Add a responsive file uploader
- Specify HTML5 - Allow drag and drop for loading configurations
This commit is contained in:
parent
09a385d9b0
commit
ac7a4358d6
5 changed files with 359 additions and 31 deletions
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@ -15,7 +15,7 @@ label, input, select, textarea { display: block; float: left; margin: 1px 0; }
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label.newline, textarea { clear: both; }
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label { width: 130px; height: 1em; padding: 10px 480px 10px 1em; margin-right: -470px; text-align: right; }
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input[type="text"], select, .jstepper { margin: 0.75em 0 0; }
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input[type="checkbox"], input[type="radio"] { margin: 1em 0 0; }
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input[type="checkbox"], input[type="radio"], input[type="file"] { margin: 1em 0 0; }
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#config_form { display: block; background: #DDD; padding: 20px; color: #000; }
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/*#config_text, #config_adv_text { font-family: "Andale mono", monospace; clear: both; }*/
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#config_text, #config_adv_text { height: 25em; overflow: auto; background-color: #FFF; color: #888; padding: 10px; }
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@ -1,15 +1,18 @@
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<!DOCTYPE html>
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<html>
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<head>
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<title>Marlin Configurator</title>
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<meta charset="UTF-8">
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<title>Marlin Configurator</title>
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<script type="text/javascript" src="https://code.jquery.com/jquery-2.1.3.min.js"></script>
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<script src="js/binarystring.js"></script>
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<script src="js/binaryfileuploader.js"></script>
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<script src="js/configurator.js"></script>
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<script src="js/jcanvas.js"></script>
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<script src="js/jstepper.js"></script>
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<link rel="stylesheet" href="css/configurator.css" type="text/css" media="all" />
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</head>
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<body>
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<div id="main">
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<section id="main">
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<h1>Marlin Configurator 0.1a</h1>
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<p>Enter values in the form, get a Marlin configuration.<br/>Will include a drop-down of known configurations.</p>
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<ul id="help">
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@ -18,9 +21,9 @@
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<form id="config_form">
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<!-- label>Serial Port:</label><input name="SERIAL_PORT" type="text" size="4" maxlength="2" value="99" / -->
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<label>Drop Files Here:</label><input type="file" id="file-upload" />
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<label>Serial Port:</label><select name="SERIAL_PORT"></select><div id="serial_stepper"></div>
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<label class="newline">Serial Port:</label><select name="SERIAL_PORT"></select><div id="serial_stepper"></div>
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<label>Baud Rate:</label><select name="BAUDRATE"></select>
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@ -52,6 +55,6 @@
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<br class="clear" />
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</form>
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</div>
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<section>
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</body>
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</html>
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79
Marlin/configurator/js/binaryfileuploader.js
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79
Marlin/configurator/js/binaryfileuploader.js
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@ -0,0 +1,79 @@
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function BinaryFileUploader(o) {
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this.options = null;
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this._defaultOptions = {
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element: null, // HTML file element
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onFileLoad: function(file) {
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console.log(file.toString());
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}
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};
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this._init = function(o) {
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if (!this.hasFileUploaderSupport()) return;
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this._verifyDependencies();
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this.options = this._mergeObjects(this._defaultOptions, o);
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this._verifyOptions();
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this.addFileChangeListener();
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}
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this.hasFileUploaderSupport = function() {
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return !!(window.File && window.FileReader && window.FileList && window.Blob);
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}
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this.addFileChangeListener = function() {
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this.options.element.addEventListener(
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'change',
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this._bind(this, this.onFileChange)
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);
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}
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this.onFileChange = function(e) {
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// TODO accept multiple files
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var file = e.target.files[0],
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reader = new FileReader();
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reader.onload = this._bind(this, this.onFileLoad);
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reader.readAsBinaryString(file);
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}
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this.onFileLoad = function(e) {
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var content = e.target.result,
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string = new BinaryString(content);
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this.options.onFileLoad(string);
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}
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this._mergeObjects = function(starting, override) {
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var merged = starting;
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for (key in override) merged[key] = override[key];
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return merged;
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}
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this._verifyOptions = function() {
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if (!(this.options.element && this.options.element.type && this.options.element.type === 'file')) {
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throw 'Invalid element param in options. Must be a file upload DOM element';
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}
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if (typeof this.options.onFileLoad !== 'function') {
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throw 'Invalid onFileLoad param in options. Must be a function';
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}
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}
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this._verifyDependencies = function() {
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if (!window.BinaryString) throw 'BinaryString is missing. Check that you\'ve correctly included it';
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}
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// helper function for binding methods to objects
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this._bind = function(object, method) {
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return function() {return method.apply(object, arguments);};
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}
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this._init(o);
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}
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168
Marlin/configurator/js/binarystring.js
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168
Marlin/configurator/js/binarystring.js
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@ -0,0 +1,168 @@
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function BinaryString(source) {
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this._source = null;
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this._bytes = [];
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this._pos = 0;
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this._length = 0;
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this._init = function(source) {
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this._source = source;
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this._bytes = this._stringToBytes(this._source);
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this._length = this._bytes.length;
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}
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this.current = function() {return this._pos;}
