More customizable DGUSDisplay (#18700)

This commit is contained in:
yufanyufan 2020-07-19 14:35:15 -07:00 committed by GitHub
parent e85d828b24
commit cfc36684aa
Signed by: GitHub
GPG key ID: 4AEE18F83AFDEB23
11 changed files with 1669 additions and 1583 deletions

View file

@ -59,1095 +59,8 @@ constexpr uint8_t DGUS_CMD_READVAR = 0x83;
bool dguslcd_local_debug; // = false; bool dguslcd_local_debug; // = false;
#endif #endif
#if ENABLED(DGUS_FILAMENT_LOADUNLOAD)
typedef struct {
ExtUI::extruder_t extruder; // which extruder to operate
uint8_t action; // load or unload
bool heated; // heating done ?
float purge_length; // the length to extrude before unload, prevent filament jam
} filament_data_t;
static filament_data_t filament_data;
#endif
uint16_t DGUSScreenVariableHandler::ConfirmVP;
#if ENABLED(SDSUPPORT)
int16_t DGUSScreenVariableHandler::top_file = 0;
int16_t DGUSScreenVariableHandler::file_to_print = 0;
static ExtUI::FileList filelist;
#endif
void (*DGUSScreenVariableHandler::confirm_action_cb)() = nullptr;
//DGUSScreenVariableHandler ScreenHandler;
DGUSLCD_Screens DGUSScreenVariableHandler::current_screen;
DGUSLCD_Screens DGUSScreenVariableHandler::past_screens[NUM_PAST_SCREENS];
uint8_t DGUSScreenVariableHandler::update_ptr;
uint16_t DGUSScreenVariableHandler::skipVP;
bool DGUSScreenVariableHandler::ScreenComplete;
//DGUSDisplay dgusdisplay;
rx_datagram_state_t DGUSDisplay::rx_datagram_state = DGUS_IDLE;
uint8_t DGUSDisplay::rx_datagram_len = 0;
bool DGUSDisplay::Initialized = false;
bool DGUSDisplay::no_reentrance = false;
#define dgusserial DGUS_SERIAL #define dgusserial DGUS_SERIAL
// endianness swap
uint16_t swap16(const uint16_t value) { return (value & 0xffU) << 8U | (value >> 8U); }
bool populate_VPVar(const uint16_t VP, DGUS_VP_Variable * const ramcopy) {
// DEBUG_ECHOPAIR("populate_VPVar ", VP);
const DGUS_VP_Variable *pvp = DGUSLCD_FindVPVar(VP);
// DEBUG_ECHOLNPAIR(" pvp ", (uint16_t )pvp);
if (!pvp) return false;
memcpy_P(ramcopy, pvp, sizeof(DGUS_VP_Variable));
return true;
}
void DGUSScreenVariableHandler::sendinfoscreen(const char* line1, const char* line2, const char* line3, const char* line4, bool l1inflash, bool l2inflash, bool l3inflash, bool l4inflash) {
DGUS_VP_Variable ramcopy;
if (populate_VPVar(VP_MSGSTR1, &ramcopy)) {
ramcopy.memadr = (void*) line1;
l1inflash ? DGUSScreenVariableHandler::DGUSLCD_SendStringToDisplayPGM(ramcopy) : DGUSScreenVariableHandler::DGUSLCD_SendStringToDisplay(ramcopy);
}
if (populate_VPVar(VP_MSGSTR2, &ramcopy)) {
ramcopy.memadr = (void*) line2;
l2inflash ? DGUSScreenVariableHandler::DGUSLCD_SendStringToDisplayPGM(ramcopy) : DGUSScreenVariableHandler::DGUSLCD_SendStringToDisplay(ramcopy);
}
if (populate_VPVar(VP_MSGSTR3, &ramcopy)) {
ramcopy.memadr = (void*) line3;
l3inflash ? DGUSScreenVariableHandler::DGUSLCD_SendStringToDisplayPGM(ramcopy) : DGUSScreenVariableHandler::DGUSLCD_SendStringToDisplay(ramcopy);
}
if (populate_VPVar(VP_MSGSTR4, &ramcopy)) {
ramcopy.memadr = (void*) line4;
l4inflash ? DGUSScreenVariableHandler::DGUSLCD_SendStringToDisplayPGM(ramcopy) : DGUSScreenVariableHandler::DGUSLCD_SendStringToDisplay(ramcopy);
}
}
void DGUSScreenVariableHandler::HandleUserConfirmationPopUp(uint16_t VP, const char* line1, const char* line2, const char* line3, const char* line4, bool l1, bool l2, bool l3, bool l4) {
if (current_screen == DGUSLCD_SCREEN_CONFIRM) {
// Already showing a pop up, so we need to cancel that first.
PopToOldScreen();
}
ConfirmVP = VP;
sendinfoscreen(line1, line2, line3, line4, l1, l2, l3, l4);
ScreenHandler.GotoScreen(DGUSLCD_SCREEN_CONFIRM);
}
void DGUSScreenVariableHandler::setstatusmessage(const char *msg) {
DGUS_VP_Variable ramcopy;
if (populate_VPVar(VP_M117, &ramcopy)) {
ramcopy.memadr = (void*) msg;
DGUSLCD_SendStringToDisplay(ramcopy);
}
}
void DGUSScreenVariableHandler::setstatusmessagePGM(PGM_P const msg) {
DGUS_VP_Variable ramcopy;
if (populate_VPVar(VP_M117, &ramcopy)) {
ramcopy.memadr = (void*) msg;
DGUSLCD_SendStringToDisplayPGM(ramcopy);
}
}
// Send an 8 bit or 16 bit value to the display.
void DGUSScreenVariableHandler::DGUSLCD_SendWordValueToDisplay(DGUS_VP_Variable &var) {
if (var.memadr) {
//DEBUG_ECHOPAIR(" DGUS_LCD_SendWordValueToDisplay ", var.VP);
//DEBUG_ECHOLNPAIR(" data ", *(uint16_t *)var.memadr);
uint8_t *tmp = (uint8_t *) var.memadr;
uint16_t data_to_send = (tmp[0] << 8);
if (var.size >= 1) data_to_send |= tmp[1];
dgusdisplay.WriteVariable(var.VP, data_to_send);
}
}
// Send an uint8_t between 0 and 255 to the display, but scale to a percentage (0..100)
void DGUSScreenVariableHandler::DGUSLCD_SendPercentageToDisplay(DGUS_VP_Variable &var) {
if (var.memadr) {
//DEBUG_ECHOPAIR(" DGUS_LCD_SendWordValueToDisplay ", var.VP);
//DEBUG_ECHOLNPAIR(" data ", *(uint16_t *)var.memadr);
uint16_t tmp = *(uint8_t *) var.memadr +1 ; // +1 -> avoid rounding issues for the display.
tmp = map(tmp, 0, 255, 0, 100);
uint16_t data_to_send = swap16(tmp);
dgusdisplay.WriteVariable(var.VP, data_to_send);
}
}
// Send the current print progress to the display.
void DGUSScreenVariableHandler::DGUSLCD_SendPrintProgressToDisplay(DGUS_VP_Variable &var) {
//DEBUG_ECHOPAIR(" DGUSLCD_SendPrintProgressToDisplay ", var.VP);
uint16_t tmp = ExtUI::getProgress_percent();
//DEBUG_ECHOLNPAIR(" data ", tmp);
uint16_t data_to_send = swap16(tmp);
dgusdisplay.WriteVariable(var.VP, data_to_send);
}
// Send the current print time to the display.
// It is using a hex display for that: It expects BSD coded data in the format xxyyzz
void DGUSScreenVariableHandler::DGUSLCD_SendPrintTimeToDisplay(DGUS_VP_Variable &var) {
duration_t elapsed = print_job_timer.duration();
char buf[32];
elapsed.toString(buf);
dgusdisplay.WriteVariable(VP_PrintTime, buf, var.size, true);
}
// Send an uint8_t between 0 and 100 to a variable scale to 0..255
void DGUSScreenVariableHandler::DGUSLCD_PercentageToUint8(DGUS_VP_Variable &var, void *val_ptr) {
if (var.memadr) {
uint16_t value = swap16(*(uint16_t*)val_ptr);
*(uint8_t*)var.memadr = map(constrain(value, 0, 100), 0, 100, 0, 255);
}
}
// Sends a (RAM located) string to the DGUS Display
// (Note: The DGUS Display does not clear after the \0, you have to
// overwrite the remainings with spaces.// var.size has the display buffer size!
void DGUSScreenVariableHandler::DGUSLCD_SendStringToDisplay(DGUS_VP_Variable &var) {
char *tmp = (char*) var.memadr;
dgusdisplay.WriteVariable(var.VP, tmp, var.size, true);
}
// Sends a (flash located) string to the DGUS Display
// (Note: The DGUS Display does not clear after the \0, you have to
// overwrite the remainings with spaces.// var.size has the display buffer size!
void DGUSScreenVariableHandler::DGUSLCD_SendStringToDisplayPGM(DGUS_VP_Variable &var) {
char *tmp = (char*) var.memadr;
dgusdisplay.WriteVariablePGM(var.VP, tmp, var.size, true);
}
#if HAS_PID_HEATING
void DGUSScreenVariableHandler::DGUSLCD_SendTemperaturePID(DGUS_VP_Variable &var) {
float value = *(float *)var.memadr;
float valuesend = 0;
switch (var.VP) {
default: return;
#if HOTENDS >= 1
case VP_E0_PID_P: valuesend = value; break;
case VP_E0_PID_I: valuesend = unscalePID_i(value); break;
case VP_E0_PID_D: valuesend = unscalePID_d(value); break;
#endif
#if HOTENDS >= 2
case VP_E1_PID_P: valuesend = value; break;
case VP_E1_PID_I: valuesend = unscalePID_i(value); break;
case VP_E1_PID_D: valuesend = unscalePID_d(value); break;
#endif
#if HAS_HEATED_BED
case VP_BED_PID_P: valuesend = value; break;
case VP_BED_PID_I: valuesend = unscalePID_i(value); break;
case VP_BED_PID_D: valuesend = unscalePID_d(value); break;
#endif
}
valuesend *= cpow(10, 1);
union { int16_t i; char lb[2]; } endian;
char tmp[2];
endian.i = valuesend;
tmp[0] = endian.lb[1];
tmp[1] = endian.lb[0];
dgusdisplay.WriteVariable(var.VP, tmp, 2);
}
#endif
#if ENABLED(PRINTCOUNTER)
// Send the accumulate print time to the display.
// It is using a hex display for that: It expects BSD coded data in the format xxyyzz
void DGUSScreenVariableHandler::DGUSLCD_SendPrintAccTimeToDisplay(DGUS_VP_Variable &var) {
printStatistics state = print_job_timer.getStats();
char buf[21];
duration_t elapsed = state.printTime;
elapsed.toString(buf);
dgusdisplay.WriteVariable(VP_PrintAccTime, buf, var.size, true);
}
void DGUSScreenVariableHandler::DGUSLCD_SendPrintsTotalToDisplay(DGUS_VP_Variable &var) {
printStatistics state = print_job_timer.getStats();
char buf[21];
sprintf_P(buf, PSTR("%u"), state.totalPrints);
dgusdisplay.WriteVariable(VP_PrintsTotal, buf, var.size, true);
}
#endif
// Send fan status value to the display.
#if HAS_FAN
void DGUSScreenVariableHandler::DGUSLCD_SendFanStatusToDisplay(DGUS_VP_Variable &var) {
if (var.memadr) {
DEBUG_ECHOPAIR(" DGUSLCD_SendFanStatusToDisplay ", var.VP);
DEBUG_ECHOLNPAIR(" data ", *(uint8_t *)var.memadr);
uint16_t data_to_send = 0;
if (*(uint8_t *) var.memadr) data_to_send = 1;
data_to_send = swap16(data_to_send);
dgusdisplay.WriteVariable(var.VP, data_to_send);
}
}
#endif
// Send heater status value to the display.
void DGUSScreenVariableHandler::DGUSLCD_SendHeaterStatusToDisplay(DGUS_VP_Variable &var) {
if (var.memadr) {
DEBUG_ECHOPAIR(" DGUSLCD_SendHeaterStatusToDisplay ", var.VP);
DEBUG_ECHOLNPAIR(" data ", *(int16_t *)var.memadr);
uint16_t data_to_send = 0;
if (*(int16_t *) var.memadr) data_to_send = 1;
data_to_send = swap16(data_to_send);
dgusdisplay.WriteVariable(var.VP, data_to_send);
}
}
#if ENABLED(DGUS_UI_WAITING)
void DGUSScreenVariableHandler::DGUSLCD_SendWaitingStatusToDisplay(DGUS_VP_Variable &var) {
// In FYSETC UI design there are 10 statuses to loop
static uint16_t period = 0;
static uint16_t index = 0;
//DEBUG_ECHOPAIR(" DGUSLCD_SendWaitingStatusToDisplay ", var.VP);
//DEBUG_ECHOLNPAIR(" data ", swap16(index));
if (period++ > DGUS_UI_WAITING_STATUS_PERIOD) {
dgusdisplay.WriteVariable(var.VP, swap16(index));
//DEBUG_ECHOLNPAIR(" data ", swap16(index));
if (++index >= DGUS_UI_WAITING_STATUS) index = 0;
period = 0;
}
}
#endif
#if ENABLED(SDSUPPORT)
void DGUSScreenVariableHandler::ScreenChangeHookIfSD(DGUS_VP_Variable &var, void *val_ptr) {
// default action executed when there is a SD card, but not printing
if (ExtUI::isMediaInserted() && !ExtUI::isPrintingFromMedia()) {
ScreenChangeHook(var, val_ptr);
dgusdisplay.RequestScreen(current_screen);
return;
}
// if we are printing, we jump to two screens after the requested one.
// This should host e.g a print pause / print abort / print resume dialog.
// This concept allows to recycle this hook for other file
if (ExtUI::isPrintingFromMedia() && !card.flag.abort_sd_printing) {
GotoScreen(DGUSLCD_SCREEN_SDPRINTMANIPULATION);
return;
}
// Don't let the user in the dark why there is no reaction.
if (!ExtUI::isMediaInserted()) {
setstatusmessagePGM(GET_TEXT(MSG_NO_MEDIA));
return;
}
if (card.flag.abort_sd_printing) {
setstatusmessagePGM(GET_TEXT(MSG_MEDIA_ABORTING));
return;
}
}
void DGUSScreenVariableHandler::DGUSLCD_SD_ScrollFilelist(DGUS_VP_Variable& var, void *val_ptr) {
auto old_top = top_file;
const int16_t scroll = (int16_t)swap16(*(uint16_t*)val_ptr);
if (scroll) {
top_file += scroll;
DEBUG_ECHOPAIR("new topfile calculated:", top_file);
if (top_file < 0) {
top_file = 0;
DEBUG_ECHOLNPGM("Top of filelist reached");
}
else {
int16_t max_top = filelist.count() - DGUS_SD_FILESPERSCREEN;
NOLESS(max_top, 0);
NOMORE(top_file, max_top);
}
DEBUG_ECHOPAIR("new topfile adjusted:", top_file);
}
else if (!filelist.isAtRootDir()) {
filelist.upDir();
top_file = 0;
ForceCompleteUpdate();
}
if (old_top != top_file) ForceCompleteUpdate();
}
void DGUSScreenVariableHandler::DGUSLCD_SD_FileSelected(DGUS_VP_Variable &var, void *val_ptr) {
uint16_t touched_nr = (int16_t)swap16(*(uint16_t*)val_ptr) + top_file;
if (touched_nr > filelist.count()) return;
if (!filelist.seek(touched_nr)) return;
if (filelist.isDir()) {
filelist.changeDir(filelist.filename());
top_file = 0;
ForceCompleteUpdate();
return;
}
#if ENABLED(DGUS_PRINT_FILENAME)
// Send print filename
dgusdisplay.WriteVariable(VP_SD_Print_Filename, filelist.filename(), VP_SD_FileName_LEN, true);
#endif
// Setup Confirmation screen
file_to_print = touched_nr;
HandleUserConfirmationPopUp(VP_SD_FileSelectConfirm, nullptr, PSTR("Print file"), filelist.filename(), PSTR("from SD Card?"), true, true, false, true);
}
void DGUSScreenVariableHandler::DGUSLCD_SD_StartPrint(DGUS_VP_Variable &var, void *val_ptr) {
if (!filelist.seek(file_to_print)) return;
ExtUI::printFile(filelist.shortFilename());
ScreenHandler.GotoScreen(
#if ENABLED(DGUS_LCD_UI_ORIGIN)
DGUSLCD_SCREEN_STATUS
#else
DGUSLCD_SCREEN_SDPRINTMANIPULATION
#endif
);
}
void DGUSScreenVariableHandler::DGUSLCD_SD_ResumePauseAbort(DGUS_VP_Variable &var, void *val_ptr) {
if (!ExtUI::isPrintingFromMedia()) return; // avoid race condition when user stays in this menu and printer finishes.
switch (swap16(*(uint16_t*)val_ptr)) {
case 0: // Resume
if (ExtUI::isPrintingFromMediaPaused()) ExtUI::resumePrint();
break;
case 1: // Pause
if (!ExtUI::isPrintingFromMediaPaused()) ExtUI::pausePrint();
break;
case 2: // Abort
ScreenHandler.HandleUserConfirmationPopUp(VP_SD_AbortPrintConfirmed, nullptr, PSTR("Abort printing"), filelist.filename(), PSTR("?"), true, true, false, true);
break;
}
}
void DGUSScreenVariableHandler::DGUSLCD_SD_ReallyAbort(DGUS_VP_Variable &var, void *val_ptr) {
ExtUI::stopPrint();
GotoScreen(DGUSLCD_SCREEN_MAIN);
}
void DGUSScreenVariableHandler::DGUSLCD_SD_PrintTune(DGUS_VP_Variable &var, void *val_ptr) {
if (!ExtUI::isPrintingFromMedia()) return; // avoid race condition when user stays in this menu and printer finishes.
GotoScreen(DGUSLCD_SCREEN_SDPRINTTUNE);
}
void DGUSScreenVariableHandler::DGUSLCD_SD_SendFilename(DGUS_VP_Variable& var) {
uint16_t target_line = (var.VP - VP_SD_FileName0) / VP_SD_FileName_LEN;
if (target_line > DGUS_SD_FILESPERSCREEN) return;
char tmpfilename[VP_SD_FileName_LEN + 1] = "";
var.memadr = (void*)tmpfilename;
if (filelist.seek(top_file + target_line))
snprintf_P(tmpfilename, VP_SD_FileName_LEN, PSTR("%s%c"), filelist.filename(), filelist.isDir() ? '/' : 0);
DGUSLCD_SendStringToDisplay(var);
}
void DGUSScreenVariableHandler::SDCardInserted() {
top_file = 0;
filelist.refresh();
auto cs = ScreenHandler.getCurrentScreen();
if (cs == DGUSLCD_SCREEN_MAIN || cs == DGUSLCD_SCREEN_STATUS)
ScreenHandler.GotoScreen(DGUSLCD_SCREEN_SDFILELIST);
}
void DGUSScreenVariableHandler::SDCardRemoved() {
if (current_screen == DGUSLCD_SCREEN_SDFILELIST
|| (current_screen == DGUSLCD_SCREEN_CONFIRM && (ConfirmVP == VP_SD_AbortPrintConfirmed || ConfirmVP == VP_SD_FileSelectConfirm))
|| current_screen == DGUSLCD_SCREEN_SDPRINTMANIPULATION
) ScreenHandler.GotoScreen(DGUSLCD_SCREEN_MAIN);
}
void DGUSScreenVariableHandler::SDCardError() {
DGUSScreenVariableHandler::SDCardRemoved();
ScreenHandler.sendinfoscreen(PSTR("NOTICE"), nullptr, PSTR("SD card error"), nullptr, true, true, true, true);
ScreenHandler.SetupConfirmAction(nullptr);
ScreenHandler.GotoScreen(DGUSLCD_SCREEN_POPUP);
}
#endif // SDSUPPORT
void DGUSScreenVariableHandler::ScreenConfirmedOK(DGUS_VP_Variable &var, void *val_ptr) {
DGUS_VP_Variable ramcopy;
if (!populate_VPVar(ConfirmVP, &ramcopy)) return;
if (ramcopy.set_by_display_handler) ramcopy.set_by_display_handler(ramcopy, val_ptr);
}
const uint16_t* DGUSLCD_FindScreenVPMapList(uint8_t screen) {
const uint16_t *ret;
const struct VPMapping *map = VPMap;
while (ret = (uint16_t*) pgm_read_ptr(&(map->VPList))) {
if (pgm_read_byte(&(map->screen)) == screen) return ret;
map++;
}
return nullptr;
}
const DGUS_VP_Variable* DGUSLCD_FindVPVar(const uint16_t vp) {
const DGUS_VP_Variable *ret = ListOfVP;
do {
const uint16_t vpcheck = pgm_read_word(&(ret->VP));
if (vpcheck == 0) break;
if (vpcheck == vp) return ret;
++ret;
} while (1);
DEBUG_ECHOLNPAIR("FindVPVar NOT FOUND ", vp);
return nullptr;
}
void DGUSScreenVariableHandler::ScreenChangeHookIfIdle(DGUS_VP_Variable &var, void *val_ptr) {
if (!ExtUI::isPrinting()) {
ScreenChangeHook(var, val_ptr);
dgusdisplay.RequestScreen(current_screen);
}
}
void DGUSScreenVariableHandler::ScreenChangeHook(DGUS_VP_Variable &var, void *val_ptr) {
uint8_t *tmp = (uint8_t*)val_ptr;
// The keycode in target is coded as <from-frame><to-frame>, so 0x0100A means
// from screen 1 (main) to 10 (temperature). DGUSLCD_SCREEN_POPUP is special,
// meaning "return to previous screen"
DGUSLCD_Screens target = (DGUSLCD_Screens)tmp[1];
if (target == DGUSLCD_SCREEN_POPUP) {
// special handling for popup is to return to previous menu
if (current_screen == DGUSLCD_SCREEN_POPUP && confirm_action_cb) confirm_action_cb();
PopToOldScreen();
return;
}
UpdateNewScreen(target);
#ifdef DEBUG_DGUSLCD
if (!DGUSLCD_FindScreenVPMapList(target)) DEBUG_ECHOLNPAIR("WARNING: No screen Mapping found for ", target);
#endif
}
void DGUSScreenVariableHandler::HandleAllHeatersOff(DGUS_VP_Variable &var, void *val_ptr) {
thermalManager.disable_all_heaters();
ScreenHandler.ForceCompleteUpdate(); // hint to send all data.
}
void DGUSScreenVariableHandler::HandleTemperatureChanged(DGUS_VP_Variable &var, void *val_ptr) {
uint16_t newvalue = swap16(*(uint16_t*)val_ptr);
uint16_t acceptedvalue;
switch (var.VP) {
default: return;
#if HOTENDS >= 1
case VP_T_E0_Set:
thermalManager.setTargetHotend(newvalue, 0);
acceptedvalue = thermalManager.temp_hotend[0].target;
break;
#endif
#if HOTENDS >= 2
case VP_T_E1_Set:
thermalManager.setTargetHotend(newvalue, 1);
acceptedvalue = thermalManager.temp_hotend[1].target;
break;
#endif
#if HAS_HEATED_BED
case VP_T_Bed_Set:
thermalManager.setTargetBed(newvalue);
acceptedvalue = thermalManager.temp_bed.target;
break;
#endif
}
// reply to display the new value to update the view if the new value was rejected by the Thermal Manager.
if (newvalue != acceptedvalue && var.send_to_display_handler) var.send_to_display_handler(var);
ScreenHandler.skipVP = var.VP; // don't overwrite value the next update time as the display might autoincrement in parallel
}
void DGUSScreenVariableHandler::HandleFlowRateChanged(DGUS_VP_Variable &var, void *val_ptr) {
#if EXTRUDERS
uint16_t newvalue = swap16(*(uint16_t*)val_ptr);
uint8_t target_extruder;
switch (var.VP) {
default: return;
#if HOTENDS >= 1
case VP_Flowrate_E0: target_extruder = 0; break;
#endif
#if HOTENDS >= 2
case VP_Flowrate_E1: target_extruder = 1; break;
#endif
}
planner.set_flow(target_extruder, newvalue);
ScreenHandler.skipVP = var.VP; // don't overwrite value the next update time as the display might autoincrement in parallel
