_Z * 2);
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encoderPosition = 0;
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line_to_current(Z_AXIS);
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line_to_current(Z_AXIS);
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lcdDrawUpdate = LCDVIEW_CALL_NO_REDRAW;
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lcdDrawUpdate =
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#if ENABLED(DOGLCD)
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LCDVIEW_CALL_REDRAW_NEXT
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#else
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LCDVIEW_REDRAW_NOW
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#endif
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;
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}
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}
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encoderPosition = 0;
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// Update on first display, then only on updates to Z position
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if (lcdDrawUpdate) {
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float v = current_position[Z_AXIS] - MESH_HOME_SEARCH_Z;
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lcd_implementation_drawedit(PSTR(MSG_MOVE_Z), ftostr43(v + (v < 0 ? -0.0001 : 0.0001), '+'));
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}
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// We want subsequent calls, but don't force redraw
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// Set here so it can be overridden by lcd_return_to_status below
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lcdDrawUpdate = LCDVIEW_CALL_NO_REDRAW;
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// Click sets the current Z and moves to the next position
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static bool debounce_click = false;
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static bool debounce_click = false;
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if (LCD_CLICKED) {
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if (LCD_CLICKED) {
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if (!debounce_click) {
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if (!debounce_click) {
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debounce_click = true; // ignore multiple "clicks" in a row
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debounce_click = true; // ignore multiple "clicks" in a row
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mbl.set_zigzag_z(_lcd_level_bed_position++, current_position[Z_AXIS]);
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mbl.set_zigzag_z(_lcd_level_bed_position++, current_position[Z_AXIS]);
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if (_lcd_level_bed_position == (MESH_NUM_X_POINTS) * (MESH_NUM_Y_POINTS)) {
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if (_lcd_level_bed_position == (MESH_NUM_X_POINTS) * (MESH_NUM_Y_POINTS)) {
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lcd_return_to_status();
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lcd_goto_menu(_lcd_level_bed_done, true);
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LCD_MESSAGEPGM(MSG_LEVEL_BED_DONE);
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#if HAS_BUZZER
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buzz(200, 659);
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buzz(200, 698);
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#endif
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current_position[Z_AXIS] = MESH_HOME_SEARCH_Z
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current_position[Z_AXIS] = MESH_HOME_SEARCH_Z
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#if MIN_Z_HEIGHT_FOR_HOMING > 0
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#if MIN_Z_HEIGHT_FOR_HOMING > 0
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+ MIN_Z_HEIGHT_FOR_HOMING
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+ MIN_Z_HEIGHT_FOR_HOMING
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@ -974,44 +965,85 @@ void lcd_cooldown() {
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;
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;
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line_to_current(Z_AXIS);
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line_to_current(Z_AXIS);
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st_synchronize();
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st_synchronize();
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mbl.active = true;
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mbl.active = true;
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enqueue_and_echo_commands_P(PSTR("G28"));
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enqueue_and_echo_commands_P(PSTR("G28"));
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lcd_return_to_status();
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//LCD_MESSAGEPGM(MSG_LEVEL_BED_DONE);
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#if HAS_BUZZER
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buzz(200, 659);
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buzz(200, 698);
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#endif
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}
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}
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else {
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else {
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#if ENABLED(NEWPANEL)
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lcd_goto_menu(_lcd_level_goto_next_point, true);
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lcd_quick_feedback();
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#endif
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int ix, iy;
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mbl.zigzag(_lcd_level_bed_position, ix, iy);
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_mbl_goto_xy(mbl.get_x(ix), mbl.get_y(iy));
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encoderPosition = 0;
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}
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}
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}
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}
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}
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}
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else {
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else {
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debounce_click = false;
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debounce_click = false;
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}
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}
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// Update on first display, then only on updates to Z position
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// Show message above on clicks instead
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if (lcdDrawUpdate) {
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float v = current_position[Z_AXIS] - MESH_HOME_SEARCH_Z;
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lcd_implementation_drawedit(PSTR(MSG_MOVE_Z), ftostr43(v + (v < 0 ? -0.0001 : 0.0001), '+'));
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}
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}
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}
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/**
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/**
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* 4. MBL Display "Click to Begin", wait for click
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* Step 6: Display "Next point: 1 / 9" while waiting for move to finish
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* Move to the first probe position
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*/
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static void _lcd_level_bed_moving() {
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if (lcdDrawUpdate) {