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this.rewind = function() {return this.jump(0);}
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this.end = function() {return this.jump(this.length() - 1);}
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this.next = function() {return this.jump(this.current() + 1);}
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this.prev = function() {return this.jump(this.current() - 1);}
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this.jump = function(pos) {
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if (pos < 0 || pos >= this.length()) return false;
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this._pos = pos;
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return true;
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}
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this.readByte = function(pos) {
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pos = (typeof pos == 'number') ? pos : this.current();
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return this.readBytes(1, pos)[0];
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}
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this.readBytes = function(length, pos) {
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length = length || 1;
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pos = (typeof pos == 'number') ? pos : this.current();
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if (pos > this.length() ||
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pos < 0 ||
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length <= 0 ||
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pos + length > this.length() ||
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pos + length < 0
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) {
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return false;
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}
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var bytes = [];
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for (var i = pos; i < pos + length; i++) {
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bytes.push(this._bytes[i]);
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}
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return bytes;
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}
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this.length = function() {return this._length;}
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this.toString = function() {
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var string = '',
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length = this.length();
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for (var i = 0; i < length; i++) {
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string += String.fromCharCode(this.readByte(i));
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}
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return string;
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}
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this.toUtf8 = function() {
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var inc = 0,
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string = '',
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length = this.length();
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// determine if first 3 characters are the BOM
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// then skip them in output if so
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if (length >= 3 &&
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this.readByte(0) === 0xEF &&
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this.readByte(1) === 0xBB &&
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this.readByte(2) === 0xBF
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) {
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inc = 3;
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}
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for (; inc < length; inc++) {
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var byte1 = this.readByte(inc),
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byte2 = 0,
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byte3 = 0,
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byte4 = 0,
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code1 = 0,
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code2 = 0,
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point = 0;
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switch (true) {
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// single byte character; same as ascii
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case (byte1 < 0x80):
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code1 = byte1;
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break;
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// 2 byte character
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case (byte1 >= 0xC2 && byte1 < 0xE0):
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byte2 = this.readByte(++inc);
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code1 = ((byte1 & 0x1F) << 6) +
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(byte2 & 0x3F);
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break;
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// 3 byte character
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case (byte1 >= 0xE0 && byte1 < 0xF0):
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byte2 = this.readByte(++inc);
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byte3 = this.readByte(++inc);
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code1 = ((byte1 & 0xFF) << 12) +
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((byte2 & 0x3F) << 6) +
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(byte3 & 0x3F);
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break;
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// 4 byte character
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case (byte1 >= 0xF0 && byte1 < 0xF5):
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byte2 = this.readByte(++inc);
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byte3 = this.readByte(++inc);
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byte4 = this.readByte(++inc);
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point = ((byte1 & 0x07) << 18) +
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((byte2 & 0x3F) << 12) +
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((byte3 & 0x3F) << 6) +
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(byte4 & 0x3F)
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point -= 0x10000;
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code1 = (point >> 10) + 0xD800;
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code2 = (point & 0x3FF) + 0xDC00;
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break;
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default:
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throw 'Invalid byte ' + this._byteToString(byte1) + ' whilst converting to UTF-8';
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break;
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}
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string += (code2) ? String.fromCharCode(code1, code2)
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: String.fromCharCode(code1);
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}
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return string;
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}
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this.toArray = function() {return this.readBytes(this.length() - 1, 0);}
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this._stringToBytes = function(str) {
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var bytes = [],
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chr = 0;
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for (var i = 0; i < str.length; i++) {
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chr = str.charCodeAt(i);
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bytes.push(chr & 0xFF);
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}
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return bytes;
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}
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this._byteToString = function(byte) {
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var asString = byte.toString(16).toUpperCase();
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while (asString.length < 2) {
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asString = '0' + asString;
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}
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return '0x' + asString;
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}
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this._init(source);
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}
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@ -55,6 +55,9 @@ var configuratorApp = (function(){
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// private variables and functions go here
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var self,
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pi2 = Math.PI * 2,
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boards_file = 'boards.h',
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config_file = 'Configuration.h',
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config_adv_file = 'Configuration_adv.h',
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$config = $('#config_text'),
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$config_adv = $('#config_adv_text'),
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boards_list = {},
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init: function() {
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self = this; // a 'this' for use when 'this' is something else
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// Make a droppable file uploader
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var $uploader = $('#file-upload');
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var fileUploader = new BinaryFileUploader({
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element: $uploader[0],
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onFileLoad: function(file) { console.log(this); self.handleFileLoad(file, $uploader); }
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});
