Extra debugging for leveling on/off
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2 changed files with 7 additions and 4 deletions
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@ -68,5 +68,4 @@ bool watchdog_timed_out() { return TEST(WDT_ReadTimeOutFlag(), 0); }
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void watchdog_clear_timeout_flag() { WDT_ClrTimeOutFlag(); }
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#endif // USE_WATCHDOG
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#endif // TARGET_LPC1768
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@ -86,14 +86,18 @@ void set_bed_leveling_enabled(const bool enable/*=true*/) {
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#endif
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if (planner.leveling_active) { // leveling from on to off
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if (DEBUGGING(LEVELING)) DEBUG_POS("Leveling ON", current_position);
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// change unleveled current_position to physical current_position without moving steppers.
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planner.apply_leveling(current_position);
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planner.leveling_active = false; // disable only AFTER calling apply_leveling
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if (DEBUGGING(LEVELING)) DEBUG_POS("...Now OFF", current_position);
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}
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else { // leveling from off to on
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if (DEBUGGING(LEVELING)) DEBUG_POS("Leveling OFF", current_position);
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planner.leveling_active = true; // enable BEFORE calling unapply_leveling, otherwise ignored
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// change physical current_position to unleveled current_position without moving steppers.
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planner.unapply_leveling(current_position);
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if (DEBUGGING(LEVELING)) DEBUG_POS("...Now ON", current_position);
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}
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sync_plan_position();
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