#else
UNUSED(var); UNUSED(val_ptr);
#endif
}
void DGUSScreenVariableHandler::HandleManualExtrude(DGUS_VP_Variable &var, void *val_ptr) {
DEBUG_ECHOLNPGM("HandleManualExtrude");
int16_t movevalue = swap16(*(uint16_t*)val_ptr);
float target = movevalue * 0.01f;
ExtUI::extruder_t target_extruder;
switch (var.VP) {
#if HOTENDS >= 1
case VP_MOVE_E0: target_extruder = ExtUI::extruder_t::E0; break;
#endif
#if HOTENDS >= 2
case VP_MOVE_E1: target_extruder = ExtUI::extruder_t::E1; break;
#endif
default: return;
}
target += ExtUI::getAxisPosition_mm(target_extruder);
ExtUI::setAxisPosition_mm(target, target_extruder);
skipVP = var.VP;
}
#if ENABLED(DGUS_UI_MOVE_DIS_OPTION)
void DGUSScreenVariableHandler::HandleManualMoveOption(DGUS_VP_Variable &var, void *val_ptr) {
DEBUG_ECHOLNPGM("HandleManualMoveOption");
*(uint16_t*)var.memadr = swap16(*(uint16_t*)val_ptr);
}
#endif
void DGUSScreenVariableHandler::HandleManualMove(DGUS_VP_Variable &var, void *val_ptr) {
DEBUG_ECHOLNPGM("HandleManualMove");
int16_t movevalue = swap16(*(uint16_t*)val_ptr);
#if ENABLED(DGUS_UI_MOVE_DIS_OPTION)
if (movevalue) {
const uint16_t choice = *(uint16_t*)var.memadr;
movevalue = movevalue < 0 ? -choice : choice;
}
#endif
char axiscode;
unsigned int speed = 1500; //FIXME: get default feedrate for manual moves, dont hardcode.
switch (var.VP) {
default: return;
case VP_MOVE_X:
axiscode = 'X';
if (!ExtUI::canMove(ExtUI::axis_t::X)) goto cannotmove;
break;
case VP_MOVE_Y:
axiscode = 'Y';
if (!ExtUI::canMove(ExtUI::axis_t::Y)) goto cannotmove;
break;
case VP_MOVE_Z:
axiscode = 'Z';
speed = 300; // default to 5mm/s
if (!ExtUI::canMove(ExtUI::axis_t::Z)) goto cannotmove;
break;
case VP_HOME_ALL: // only used for homing
axiscode = '\0';
movevalue = 0; // ignore value sent from display, this VP is _ONLY_ for homing.
break;
}
if (!movevalue) {
// homing
DEBUG_ECHOPAIR(" homing ", axiscode);
char buf[6] = "G28 X";
buf[4] = axiscode;
//DEBUG_ECHOPAIR(" ", buf);
queue.enqueue_one_now(buf);
//DEBUG_ECHOLNPGM(" ✓");
ScreenHandler.ForceCompleteUpdate();
return;
}
else {
//movement
DEBUG_ECHOPAIR(" move ", axiscode);
bool old_relative_mode = relative_mode;
if (!relative_mode) {
//DEBUG_ECHOPGM(" G91");
queue.enqueue_now_P(PSTR("G91"));
//DEBUG_ECHOPGM(" ✓ ");
}
char buf[32]; // G1 X9999.99 F12345
unsigned int backup_speed = MMS_TO_MMM(feedrate_mm_s);
char sign[]="\0";
int16_t value = movevalue / 100;
if (movevalue < 0) { value = -value; sign[0] = '-'; }
int16_t fraction = ABS(movevalue) % 100;
snprintf_P(buf, 32, PSTR("G0 %c%s%d.%02d F%d"), axiscode, sign, value, fraction, speed);
//DEBUG_ECHOPAIR(" ", buf);
queue.enqueue_one_now(buf);
//DEBUG_ECHOLNPGM(" ✓ ");
if (backup_speed != speed) {
snprintf_P(buf, 32, PSTR("G0 F%d"), backup_speed);
queue.enqueue_one_now(buf);
//DEBUG_ECHOPAIR(" ", buf);
}
//while (!enqueue_and_echo_command(buf)) idle();
//DEBUG_ECHOLNPGM(" ✓ ");
if (!old_relative_mode) {
//DEBUG_ECHOPGM("G90");
queue.enqueue_now_P(PSTR("G90"));
//DEBUG_ECHOPGM(" ✓ ");
}
}
ScreenHandler.ForceCompleteUpdate();
DEBUG_ECHOLNPGM("manmv done.");
return;
cannotmove:
DEBUG_ECHOLNPAIR(" cannot move ", axiscode);
return;
}
void DGUSScreenVariableHandler::HandleMotorLockUnlock(DGUS_VP_Variable &var, void *val_ptr) {
DEBUG_ECHOLNPGM("HandleMotorLockUnlock");
char buf[4];
const int16_t lock = swap16(*(uint16_t*)val_ptr);
strcpy_P(buf, lock ? PSTR("M18") : PSTR("M17"));
//DEBUG_ECHOPAIR(" ", buf);
queue.enqueue_one_now(buf);
}
#if ENABLED(POWER_LOSS_RECOVERY)
void DGUSScreenVariableHandler::HandlePowerLossRecovery(DGUS_VP_Variable &var, void *val_ptr) {
uint16_t value = swap16(*(uint16_t*)val_ptr);
if (value) {
queue.inject_P(PSTR("M1000"));
ScreenHandler.GotoScreen(DGUSLCD_SCREEN_SDPRINTMANIPULATION);
}
else {
recovery.cancel();
ScreenHandler.GotoScreen(DGUSLCD_SCREEN_STATUS);
}
}
#endif
void DGUSScreenVariableHandler::HandleSettings(DGUS_VP_Variable &var, void *val_ptr) {
DEBUG_ECHOLNPGM("HandleSettings");
uint16_t value = swap16(*(uint16_t*)val_ptr);
switch (value) {
default: break;
case 1:
TERN_(PRINTCOUNTER, print_job_timer.initStats());
queue.inject_P(PSTR("M502\nM500"));
break;
case 2: queue.inject_P(PSTR("M501")); break;
case 3: queue.inject_P(PSTR("M500")); break;
}
}
void DGUSScreenVariableHandler::HandleStepPerMMChanged(DGUS_VP_Variable &var, void *val_ptr) {
DEBUG_ECHOLNPGM("HandleStepPerMMChanged");
uint16_t value_raw = swap16(*(uint16_t*)val_ptr);
DEBUG_ECHOLNPAIR("value_raw:", value_raw);
float value = (float)value_raw/10;
ExtUI::axis_t axis;
switch (var.VP) {
case VP_X_STEP_PER_MM: axis = ExtUI::axis_t::X; break;
case VP_Y_STEP_PER_MM: axis = ExtUI::axis_t::Y; break;
case VP_Z_STEP_PER_MM: axis = ExtUI::axis_t::Z; break;
default: return;
}
DEBUG_ECHOLNPAIR_F("value:", value);
ExtUI::setAxisSteps_per_mm(value, axis);
DEBUG_ECHOLNPAIR_F("value_set:", ExtUI::getAxisSteps_per_mm(axis));
ScreenHandler.skipVP = var.VP; // don't overwrite value the next update time as the display might autoincrement in parallel
return;
}
void DGUSScreenVariableHandler::HandleStepPerMMExtruderChanged(DGUS_VP_Variable &var, void *val_ptr) {
DEBUG_ECHOLNPGM("HandleStepPerMMExtruderChanged");
uint16_t value_raw = swap16(*(uint16_t*)val_ptr);
DEBUG_ECHOLNPAIR("value_raw:", value_raw);
float value = (float)value_raw/10;
ExtUI::extruder_t extruder;
switch (var.VP) {
default: return;
#if HOTENDS >= 1
case VP_E0_STEP_PER_MM: extruder = ExtUI::extruder_t::E0; break;
#endif
#if HOTENDS >= 2
case VP_E1_STEP_PER_MM: extruder = ExtUI::extruder_t::E1; break;
#endif
}
DEBUG_ECHOLNPAIR_F("value:", value);
ExtUI::setAxisSteps_per_mm(value,extruder);
DEBUG_ECHOLNPAIR_F("value_set:", ExtUI::getAxisSteps_per_mm(extruder));
ScreenHandler.skipVP = var.VP; // don't overwrite value the next update time as the display might autoincrement in parallel
return;
}
#if HAS_PID_HEATING
void DGUSScreenVariableHandler::HandleTemperaturePIDChanged(DGUS_VP_Variable &var, void *val_ptr) {
uint16_t rawvalue = swap16(*(uint16_t*)val_ptr);
DEBUG_ECHOLNPAIR("V1:", rawvalue);
float value = (float)rawvalue / 10;
DEBUG_ECHOLNPAIR("V2:", value);
float newvalue = 0;
switch (var.VP) {
default: return;
#if HOTENDS >= 1
case VP_E0_PID_P: newvalue = value; break;
case VP_E0_PID_I: newvalue = scalePID_i(value); break;
case VP_E0_PID_D: newvalue = scalePID_d(value); break;
#endif
#if HOTENDS >= 2
case VP_E1_PID_P: newvalue = value; break;
case VP_E1_PID_I: newvalue = scalePID_i(value); break;
case VP_E1_PID_D: newvalue = scalePID_d(value); break;
#endif
#if HAS_HEATED_BED
case VP_BED_PID_P: newvalue = value; break;
case VP_BED_PID_I: newvalue = scalePID_i(value); break;
case VP_BED_PID_D: newvalue = scalePID_d(value); break;
#endif
}
DEBUG_ECHOLNPAIR_F("V3:", newvalue);
*(float *)var.memadr = newvalue;
ScreenHandler.skipVP = var.VP; // don't overwrite value the next update time as the display might autoincrement in parallel
}
void DGUSScreenVariableHandler::HandlePIDAutotune(DGUS_VP_Variable &var, void *val_ptr) {
DEBUG_ECHOLNPGM("HandlePIDAutotune");
char buf[32] = {0};
switch (var.VP) {
default: break;
#if ENABLED(PIDTEMP)
#if HOTENDS >= 1
case VP_PID_AUTOTUNE_E0: // Autotune Extruder 0
sprintf(buf, "M303 E%d C5 S210 U1", ExtUI::extruder_t::E0);
break;
#endif
#if HOTENDS >= 2
case VP_PID_AUTOTUNE_E1:
sprintf(buf, "M303 E%d C5 S210 U1", ExtUI::extruder_t::E1);
break;
#endif
#endif
#if ENABLED(PIDTEMPBED)
case VP_PID_AUTOTUNE_BED:
sprintf(buf, "M303 E-1 C5 S70 U1");
break;
#endif
}
if (buf[0]) queue.enqueue_one_now(buf);
#if ENABLED(DGUS_UI_WAITING)
sendinfoscreen(PSTR("PID is autotuning"), PSTR("please wait"), NUL_STR, NUL_STR, true, true, true, true);
GotoScreen(DGUSLCD_SCREEN_WAITING);
#endif
}
#endif
#if HAS_BED_PROBE
void DGUSScreenVariableHandler::HandleProbeOffsetZChanged(DGUS_VP_Variable &var, void *val_ptr) {
DEBUG_ECHOLNPGM("HandleProbeOffsetZChanged");
const float offset = float(int16_t(swap16(*(uint16_t*)val_ptr))) / 100.0f;
ExtUI::setZOffset_mm(offset);
ScreenHandler.skipVP = var.VP; // don't overwrite value the next update time as the display might autoincrement in parallel
return;
}
#endif
#if ENABLED(BABYSTEPPING)
void DGUSScreenVariableHandler::HandleLiveAdjustZ(DGUS_VP_Variable &var, void *val_ptr) {
DEBUG_ECHOLNPGM("HandleLiveAdjustZ");
int16_t flag = swap16(*(uint16_t*)val_ptr);
int16_t steps = flag ? -20 : 20;
ExtUI::smartAdjustAxis_steps(steps, ExtUI::axis_t::Z, true);
ScreenHandler.ForceCompleteUpdate();
return;
}
#endif
#if HAS_FAN
void DGUSScreenVariableHandler::HandleFanControl(DGUS_VP_Variable &var, void *val_ptr) {
DEBUG_ECHOLNPGM("HandleFanControl");
*(uint8_t*)var.memadr = *(uint8_t*)var.memadr > 0 ? 0 : 255;
}
#endif
void DGUSScreenVariableHandler::HandleHeaterControl(DGUS_VP_Variable &var, void *val_ptr) {
DEBUG_ECHOLNPGM("HandleHeaterControl");
uint8_t preheat_temp = 0;
switch (var.VP) {
#if HOTENDS >= 1
case VP_E0_CONTROL:
#endif
#if HOTENDS >= 2
case VP_E1_CONTROL:
#endif
#if HOTENDS >= 3
case VP_E2_CONTROL:
#endif
preheat_temp = PREHEAT_1_TEMP_HOTEND;
break;
case VP_BED_CONTROL:
preheat_temp = PREHEAT_1_TEMP_BED;
break;
}
*(int16_t*)var.memadr = *(int16_t*)var.memadr > 0 ? 0 : preheat_temp;
}
#if ENABLED(DGUS_PREHEAT_UI)
void DGUSScreenVariableHandler::HandlePreheat(DGUS_VP_Variable &var, void *val_ptr) {
DEBUG_ECHOLNPGM("HandlePreheat");
uint8_t e_temp = 0;
TERN_(HAS_HEATED_BED, uint8_t bed_temp = 0);
const uint16_t preheat_option = swap16(*(uint16_t*)val_ptr);
switch (preheat_option) {
default:
case 0: // Preheat PLA
#if defined(PREHEAT_1_TEMP_HOTEND) && defined(PREHEAT_1_TEMP_BED)
e_temp = PREHEAT_1_TEMP_HOTEND;
TERN_(HAS_HEATED_BED, bed_temp = PREHEAT_1_TEMP_BED);
#endif
break;
case 1: // Preheat ABS
#if defined(PREHEAT_2_TEMP_HOTEND) && defined(PREHEAT_2_TEMP_BED)
e_temp = PREHEAT_2_TEMP_HOTEND;
TERN_(HAS_HEATED_BED, bed_temp = PREHEAT_2_TEMP_BED);
#endif
break;
case 2: // Preheat PET
#if defined(PREHEAT_3_TEMP_HOTEND) && defined(PREHEAT_3_TEMP_BED)
e_temp = PREHEAT_3_TEMP_HOTEND;
TERN_(HAS_HEATED_BED, bed_temp = PREHEAT_3_TEMP_BED);
#endif
break;
case 3: // Preheat FLEX
#if defined(PREHEAT_4_TEMP_HOTEND) && defined(PREHEAT_4_TEMP_BED)
e_temp = PREHEAT_4_TEMP_HOTEND;
TERN_(HAS_HEATED_BED, bed_temp = PREHEAT_4_TEMP_BED);
#endif
break;
case 7: break; // Custom preheat
case 9: break; // Cool down
}
switch (var.VP) {
default: return;
#if HOTENDS >= 1
case VP_E0_BED_PREHEAT:
thermalManager.setTargetHotend(e_temp, 0);
TERN_(HAS_HEATED_BED, thermalManager.setTargetBed(bed_temp));
break;
#endif
#if HOTENDS >= 2
case VP_E1_BED_PREHEAT:
thermalManager.setTargetHotend(e_temp, 1);
TERN_(HAS_HEATED_BED, thermalManager.setTargetBed(bed_temp));
break;
#endif
}
// Go to the preheat screen to show the heating progress
GotoScreen(DGUSLCD_SCREEN_PREHEAT);
}
#endif
#if ENABLED(DGUS_FILAMENT_LOADUNLOAD)
void DGUSScreenVariableHandler::HandleFilamentOption(DGUS_VP_Variable &var, void *val_ptr) {
DEBUG_ECHOLNPGM("HandleFilamentOption");
uint8_t e_temp = 0;
filament_data.heated = false;
uint16_t preheat_option = swap16(*(uint16_t*)val_ptr);
if (preheat_option <= 8) // Load filament type
filament_data.action = 1;
else if (preheat_option >= 10) { // Unload filament type
preheat_option -= 10;
filament_data.action = 2;
filament_data.purge_length = DGUS_FILAMENT_PURGE_LENGTH;
}
else // Cancel filament operation
filament_data.action = 0;
switch (preheat_option) {
case 0: // Load PLA
#ifdef PREHEAT_1_TEMP_HOTEND
e_temp = PREHEAT_1_TEMP_HOTEND;
#endif
break;
case 1: // Load ABS
TERN_(PREHEAT_2_TEMP_HOTEND, e_temp = PREHEAT_2_TEMP_HOTEND);
break;
case 2: // Load PET
#ifdef PREHEAT_3_TEMP_HOTEND
e_temp = PREHEAT_3_TEMP_HOTEND;
#endif
break;
case 3: // Load FLEX
#ifdef PREHEAT_4_TEMP_HOTEND
e_temp = PREHEAT_4_TEMP_HOTEND;
#endif
break;
case 9: // Cool down
default:
e_temp = 0;
break;
}
if (filament_data.action == 0) { // Go back to utility screen
#if HOTENDS >= 1
thermalManager.setTargetHotend(e_temp, ExtUI::extruder_t::E0);
#endif
#if HOTENDS >= 2
thermalManager.setTargetHotend(e_temp, ExtUI::extruder_t::E1);
#endif
GotoScreen(DGUSLCD_SCREEN_UTILITY);
}
else { // Go to the preheat screen to show the heating progress
switch (var.VP) {
default: return;
#if HOTENDS >= 1
case VP_E0_FILAMENT_LOAD_UNLOAD:
filament_data.extruder = ExtUI::extruder_t::E0;
thermalManager.setTargetHotend(e_temp, filament_data.extruder);
break;
#endif
#if HOTENDS >= 2
case VP_E1_FILAMENT_LOAD_UNLOAD:
filament_data.extruder = ExtUI::extruder_t::E1;
thermalManager.setTargetHotend(e_temp, filament_data.extruder);
break;
#endif
}
GotoScreen(DGUSLCD_SCREEN_FILAMENT_HEATING);
}
}
void DGUSScreenVariableHandler::HandleFilamentLoadUnload(DGUS_VP_Variable &var) {
DEBUG_ECHOLNPGM("HandleFilamentLoadUnload");
if (filament_data.action <= 0) return;
// If we close to the target temperature, we can start load or unload the filament
if (thermalManager.hotEnoughToExtrude(filament_data.extruder) && \
thermalManager.targetHotEnoughToExtrude(filament_data.extruder)) {
float movevalue = DGUS_FILAMENT_LOAD_LENGTH_PER_TIME;
if (filament_data.action == 1) { // load filament
if (!filament_data.heated) {
GotoScreen(DGUSLCD_SCREEN_FILAMENT_LOADING);
filament_data.heated = true;
}
movevalue = ExtUI::getAxisPosition_mm(filament_data.extruder)+movevalue;
}
else { // unload filament
if (!filament_data.heated) {
GotoScreen(DGUSLCD_SCREEN_FILAMENT_UNLOADING);
filament_data.heated = true;
}
// Before unloading extrude to prevent jamming
if (filament_data.purge_length >= 0) {
movevalue = ExtUI::getAxisPosition_mm(filament_data.extruder) + movevalue;
filament_data.purge_length -= movevalue;
}
else
movevalue = ExtUI::getAxisPosition_mm(filament_data.extruder) - movevalue;
}
ExtUI::setAxisPosition_mm(movevalue, filament_data.extruder);
}
}
#endif
void DGUSScreenVariableHandler::UpdateNewScreen(DGUSLCD_Screens newscreen, bool popup) {
DEBUG_ECHOLNPAIR("SetNewScreen: ", newscreen);
if (!popup) {
memmove(&past_screens[1], &past_screens[0], sizeof(past_screens) - 1);
past_screens[0] = current_screen;
}
current_screen = newscreen;
skipVP = 0;
ForceCompleteUpdate();
}
void DGUSScreenVariableHandler::PopToOldScreen() {
DEBUG_ECHOLNPAIR("PopToOldScreen s=", past_screens[0]);
GotoScreen(past_screens[0], true);
memmove(&past_screens[0], &past_screens[1], sizeof(past_screens) - 1);
past_screens[sizeof(past_screens) - 1] = DGUSLCD_SCREEN_MAIN;
}
void DGUSScreenVariableHandler::UpdateScreenVPData() {
DEBUG_ECHOPAIR(" UpdateScreenVPData Screen: ", current_screen);
const uint16_t *VPList = DGUSLCD_FindScreenVPMapList(current_screen);
if (!VPList) {
DEBUG_ECHOLNPAIR(" NO SCREEN FOR: ", current_screen);
ScreenComplete = true;
return; // nothing to do, likely a bug or boring screen.
}
// Round-robin updating of all VPs.
VPList += update_ptr;
bool sent_one = false;
do {
uint16_t VP = pgm_read_word(VPList);
DEBUG_ECHOPAIR(" VP: ", VP);
if (!VP) {
update_ptr = 0;
DEBUG_ECHOLNPGM(" UpdateScreenVPData done");
ScreenComplete = true;
return; // Screen completed.
}
if (VP == skipVP) { skipVP = 0; continue; }
DGUS_VP_Variable rcpy;
if (populate_VPVar(VP, &rcpy)) {
uint8_t expected_tx = 6 + rcpy.size; // expected overhead is 6 bytes + payload.
// Send the VP to the display, but try to avoid overrunning the Tx Buffer.
// But send at least one VP, to avoid getting stalled.
if (rcpy.send_to_display_handler && (!sent_one || expected_tx <= dgusdisplay.GetFreeTxBuffer())) {
//DEBUG_ECHOPAIR(" calling handler for ", rcpy.VP);
sent_one = true;
rcpy.send_to_display_handler(rcpy);
}
else {
//auto x=dgusdisplay.GetFreeTxBuffer();
//DEBUG_ECHOLNPAIR(" tx almost full: ", x);
//DEBUG_ECHOPAIR(" update_ptr ", update_ptr);
ScreenComplete = false;
return; // please call again!
}
}
} while (++update_ptr, ++VPList, true);
}
void DGUSDisplay::loop() {
// protect against recursion… ProcessRx() may indirectly call idle() when injecting gcode commands.
if (!no_reentrance) {
no_reentrance = true;
ProcessRx();
no_reentrance = false;
}
}
void DGUSDisplay::InitDisplay() { void DGUSDisplay::InitDisplay() {
dgusserial.begin(DGUS_BAUDRATE); dgusserial.begin(DGUS_BAUDRATE);
@ -1199,40 +112,6 @@ void DGUSDisplay::WriteVariablePGM(uint16_t adr, const void* values, uint8_t val
} }
} }
void DGUSScreenVariableHandler::GotoScreen(DGUSLCD_Screens screen, bool ispopup) {
dgusdisplay.RequestScreen(screen);
UpdateNewScreen(screen, ispopup);
}
bool DGUSScreenVariableHandler::loop() {
dgusdisplay.loop();
const millis_t ms = millis();
static millis_t next_event_ms = 0;
if (!IsScreenComplete() || ELAPSED(ms, next_event_ms)) {
next_event_ms = ms + DGUS_UPDATE_INTERVAL_MS;
UpdateScreenVPData();
}
#if ENABLED(SHOW_BOOTSCREEN)
static bool booted = false;
if (!booted && TERN0(POWER_LOSS_RECOVERY, recovery.valid()))
booted = true;
if (!booted && ELAPSED(ms, BOOTSCREEN_TIMEOUT)) {
booted = true;
GotoScreen(DGUSLCD_SCREEN_MAIN);
}
#endif
return IsScreenComplete();
}
void DGUSDisplay::RequestScreen(DGUSLCD_Screens screen) {
DEBUG_ECHOLNPAIR("GotoScreen ", screen);
const unsigned char gotoscreen[] = { 0x5A, 0x01, (unsigned char) (screen >> 8U), (unsigned char) (screen & 0xFFU) };
WriteVariable(0x84, gotoscreen, sizeof(gotoscreen));
}
void DGUSDisplay::ProcessRx() { void DGUSDisplay::ProcessRx() {
#if ENABLED(DGUS_SERIAL_STATS_RX_BUFFER_OVERRUNS) #if ENABLED(DGUS_SERIAL_STATS_RX_BUFFER_OVERRUNS)
@ -1340,7 +219,30 @@ void DGUSDisplay::WritePGM(const char str[], uint8_t len) {
while (len--) dgusserial.write(pgm_read_byte(str++)); while (len--) dgusserial.write(pgm_read_byte(str++));
} }
void DGUSDisplay::loop() {
// protect against recursion… ProcessRx() may indirectly call idle() when injecting gcode commands.
if (!no_reentrance) {
no_reentrance = true;
ProcessRx();
no_reentrance = false;
}
}
rx_datagram_state_t DGUSDisplay::rx_datagram_state = DGUS_IDLE;
uint8_t DGUSDisplay::rx_datagram_len = 0;
bool DGUSDisplay::Initialized = false;
bool DGUSDisplay::no_reentrance = false;
// A SW memory barrier, to ensure GCC does not overoptimize loops // A SW memory barrier, to ensure GCC does not overoptimize loops
#define sw_barrier() asm volatile("": : :"memory"); #define sw_barrier() asm volatile("": : :"memory");
bool populate_VPVar(const uint16_t VP, DGUS_VP_Variable * const ramcopy) {
// DEBUG_ECHOPAIR("populate_VPVar ", VP);
const DGUS_VP_Variable *pvp = DGUSLCD_FindVPVar(VP);
// DEBUG_ECHOLNPAIR(" pvp ", (uint16_t )pvp);
if (!pvp) return false;
memcpy_P(ramcopy, pvp, sizeof(DGUS_VP_Variable));
return true;
}
#endif // HAS_DGUS_LCD #endif // HAS_DGUS_LCD