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if (!fileUploader.hasFileUploaderSupport()) alert('Your browser doesn\'t support the file reading API');
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// Read boards.h
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boards_list = {};
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$.get(marlin_config + "/boards.h", function(txt) {
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var errFunc = function(jqXHR, textStatus, errorThrown) {
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alert('Failed to load '+this.url+'. Try the file field.');
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};
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$.ajax({
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url: marlin_config+'/'+boards_file,
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type: 'GET',
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async: false,
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cache: false,
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success: function(txt) {
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// Get all the boards and save them into an object
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self.initBoardsFromText(txt);
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},
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error: errFunc
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});
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// Read Configuration.h
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$.ajax({
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url: marlin_config+'/'+config_file,
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type: 'GET',
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async: false,
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cache: false,
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success: function(txt) {
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// File contents into the textarea
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$config.text(txt);
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self.initThermistorsFromText(txt);
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},
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error: errFunc
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});
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// Read Configuration.h
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$.ajax({
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url: marlin_config+'/'+config_adv_file,
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type: 'GET',
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async: false,
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cache: false,
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success: function(txt) {
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// File contents into the textarea
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$config_adv.text(txt);
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self.setupConfigForm();
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},
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error: errFunc
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});
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},
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initBoardsFromText: function(txt) {
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boards_list = {};
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var r, findDef = new RegExp('[ \\t]*#define[ \\t]+(BOARD_[^ \\t]+)[ \\t]+(\\d+)[ \\t]*(//[ \\t]*)?(.+)?', 'gm');
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while((r = findDef.exec(txt)) !== null) {
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boards_list[r[1]] = r[2].prePad(3, ' ') + " — " + r[4].replace(/\).*/, ')');
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}
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});
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},
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// Read Configuration.h
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$.get(marlin_config+"/Configuration.h", function(txt) {
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// File contents into the textarea
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$config.text(txt);
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initThermistorsFromText: function(txt) {
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// Get all the thermistors and save them into an object
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var r, s, findDef = new RegExp('(//.*\n)+\\s+(#define[ \\t]+TEMP_SENSOR_0)', 'g');
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r = findDef.exec(txt);
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while((s = findDef.exec(r[0])) !== null) {
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therms_list[s[1]] = s[1].prePad(4, ' ') + " — " + s[2];
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}
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});
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// Read Configuration.h
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$.get(marlin_config+"/Configuration_adv.h", function(txt) {
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$config_adv.text(txt);
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self.setupConfigForm();
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});
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},
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handleFileLoad: function(file, $uploader) {
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file += '';
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var filename = $uploader.val().replace(/.*[\/\\](.*)$/, '$1');
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switch(filename) {
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case config_file:
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$config.text(file);
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this.initThermistorsFromText(file);
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this.refreshConfigForm();
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break;
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case config_adv_file:
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$config_adv.text(file);
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this.refreshConfigForm();
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break;
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case boards_file:
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this.initBoardsFromText(file);
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$('#MOTHERBOARD').html('').addOptions(boards_list);
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this.initField('MOTHERBOARD');
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break;
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default:
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console.log("Can't parse "+filename);
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break;
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}
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},
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setupConfigForm: function() {
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@ -128,6 +200,17 @@ var configuratorApp = (function(){
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);
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});
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$('#SERIAL_PORT').addOptions([0,1,2,3,4,5,6,7]);
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$('#BAUDRATE').addOptions([2400,9600,19200,38400,57600,115200,250000]);
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$('#MOTHERBOARD').addOptions(boards_list);
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$('#EXTRUDERS').addOptions([1,2,3,4]);
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$('#POWER_SUPPLY').addOptions({'1':'ATX','2':'Xbox 360'});
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this.refreshConfigForm();
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},
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refreshConfigForm: function() {
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/**
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* For now I'm manually creating these references
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* but I should be able to parse Configuration.h
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* Then we only need to specify exceptions to
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* standard behavior, (which is to add a text field)
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*/
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$('#SERIAL_PORT').addOptions([0,1,2,3,4,5,6,7]);
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this.initField('SERIAL_PORT');
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$('#BAUDRATE').addOptions([2400,9600,19200,38400,57600,115200,250000]);
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this.initField('BAUDRATE');
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this.initField('BTENABLED');
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$('#MOTHERBOARD').addOptions(boards_list);
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this.initField('MOTHERBOARD');
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this.initField('CUSTOM_MENDEL_NAME');
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this.initField('MACHINE_UUID');
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$('#EXTRUDERS').addOptions([1,2,3,4]);
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this.initField('EXTRUDERS');
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$('#POWER_SUPPLY').addOptions({'1':'ATX','2':'Xbox 360'});
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this.initField('POWER_SUPPLY');
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this.initField('PS_DEFAULT_OFF');
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$('#TEMP_SENSOR_0, #TEMP_SENSOR_1, #TEMP_SENSOR_2, #TEMP_SENSOR_BED').addOptions(therms_list);
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$('#TEMP_SENSOR_0, #TEMP_SENSOR_1, #TEMP_SENSOR_2, #TEMP_SENSOR_BED').html('').addOptions(therms_list);
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this.initField('TEMP_SENSOR_0');
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this.initField('TEMP_SENSOR_1');
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this.initField('TEMP_SENSOR_2');
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