Fix for UBL set_bed_leveling_enabled
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1 changed files with 2 additions and 2 deletions
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@ -107,12 +107,12 @@ void set_bed_leveling_enabled(const bool enable/*=true*/) {
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const float (&pos)[XYZE] = current_position;
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const float (&pos)[XYZE] = current_position;
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#endif
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#endif
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if (planner.leveling_active) {
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if (planner.leveling_active) {
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current_position[Z_AXIS] += ubl.get_z_correction(pos[X_AXIS], pos[Y_AXIS], pos[Z_AXIS]);
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current_position[Z_AXIS] += ubl.get_z_correction(pos[X_AXIS], pos[Y_AXIS]);
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planner.leveling_active = false;
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planner.leveling_active = false;
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}
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}
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else {
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else {
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planner.leveling_active = true;
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planner.leveling_active = true;
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current_position[Z_AXIS] -= ubl.get_z_correction(pos[X_AXIS], pos[Y_AXIS], pos[Z_AXIS]);
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current_position[Z_AXIS] -= ubl.get_z_correction(pos[X_AXIS], pos[Y_AXIS]);
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}
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}
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#endif
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#endif
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