View file

@ -90,223 +90,6 @@ extern DGUSDisplay dgusdisplay;
// compile-time x^y // compile-time x^y
constexpr float cpow(const float x, const int y) { return y == 0 ? 1.0 : x * cpow(x, y - 1); } constexpr float cpow(const float x, const int y) { return y == 0 ? 1.0 : x * cpow(x, y - 1); }
class DGUSScreenVariableHandler {
public:
DGUSScreenVariableHandler() = default;
static bool loop();
/// Send all 4 strings that are displayed on the infoscreen, confirmation screen and kill screen
/// The bools specifing whether the strings are in RAM or FLASH.
static void sendinfoscreen(const char* line1, const char* line2, const char* line3, const char* line4, bool l1inflash, bool l2inflash, bool l3inflash, bool liinflash);
static void HandleUserConfirmationPopUp(uint16_t ConfirmVP, const char* line1, const char* line2, const char* line3, const char* line4, bool l1inflash, bool l2inflash, bool l3inflash, bool liinflash);
/// "M117" Message -- msg is a RAM ptr.
static void setstatusmessage(const char* msg);
/// The same for messages from Flash
static void setstatusmessagePGM(PGM_P const msg);
// Callback for VP "Display wants to change screen on idle printer"
static void ScreenChangeHookIfIdle(DGUS_VP_Variable &var, void *val_ptr);
// Callback for VP "Screen has been changed"
static void ScreenChangeHook(DGUS_VP_Variable &var, void *val_ptr);
// Callback for VP "All Heaters Off"
static void HandleAllHeatersOff(DGUS_VP_Variable &var, void *val_ptr);
// Hook for "Change this temperature"
static void HandleTemperatureChanged(DGUS_VP_Variable &var, void *val_ptr);
// Hook for "Change Flowrate"
static void HandleFlowRateChanged(DGUS_VP_Variable &var, void *val_ptr);
#if ENABLED(DGUS_UI_MOVE_DIS_OPTION)
// Hook for manual move option
static void HandleManualMoveOption(DGUS_VP_Variable &var, void *val_ptr);
#endif
// Hook for manual move.
static void HandleManualMove(DGUS_VP_Variable &var, void *val_ptr);
// Hook for manual extrude.
static void HandleManualExtrude(DGUS_VP_Variable &var, void *val_ptr);
// Hook for motor lock and unlook
static void HandleMotorLockUnlock(DGUS_VP_Variable &var, void *val_ptr);
#if ENABLED(POWER_LOSS_RECOVERY)
// Hook for power loss recovery.
static void HandlePowerLossRecovery(DGUS_VP_Variable &var, void *val_ptr);
#endif
// Hook for settings
static void HandleSettings(DGUS_VP_Variable &var, void *val_ptr);
static void HandleStepPerMMChanged(DGUS_VP_Variable &var, void *val_ptr);
static void HandleStepPerMMExtruderChanged(DGUS_VP_Variable &var, void *val_ptr);
#if HAS_PID_HEATING
// Hook for "Change this temperature PID para"
static void HandleTemperaturePIDChanged(DGUS_VP_Variable &var, void *val_ptr);
// Hook for PID autotune
static void HandlePIDAutotune(DGUS_VP_Variable &var, void *val_ptr);
#endif
#if HAS_BED_PROBE
// Hook for "Change probe offset z"
static void HandleProbeOffsetZChanged(DGUS_VP_Variable &var, void *val_ptr);
#endif
#if ENABLED(BABYSTEPPING)
// Hook for live z adjust action
static void HandleLiveAdjustZ(DGUS_VP_Variable &var, void *val_ptr);
#endif
#if HAS_FAN
// Hook for fan control
static void HandleFanControl(DGUS_VP_Variable &var, void *val_ptr);
#endif
// Hook for heater control
static void HandleHeaterControl(DGUS_VP_Variable &var, void *val_ptr);
#if ENABLED(DGUS_PREHEAT_UI)
// Hook for preheat
static void HandlePreheat(DGUS_VP_Variable &var, void *val_ptr);
#endif
#if ENABLED(DGUS_FILAMENT_LOADUNLOAD)
// Hook for filament load and unload filament option
static void HandleFilamentOption(DGUS_VP_Variable &var, void *val_ptr);
// Hook for filament load and unload
static void HandleFilamentLoadUnload(DGUS_VP_Variable &var);
#endif
#if ENABLED(SDSUPPORT)
// Callback for VP "Display wants to change screen when there is a SD card"
static void ScreenChangeHookIfSD(DGUS_VP_Variable &var, void *val_ptr);
/// Scroll buttons on the file listing screen.
static void DGUSLCD_SD_ScrollFilelist(DGUS_VP_Variable &var, void *val_ptr);
/// File touched.
static void DGUSLCD_SD_FileSelected(DGUS_VP_Variable &var, void *val_ptr);
/// start print after confirmation received.
static void DGUSLCD_SD_StartPrint(DGUS_VP_Variable &var, void *val_ptr);
/// User hit the pause, resume or abort button.
static void DGUSLCD_SD_ResumePauseAbort(DGUS_VP_Variable &var, void *val_ptr);
/// User confirmed the abort action
static void DGUSLCD_SD_ReallyAbort(DGUS_VP_Variable &var, void *val_ptr);
/// User hit the tune button
static void DGUSLCD_SD_PrintTune(DGUS_VP_Variable &var, void *val_ptr);
/// Send a single filename to the display.
static void DGUSLCD_SD_SendFilename(DGUS_VP_Variable &var);
/// Marlin informed us that a new SD has been inserted.
static void SDCardInserted();
/// Marlin informed us that the SD Card has been removed().
static void SDCardRemoved();
/// Marlin informed us about a bad SD Card.
static void SDCardError();
#endif
// OK Button the Confirm screen.
static void ScreenConfirmedOK(DGUS_VP_Variable &var, void *val_ptr);
// Update data after went to new screen (by display or by GotoScreen)
// remember: store the last-displayed screen, so it can get returned to.
// (e.g for pop up messages)
static void UpdateNewScreen(DGUSLCD_Screens newscreen, bool popup=false);
// Recall the remembered screen.
static void PopToOldScreen();
// Make the display show the screen and update all VPs in it.
static void GotoScreen(DGUSLCD_Screens screen, bool ispopup = false);
static void UpdateScreenVPData();
// Helpers to convert and transfer data to the display.
static void DGUSLCD_SendWordValueToDisplay(DGUS_VP_Variable &var);
static void DGUSLCD_SendStringToDisplay(DGUS_VP_Variable &var);
static void DGUSLCD_SendStringToDisplayPGM(DGUS_VP_Variable &var);
static void DGUSLCD_SendTemperaturePID(DGUS_VP_Variable &var);
static void DGUSLCD_SendPercentageToDisplay(DGUS_VP_Variable &var);
static void DGUSLCD_SendPrintProgressToDisplay(DGUS_VP_Variable &var);
static void DGUSLCD_SendPrintTimeToDisplay(DGUS_VP_Variable &var);
#if ENABLED(PRINTCOUNTER)
static void DGUSLCD_SendPrintAccTimeToDisplay(DGUS_VP_Variable &var);
static void DGUSLCD_SendPrintsTotalToDisplay(DGUS_VP_Variable &var);
#endif
#if HAS_FAN
static void DGUSLCD_SendFanStatusToDisplay(DGUS_VP_Variable &var);
#endif
static void DGUSLCD_SendHeaterStatusToDisplay(DGUS_VP_Variable &var);
#if ENABLED(DGUS_UI_WAITING)
static void DGUSLCD_SendWaitingStatusToDisplay(DGUS_VP_Variable &var);
#endif
/// Send a value from 0..100 to a variable with a range from 0..255
static void DGUSLCD_PercentageToUint8(DGUS_VP_Variable &var, void *val_ptr);
template<typename T>
static void DGUSLCD_SetValueDirectly(DGUS_VP_Variable &var, void *val_ptr) {
if (!var.memadr) return;
union { unsigned char tmp[sizeof(T)]; T t; } x;
unsigned char *ptr = (unsigned char*)val_ptr;
LOOP_L_N(i, sizeof(T)) x.tmp[i] = ptr[sizeof(T) - i - 1];
*(T*)var.memadr = x.t;
}
/// Send a float value to the display.
/// Display will get a 4-byte integer scaled to the number of digits:
/// Tell the display the number of digits and it cheats by displaying a dot between...
template<unsigned int decimals>
static void DGUSLCD_SendFloatAsLongValueToDisplay(DGUS_VP_Variable &var) {
if (var.memadr) {
float f = *(float *)var.memadr;
f *= cpow(10, decimals);
union { long l; char lb[4]; } endian;
char tmp[4];
endian.l = f;
tmp[0] = endian.lb[3];
tmp[1] = endian.lb[2];
tmp[2] = endian.lb[1];
tmp[3] = endian.lb[0];
dgusdisplay.WriteVariable(var.VP, tmp, 4);
}
}
/// Send a float value to the display.
/// Display will get a 2-byte integer scaled to the number of digits:
/// Tell the display the number of digits and it cheats by displaying a dot between...
template<unsigned int decimals>
static void DGUSLCD_SendFloatAsIntValueToDisplay(DGUS_VP_Variable &var) {
if (var.memadr) {
float f = *(float *)var.memadr;
DEBUG_ECHOLNPAIR_F(" >> ", f, 6);
f *= cpow(10, decimals);
union { int16_t i; char lb[2]; } endian;
char tmp[2];
endian.i = f;
tmp[0] = endian.lb[1];
tmp[1] = endian.lb[0];
dgusdisplay.WriteVariable(var.VP, tmp, 2);
}
}
/// Force an update of all VP on the current screen.
static inline void ForceCompleteUpdate() { update_ptr = 0; ScreenComplete = false; }
/// Has all VPs sent to the screen
static inline bool IsScreenComplete() { return ScreenComplete; }
static inline DGUSLCD_Screens getCurrentScreen() { return current_screen; }
static inline void SetupConfirmAction( void (*f)()) { confirm_action_cb = f; }
private:
static DGUSLCD_Screens current_screen; ///< currently on screen
static constexpr uint8_t NUM_PAST_SCREENS = 4;
static DGUSLCD_Screens past_screens[NUM_PAST_SCREENS]; ///< LIFO with past screens for the "back" button.
static uint8_t update_ptr; ///< Last sent entry in the VPList for the actual screen.
static uint16_t skipVP; ///< When updating the screen data, skip this one, because the user is interacting with it.
static bool ScreenComplete; ///< All VPs sent to screen?
static uint16_t ConfirmVP; ///< context for confirm screen (VP that will be emulated-sent on "OK").
#if ENABLED(SDSUPPORT)
static int16_t top_file; ///< file on top of file chooser
static int16_t file_to_print; ///< touched file to be confirmed
#endif
static void (*confirm_action_cb)();
};
extern DGUSScreenVariableHandler ScreenHandler;
/// Find the flash address of a DGUS_VP_Variable for the VP. /// Find the flash address of a DGUS_VP_Variable for the VP.
extern const DGUS_VP_Variable* DGUSLCD_FindVPVar(const uint16_t vp); extern const DGUS_VP_Variable* DGUSLCD_FindVPVar(const uint16_t vp);

