Removed VS project files for tidyness stakes

This commit is contained in:
Blair Thompson 2012-02-20 22:39:39 +00:00
parent fe940a142d
commit b976692d0f
7 changed files with 0 additions and 342 deletions

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#define __AVR_ATmega2560__
#define __cplusplus
#define __builtin_va_list int
#define __attribute__(x)
#define __inline__
#define __asm__(x)
#define ARDUINO 100
extern "C" void __cxa_pure_virtual() {}
#include "C:\arduino-1.0\libraries\LiquidCrystal\LiquidCrystal.h"
#include "C:\arduino-1.0\libraries\LiquidCrystal\LiquidCrystal.cpp"
void enquecommand(const char *cmd);
void setup_photpin();
void setup_powerhold();
void suicide();
void setup();
void loop();
void get_command();
float code_value();
long code_value_long();
bool code_seen(char code_string[]);
bool code_seen(char code);
void process_commands();
void process_commands();
void FlushSerialRequestResend();
void ClearToSend();
void get_coordinates();
void get_arc_coordinates();
void prepare_move();
void prepare_arc_move(char isclockwise);
void manage_inactivity(byte debug);
void kill();
char *createFilename(char *buffer,const dir_t &p);
void lcdProgMemprint(const char *str);
int intround(const float &x);
void lcd_status(const char* message);
void lcd_statuspgm(const char* message);
FORCE_INLINE void clear();
void lcd_init();
void beep();
void beepshort();
void lcd_status();
void buttons_init();
void buttons_check();
char *ftostr3(const float &x);
char *itostr2(const uint8_t &x);
char *ftostr31(const float &x);
char *ftostr32(const float &x);
char *itostr31(const int &xx);
char *itostr3(const int &xx);
char *itostr4(const int &xx);
char *ftostr51(const float &x);
void wd_init();
void wd_reset();
#include "C:\arduino-1.0\hardware\arduino\variants\mega\pins_arduino.h"
#include "C:\arduino-1.0\hardware\arduino\cores\arduino\Arduino.h"
#include "C:\Users\Blair\Desktop\Marlin_v1\Marlin\Marlin.pde"
#include "C:\Users\Blair\Desktop\Marlin_v1\Marlin\cardreader.pde"
#include "C:\Users\Blair\Desktop\Marlin_v1\Marlin\ultralcd.pde"
#include "C:\Users\Blair\Desktop\Marlin_v1\Marlin\watchdog.pde"

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Microsoft Visual Studio Solution File, Format Version 11.00
# Visual Studio 2010
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Marlin", "Marlin.vcxproj", "{510EF280-9617-4F04-86F4-19F7E48C6FC1}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Win32 = Debug|Win32
Release|Win32 = Release|Win32
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{510EF280-9617-4F04-86F4-19F7E48C6FC1}.Debug|Win32.ActiveCfg = Debug|Win32
{510EF280-9617-4F04-86F4-19F7E48C6FC1}.Debug|Win32.Build.0 = Debug|Win32
{510EF280-9617-4F04-86F4-19F7E48C6FC1}.Release|Win32.ActiveCfg = Release|Win32
{510EF280-9617-4F04-86F4-19F7E48C6FC1}.Release|Win32.Build.0 = Release|Win32
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
EndGlobal