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char msg[10];
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sprintf_P(msg, PSTR("%i / %u"), (int)(_lcd_level_bed_position + 1), (MESH_NUM_X_POINTS) * (MESH_NUM_Y_POINTS));
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lcd_implementation_drawedit(PSTR(MSG_LEVEL_BED_NEXT_POINT), msg);
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}
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lcdDrawUpdate =
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#if ENABLED(DOGLCD)
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LCDVIEW_CALL_REDRAW_NEXT
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#else
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LCDVIEW_CALL_NO_REDRAW
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#endif
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;
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}
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/**
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* Step 5: Initiate a move to the next point
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*/
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static void _lcd_level_goto_next_point() {
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// Set the menu to display ahead of blocking call
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lcd_goto_menu(_lcd_level_bed_moving);
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// _mbl_goto_xy runs the menu loop until the move is done
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int ix, iy;
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mbl.zigzag(_lcd_level_bed_position, ix, iy);
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_mbl_goto_xy(mbl.get_x(ix), mbl.get_y(iy));
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// After the blocking function returns, change menus
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lcd_goto_menu(_lcd_level_bed_get_z);
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}
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/**
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* Step 4: Display "Click to Begin", wait for click
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* Move to the first probe position
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*/
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*/
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static void _lcd_level_bed_homing_done() {
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static void _lcd_level_bed_homing_done() {
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if (lcdDrawUpdate) lcd_implementation_drawedit(PSTR(MSG_LEVEL_BED_WAITING), NULL);
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if (lcdDrawUpdate) lcd_implementation_drawedit(PSTR(MSG_LEVEL_BED_WAITING));
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lcdDrawUpdate = LCDVIEW_CALL_NO_REDRAW;
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if (mbl_wait_for_move) return;
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if (LCD_CLICKED) {
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if (LCD_CLICKED) {
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_lcd_level_bed_position = 0;
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current_position[Z_AXIS] = MESH_HOME_SEARCH_Z;
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current_position[Z_AXIS] = MESH_HOME_SEARCH_Z;
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plan_set_position(current_position[X_AXIS], current_position[Y_AXIS], current_position[Z_AXIS], current_position[E_AXIS]);
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plan_set_position(current_position[X_AXIS], current_position[Y_AXIS], current_position[Z_AXIS], current_position[E_AXIS]);
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_mbl_goto_xy(MESH_MIN_X, MESH_MIN_Y);
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lcd_goto_menu(_lcd_level_goto_next_point, true);
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_lcd_level_bed_position = 0;
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lcd_goto_menu(_lcd_level_bed_procedure, true);
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}
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}
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}
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}
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/**
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/**
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* 3. MBL Display "Hoing XYZ" - Wait for homing to finish
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* Step 3: Display "Homing XYZ" - Wait for homing to finish
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*/
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*/
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static void _lcd_level_bed_homing() {
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static void _lcd_level_bed_homing() {
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if (lcdDrawUpdate) lcd_implementation_drawedit(PSTR(MSG_LEVEL_BED_HOMING), NULL);
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if (lcdDrawUpdate) lcd_implementation_drawedit(PSTR(MSG_LEVEL_BED_HOMING), NULL);
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@ -1027,7 +1059,7 @@ void lcd_cooldown() {
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}
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}
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/**
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/**
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* 2. MBL Continue Bed Leveling...
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* Step 2: Continue Bed Leveling...
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*/
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*/
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static void _lcd_level_bed_continue() {
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static void _lcd_level_bed_continue() {
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defer_return_to_status = true;
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defer_return_to_status = true;
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@ -1038,7 +1070,7 @@ void lcd_cooldown() {
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}
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}
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/**
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/**
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* 1. MBL entry-point: "Cancel" or "Level Bed"
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* Step 1: MBL entry-point: "Cancel" or "Level Bed"
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*/
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*/
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static void lcd_level_bed() {
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static void lcd_level_bed() {
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START_MENU();
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START_MENU();
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@ -1348,7 +1380,7 @@ static void lcd_control_menu() {
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static void _lcd_autotune(int e) {
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static void _lcd_autotune(int e) {
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char cmd[30];
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char cmd[30];
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sprintf_P(cmd, PSTR("M303 U1 E%d S%d"), e,
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sprintf_P(cmd, PSTR("M303 U1 E%i S%i"), e,
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#if HAS_PID_FOR_BOTH
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#if HAS_PID_FOR_BOTH
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e < 0 ? autotune_temp_bed : autotune_temp[e]
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e < 0 ? autotune_temp_bed : autotune_temp[e]
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#elif ENABLED(PIDTEMPBED)
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#elif ENABLED(PIDTEMPBED)
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