View file

@ -25,6 +25,8 @@
#include "DGUSVPVariable.h" #include "DGUSVPVariable.h"
#include <stdint.h>
// This file defines the interaction between Marlin and the display firmware. // This file defines the interaction between Marlin and the display firmware.
// information on which screen which VP is displayed // information on which screen which VP is displayed
@ -41,6 +43,8 @@ extern const struct VPMapping VPMap[];
// List of VPs handled by Marlin / The Display. // List of VPs handled by Marlin / The Display.
extern const struct DGUS_VP_Variable ListOfVP[]; extern const struct DGUS_VP_Variable ListOfVP[];
#include "../../../../inc/MarlinConfig.h"
#if ENABLED(DGUS_LCD_UI_ORIGIN) #if ENABLED(DGUS_LCD_UI_ORIGIN)
#include "origin/DGUSDisplayDef.h" #include "origin/DGUSDisplayDef.h"
#elif ENABLED(DGUS_LCD_UI_FYSETC) #elif ENABLED(DGUS_LCD_UI_FYSETC)

View file

@ -0,0 +1,1144 @@
/**
* Marlin 3D Printer Firmware
* Copyright (c) 2020 MarlinFirmware [https://github.com/MarlinFirmware/Marlin]
*
* Based on Sprinter and grbl.
* Copyright (c) 2011 Camiel Gubbels / Erik van der Zalm
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "../../../../inc/MarlinConfigPre.h"
#if HAS_DGUS_LCD
#include "DGUSScreenHandler.h"
#include "DGUSDisplay.h"
#include "DGUSVPVariable.h"
#include "DGUSDisplayDef.h"
#include "../../ui_api.h"
#include "../../../../MarlinCore.h"
#include "../../../../module/temperature.h"
#include "../../../../module/motion.h"
#include "../../../../gcode/queue.h"
#include "../../../../module/planner.h"
#include "../../../../sd/cardreader.h"
#include "../../../../libs/duration_t.h"
#include "../../../../module/printcounter.h"
#if ENABLED(POWER_LOSS_RECOVERY)
#include "../../../../feature/powerloss.h"
#endif
uint16_t DGUSScreenHandler::ConfirmVP;
#if ENABLED(SDSUPPORT)
int16_t DGUSScreenHandler::top_file = 0;
int16_t DGUSScreenHandler::file_to_print = 0;
static ExtUI::FileList filelist;
#endif
void (*DGUSScreenHandler::confirm_action_cb)() = nullptr;
//DGUSScreenHandler ScreenHandler;
DGUSLCD_Screens DGUSScreenHandler::current_screen;
DGUSLCD_Screens DGUSScreenHandler::past_screens[NUM_PAST_SCREENS];
uint8_t DGUSScreenHandler::update_ptr;
uint16_t DGUSScreenHandler::skipVP;
bool DGUSScreenHandler::ScreenComplete;
//DGUSDisplay dgusdisplay;
// endianness swap
uint16_t swap16(const uint16_t value) { return (value & 0xffU) << 8U | (value >> 8U); }
void DGUSScreenHandler::sendinfoscreen(const char* line1, const char* line2, const char* line3, const char* line4, bool l1inflash, bool l2inflash, bool l3inflash, bool l4inflash) {
DGUS_VP_Variable ramcopy;
if (populate_VPVar(VP_MSGSTR1, &ramcopy)) {
ramcopy.memadr = (void*) line1;
l1inflash ? DGUSScreenHandler::DGUSLCD_SendStringToDisplayPGM(ramcopy) : DGUSScreenHandler::DGUSLCD_SendStringToDisplay(ramcopy);
}
if (populate_VPVar(VP_MSGSTR2, &ramcopy)) {
ramcopy.memadr = (void*) line2;
l2inflash ? DGUSScreenHandler::DGUSLCD_SendStringToDisplayPGM(ramcopy) : DGUSScreenHandler::DGUSLCD_SendStringToDisplay(ramcopy);
}
if (populate_VPVar(VP_MSGSTR3, &ramcopy)) {
ramcopy.memadr = (void*) line3;
l3inflash ? DGUSScreenHandler::DGUSLCD_SendStringToDisplayPGM(ramcopy) : DGUSScreenHandler::DGUSLCD_SendStringToDisplay(ramcopy);
}
if (populate_VPVar(VP_MSGSTR4, &ramcopy)) {
ramcopy.memadr = (void*) line4;
l4inflash ? DGUSScreenHandler::DGUSLCD_SendStringToDisplayPGM(ramcopy) : DGUSScreenHandler::DGUSLCD_SendStringToDisplay(ramcopy);
}
}
void DGUSScreenHandler::HandleUserConfirmationPopUp(uint16_t VP, const char* line1, const char* line2, const char* line3, const char* line4, bool l1, bool l2, bool l3, bool l4) {
if (current_screen == DGUSLCD_SCREEN_CONFIRM) {
// Already showing a pop up, so we need to cancel that first.
PopToOldScreen();
}
ConfirmVP = VP;
sendinfoscreen(line1, line2, line3, line4, l1, l2, l3, l4);
ScreenHandler.GotoScreen(DGUSLCD_SCREEN_CONFIRM);
}
void DGUSScreenHandler::setstatusmessage(const char *msg) {
DGUS_VP_Variable ramcopy;
if (populate_VPVar(VP_M117, &ramcopy)) {
ramcopy.memadr = (void*) msg;
DGUSLCD_SendStringToDisplay(ramcopy);
}
}
void DGUSScreenHandler::setstatusmessagePGM(PGM_P const msg) {
DGUS_VP_Variable ramcopy;
if (populate_VPVar(VP_M117, &ramcopy)) {
ramcopy.memadr = (void*) msg;
DGUSLCD_SendStringToDisplayPGM(ramcopy);
}
}
// Send an 8 bit or 16 bit value to the display.
void DGUSScreenHandler::DGUSLCD_SendWordValueToDisplay(DGUS_VP_Variable &var) {
if (var.memadr) {
//DEBUG_ECHOPAIR(" DGUS_LCD_SendWordValueToDisplay ", var.VP);
//DEBUG_ECHOLNPAIR(" data ", *(uint16_t *)var.memadr);
uint8_t *tmp = (uint8_t *) var.memadr;
uint16_t data_to_send = (tmp[0] << 8);
if (var.size >= 1) data_to_send |= tmp[1];
dgusdisplay.WriteVariable(var.VP, data_to_send);
}
}
// Send an uint8_t between 0 and 255 to the display, but scale to a percentage (0..100)
void DGUSScreenHandler::DGUSLCD_SendPercentageToDisplay(DGUS_VP_Variable &var) {
if (var.memadr) {
//DEBUG_ECHOPAIR(" DGUS_LCD_SendWordValueToDisplay ", var.VP);
//DEBUG_ECHOLNPAIR(" data ", *(uint16_t *)var.memadr);
uint16_t tmp = *(uint8_t *) var.memadr +1 ; // +1 -> avoid rounding issues for the display.
tmp = map(tmp, 0, 255, 0, 100);
uint16_t data_to_send = swap16(tmp);
dgusdisplay.WriteVariable(var.VP, data_to_send);
}
}
// Send the current print progress to the display.
void DGUSScreenHandler::DGUSLCD_SendPrintProgressToDisplay(DGUS_VP_Variable &var) {
//DEBUG_ECHOPAIR(" DGUSLCD_SendPrintProgressToDisplay ", var.VP);
uint16_t tmp = ExtUI::getProgress_percent();
//DEBUG_ECHOLNPAIR(" data ", tmp);
uint16_t data_to_send = swap16(tmp);
dgusdisplay.WriteVariable(var.VP, data_to_send);
}
// Send the current print time to the display.
// It is using a hex display for that: It expects BSD coded data in the format xxyyzz
void DGUSScreenHandler::DGUSLCD_SendPrintTimeToDisplay(DGUS_VP_Variable &var) {
duration_t elapsed = print_job_timer.duration();
char buf[32];
elapsed.toString(buf);
dgusdisplay.WriteVariable(VP_PrintTime, buf, var.size, true);
}
// Send an uint8_t between 0 and 100 to a variable scale to 0..255
void DGUSScreenHandler::DGUSLCD_PercentageToUint8(DGUS_VP_Variable &var, void *val_ptr) {
if (var.memadr) {
uint16_t value = swap16(*(uint16_t*)val_ptr);
*(uint8_t*)var.memadr = map(constrain(value, 0, 100), 0, 100, 0, 255);
}
}
// Sends a (RAM located) string to the DGUS Display
// (Note: The DGUS Display does not clear after the \0, you have to
// overwrite the remainings with spaces.// var.size has the display buffer size!
void DGUSScreenHandler::DGUSLCD_SendStringToDisplay(DGUS_VP_Variable &var) {
char *tmp = (char*) var.memadr;
dgusdisplay.WriteVariable(var.VP, tmp, var.size, true);
}
// Sends a (flash located) string to the DGUS Display
// (Note: The DGUS Display does not clear after the \0, you have to
// overwrite the remainings with spaces.// var.size has the display buffer size!
void DGUSScreenHandler::DGUSLCD_SendStringToDisplayPGM(DGUS_VP_Variable &var) {
char *tmp = (char*) var.memadr;
dgusdisplay.WriteVariablePGM(var.VP, tmp, var.size, true);
}
#if HAS_PID_HEATING
void DGUSScreenHandler::DGUSLCD_SendTemperaturePID(DGUS_VP_Variable &var) {
float value = *(float *)var.memadr;
float valuesend = 0;
switch (var.VP) {
default: return;
#if HOTENDS >= 1
case VP_E0_PID_P: valuesend = value; break;
case VP_E0_PID_I: valuesend = unscalePID_i(value); break;
case VP_E0_PID_D: valuesend = unscalePID_d(value); break;
#endif
#if HOTENDS >= 2
case VP_E1_PID_P: valuesend = value; break;
case VP_E1_PID_I: valuesend = unscalePID_i(value); break;
case VP_E1_PID_D: valuesend = unscalePID_d(value); break;
#endif
#if HAS_HEATED_BED
case VP_BED_PID_P: valuesend = value; break;
case VP_BED_PID_I: valuesend = unscalePID_i(value); break;
case VP_BED_PID_D: valuesend = unscalePID_d(value); break;
#endif
}
valuesend *= cpow(10, 1);
union { int16_t i; char lb[2]; } endian;
char tmp[2];
endian.i = valuesend;
tmp[0] = endian.lb[1];
tmp[1] = endian.lb[0];
dgusdisplay.WriteVariable(var.VP, tmp, 2);
}
#endif
#if ENABLED(PRINTCOUNTER)
// Send the accumulate print time to the display.
// It is using a hex display for that: It expects BSD coded data in the format xxyyzz
void DGUSScreenHandler::DGUSLCD_SendPrintAccTimeToDisplay(DGUS_VP_Variable &var) {
printStatistics state = print_job_timer.getStats();
char buf[21];
duration_t elapsed = state.printTime;
elapsed.toString(buf);
dgusdisplay.WriteVariable(VP_PrintAccTime, buf, var.size, true);
}
void DGUSScreenHandler::DGUSLCD_SendPrintsTotalToDisplay(DGUS_VP_Variable &var) {
printStatistics state = print_job_timer.getStats();
char buf[21];
sprintf_P(buf, PSTR("%u"), state.totalPrints);
dgusdisplay.WriteVariable(VP_PrintsTotal, buf, var.size, true);
}
#endif
// Send fan status value to the display.
#if HAS_FAN
void DGUSScreenHandler::DGUSLCD_SendFanStatusToDisplay(DGUS_VP_Variable &var) {
if (var.memadr) {
DEBUG_ECHOPAIR(" DGUSLCD_SendFanStatusToDisplay ", var.VP);
DEBUG_ECHOLNPAIR(" data ", *(uint8_t *)var.memadr);
uint16_t data_to_send = 0;
if (*(uint8_t *) var.memadr) data_to_send = 1;
data_to_send = swap16(data_to_send);
dgusdisplay.WriteVariable(var.VP, data_to_send);
}
}
#endif
// Send heater status value to the display.
void DGUSScreenHandler::DGUSLCD_SendHeaterStatusToDisplay(DGUS_VP_Variable &var) {
if (var.memadr) {
DEBUG_ECHOPAIR(" DGUSLCD_SendHeaterStatusToDisplay ", var.VP);
DEBUG_ECHOLNPAIR(" data ", *(int16_t *)var.memadr);
uint16_t data_to_send = 0;
if (*(int16_t *) var.memadr) data_to_send = 1;
data_to_send = swap16(data_to_send);
dgusdisplay.WriteVariable(var.VP, data_to_send);
}
}
#if ENABLED(DGUS_UI_WAITING)
void DGUSScreenHandler::DGUSLCD_SendWaitingStatusToDisplay(DGUS_VP_Variable &var) {
// In FYSETC UI design there are 10 statuses to loop
static uint16_t period = 0;
static uint16_t index = 0;
//DEBUG_ECHOPAIR(" DGUSLCD_SendWaitingStatusToDisplay ", var.VP);
//DEBUG_ECHOLNPAIR(" data ", swap16(index));
if (period++ > DGUS_UI_WAITING_STATUS_PERIOD) {
dgusdisplay.WriteVariable(var.VP, swap16(index));
//DEBUG_ECHOLNPAIR(" data ", swap16(index));
if (++index >= DGUS_UI_WAITING_STATUS) index = 0;
period = 0;
}
}
#endif
#if ENABLED(SDSUPPORT)
void DGUSScreenHandler::ScreenChangeHookIfSD(DGUS_VP_Variable &var, void *val_ptr) {
// default action executed when there is a SD card, but not printing
if (ExtUI::isMediaInserted() && !ExtUI::isPrintingFromMedia()) {
ScreenChangeHook(var, val_ptr);
dgusdisplay.RequestScreen(current_screen);
return;
}
// if we are printing, we jump to two screens after the requested one.
// This should host e.g a print pause / print abort / print resume dialog.
// This concept allows to recycle this hook for other file
if (ExtUI::isPrintingFromMedia() && !card.flag.abort_sd_printing) {
GotoScreen(DGUSLCD_SCREEN_SDPRINTMANIPULATION);
return;
}
// Don't let the user in the dark why there is no reaction.
if (!ExtUI::isMediaInserted()) {
setstatusmessagePGM(GET_TEXT(MSG_NO_MEDIA));
return;
}
if (card.flag.abort_sd_printing) {
setstatusmessagePGM(GET_TEXT(MSG_MEDIA_ABORTING));
return;
}
}
void DGUSScreenHandler::DGUSLCD_SD_ScrollFilelist(DGUS_VP_Variable& var, void *val_ptr) {
auto old_top = top_file;
const int16_t scroll = (int16_t)swap16(*(uint16_t*)val_ptr);
if (scroll) {
top_file += scroll;
DEBUG_ECHOPAIR("new topfile calculated:", top_file);
if (top_file < 0) {
top_file = 0;
DEBUG_ECHOLNPGM("Top of filelist reached");
}
else {
int16_t max_top = filelist.count() - DGUS_SD_FILESPERSCREEN;
NOLESS(max_top, 0);
NOMORE(top_file, max_top);
}
DEBUG_ECHOPAIR("new topfile adjusted:", top_file);
}
else if (!filelist.isAtRootDir()) {
filelist.upDir();
top_file = 0;
ForceCompleteUpdate();
}
if (old_top != top_file) ForceCompleteUpdate();
}
void DGUSScreenHandler::DGUSLCD_SD_FileSelected(DGUS_VP_Variable &var, void *val_ptr) {
uint16_t touched_nr = (int16_t)swap16(*(uint16_t*)val_ptr) + top_file;
if (touched_nr > filelist.count()) return;
if (!filelist.seek(touched_nr)) return;
if (filelist.isDir()) {
filelist.changeDir(filelist.filename());
top_file = 0;
ForceCompleteUpdate();
return;
}
#if ENABLED(DGUS_PRINT_FILENAME)
// Send print filename
dgusdisplay.WriteVariable(VP_SD_Print_Filename, filelist.filename(), VP_SD_FileName_LEN, true);
#endif
// Setup Confirmation screen
file_to_print = touched_nr;
HandleUserConfirmationPopUp(VP_SD_FileSelectConfirm, nullptr, PSTR("Print file"), filelist.filename(), PSTR("from SD Card?"), true, true, false, true);
}
void DGUSScreenHandler::DGUSLCD_SD_StartPrint(DGUS_VP_Variable &var, void *val_ptr) {
if (!filelist.seek(file_to_print)) return;
ExtUI::printFile(filelist.shortFilename());
ScreenHandler.GotoScreen(
#if ENABLED(DGUS_LCD_UI_ORIGIN)
DGUSLCD_SCREEN_STATUS
#else
DGUSLCD_SCREEN_SDPRINTMANIPULATION
#endif
);
}
void DGUSScreenHandler::DGUSLCD_SD_ResumePauseAbort(DGUS_VP_Variable &var, void *val_ptr) {
if (!ExtUI::isPrintingFromMedia()) return; // avoid race condition when user stays in this menu and printer finishes.
switch (swap16(*(uint16_t*)val_ptr)) {
case 0: // Resume
if (ExtUI::isPrintingFromMediaPaused()) ExtUI::resumePrint();
break;
case 1: // Pause
if (!ExtUI::isPrintingFromMediaPaused()) ExtUI::pausePrint();
break;
case 2: // Abort
ScreenHandler.HandleUserConfirmationPopUp(VP_SD_AbortPrintConfirmed, nullptr, PSTR("Abort printing"), filelist.filename(), PSTR("?"), true, true, false, true);
break;
}
}
void DGUSScreenHandler::DGUSLCD_SD_ReallyAbort(DGUS_VP_Variable &var, void *val_ptr) {
ExtUI::stopPrint();
GotoScreen(DGUSLCD_SCREEN_MAIN);
}
void DGUSScreenHandler::DGUSLCD_SD_PrintTune(DGUS_VP_Variable &var, void *val_ptr) {
if (!ExtUI::isPrintingFromMedia()) return; // avoid race condition when user stays in this menu and printer finishes.
GotoScreen(DGUSLCD_SCREEN_SDPRINTTUNE);
}
void DGUSScreenHandler::DGUSLCD_SD_SendFilename(DGUS_VP_Variable& var) {
uint16_t target_line = (var.VP - VP_SD_FileName0) / VP_SD_FileName_LEN;
if (target_line > DGUS_SD_FILESPERSCREEN) return;
char tmpfilename[VP_SD_FileName_LEN + 1] = "";
var.memadr = (void*)tmpfilename;
if (filelist.seek(top_file + target_line))
snprintf_P(tmpfilename, VP_SD_FileName_LEN, PSTR("%s%c"), filelist.filename(), filelist.isDir() ? '/' : 0);
DGUSLCD_SendStringToDisplay(var);
}
void DGUSScreenHandler::SDCardInserted() {
top_file = 0;
filelist.refresh();
auto cs = ScreenHandler.getCurrentScreen();
if (cs == DGUSLCD_SCREEN_MAIN || cs == DGUSLCD_SCREEN_STATUS)
ScreenHandler.GotoScreen(DGUSLCD_SCREEN_SDFILELIST);
}
void DGUSScreenHandler::SDCardRemoved() {
if (current_screen == DGUSLCD_SCREEN_SDFILELIST
|| (current_screen == DGUSLCD_SCREEN_CONFIRM && (ConfirmVP == VP_SD_AbortPrintConfirmed || ConfirmVP == VP_SD_FileSelectConfirm))
|| current_screen == DGUSLCD_SCREEN_SDPRINTMANIPULATION
) ScreenHandler.GotoScreen(DGUSLCD_SCREEN_MAIN);
}
void DGUSScreenHandler::SDCardError() {
DGUSScreenHandler::SDCardRemoved();
ScreenHandler.sendinfoscreen(PSTR("NOTICE"), nullptr, PSTR("SD card error"), nullptr, true, true, true, true);
ScreenHandler.SetupConfirmAction(nullptr);
ScreenHandler.GotoScreen(DGUSLCD_SCREEN_POPUP);
}
#endif // SDSUPPORT
void DGUSScreenHandler::ScreenConfirmedOK(DGUS_VP_Variable &var, void *val_ptr) {
DGUS_VP_Variable ramcopy;
if (!populate_VPVar(ConfirmVP, &ramcopy)) return;
if (ramcopy.set_by_display_handler) ramcopy.set_by_display_handler(ramcopy, val_ptr);
}
const uint16_t* DGUSLCD_FindScreenVPMapList(uint8_t screen) {
const uint16_t *ret;
const struct VPMapping *map = VPMap;
while (ret = (uint16_t*) pgm_read_ptr(&(map->VPList))) {
if (pgm_read_byte(&(map->screen)) == screen) return ret;
map++;
}
return nullptr;
}
const DGUS_VP_Variable* DGUSLCD_FindVPVar(const uint16_t vp) {
const DGUS_VP_Variable *ret = ListOfVP;
do {
const uint16_t vpcheck = pgm_read_word(&(ret->VP));
if (vpcheck == 0) break;
if (vpcheck == vp) return ret;
++ret;
} while (1);
DEBUG_ECHOLNPAIR("FindVPVar NOT FOUND ", vp);
return nullptr;
}
void DGUSScreenHandler::ScreenChangeHookIfIdle(DGUS_VP_Variable &var, void *val_ptr) {
if (!ExtUI::isPrinting()) {
ScreenChangeHook(var, val_ptr);
dgusdisplay.RequestScreen(current_screen);
}
}
void DGUSScreenHandler::ScreenChangeHook(DGUS_VP_Variable &var, void *val_ptr) {
uint8_t *tmp = (uint8_t*)val_ptr;
// The keycode in target is coded as <from-frame><to-frame>, so 0x0100A means
// from screen 1 (main) to 10 (temperature). DGUSLCD_SCREEN_POPUP is special,
// meaning "return to previous screen"
DGUSLCD_Screens target = (DGUSLCD_Screens)tmp[1];
if (target == DGUSLCD_SCREEN_POPUP) {
// special handling for popup is to return to previous menu
if (current_screen == DGUSLCD_SCREEN_POPUP && confirm_action_cb) confirm_action_cb();
PopToOldScreen();
return;
}
UpdateNewScreen(target);
#ifdef DEBUG_DGUSLCD
if (!DGUSLCD_FindScreenVPMapList(target)) DEBUG_ECHOLNPAIR("WARNING: No screen Mapping found for ", target);
#endif
}
void DGUSScreenHandler::HandleAllHeatersOff(DGUS_VP_Variable &var, void *val_ptr) {
thermalManager.disable_all_heaters();
ScreenHandler.ForceCompleteUpdate(); // hint to send all data.
}
void DGUSScreenHandler::HandleTemperatureChanged(DGUS_VP_Variable &var, void *val_ptr) {
uint16_t newvalue = swap16(*(uint16_t*)val_ptr);
uint16_t acceptedvalue;
switch (var.VP) {
default: return;
#if HOTENDS >= 1
case VP_T_E0_Set:
thermalManager.setTargetHotend(newvalue, 0);
acceptedvalue = thermalManager.temp_hotend[0].target;
break;
#endif
#if HOTENDS >= 2
case VP_T_E1_Set:
thermalManager.setTargetHotend(newvalue, 1);
acceptedvalue = thermalManager.temp_hotend[1].target;
break;
#endif
#if HAS_HEATED_BED
case VP_T_Bed_Set:
thermalManager.setTargetBed(newvalue);
acceptedvalue = thermalManager.temp_bed.target;
break;
#endif
}