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<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectGuid>{510EF280-9617-4F04-86F4-19F7E48C6FC1}</ProjectGuid>
<RootNamespace>Marlin</RootNamespace>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<CharacterSet>MultiByte</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>MultiByte</CharacterSet>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<IncludePath>C:\arduino-1.0\hardware\arduino\cores\arduino;C:\arduino-1.0\hardware\arduino\variants\mega;c:\arduino-1.0\hardware\tools\avr\avr\include\;c:\arduino-1.0\hardware\tools\avr\avr\include\avr\;c:\arduino-1.0\hardware\tools\avr\avr\;c:\arduino-1.0\hardware\tools\avr\lib\gcc\avr\4.3.2\include\;C:\arduino-1.0\libraries\LiquidCrystal;C:\arduino-1.0\libraries\LiquidCrystal\utility;</IncludePath>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<IncludePath>C:\arduino-1.0\hardware\arduino\cores\arduino;C:\arduino-1.0\hardware\arduino\variants\mega;c:\arduino-1.0\hardware\tools\avr\avr\include\;c:\arduino-1.0\hardware\tools\avr\avr\include\avr\;c:\arduino-1.0\hardware\tools\avr\avr\;c:\arduino-1.0\hardware\tools\avr\lib\gcc\avr\4.3.2\include\;C:\arduino-1.0\libraries\LiquidCrystal;C:\arduino-1.0\libraries\LiquidCrystal\utility;</IncludePath>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<Optimization>Disabled</Optimization>
</ClCompile>
<Link>
<GenerateDebugInformation>true</GenerateDebugInformation>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<Optimization>MaxSpeed</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
</ClCompile>
<Link>
<GenerateDebugInformation>true</GenerateDebugInformation>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
</Link>
</ItemDefinitionGroup>
<ItemGroup>
<None Include="cardreader.pde" />
<None Include="Marlin.pde" />
<None Include="ultralcd.pde" />
<None Include="watchdog.pde" />
</ItemGroup>
<ItemGroup>
<ClInclude Include=".Marlin.vsarduino.h" />
<ClInclude Include="cardreader.h" />
<ClInclude Include="Configuration.h" />
<ClInclude Include="Configuration_adv.h" />
<ClInclude Include="EEPROMwrite.h" />
<ClInclude Include="fastio.h" />
<ClInclude Include="language.h" />
<ClInclude Include="Marlin.h" />
<ClInclude Include="MarlinSerial.h" />
<ClInclude Include="motion_control.h" />
<ClInclude Include="pins.h" />
<ClInclude Include="planner.h" />
<ClInclude Include="Sd2Card.h" />
<ClInclude Include="Sd2PinMap.h" />
<ClInclude Include="SdBaseFile.h" />
<ClInclude Include="SdFatConfig.h" />
<ClInclude Include="SdFatStructs.h" />
<ClInclude Include="SdFatUtil.h" />
<ClInclude Include="SdFile.h" />
<ClInclude Include="SdInfo.h" />
<ClInclude Include="SdVolume.h" />
<ClInclude Include="speed_lookuptable.h" />
<ClInclude Include="stepper.h" />
<ClInclude Include="temperature.h" />
<ClInclude Include="thermistortables.h" />
<ClInclude Include="ultralcd.h" />
<ClInclude Include="watchdog.h" />
<ClInclude Include="wiring.h" />
</ItemGroup>
<ItemGroup>
<ClCompile Include="MarlinSerial.cpp" />
<ClCompile Include="motion_control.cpp" />
<ClCompile Include="planner.cpp" />
<ClCompile Include="Sd2Card.cpp" />
<ClCompile Include="SdBaseFile.cpp" />
<ClCompile Include="SdFatUtil.cpp" />
<ClCompile Include="SdFile.cpp" />
<ClCompile Include="SdVolume.cpp" />
<ClCompile Include="stepper.cpp" />
<ClCompile Include="temperature.cpp" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>

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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<Filter Include="Source Files">
<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
<Extensions>cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
</Filter>
<Filter Include="Header Files">
<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
<Extensions>h;hpp;hxx;hm;inl;inc;xsd</Extensions>
</Filter>
<Filter Include="Resource Files">
<UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions>
</Filter>
</ItemGroup>
<ItemGroup>
<None Include="Marlin.pde" />
<None Include="cardreader.pde" />
<None Include="ultralcd.pde" />
<None Include="watchdog.pde" />
</ItemGroup>
<ItemGroup>
<ClInclude Include=".Marlin.vsarduino.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="cardreader.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="Configuration.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="Configuration_adv.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="EEPROMwrite.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="fastio.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="Marlin.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="MarlinSerial.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="motion_control.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="pins.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="planner.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="Sd2Card.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="Sd2PinMap.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="SdBaseFile.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="SdFatConfig.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="SdFatStructs.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="SdFatUtil.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="SdFile.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="SdInfo.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="SdVolume.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="speed_lookuptable.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="stepper.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="temperature.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="thermistortables.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="ultralcd.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="watchdog.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="wiring.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="language.h">
<Filter>Header Files</Filter>
</ClInclude>
</ItemGroup>
<ItemGroup>
<ClCompile Include="MarlinSerial.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="motion_control.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="planner.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="Sd2Card.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="SdBaseFile.cpp">
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</ClCompile>
<ClCompile Include="SdFatUtil.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="SdFile.cpp">
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</ClCompile>
<ClCompile Include="SdVolume.cpp">
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</ClCompile>
<ClCompile Include="stepper.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="temperature.cpp">
<Filter>Source Files</Filter>
</ClCompile>
</ItemGroup>
</Project>

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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
</Project>