Update planner.cpp
Changed level and leveling to compensation
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1 changed files with 16 additions and 16 deletions
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@ -75,14 +75,14 @@ float max_e_jerk;
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float mintravelfeedrate;
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float mintravelfeedrate;
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unsigned long axis_steps_per_sqr_second[NUM_AXIS];
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unsigned long axis_steps_per_sqr_second[NUM_AXIS];
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#ifdef ENABLE_AUTO_BED_LEVELING
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#ifdef ENABLE_AUTO_BED_COMPENSATION
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// this holds the required transform to compensate for bed level
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// this holds the required transform to compensate for bed compensation
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matrix_3x3 plan_bed_level_matrix = {
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matrix_3x3 plan_bed_compensation_matrix = {
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1.0, 0.0, 0.0,
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1.0, 0.0, 0.0,
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0.0, 1.0, 0.0,
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0.0, 1.0, 0.0,
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0.0, 0.0, 1.0,
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0.0, 0.0, 1.0,
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};
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};
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#endif // #ifdef ENABLE_AUTO_BED_LEVELING
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#endif // #ifdef ENABLE_AUTO_BED_COMPENSATION
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// The current position of the tool in absolute steps
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// The current position of the tool in absolute steps
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long position[NUM_AXIS]; //rescaled from extern when axis_steps_per_unit are changed by gcode
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long position[NUM_AXIS]; //rescaled from extern when axis_steps_per_unit are changed by gcode
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@ -528,11 +528,11 @@ float junction_deviation = 0.1;
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// Add a new linear movement to the buffer. steps_x, _y and _z is the absolute position in
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// Add a new linear movement to the buffer. steps_x, _y and _z is the absolute position in
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// mm. Microseconds specify how many microseconds the move should take to perform. To aid acceleration
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// mm. Microseconds specify how many microseconds the move should take to perform. To aid acceleration
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// calculation the caller must also provide the physical length of the line in millimeters.
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// calculation the caller must also provide the physical length of the line in millimeters.
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#ifdef ENABLE_AUTO_BED_LEVELING
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#ifdef ENABLE_AUTO_BED_COMPENSATION
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void plan_buffer_line(float x, float y, float z, const float &e, float feed_rate, const uint8_t &extruder)
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void plan_buffer_line(float x, float y, float z, const float &e, float feed_rate, const uint8_t &extruder)
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#else
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#else
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void plan_buffer_line(const float &x, const float &y, const float &z, const float &e, float feed_rate, const uint8_t &extruder)
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void plan_buffer_line(const float &x, const float &y, const float &z, const float &e, float feed_rate, const uint8_t &extruder)
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#endif //ENABLE_AUTO_BED_LEVELING
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#endif //ENABLE_AUTO_BED_COMPENSATION
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{
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{
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// Calculate the buffer head after we push this byte
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// Calculate the buffer head after we push this byte
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int next_buffer_head = next_block_index(block_buffer_head);
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int next_buffer_head = next_block_index(block_buffer_head);
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@ -546,9 +546,9 @@ void plan_buffer_line(const float &x, const float &y, const float &z, const floa
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lcd_update();
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lcd_update();
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}
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}
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#ifdef ENABLE_AUTO_BED_LEVELING
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#ifdef ENABLE_AUTO_BED_COMPENSATION
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apply_rotation_xyz(plan_bed_level_matrix, x, y, z);
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apply_rotation_xyz(plan_bed_compensation_matrix, x, y, z);
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#endif // ENABLE_AUTO_BED_LEVELING
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#endif // ENABLE_AUTO_BED_COMPENSATION
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// The target position of the tool in absolute steps
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// The target position of the tool in absolute steps
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// Calculate target position in absolute steps
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// Calculate target position in absolute steps
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@ -1021,29 +1021,29 @@ block->steps_y = labs((target[X_AXIS]-position[X_AXIS]) - (target[Y_AXIS]-positi
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st_wake_up();
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st_wake_up();
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}
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}
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#ifdef ENABLE_AUTO_BED_LEVELING
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#ifdef ENABLE_AUTO_BED_COMPENSATION
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vector_3 plan_get_position() {
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vector_3 plan_get_position() {
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vector_3 position = vector_3(st_get_position_mm(X_AXIS), st_get_position_mm(Y_AXIS), st_get_position_mm(Z_AXIS));
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vector_3 position = vector_3(st_get_position_mm(X_AXIS), st_get_position_mm(Y_AXIS), st_get_position_mm(Z_AXIS));
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//position.debug("in plan_get position");
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//position.debug("in plan_get position");
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//plan_bed_level_matrix.debug("in plan_get bed_level");
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//plan_bed_compensation_matrix.debug("in plan_get bed_compensation");
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matrix_3x3 inverse = matrix_3x3::transpose(plan_bed_level_matrix);
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matrix_3x3 inverse = matrix_3x3::transpose(plan_bed_compensation_matrix);
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//inverse.debug("in plan_get inverse");
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//inverse.debug("in plan_get inverse");
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position.apply_rotation(inverse);
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position.apply_rotation(inverse);
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//position.debug("after rotation");
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//position.debug("after rotation");
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return position;
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return position;
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}
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}
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#endif // ENABLE_AUTO_BED_LEVELING
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#endif // ENABLE_AUTO_BED_COMPENSATION
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#ifdef ENABLE_AUTO_BED_LEVELING
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#ifdef ENABLE_AUTO_BED_COMPENSATION
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void plan_set_position(float x, float y, float z, const float &e)
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void plan_set_position(float x, float y, float z, const float &e)
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{
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{
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apply_rotation_xyz(plan_bed_level_matrix, x, y, z);
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apply_rotation_xyz(plan_bed_compensation_matrix, x, y, z);
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#else
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#else
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void plan_set_position(const float &x, const float &y, const float &z, const float &e)
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void plan_set_position(const float &x, const float &y, const float &z, const float &e)
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{
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{
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#endif // ENABLE_AUTO_BED_LEVELING
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#endif // ENABLE_AUTO_BED_COMPENSATION
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position[X_AXIS] = lround(x*axis_steps_per_unit[X_AXIS]);
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position[X_AXIS] = lround(x*axis_steps_per_unit[X_AXIS]);
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position[Y_AXIS] = lround(y*axis_steps_per_unit[Y_AXIS]);
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position[Y_AXIS] = lround(y*axis_steps_per_unit[Y_AXIS]);
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