// reply to display the new value to update the view if the new value was rejected by the Thermal Manager.
if (newvalue != acceptedvalue && var.send_to_display_handler) var.send_to_display_handler(var);
ScreenHandler.skipVP = var.VP; // don't overwrite value the next update time as the display might autoincrement in parallel
}
void DGUSScreenHandler::HandleFlowRateChanged(DGUS_VP_Variable &var, void *val_ptr) {
#if EXTRUDERS
uint16_t newvalue = swap16(*(uint16_t*)val_ptr);
uint8_t target_extruder;
switch (var.VP) {
default: return;
#if HOTENDS >= 1
case VP_Flowrate_E0: target_extruder = 0; break;
#endif
#if HOTENDS >= 2
case VP_Flowrate_E1: target_extruder = 1; break;
#endif
}
planner.set_flow(target_extruder, newvalue);
ScreenHandler.skipVP = var.VP; // don't overwrite value the next update time as the display might autoincrement in parallel
#else
UNUSED(var); UNUSED(val_ptr);
#endif
}
void DGUSScreenHandler::HandleManualExtrude(DGUS_VP_Variable &var, void *val_ptr) {
DEBUG_ECHOLNPGM("HandleManualExtrude");
int16_t movevalue = swap16(*(uint16_t*)val_ptr);
float target = movevalue * 0.01f;
ExtUI::extruder_t target_extruder;
switch (var.VP) {
#if HOTENDS >= 1
case VP_MOVE_E0: target_extruder = ExtUI::extruder_t::E0; break;
#endif
#if HOTENDS >= 2
case VP_MOVE_E1: target_extruder = ExtUI::extruder_t::E1; break;
#endif
default: return;
}
target += ExtUI::getAxisPosition_mm(target_extruder);
ExtUI::setAxisPosition_mm(target, target_extruder);
skipVP = var.VP;
}
#if ENABLED(DGUS_UI_MOVE_DIS_OPTION)
void DGUSScreenHandler::HandleManualMoveOption(DGUS_VP_Variable &var, void *val_ptr) {
DEBUG_ECHOLNPGM("HandleManualMoveOption");
*(uint16_t*)var.memadr = swap16(*(uint16_t*)val_ptr);
}
#endif
void DGUSScreenHandler::HandleManualMove(DGUS_VP_Variable &var, void *val_ptr) {
DEBUG_ECHOLNPGM("HandleManualMove");
int16_t movevalue = swap16(*(uint16_t*)val_ptr);
#if ENABLED(DGUS_UI_MOVE_DIS_OPTION)
if (movevalue) {
const uint16_t choice = *(uint16_t*)var.memadr;
movevalue = movevalue < 0 ? -choice : choice;
}
#endif
char axiscode;
unsigned int speed = 1500; //FIXME: get default feedrate for manual moves, dont hardcode.
switch (var.VP) {
default: return;
case VP_MOVE_X:
axiscode = 'X';
if (!ExtUI::canMove(ExtUI::axis_t::X)) goto cannotmove;
break;
case VP_MOVE_Y:
axiscode = 'Y';
if (!ExtUI::canMove(ExtUI::axis_t::Y)) goto cannotmove;
break;
case VP_MOVE_Z:
axiscode = 'Z';
speed = 300; // default to 5mm/s
if (!ExtUI::canMove(ExtUI::axis_t::Z)) goto cannotmove;
break;
case VP_HOME_ALL: // only used for homing
axiscode = '\0';
movevalue = 0; // ignore value sent from display, this VP is _ONLY_ for homing.
break;
}
if (!movevalue) {
// homing
DEBUG_ECHOPAIR(" homing ", axiscode);
char buf[6] = "G28 X";
buf[4] = axiscode;
//DEBUG_ECHOPAIR(" ", buf);
queue.enqueue_one_now(buf);
//DEBUG_ECHOLNPGM(" ✓");
ScreenHandler.ForceCompleteUpdate();
return;
}
else {
//movement
DEBUG_ECHOPAIR(" move ", axiscode);
bool old_relative_mode = relative_mode;
if (!relative_mode) {
//DEBUG_ECHOPGM(" G91");
queue.enqueue_now_P(PSTR("G91"));
//DEBUG_ECHOPGM(" ✓ ");
}
char buf[32]; // G1 X9999.99 F12345
unsigned int backup_speed = MMS_TO_MMM(feedrate_mm_s);
char sign[]="\0";
int16_t value = movevalue / 100;
if (movevalue < 0) { value = -value; sign[0] = '-'; }
int16_t fraction = ABS(movevalue) % 100;
snprintf_P(buf, 32, PSTR("G0 %c%s%d.%02d F%d"), axiscode, sign, value, fraction, speed);
//DEBUG_ECHOPAIR(" ", buf);
queue.enqueue_one_now(buf);
//DEBUG_ECHOLNPGM(" ✓ ");
if (backup_speed != speed) {
snprintf_P(buf, 32, PSTR("G0 F%d"), backup_speed);
queue.enqueue_one_now(buf);
//DEBUG_ECHOPAIR(" ", buf);
}
//while (!enqueue_and_echo_command(buf)) idle();
//DEBUG_ECHOLNPGM(" ✓ ");
if (!old_relative_mode) {
//DEBUG_ECHOPGM("G90");
queue.enqueue_now_P(PSTR("G90"));
//DEBUG_ECHOPGM(" ✓ ");
}
}
ScreenHandler.ForceCompleteUpdate();
DEBUG_ECHOLNPGM("manmv done.");
return;
cannotmove:
DEBUG_ECHOLNPAIR(" cannot move ", axiscode);
return;
}
void DGUSScreenHandler::HandleMotorLockUnlock(DGUS_VP_Variable &var, void *val_ptr) {
DEBUG_ECHOLNPGM("HandleMotorLockUnlock");
char buf[4];
const int16_t lock = swap16(*(uint16_t*)val_ptr);
strcpy_P(buf, lock ? PSTR("M18") : PSTR("M17"));
//DEBUG_ECHOPAIR(" ", buf);
queue.enqueue_one_now(buf);
}
#if ENABLED(POWER_LOSS_RECOVERY)
void DGUSScreenHandler::HandlePowerLossRecovery(DGUS_VP_Variable &var, void *val_ptr) {
uint16_t value = swap16(*(uint16_t*)val_ptr);
if (value) {
queue.inject_P(PSTR("M1000"));
ScreenHandler.GotoScreen(DGUSLCD_SCREEN_SDPRINTMANIPULATION);
}
else {
recovery.cancel();
ScreenHandler.GotoScreen(DGUSLCD_SCREEN_STATUS);
}
}
#endif
void DGUSScreenHandler::HandleSettings(DGUS_VP_Variable &var, void *val_ptr) {
DEBUG_ECHOLNPGM("HandleSettings");
uint16_t value = swap16(*(uint16_t*)val_ptr);
switch (value) {
default: break;
case 1:
TERN_(PRINTCOUNTER, print_job_timer.initStats());
queue.inject_P(PSTR("M502\nM500"));
break;
case 2: queue.inject_P(PSTR("M501")); break;
case 3: queue.inject_P(PSTR("M500")); break;
}
}
void DGUSScreenHandler::HandleStepPerMMChanged(DGUS_VP_Variable &var, void *val_ptr) {
DEBUG_ECHOLNPGM("HandleStepPerMMChanged");
uint16_t value_raw = swap16(*(uint16_t*)val_ptr);
DEBUG_ECHOLNPAIR("value_raw:", value_raw);
float value = (float)value_raw/10;
ExtUI::axis_t axis;
switch (var.VP) {
case VP_X_STEP_PER_MM: axis = ExtUI::axis_t::X; break;
case VP_Y_STEP_PER_MM: axis = ExtUI::axis_t::Y; break;
case VP_Z_STEP_PER_MM: axis = ExtUI::axis_t::Z; break;
default: return;
}
DEBUG_ECHOLNPAIR_F("value:", value);
ExtUI::setAxisSteps_per_mm(value, axis);
DEBUG_ECHOLNPAIR_F("value_set:", ExtUI::getAxisSteps_per_mm(axis));
ScreenHandler.skipVP = var.VP; // don't overwrite value the next update time as the display might autoincrement in parallel
return;
}
void DGUSScreenHandler::HandleStepPerMMExtruderChanged(DGUS_VP_Variable &var, void *val_ptr) {
DEBUG_ECHOLNPGM("HandleStepPerMMExtruderChanged");
uint16_t value_raw = swap16(*(uint16_t*)val_ptr);
DEBUG_ECHOLNPAIR("value_raw:", value_raw);
float value = (float)value_raw/10;
ExtUI::extruder_t extruder;
switch (var.VP) {
default: return;
#if HOTENDS >= 1
case VP_E0_STEP_PER_MM: extruder = ExtUI::extruder_t::E0; break;
#endif
#if HOTENDS >= 2
case VP_E1_STEP_PER_MM: extruder = ExtUI::extruder_t::E1; break;
#endif
}
DEBUG_ECHOLNPAIR_F("value:", value);
ExtUI::setAxisSteps_per_mm(value,extruder);
DEBUG_ECHOLNPAIR_F("value_set:", ExtUI::getAxisSteps_per_mm(extruder));
ScreenHandler.skipVP = var.VP; // don't overwrite value the next update time as the display might autoincrement in parallel
return;
}
#if HAS_PID_HEATING
void DGUSScreenHandler::HandleTemperaturePIDChanged(DGUS_VP_Variable &var, void *val_ptr) {
uint16_t rawvalue = swap16(*(uint16_t*)val_ptr);
DEBUG_ECHOLNPAIR("V1:", rawvalue);
float value = (float)rawvalue / 10;
DEBUG_ECHOLNPAIR("V2:", value);
float newvalue = 0;
switch (var.VP) {
default: return;
#if HOTENDS >= 1
case VP_E0_PID_P: newvalue = value; break;
case VP_E0_PID_I: newvalue = scalePID_i(value); break;
case VP_E0_PID_D: newvalue = scalePID_d(value); break;
#endif
#if HOTENDS >= 2
case VP_E1_PID_P: newvalue = value; break;
case VP_E1_PID_I: newvalue = scalePID_i(value); break;
case VP_E1_PID_D: newvalue = scalePID_d(value); break;
#endif
#if HAS_HEATED_BED
case VP_BED_PID_P: newvalue = value; break;
case VP_BED_PID_I: newvalue = scalePID_i(value); break;
case VP_BED_PID_D: newvalue = scalePID_d(value); break;
#endif
}
DEBUG_ECHOLNPAIR_F("V3:", newvalue);
*(float *)var.memadr = newvalue;
ScreenHandler.skipVP = var.VP; // don't overwrite value the next update time as the display might autoincrement in parallel
}
void DGUSScreenHandler::HandlePIDAutotune(DGUS_VP_Variable &var, void *val_ptr) {
DEBUG_ECHOLNPGM("HandlePIDAutotune");
char buf[32] = {0};
switch (var.VP) {
default: break;
#if ENABLED(PIDTEMP)
#if HOTENDS >= 1
case VP_PID_AUTOTUNE_E0: // Autotune Extruder 0
sprintf(buf, "M303 E%d C5 S210 U1", ExtUI::extruder_t::E0);
break;
#endif
#if HOTENDS >= 2
case VP_PID_AUTOTUNE_E1:
sprintf(buf, "M303 E%d C5 S210 U1", ExtUI::extruder_t::E1);
break;
#endif
#endif
#if ENABLED(PIDTEMPBED)
case VP_PID_AUTOTUNE_BED:
sprintf(buf, "M303 E-1 C5 S70 U1");
break;
#endif
}
if (buf[0]) queue.enqueue_one_now(buf);
#if ENABLED(DGUS_UI_WAITING)
sendinfoscreen(PSTR("PID is autotuning"), PSTR("please wait"), NUL_STR, NUL_STR, true, true, true, true);
GotoScreen(DGUSLCD_SCREEN_WAITING);
#endif
}
#endif
#if HAS_BED_PROBE
void DGUSScreenHandler::HandleProbeOffsetZChanged(DGUS_VP_Variable &var, void *val_ptr) {
DEBUG_ECHOLNPGM("HandleProbeOffsetZChanged");
const float offset = float(int16_t(swap16(*(uint16_t*)val_ptr))) / 100.0f;
ExtUI::setZOffset_mm(offset);
ScreenHandler.skipVP = var.VP; // don't overwrite value the next update time as the display might autoincrement in parallel
return;
}
#endif
#if ENABLED(BABYSTEPPING)
void DGUSScreenHandler::HandleLiveAdjustZ(DGUS_VP_Variable &var, void *val_ptr) {
DEBUG_ECHOLNPGM("HandleLiveAdjustZ");
int16_t flag = swap16(*(uint16_t*)val_ptr);
int16_t steps = flag ? -20 : 20;
ExtUI::smartAdjustAxis_steps(steps, ExtUI::axis_t::Z, true);
ScreenHandler.ForceCompleteUpdate();
return;
}
#endif
#if HAS_FAN
void DGUSScreenHandler::HandleFanControl(DGUS_VP_Variable &var, void *val_ptr) {
DEBUG_ECHOLNPGM("HandleFanControl");
*(uint8_t*)var.memadr = *(uint8_t*)var.memadr > 0 ? 0 : 255;
}
#endif
void DGUSScreenHandler::HandleHeaterControl(DGUS_VP_Variable &var, void *val_ptr) {
DEBUG_ECHOLNPGM("HandleHeaterControl");
uint8_t preheat_temp = 0;
switch (var.VP) {
#if HOTENDS >= 1
case VP_E0_CONTROL:
#endif
#if HOTENDS >= 2
case VP_E1_CONTROL:
#endif
#if HOTENDS >= 3
case VP_E2_CONTROL:
#endif
preheat_temp = PREHEAT_1_TEMP_HOTEND;
break;
case VP_BED_CONTROL:
preheat_temp = PREHEAT_1_TEMP_BED;
break;
}
*(int16_t*)var.memadr = *(int16_t*)var.memadr > 0 ? 0 : preheat_temp;
}
#if ENABLED(DGUS_PREHEAT_UI)
void DGUSScreenHandler::HandlePreheat(DGUS_VP_Variable &var, void *val_ptr) {
DEBUG_ECHOLNPGM("HandlePreheat");
uint8_t e_temp = 0;
TERN_(HAS_HEATED_BED, uint8_t bed_temp = 0);
const uint16_t preheat_option = swap16(*(uint16_t*)val_ptr);
switch (preheat_option) {
default:
case 0: // Preheat PLA
#if defined(PREHEAT_1_TEMP_HOTEND) && defined(PREHEAT_1_TEMP_BED)
e_temp = PREHEAT_1_TEMP_HOTEND;
TERN_(HAS_HEATED_BED, bed_temp = PREHEAT_1_TEMP_BED);
#endif
break;
case 1: // Preheat ABS
#if defined(PREHEAT_2_TEMP_HOTEND) && defined(PREHEAT_2_TEMP_BED)
e_temp = PREHEAT_2_TEMP_HOTEND;
TERN_(HAS_HEATED_BED, bed_temp = PREHEAT_2_TEMP_BED);
#endif
break;
case 2: // Preheat PET
#if defined(PREHEAT_3_TEMP_HOTEND) && defined(PREHEAT_3_TEMP_BED)
e_temp = PREHEAT_3_TEMP_HOTEND;
TERN_(HAS_HEATED_BED, bed_temp = PREHEAT_3_TEMP_BED);
#endif
break;
case 3: // Preheat FLEX
#if defined(PREHEAT_4_TEMP_HOTEND) && defined(PREHEAT_4_TEMP_BED)
e_temp = PREHEAT_4_TEMP_HOTEND;
TERN_(HAS_HEATED_BED, bed_temp = PREHEAT_4_TEMP_BED);
#endif
break;
case 7: break; // Custom preheat
case 9: break; // Cool down
}
switch (var.VP) {
default: return;
#if HOTENDS >= 1
case VP_E0_BED_PREHEAT:
thermalManager.setTargetHotend(e_temp, 0);
TERN_(HAS_HEATED_BED, thermalManager.setTargetBed(bed_temp));
break;
#endif
#if HOTENDS >= 2
case VP_E1_BED_PREHEAT:
thermalManager.setTargetHotend(e_temp, 1);
TERN_(HAS_HEATED_BED, thermalManager.setTargetBed(bed_temp));
break;
#endif
}
// Go to the preheat screen to show the heating progress
GotoScreen(DGUSLCD_SCREEN_PREHEAT);
}
#endif
#if ENABLED(DGUS_FILAMENT_LOADUNLOAD)
typedef struct {
ExtUI::extruder_t extruder; // which extruder to operate
uint8_t action; // load or unload
bool heated; // heating done ?
float purge_length; // the length to extrude before unload, prevent filament jam
} filament_data_t;
static filament_data_t filament_data;
void DGUSScreenHandler::HandleFilamentOption(DGUS_VP_Variable &var, void *val_ptr) {
DEBUG_ECHOLNPGM("HandleFilamentOption");
uint8_t e_temp = 0;
filament_data.heated = false;
uint16_t preheat_option = swap16(*(uint16_t*)val_ptr);
if (preheat_option <= 8) // Load filament type
filament_data.action = 1;
else if (preheat_option >= 10) { // Unload filament type
preheat_option -= 10;
filament_data.action = 2;
filament_data.purge_length = DGUS_FILAMENT_PURGE_LENGTH;
}
else // Cancel filament operation
filament_data.action = 0;
switch (preheat_option) {
case 0: // Load PLA
#ifdef PREHEAT_1_TEMP_HOTEND
e_temp = PREHEAT_1_TEMP_HOTEND;
#endif
break;
case 1: // Load ABS
TERN_(PREHEAT_2_TEMP_HOTEND, e_temp = PREHEAT_2_TEMP_HOTEND);
break;
case 2: // Load PET
#ifdef PREHEAT_3_TEMP_HOTEND
e_temp = PREHEAT_3_TEMP_HOTEND;
#endif
break;
case 3: // Load FLEX
#ifdef PREHEAT_4_TEMP_HOTEND
e_temp = PREHEAT_4_TEMP_HOTEND;
#endif
break;
case 9: // Cool down
default:
e_temp = 0;
break;
}
if (filament_data.action == 0) { // Go back to utility screen
#if HOTENDS >= 1
thermalManager.setTargetHotend(e_temp, ExtUI::extruder_t::E0);
#endif
#if HOTENDS >= 2
thermalManager.setTargetHotend(e_temp, ExtUI::extruder_t::E1);
#endif
GotoScreen(DGUSLCD_SCREEN_UTILITY);
}
else { // Go to the preheat screen to show the heating progress
switch (var.VP) {
default: return;
#if HOTENDS >= 1
case VP_E0_FILAMENT_LOAD_UNLOAD:
filament_data.extruder = ExtUI::extruder_t::E0;
thermalManager.setTargetHotend(e_temp, filament_data.extruder);
break;
#endif
#if HOTENDS >= 2
case VP_E1_FILAMENT_LOAD_UNLOAD:
filament_data.extruder = ExtUI::extruder_t::E1;
thermalManager.setTargetHotend(e_temp, filament_data.extruder);
break;
#endif
}
GotoScreen(DGUSLCD_SCREEN_FILAMENT_HEATING);
}
}
void DGUSScreenHandler::HandleFilamentLoadUnload(DGUS_VP_Variable &var) {
DEBUG_ECHOLNPGM("HandleFilamentLoadUnload");
if (filament_data.action <= 0) return;
// If we close to the target temperature, we can start load or unload the filament
if (thermalManager.hotEnoughToExtrude(filament_data.extruder) && \
thermalManager.targetHotEnoughToExtrude(filament_data.extruder)) {
float movevalue = DGUS_FILAMENT_LOAD_LENGTH_PER_TIME;
if (filament_data.action == 1) { // load filament
if (!filament_data.heated) {
GotoScreen(DGUSLCD_SCREEN_FILAMENT_LOADING);
filament_data.heated = true;
}
movevalue = ExtUI::getAxisPosition_mm(filament_data.extruder)+movevalue;
}
else { // unload filament
if (!filament_data.heated) {
GotoScreen(DGUSLCD_SCREEN_FILAMENT_UNLOADING);
filament_data.heated = true;
}
// Before unloading extrude to prevent jamming
if (filament_data.purge_length >= 0) {
movevalue = ExtUI::getAxisPosition_mm(filament_data.extruder) + movevalue;
filament_data.purge_length -= movevalue;
}
else
movevalue = ExtUI::getAxisPosition_mm(filament_data.extruder) - movevalue;
}
ExtUI::setAxisPosition_mm(movevalue, filament_data.extruder);
}
}
#endif
void DGUSScreenHandler::UpdateNewScreen(DGUSLCD_Screens newscreen, bool popup) {
DEBUG_ECHOLNPAIR("SetNewScreen: ", newscreen);
if (!popup) {
memmove(&past_screens[1], &past_screens[0], sizeof(past_screens) - 1);
past_screens[0] = current_screen;
}
current_screen = newscreen;
skipVP = 0;
ForceCompleteUpdate();
}
void DGUSScreenHandler::PopToOldScreen() {
DEBUG_ECHOLNPAIR("PopToOldScreen s=", past_screens[0]);
GotoScreen(past_screens[0], true);
memmove(&past_screens[0], &past_screens[1], sizeof(past_screens) - 1);
past_screens[sizeof(past_screens) - 1] = DGUSLCD_SCREEN_MAIN;
}
void DGUSScreenHandler::UpdateScreenVPData() {
DEBUG_ECHOPAIR(" UpdateScreenVPData Screen: ", current_screen);
const uint16_t *VPList = DGUSLCD_FindScreenVPMapList(current_screen);
if (!VPList) {
DEBUG_ECHOLNPAIR(" NO SCREEN FOR: ", current_screen);
ScreenComplete = true;
return; // nothing to do, likely a bug or boring screen.
}
// Round-robin updating of all VPs.
VPList += update_ptr;
bool sent_one = false;
do {
uint16_t VP = pgm_read_word(VPList);
DEBUG_ECHOPAIR(" VP: ", VP);
if (!VP) {
update_ptr = 0;
DEBUG_ECHOLNPGM(" UpdateScreenVPData done");
ScreenComplete = true;
return; // Screen completed.
}
if (VP == skipVP) { skipVP = 0; continue; }
DGUS_VP_Variable rcpy;
if (populate_VPVar(VP, &rcpy)) {
uint8_t expected_tx = 6 + rcpy.size; // expected overhead is 6 bytes + payload.
// Send the VP to the display, but try to avoid overrunning the Tx Buffer.
// But send at least one VP, to avoid getting stalled.
if (rcpy.send_to_display_handler && (!sent_one || expected_tx <= dgusdisplay.GetFreeTxBuffer())) {
//DEBUG_ECHOPAIR(" calling handler for ", rcpy.VP);
sent_one = true;
rcpy.send_to_display_handler(rcpy);
}
else {
//auto x=dgusdisplay.GetFreeTxBuffer();
//DEBUG_ECHOLNPAIR(" tx almost full: ", x);
//DEBUG_ECHOPAIR(" update_ptr ", update_ptr);
ScreenComplete = false;
return; // please call again!
}
}
} while (++update_ptr, ++VPList, true);
}
void DGUSScreenHandler::GotoScreen(DGUSLCD_Screens screen, bool ispopup) {
dgusdisplay.RequestScreen(screen);
UpdateNewScreen(screen, ispopup);
}
bool DGUSScreenHandler::loop() {
dgusdisplay.loop();
const millis_t ms = millis();
static millis_t next_event_ms = 0;
if (!IsScreenComplete() || ELAPSED(ms, next_event_ms)) {
next_event_ms = ms + DGUS_UPDATE_INTERVAL_MS;
UpdateScreenVPData();
}
#if ENABLED(SHOW_BOOTSCREEN)
static bool booted = false;
if (!booted && TERN0(POWER_LOSS_RECOVERY, recovery.valid()))
booted = true;
if (!booted && ELAPSED(ms, BOOTSCREEN_TIMEOUT)) {
booted = true;
GotoScreen(DGUSLCD_SCREEN_MAIN);
}
#endif
return IsScreenComplete();
}
void DGUSDisplay::RequestScreen(DGUSLCD_Screens screen) {
DEBUG_ECHOLNPAIR("GotoScreen ", screen);
const unsigned char gotoscreen[] = { 0x5A, 0x01, (unsigned char) (screen >> 8U), (unsigned char) (screen & 0xFFU) };
WriteVariable(0x84, gotoscreen, sizeof(gotoscreen));
}
#endif // HAS_DGUS_LCD

View file

@ -0,0 +1,246 @@
/**
* Marlin 3D Printer Firmware
* Copyright (c) 2020 MarlinFirmware [https://github.com/MarlinFirmware/Marlin]
*
* Based on Sprinter and grbl.
* Copyright (c) 2011 Camiel Gubbels / Erik van der Zalm
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#pragma once
#include "DGUSDisplay.h"
#include "DGUSVPVariable.h"
#include "../../../../inc/MarlinConfig.h"
enum DGUSLCD_Screens : uint8_t;
class DGUSScreenHandler {
public:
DGUSScreenHandler() = default;
static bool loop();
/// Send all 4 strings that are displayed on the infoscreen, confirmation screen and kill screen
/// The bools specifing whether the strings are in RAM or FLASH.
static void sendinfoscreen(const char* line1, const char* line2, const char* line3, const char* line4, bool l1inflash, bool l2inflash, bool l3inflash, bool liinflash);
static void HandleUserConfirmationPopUp(uint16_t ConfirmVP, const char* line1, const char* line2, const char* line3, const char* line4, bool l1inflash, bool l2inflash, bool l3inflash, bool liinflash);
/// "M117" Message -- msg is a RAM ptr.
static void setstatusmessage(const char* msg);
/// The same for messages from Flash
static void setstatusmessagePGM(PGM_P const msg);
// Callback for VP "Display wants to change screen on idle printer"
static void ScreenChangeHookIfIdle(DGUS_VP_Variable &var, void *val_ptr);
// Callback for VP "Screen has been changed"
static void ScreenChangeHook(DGUS_VP_Variable &var, void *val_ptr);
// Callback for VP "All Heaters Off"
static void HandleAllHeatersOff(DGUS_VP_Variable &var, void *val_ptr);
// Hook for "Change this temperature"
static void HandleTemperatureChanged(DGUS_VP_Variable &var, void *val_ptr);
// Hook for "Change Flowrate"
static void HandleFlowRateChanged(DGUS_VP_Variable &var, void *val_ptr);
#if ENABLED(DGUS_UI_MOVE_DIS_OPTION)
// Hook for manual move option
static void HandleManualMoveOption(DGUS_VP_Variable &var, void *val_ptr);
#endif
// Hook for manual move.
static void HandleManualMove(DGUS_VP_Variable &var, void *val_ptr);
// Hook for manual extrude.
static void HandleManualExtrude(DGUS_VP_Variable &var, void *val_ptr);
// Hook for motor lock and unlook
static void HandleMotorLockUnlock(DGUS_VP_Variable &var, void *val_ptr);
#if ENABLED(POWER_LOSS_RECOVERY)
// Hook for power loss recovery.
static void HandlePowerLossRecovery(DGUS_VP_Variable &var, void *val_ptr);
#endif
// Hook for settings
static void HandleSettings(DGUS_VP_Variable &var, void *val_ptr);
static void HandleStepPerMMChanged(DGUS_VP_Variable &var, void *val_ptr);
static void HandleStepPerMMExtruderChanged(DGUS_VP_Variable &var, void *val_ptr);
#if HAS_PID_HEATING
// Hook for "Change this temperature PID para"
static void HandleTemperaturePIDChanged(DGUS_VP_Variable &var, void *val_ptr);
// Hook for PID autotune
static void HandlePIDAutotune(DGUS_VP_Variable &var, void *val_ptr);
#endif
#if HAS_BED_PROBE
// Hook for "Change probe offset z"
static void HandleProbeOffsetZChanged(DGUS_VP_Variable &var, void *val_ptr);
#endif
#if ENABLED(BABYSTEPPING)
// Hook for live z adjust action
static void HandleLiveAdjustZ(DGUS_VP_Variable &var, void *val_ptr);
#endif
#if HAS_FAN
// Hook for fan control
static void HandleFanControl(DGUS_VP_Variable &var, void *val_ptr);
#endif
// Hook for heater control
static void HandleHeaterControl(DGUS_VP_Variable &var, void *val_ptr);
#if ENABLED(DGUS_PREHEAT_UI)
// Hook for preheat
static void HandlePreheat(DGUS_VP_Variable &var, void *val_ptr);
#endif
#if ENABLED(DGUS_FILAMENT_LOADUNLOAD)
// Hook for filament load and unload filament option
static void HandleFilamentOption(DGUS_VP_Variable &var, void *val_ptr);
// Hook for filament load and unload
static void HandleFilamentLoadUnload(DGUS_VP_Variable &var);
#endif
#if ENABLED(SDSUPPORT)
// Callback for VP "Display wants to change screen when there is a SD card"
static void ScreenChangeHookIfSD(DGUS_VP_Variable &var, void *val_ptr);
/// Scroll buttons on the file listing screen.
static void DGUSLCD_SD_ScrollFilelist(DGUS_VP_Variable &var, void *val_ptr);
/// File touched.
static void DGUSLCD_SD_FileSelected(DGUS_VP_Variable &var, void *val_ptr);
/// start print after confirmation received.
static void DGUSLCD_SD_StartPrint(DGUS_VP_Variable &var, void *val_ptr);
/// User hit the pause, resume or abort button.
static void DGUSLCD_SD_ResumePauseAbort(DGUS_VP_Variable &var, void *val_ptr);
/// User confirmed the abort action
static void DGUSLCD_SD_ReallyAbort(DGUS_VP_Variable &var, void *val_ptr);
/// User hit the tune button
static void DGUSLCD_SD_PrintTune(DGUS_VP_Variable &var, void *val_ptr);
/// Send a single filename to the display.
static void DGUSLCD_SD_SendFilename(DGUS_VP_Variable &var);
/// Marlin informed us that a new SD has been inserted.
static void SDCardInserted();
/// Marlin informed us that the SD Card has been removed().
static void SDCardRemoved();
/// Marlin informed us about a bad SD Card.
static void SDCardError();
#endif
// OK Button the Confirm screen.
static void ScreenConfirmedOK(DGUS_VP_Variable &var, void *val_ptr);
// Update data after went to new screen (by display or by GotoScreen)
// remember: store the last-displayed screen, so it can get returned to.
// (e.g for pop up messages)
static void UpdateNewScreen(DGUSLCD_Screens newscreen, bool popup=false);
// Recall the remembered screen.
static void PopToOldScreen();
// Make the display show the screen and update all VPs in it.
static void GotoScreen(DGUSLCD_Screens screen, bool ispopup = false);
static void UpdateScreenVPData();
// Helpers to convert and transfer data to the display.
static void DGUSLCD_SendWordValueToDisplay(DGUS_VP_Variable &var);
static void DGUSLCD_SendStringToDisplay(DGUS_VP_Variable &var);
static void DGUSLCD_SendStringToDisplayPGM(DGUS_VP_Variable &var);
static void DGUSLCD_SendTemperaturePID(DGUS_VP_Variable &var);
static void DGUSLCD_SendPercentageToDisplay(DGUS_VP_Variable &var);
static void DGUSLCD_SendPrintProgressToDisplay(DGUS_VP_Variable &var);
static void DGUSLCD_SendPrintTimeToDisplay(DGUS_VP_Variable &var);
#if ENABLED(PRINTCOUNTER)
static void DGUSLCD_SendPrintAccTimeToDisplay(DGUS_VP_Variable &var);
static void DGUSLCD_SendPrintsTotalToDisplay(DGUS_VP_Variable &var);
#endif
#if HAS_FAN
static void DGUSLCD_SendFanStatusToDisplay(DGUS_VP_Variable &var);
#endif
static void DGUSLCD_SendHeaterStatusToDisplay(DGUS_VP_Variable &var);
#if ENABLED(DGUS_UI_WAITING)
static void DGUSLCD_SendWaitingStatusToDisplay(DGUS_VP_Variable &var);
#endif
/// Send a value from 0..100 to a variable with a range from 0..255
static void DGUSLCD_PercentageToUint8(DGUS_VP_Variable &var, void *val_ptr);
template<typename T>
static void DGUSLCD_SetValueDirectly(DGUS_VP_Variable &var, void *val_ptr) {
if (!var.memadr) return;
union { unsigned char tmp[sizeof(T)]; T t; } x;
unsigned char *ptr = (unsigned char*)val_ptr;
LOOP_L_N(i, sizeof(T)) x.tmp[i] = ptr[sizeof(T) - i - 1];
*(T*)var.memadr = x.t;
}
/// Send a float value to the display.
/// Display will get a 4-byte integer scaled to the number of digits:
/// Tell the display the number of digits and it cheats by displaying a dot between...
template<unsigned int decimals>
static void DGUSLCD_SendFloatAsLongValueToDisplay(DGUS_VP_Variable &var) {
if (var.memadr) {
float f = *(float *)var.memadr;
f *= cpow(10, decimals);
union { long l; char lb[4]; } endian;
char tmp[4];
endian.l = f;
tmp[0] = endian.lb[3];
tmp[1] = endian.lb[2];
tmp[2] = endian.lb[1];
tmp[3] = endian.lb[0];
dgusdisplay.WriteVariable(var.VP, tmp, 4);
}
}
/// Send a float value to the display.
/// Display will get a 2-byte integer scaled to the number of digits:
/// Tell the display the number of digits and it cheats by displaying a dot between...
template<unsigned int decimals>
static void DGUSLCD_SendFloatAsIntValueToDisplay(DGUS_VP_Variable &var) {
if (var.memadr) {
float f = *(float *)var.memadr;
DEBUG_ECHOLNPAIR_F(" >> ", f, 6);
f *= cpow(10, decimals);
union { int16_t i; char lb[2]; } endian;
char tmp[2];
endian.i = f;
tmp[0] = endian.lb[1];
tmp[1] = endian.lb[0];
dgusdisplay.WriteVariable(var.VP, tmp, 2);
}
}
/// Force an update of all VP on the current screen.
static inline void ForceCompleteUpdate() { update_ptr = 0; ScreenComplete = false; }
/// Has all VPs sent to the screen
static inline bool IsScreenComplete() { return ScreenComplete; }
static inline DGUSLCD_Screens getCurrentScreen() { return current_screen; }
static inline void SetupConfirmAction( void (*f)()) { confirm_action_cb = f; }
private:
static DGUSLCD_Screens current_screen; ///< currently on screen
static constexpr uint8_t NUM_PAST_SCREENS = 4;
static DGUSLCD_Screens past_screens[NUM_PAST_SCREENS]; ///< LIFO with past screens for the "back" button.
static uint8_t update_ptr; ///< Last sent entry in the VPList for the actual screen.
static uint16_t skipVP; ///< When updating the screen data, skip this one, because the user is interacting with it.
static bool ScreenComplete; ///< All VPs sent to screen?
static uint16_t ConfirmVP; ///< context for confirm screen (VP that will be emulated-sent on "OK").
#if ENABLED(SDSUPPORT)
static int16_t top_file; ///< file on top of file chooser
static int16_t file_to_print; ///< touched file to be confirmed
#endif
static void (*confirm_action_cb)();
};
extern DGUSScreenHandler ScreenHandler;

View file

@ -21,6 +21,8 @@
*/ */
#pragma once #pragma once
#include <stdint.h>
/** /**
* DGUSVPVariable.h * DGUSVPVariable.h
* *

View file

@ -28,6 +28,7 @@
#include "../DGUSDisplayDef.h" #include "../DGUSDisplayDef.h"
#include "../DGUSDisplay.h" #include "../DGUSDisplay.h"
#include "../DGUSScreenHandler.h"
#include "../../../../../module/temperature.h" #include "../../../../../module/temperature.h"
#include "../../../../../module/motion.h" #include "../../../../../module/motion.h"
@ -325,159 +326,159 @@ const char MarlinVersion[] PROGMEM = SHORT_BUILD_VERSION;
const struct DGUS_VP_Variable ListOfVP[] PROGMEM = { const struct DGUS_VP_Variable ListOfVP[] PROGMEM = {
// Helper to detect touch events // Helper to detect touch events
VPHELPER(VP_SCREENCHANGE, nullptr, DGUSScreenVariableHandler::ScreenChangeHook, nullptr), VPHELPER(VP_SCREENCHANGE, nullptr, ScreenHandler.ScreenChangeHook, nullptr),
VPHELPER(VP_SCREENCHANGE_ASK, nullptr, DGUSScreenVariableHandler::ScreenChangeHookIfIdle, nullptr), VPHELPER(VP_SCREENCHANGE_ASK, nullptr, ScreenHandler.ScreenChangeHookIfIdle, nullptr),
#if ENABLED(SDSUPPORT) #if ENABLED(SDSUPPORT)
VPHELPER(VP_SCREENCHANGE_WHENSD, nullptr, DGUSScreenVariableHandler::ScreenChangeHookIfSD, nullptr), VPHELPER(VP_SCREENCHANGE_WHENSD, nullptr, ScreenHandler.ScreenChangeHookIfSD, nullptr),
#endif #endif
VPHELPER(VP_CONFIRMED, nullptr, DGUSScreenVariableHandler::ScreenConfirmedOK, nullptr), VPHELPER(VP_CONFIRMED, nullptr, ScreenHandler.ScreenConfirmedOK, nullptr),
VPHELPER(VP_TEMP_ALL_OFF, nullptr, &DGUSScreenVariableHandler::HandleAllHeatersOff, nullptr), VPHELPER(VP_TEMP_ALL_OFF, nullptr, &ScreenHandler.HandleAllHeatersOff, nullptr),
#if ENABLED(DGUS_UI_MOVE_DIS_OPTION) #if ENABLED(DGUS_UI_MOVE_DIS_OPTION)
VPHELPER(VP_MOVE_OPTION, &distanceToMove, &DGUSScreenVariableHandler::HandleManualMoveOption, nullptr), VPHELPER(VP_MOVE_OPTION, &distanceToMove, &ScreenHandler.HandleManualMoveOption, nullptr),
#endif #endif
#if ENABLED(DGUS_UI_MOVE_DIS_OPTION) #if ENABLED(DGUS_UI_MOVE_DIS_OPTION)
VPHELPER(VP_MOVE_X, &distanceToMove, &DGUSScreenVariableHandler::HandleManualMove, nullptr), VPHELPER(VP_MOVE_X, &distanceToMove, &ScreenHandler.HandleManualMove, nullptr),
VPHELPER(VP_MOVE_Y, &distanceToMove, &DGUSScreenVariableHandler::HandleManualMove, nullptr), VPHELPER(VP_MOVE_Y, &distanceToMove, &ScreenHandler.HandleManualMove, nullptr),
VPHELPER(VP_MOVE_Z, &distanceToMove, &DGUSScreenVariableHandler::HandleManualMove, nullptr), VPHELPER(VP_MOVE_Z, &distanceToMove, &ScreenHandler.HandleManualMove, nullptr),
VPHELPER(VP_HOME_ALL, &distanceToMove, &DGUSScreenVariableHandler::HandleManualMove, nullptr), VPHELPER(VP_HOME_ALL, &distanceToMove, &ScreenHandler.HandleManualMove, nullptr),
#else #else
VPHELPER(VP_MOVE_X, nullptr, &DGUSScreenVariableHandler::HandleManualMove, nullptr), VPHELPER(VP_MOVE_X, nullptr, &ScreenHandler.HandleManualMove, nullptr),
VPHELPER(VP_MOVE_Y, nullptr, &DGUSScreenVariableHandler::HandleManualMove, nullptr), VPHELPER(VP_MOVE_Y, nullptr, &ScreenHandler.HandleManualMove, nullptr),
VPHELPER(VP_MOVE_Z, nullptr, &DGUSScreenVariableHandler::HandleManualMove, nullptr), VPHELPER(VP_MOVE_Z, nullptr, &ScreenHandler.HandleManualMove, nullptr),
VPHELPER(VP_HOME_ALL, nullptr, &DGUSScreenVariableHandler::HandleManualMove, nullptr), VPHELPER(VP_HOME_ALL, nullptr, &ScreenHandler.HandleManualMove, nullptr),
#endif #endif
VPHELPER(VP_MOTOR_LOCK_UNLOK, nullptr, &DGUSScreenVariableHandler::HandleMotorLockUnlock, nullptr), VPHELPER(VP_MOTOR_LOCK_UNLOK, nullptr, &ScreenHandler.HandleMotorLockUnlock, nullptr),
#if ENABLED(POWER_LOSS_RECOVERY) #if ENABLED(POWER_LOSS_RECOVERY)
VPHELPER(VP_POWER_LOSS_RECOVERY, nullptr, &DGUSScreenVariableHandler::HandlePowerLossRecovery, nullptr), VPHELPER(VP_POWER_LOSS_RECOVERY, nullptr, &ScreenHandler.HandlePowerLossRecovery, nullptr),
#endif #endif
VPHELPER(VP_SETTINGS, nullptr, &DGUSScreenVariableHandler::HandleSettings, nullptr), VPHELPER(VP_SETTINGS, nullptr, &ScreenHandler.HandleSettings, nullptr),
#if ENABLED(SINGLE_Z_CALIBRATION) #if ENABLED(SINGLE_Z_CALIBRATION)
VPHELPER(VP_Z_CALIBRATE, nullptr, &DGUSScreenVariableHandler::HandleZCalibration, nullptr), VPHELPER(VP_Z_CALIBRATE, nullptr, &ScreenHandler.HandleZCalibration, nullptr),
#endif #endif
#if ENABLED(FIRST_LAYER_CAL) #if ENABLED(FIRST_LAYER_CAL)
VPHELPER(VP_Z_FIRST_LAYER_CAL, nullptr, &DGUSScreenVariableHandler::HandleFirstLayerCal, nullptr), VPHELPER(VP_Z_FIRST_LAYER_CAL, nullptr, &ScreenHandler.HandleFirstLayerCal, nullptr),
#endif #endif
{ .VP = VP_MARLIN_VERSION, .memadr = (void*)MarlinVersion, .size = VP_MARLIN_VERSION_LEN, .set_by_display_handler = nullptr, .send_to_display_handler =&DGUSScreenVariableHandler::DGUSLCD_SendStringToDisplayPGM }, { .VP = VP_MARLIN_VERSION, .memadr = (void*)MarlinVersion, .size = VP_MARLIN_VERSION_LEN, .set_by_display_handler = nullptr, .send_to_display_handler =&ScreenHandler.DGUSLCD_SendStringToDisplayPGM },
// M117 LCD String (We don't need the string in memory but "just" push it to the display on demand, hence the nullptr // M117 LCD String (We don't need the string in memory but "just" push it to the display on demand, hence the nullptr
{ .VP = VP_M117, .memadr = nullptr, .size = VP_M117_LEN, .set_by_display_handler = nullptr, .send_to_display_handler =&DGUSScreenVariableHandler::DGUSLCD_SendStringToDisplay }, { .VP = VP_M117, .memadr = nullptr, .size = VP_M117_LEN, .set_by_display_handler = nullptr, .send_to_display_handler =&ScreenHandler.DGUSLCD_SendStringToDisplay },
// Temperature Data // Temperature Data
#if HOTENDS >= 1 #if HOTENDS >= 1
VPHELPER(VP_T_E0_Is, &thermalManager.temp_hotend[0].celsius, nullptr, DGUSScreenVariableHandler::DGUSLCD_SendFloatAsLongValueToDisplay<0>), VPHELPER(VP_T_E0_Is, &thermalManager.temp_hotend[0].celsius, nullptr, ScreenHandler.DGUSLCD_SendFloatAsLongValueToDisplay<0>),
VPHELPER(VP_T_E0_Set, &thermalManager.temp_hotend[0].target, DGUSScreenVariableHandler::HandleTemperatureChanged, &DGUSScreenVariableHandler::DGUSLCD_SendWordValueToDisplay), VPHELPER(VP_T_E0_Set, &thermalManager.temp_hotend[0].target, ScreenHandler.HandleTemperatureChanged, &ScreenHandler.DGUSLCD_SendWordValueToDisplay),
VPHELPER(VP_Flowrate_E0, &planner.flow_percentage[ExtUI::extruder_t::E0], DGUSScreenVariableHandler::HandleFlowRateChanged, &DGUSScreenVariableHandler::DGUSLCD_SendWordValueToDisplay), VPHELPER(VP_Flowrate_E0, &planner.flow_percentage[ExtUI::extruder_t::E0], ScreenHandler.HandleFlowRateChanged, &ScreenHandler.DGUSLCD_SendWordValueToDisplay),
VPHELPER(VP_EPos, &destination.e, nullptr, DGUSScreenVariableHandler::DGUSLCD_SendFloatAsLongValueToDisplay<2>), VPHELPER(VP_EPos, &destination.e, nullptr, ScreenHandler.DGUSLCD_SendFloatAsLongValueToDisplay<2>),
VPHELPER(VP_MOVE_E0, nullptr, &DGUSScreenVariableHandler::HandleManualExtrude, nullptr), VPHELPER(VP_MOVE_E0, nullptr, &ScreenHandler.HandleManualExtrude, nullptr),
VPHELPER(VP_E0_CONTROL, &thermalManager.temp_hotend[0].target, &DGUSScreenVariableHandler::HandleHeaterControl, nullptr), VPHELPER(VP_E0_CONTROL, &thermalManager.temp_hotend[0].target, &ScreenHandler.HandleHeaterControl, nullptr),
VPHELPER(VP_E0_STATUS, &thermalManager.temp_hotend[0].target, nullptr, &DGUSScreenVariableHandler::DGUSLCD_SendHeaterStatusToDisplay), VPHELPER(VP_E0_STATUS, &thermalManager.temp_hotend[0].target, nullptr, &ScreenHandler.DGUSLCD_SendHeaterStatusToDisplay),
#if ENABLED(DGUS_PREHEAT_UI) #if ENABLED(DGUS_PREHEAT_UI)
VPHELPER(VP_E0_BED_PREHEAT, nullptr, &DGUSScreenVariableHandler::HandlePreheat, nullptr), VPHELPER(VP_E0_BED_PREHEAT, nullptr, &ScreenHandler.HandlePreheat, nullptr),
#endif #endif
#if ENABLED(PIDTEMP) #if ENABLED(PIDTEMP)
VPHELPER(VP_E0_PID_P, &thermalManager.temp_hotend[0].pid.Kp, DGUSScreenVariableHandler::HandleTemperaturePIDChanged, DGUSScreenVariableHandler::DGUSLCD_SendTemperaturePID), VPHELPER(VP_E0_PID_P, &thermalManager.temp_hotend[0].pid.Kp, ScreenHandler.HandleTemperaturePIDChanged, ScreenHandler.DGUSLCD_SendTemperaturePID),
VPHELPER(VP_E0_PID_I, &thermalManager.temp_hotend[0].pid.Ki, DGUSScreenVariableHandler::HandleTemperaturePIDChanged, DGUSScreenVariableHandler::DGUSLCD_SendTemperaturePID), VPHELPER(VP_E0_PID_I, &thermalManager.temp_hotend[0].pid.Ki, ScreenHandler.HandleTemperaturePIDChanged, ScreenHandler.DGUSLCD_SendTemperaturePID),
VPHELPER(VP_E0_PID_D, &thermalManager.temp_hotend[0].pid.Kd, DGUSScreenVariableHandler::HandleTemperaturePIDChanged, DGUSScreenVariableHandler::DGUSLCD_SendTemperaturePID), VPHELPER(VP_E0_PID_D, &thermalManager.temp_hotend[0].pid.Kd, ScreenHandler.HandleTemperaturePIDChanged, ScreenHandler.DGUSLCD_SendTemperaturePID),
VPHELPER(VP_PID_AUTOTUNE_E0, nullptr, &DGUSScreenVariableHandler::HandlePIDAutotune, nullptr), VPHELPER(VP_PID_AUTOTUNE_E0, nullptr, &ScreenHandler.HandlePIDAutotune, nullptr),
#endif #endif
#if ENABLED(DGUS_FILAMENT_LOADUNLOAD) #if ENABLED(DGUS_FILAMENT_LOADUNLOAD)
VPHELPER(VP_E0_FILAMENT_LOAD_UNLOAD, nullptr, &DGUSScreenVariableHandler::HandleFilamentOption, &DGUSScreenVariableHandler::HandleFilamentLoadUnload), VPHELPER(VP_E0_FILAMENT_LOAD_UNLOAD, nullptr, &ScreenHandler.HandleFilamentOption, &ScreenHandler.HandleFilamentLoadUnload),
#endif #endif
#endif #endif
#if HOTENDS >= 2 #if HOTENDS >= 2
VPHELPER(VP_T_E1_Is, &thermalManager.temp_hotend[1].celsius, nullptr, DGUSScreenVariableHandler::DGUSLCD_SendFloatAsLongValueToDisplay<0>), VPHELPER(VP_T_E1_Is, &thermalManager.temp_hotend[1].celsius, nullptr, ScreenHandler.DGUSLCD_SendFloatAsLongValueToDisplay<0>),
VPHELPER(VP_T_E1_Set, &thermalManager.temp_hotend[1].target, DGUSScreenVariableHandler::HandleTemperatureChanged, &DGUSScreenVariableHandler::DGUSLCD_SendWordValueToDisplay), VPHELPER(VP_T_E1_Set, &thermalManager.temp_hotend[1].target, ScreenHandler.HandleTemperatureChanged, &ScreenHandler.DGUSLCD_SendWordValueToDisplay),
VPHELPER(VP_Flowrate_E1, &planner.flow_percentage[ExtUI::extruder_t::E1], DGUSScreenVariableHandler::HandleFlowRateChanged, &DGUSScreenVariableHandler::DGUSLCD_SendWordValueToDisplay), VPHELPER(VP_Flowrate_E1, &planner.flow_percentage[ExtUI::extruder_t::E1], ScreenHandler.HandleFlowRateChanged, &ScreenHandler.DGUSLCD_SendWordValueToDisplay),
VPHELPER(VP_MOVE_E1, nullptr, &DGUSScreenVariableHandler::HandleManualExtrude, nullptr), VPHELPER(VP_MOVE_E1, nullptr, &ScreenHandler.HandleManualExtrude, nullptr),
VPHELPER(VP_E1_CONTROL, &thermalManager.temp_hotend[1].target, &DGUSScreenVariableHandler::HandleHeaterControl, nullptr), VPHELPER(VP_E1_CONTROL, &thermalManager.temp_hotend[1].target, &ScreenHandler.HandleHeaterControl, nullptr),
VPHELPER(VP_E1_STATUS, &thermalManager.temp_hotend[1].target, nullptr, &DGUSScreenVariableHandler::DGUSLCD_SendHeaterStatusToDisplay), VPHELPER(VP_E1_STATUS, &thermalManager.temp_hotend[1].target, nullptr, &ScreenHandler.DGUSLCD_SendHeaterStatusToDisplay),
#if ENABLED(PIDTEMP) #if ENABLED(PIDTEMP)
VPHELPER(VP_PID_AUTOTUNE_E1, nullptr, &DGUSScreenVariableHandler::HandlePIDAutotune, nullptr), VPHELPER(VP_PID_AUTOTUNE_E1, nullptr, &ScreenHandler.HandlePIDAutotune, nullptr),
#endif #endif
VPHELPER(VP_E1_FILAMENT_LOAD_UNLOAD, nullptr, &DGUSScreenVariableHandler::HandleFilamentOption, &DGUSScreenVariableHandler::HandleFilamentLoadUnload), VPHELPER(VP_E1_FILAMENT_LOAD_UNLOAD, nullptr, &ScreenHandler.HandleFilamentOption, &ScreenHandler.HandleFilamentLoadUnload),
#endif #endif
#if HAS_HEATED_BED #if HAS_HEATED_BED
VPHELPER(VP_T_Bed_Is, &thermalManager.temp_bed.celsius, nullptr, DGUSScreenVariableHandler::DGUSLCD_SendFloatAsLongValueToDisplay<0>), VPHELPER(VP_T_Bed_Is, &thermalManager.temp_bed.celsius, nullptr, ScreenHandler.DGUSLCD_SendFloatAsLongValueToDisplay<0>),
VPHELPER(VP_T_Bed_Set, &thermalManager.temp_bed.target, DGUSScreenVariableHandler::HandleTemperatureChanged, &DGUSScreenVariableHandler::DGUSLCD_SendWordValueToDisplay), VPHELPER(VP_T_Bed_Set, &thermalManager.temp_bed.target, ScreenHandler.HandleTemperatureChanged, &ScreenHandler.DGUSLCD_SendWordValueToDisplay),
VPHELPER(VP_BED_CONTROL, &thermalManager.temp_bed.target, &DGUSScreenVariableHandler::HandleHeaterControl, nullptr), VPHELPER(VP_BED_CONTROL, &thermalManager.temp_bed.target, &ScreenHandler.HandleHeaterControl, nullptr),
VPHELPER(VP_BED_STATUS, &thermalManager.temp_bed.target, nullptr, &DGUSScreenVariableHandler::DGUSLCD_SendHeaterStatusToDisplay), VPHELPER(VP_BED_STATUS, &thermalManager.temp_bed.target, nullptr, &ScreenHandler.DGUSLCD_SendHeaterStatusToDisplay),
#if ENABLED(PIDTEMPBED) #if ENABLED(PIDTEMPBED)
VPHELPER(VP_BED_PID_P, &thermalManager.temp_bed.pid.Kp, DGUSScreenVariableHandler::HandleTemperaturePIDChanged, DGUSScreenVariableHandler::DGUSLCD_SendTemperaturePID), VPHELPER(VP_BED_PID_P, &thermalManager.temp_bed.pid.Kp, ScreenHandler.HandleTemperaturePIDChanged, ScreenHandler.DGUSLCD_SendTemperaturePID),
VPHELPER(VP_BED_PID_I, &thermalManager.temp_bed.pid.Ki, DGUSScreenVariableHandler::HandleTemperaturePIDChanged, DGUSScreenVariableHandler::DGUSLCD_SendTemperaturePID), VPHELPER(VP_BED_PID_I, &thermalManager.temp_bed.pid.Ki, ScreenHandler.HandleTemperaturePIDChanged, ScreenHandler.DGUSLCD_SendTemperaturePID),
VPHELPER(VP_BED_PID_D, &thermalManager.temp_bed.pid.Kd, DGUSScreenVariableHandler::HandleTemperaturePIDChanged, DGUSScreenVariableHandler::DGUSLCD_SendTemperaturePID), VPHELPER(VP_BED_PID_D, &thermalManager.temp_bed.pid.Kd, ScreenHandler.HandleTemperaturePIDChanged, ScreenHandler.DGUSLCD_SendTemperaturePID),
VPHELPER(VP_PID_AUTOTUNE_BED, nullptr, &DGUSScreenVariableHandler::HandlePIDAutotune, nullptr), VPHELPER(VP_PID_AUTOTUNE_BED, nullptr, &ScreenHandler.HandlePIDAutotune, nullptr),
#endif #endif
#endif #endif
// Fan Data // Fan Data
#if HAS_FAN #if HAS_FAN
#define FAN_VPHELPER(N) \ #define FAN_VPHELPER(N) \
VPHELPER(VP_Fan##N##_Percentage, &thermalManager.fan_speed[N], DGUSScreenVariableHandler::DGUSLCD_PercentageToUint8, &DGUSScreenVariableHandler::DGUSLCD_SendPercentageToDisplay), \ VPHELPER(VP_Fan##N##_Percentage, &thermalManager.fan_speed[N], ScreenHandler.DGUSLCD_PercentageToUint8, &ScreenHandler.DGUSLCD_SendPercentageToDisplay), \
VPHELPER(VP_FAN##N##_CONTROL, &thermalManager.fan_speed[N], &DGUSScreenVariableHandler::HandleFanControl, nullptr), \ VPHELPER(VP_FAN##N##_CONTROL, &thermalManager.fan_speed[N], &ScreenHandler.HandleFanControl, nullptr), \
VPHELPER(VP_FAN##N##_STATUS, &thermalManager.fan_speed[N], nullptr, &DGUSScreenVariableHandler::DGUSLCD_SendFanStatusToDisplay), VPHELPER(VP_FAN##N##_STATUS, &thermalManager.fan_speed[N], nullptr, &ScreenHandler.DGUSLCD_SendFanStatusToDisplay),
REPEAT(FAN_COUNT, FAN_VPHELPER) REPEAT(FAN_COUNT, FAN_VPHELPER)
#endif #endif
// Feedrate // Feedrate
VPHELPER(VP_Feedrate_Percentage, &feedrate_percentage, DGUSScreenVariableHandler::DGUSLCD_SetValueDirectly<int16_t>, &DGUSScreenVariableHandler::DGUSLCD_SendWordValueToDisplay ), VPHELPER(VP_Feedrate_Percentage, &feedrate_percentage, ScreenHandler.DGUSLCD_SetValueDirectly<int16_t>, &ScreenHandler.DGUSLCD_SendWordValueToDisplay ),
// Position Data // Position Data
VPHELPER(VP_XPos, &current_position.x, nullptr, DGUSScreenVariableHandler::DGUSLCD_SendFloatAsLongValueToDisplay<2>), VPHELPER(VP_XPos, &current_position.x, nullptr, ScreenHandler.DGUSLCD_SendFloatAsLongValueToDisplay<2>),
VPHELPER(VP_YPos, &current_position.y, nullptr, DGUSScreenVariableHandler::DGUSLCD_SendFloatAsLongValueToDisplay<2>), VPHELPER(VP_YPos, &current_position.y, nullptr, ScreenHandler.DGUSLCD_SendFloatAsLongValueToDisplay<2>),
VPHELPER(VP_ZPos, &current_position.z, nullptr, DGUSScreenVariableHandler::DGUSLCD_SendFloatAsLongValueToDisplay<2>), VPHELPER(VP_ZPos, &current_position.z, nullptr, ScreenHandler.DGUSLCD_SendFloatAsLongValueToDisplay<2>),
// Print Progress // Print Progress
VPHELPER(VP_PrintProgress_Percentage, nullptr, nullptr, DGUSScreenVariableHandler::DGUSLCD_SendPrintProgressToDisplay ), VPHELPER(VP_PrintProgress_Percentage, nullptr, nullptr, ScreenHandler.DGUSLCD_SendPrintProgressToDisplay ),
// Print Time // Print Time
VPHELPER_STR(VP_PrintTime, nullptr, VP_PrintTime_LEN, nullptr, DGUSScreenVariableHandler::DGUSLCD_SendPrintTimeToDisplay), VPHELPER_STR(VP_PrintTime, nullptr, VP_PrintTime_LEN, nullptr, ScreenHandler.DGUSLCD_SendPrintTimeToDisplay),
#if ENABLED(PRINTCOUNTER) #if ENABLED(PRINTCOUNTER)
VPHELPER_STR(VP_PrintAccTime, nullptr, VP_PrintAccTime_LEN, nullptr, DGUSScreenVariableHandler::DGUSLCD_SendPrintAccTimeToDisplay), VPHELPER_STR(VP_PrintAccTime, nullptr, VP_PrintAccTime_LEN, nullptr, ScreenHandler.DGUSLCD_SendPrintAccTimeToDisplay),
VPHELPER_STR(VP_PrintsTotal, nullptr, VP_PrintsTotal_LEN, nullptr, DGUSScreenVariableHandler::DGUSLCD_SendPrintsTotalToDisplay), VPHELPER_STR(VP_PrintsTotal, nullptr, VP_PrintsTotal_LEN, nullptr, ScreenHandler.DGUSLCD_SendPrintsTotalToDisplay),
#endif #endif
VPHELPER(VP_X_STEP_PER_MM, &planner.settings.axis_steps_per_mm[X_AXIS], DGUSScreenVariableHandler::HandleStepPerMMChanged, DGUSScreenVariableHandler::DGUSLCD_SendFloatAsIntValueToDisplay<1>), VPHELPER(VP_X_STEP_PER_MM, &planner.settings.axis_steps_per_mm[X_AXIS], ScreenHandler.HandleStepPerMMChanged, ScreenHandler.DGUSLCD_SendFloatAsIntValueToDisplay<1>),
VPHELPER(VP_Y_STEP_PER_MM, &planner.settings.axis_steps_per_mm[Y_AXIS], DGUSScreenVariableHandler::HandleStepPerMMChanged, DGUSScreenVariableHandler::DGUSLCD_SendFloatAsIntValueToDisplay<1>), VPHELPER(VP_Y_STEP_PER_MM, &planner.settings.axis_steps_per_mm[Y_AXIS], ScreenHandler.HandleStepPerMMChanged, ScreenHandler.DGUSLCD_SendFloatAsIntValueToDisplay<1>),
VPHELPER(VP_Z_STEP_PER_MM, &planner.settings.axis_steps_per_mm[Z_AXIS], DGUSScreenVariableHandler::HandleStepPerMMChanged, DGUSScreenVariableHandler::DGUSLCD_SendFloatAsIntValueToDisplay<1>), VPHELPER(VP_Z_STEP_PER_MM, &planner.settings.axis_steps_per_mm[Z_AXIS], ScreenHandler.HandleStepPerMMChanged, ScreenHandler.DGUSLCD_SendFloatAsIntValueToDisplay<1>),
#if HOTENDS >= 1 #if HOTENDS >= 1
VPHELPER(VP_E0_STEP_PER_MM, &planner.settings.axis_steps_per_mm[E_AXIS_N(0)], DGUSScreenVariableHandler::HandleStepPerMMExtruderChanged, DGUSScreenVariableHandler::DGUSLCD_SendFloatAsIntValueToDisplay<1>), VPHELPER(VP_E0_STEP_PER_MM, &planner.settings.axis_steps_per_mm[E_AXIS_N(0)], ScreenHandler.HandleStepPerMMExtruderChanged, ScreenHandler.DGUSLCD_SendFloatAsIntValueToDisplay<1>),
#endif #endif
#if HOTENDS >= 2 #if HOTENDS >= 2
VPHELPER(VP_E1_STEP_PER_MM, &planner.settings.axis_steps_per_mm[E_AXIS_N(1)], DGUSScreenVariableHandler::HandleStepPerMMExtruderChanged, DGUSScreenVariableHandler::DGUSLCD_SendFloatAsIntValueToDisplay<1>), VPHELPER(VP_E1_STEP_PER_MM, &planner.settings.axis_steps_per_mm[E_AXIS_N(1)], ScreenHandler.HandleStepPerMMExtruderChanged, ScreenHandler.DGUSLCD_SendFloatAsIntValueToDisplay<1>),
#endif #endif
// SDCard File listing. // SDCard File listing.
#if ENABLED(SDSUPPORT) #if ENABLED(SDSUPPORT)
VPHELPER(VP_SD_ScrollEvent, nullptr, DGUSScreenVariableHandler::DGUSLCD_SD_ScrollFilelist, nullptr), VPHELPER(VP_SD_ScrollEvent, nullptr, ScreenHandler.DGUSLCD_SD_ScrollFilelist, nullptr),
VPHELPER(VP_SD_FileSelected, nullptr, DGUSScreenVariableHandler::DGUSLCD_SD_FileSelected, nullptr), VPHELPER(VP_SD_FileSelected, nullptr, ScreenHandler.DGUSLCD_SD_FileSelected, nullptr),
VPHELPER(VP_SD_FileSelectConfirm, nullptr, DGUSScreenVariableHandler::DGUSLCD_SD_StartPrint, nullptr), VPHELPER(VP_SD_FileSelectConfirm, nullptr, ScreenHandler.DGUSLCD_SD_StartPrint, nullptr),
VPHELPER_STR(VP_SD_FileName0, nullptr, VP_SD_FileName_LEN, nullptr, DGUSScreenVariableHandler::DGUSLCD_SD_SendFilename), VPHELPER_STR(VP_SD_FileName0, nullptr, VP_SD_FileName_LEN, nullptr, ScreenHandler.DGUSLCD_SD_SendFilename),
VPHELPER_STR(VP_SD_FileName1, nullptr, VP_SD_FileName_LEN, nullptr, DGUSScreenVariableHandler::DGUSLCD_SD_SendFilename), VPHELPER_STR(VP_SD_FileName1, nullptr, VP_SD_FileName_LEN, nullptr, ScreenHandler.DGUSLCD_SD_SendFilename),
VPHELPER_STR(VP_SD_FileName2, nullptr, VP_SD_FileName_LEN, nullptr, DGUSScreenVariableHandler::DGUSLCD_SD_SendFilename), VPHELPER_STR(VP_SD_FileName2, nullptr, VP_SD_FileName_LEN, nullptr, ScreenHandler.DGUSLCD_SD_SendFilename),
VPHELPER_STR(VP_SD_FileName3, nullptr, VP_SD_FileName_LEN, nullptr, DGUSScreenVariableHandler::DGUSLCD_SD_SendFilename), VPHELPER_STR(VP_SD_FileName3, nullptr, VP_SD_FileName_LEN, nullptr, ScreenHandler.DGUSLCD_SD_SendFilename),
VPHELPER_STR(VP_SD_FileName4, nullptr, VP_SD_FileName_LEN, nullptr, DGUSScreenVariableHandler::DGUSLCD_SD_SendFilename), VPHELPER_STR(VP_SD_FileName4, nullptr, VP_SD_FileName_LEN, nullptr, ScreenHandler.DGUSLCD_SD_SendFilename),
VPHELPER(VP_SD_ResumePauseAbort, nullptr, DGUSScreenVariableHandler::DGUSLCD_SD_ResumePauseAbort, nullptr), VPHELPER(VP_SD_ResumePauseAbort, nullptr, ScreenHandler.DGUSLCD_SD_ResumePauseAbort, nullptr),
VPHELPER(VP_SD_AbortPrintConfirmed, nullptr, DGUSScreenVariableHandler::DGUSLCD_SD_ReallyAbort, nullptr), VPHELPER(VP_SD_AbortPrintConfirmed, nullptr, ScreenHandler.DGUSLCD_SD_ReallyAbort, nullptr),
VPHELPER(VP_SD_Print_Setting, nullptr, DGUSScreenVariableHandler::DGUSLCD_SD_PrintTune, nullptr), VPHELPER(VP_SD_Print_Setting, nullptr, ScreenHandler.DGUSLCD_SD_PrintTune, nullptr),
#if HAS_BED_PROBE #if HAS_BED_PROBE
VPHELPER(VP_SD_Print_ProbeOffsetZ, &probe.offset.z, DGUSScreenVariableHandler::HandleProbeOffsetZChanged, &DGUSScreenVariableHandler::DGUSLCD_SendFloatAsIntValueToDisplay<2>), VPHELPER(VP_SD_Print_ProbeOffsetZ, &probe.offset.z, ScreenHandler.HandleProbeOffsetZChanged, &ScreenHandler.DGUSLCD_SendFloatAsIntValueToDisplay<2>),
#if ENABLED(BABYSTEPPING) #if ENABLED(BABYSTEPPING)
VPHELPER(VP_SD_Print_LiveAdjustZ, nullptr, DGUSScreenVariableHandler::HandleLiveAdjustZ, nullptr), VPHELPER(VP_SD_Print_LiveAdjustZ, nullptr, ScreenHandler.HandleLiveAdjustZ, nullptr),
#endif #endif
#endif #endif
#endif #endif
#if ENABLED(DGUS_UI_WAITING) #if ENABLED(DGUS_UI_WAITING)
VPHELPER(VP_WAITING_STATUS, nullptr, nullptr, DGUSScreenVariableHandler::DGUSLCD_SendWaitingStatusToDisplay), VPHELPER(VP_WAITING_STATUS, nullptr, nullptr, ScreenHandler.DGUSLCD_SendWaitingStatusToDisplay),
#endif #endif
// Messages for the User, shared by the popup and the kill screen. They cant be autouploaded as we do not buffer content. // Messages for the User, shared by the popup and the kill screen. They cant be autouploaded as we do not buffer content.
{ .VP = VP_MSGSTR1, .memadr = nullptr, .size = VP_MSGSTR1_LEN, .set_by_display_handler = nullptr, .send_to_display_handler = &DGUSScreenVariableHandler::DGUSLCD_SendStringToDisplayPGM }, { .VP = VP_MSGSTR1, .memadr = nullptr, .size = VP_MSGSTR1_LEN, .set_by_display_handler = nullptr, .send_to_display_handler = &ScreenHandler.DGUSLCD_SendStringToDisplayPGM },
{ .VP = VP_MSGSTR2, .memadr = nullptr, .size = VP_MSGSTR2_LEN, .set_by_display_handler = nullptr, .send_to_display_handler = &DGUSScreenVariableHandler::DGUSLCD_SendStringToDisplayPGM }, { .VP = VP_MSGSTR2, .memadr = nullptr, .size = VP_MSGSTR2_LEN, .set_by_display_handler = nullptr, .send_to_display_handler = &ScreenHandler.DGUSLCD_SendStringToDisplayPGM },
{ .VP = VP_MSGSTR3, .memadr = nullptr, .size = VP_MSGSTR3_LEN, .set_by_display_handler = nullptr, .send_to_display_handler = &DGUSScreenVariableHandler::DGUSLCD_SendStringToDisplayPGM }, { .VP = VP_MSGSTR3, .memadr = nullptr, .size = VP_MSGSTR3_LEN, .set_by_display_handler = nullptr, .send_to_display_handler = &ScreenHandler.DGUSLCD_SendStringToDisplayPGM },
{ .VP = VP_MSGSTR4, .memadr = nullptr, .size = VP_MSGSTR4_LEN, .set_by_display_handler = nullptr, .send_to_display_handler = &DGUSScreenVariableHandler::DGUSLCD_SendStringToDisplayPGM }, { .VP = VP_MSGSTR4, .memadr = nullptr, .size = VP_MSGSTR4_LEN, .set_by_display_handler = nullptr, .send_to_display_handler = &ScreenHandler.DGUSLCD_SendStringToDisplayPGM },
VPHELPER(0, 0, 0, 0) // must be last entry. VPHELPER(0, 0, 0, 0) // must be last entry.
}; };

View file

@ -28,6 +28,7 @@
#include "../DGUSDisplayDef.h" #include "../DGUSDisplayDef.h"
#include "../DGUSDisplay.h" #include "../DGUSDisplay.h"
#include "../DGUSScreenHandler.h"
#include "../../../../../module/temperature.h" #include "../../../../../module/temperature.h"
#include "../../../../../module/motion.h" #include "../../../../../module/motion.h"
@ -328,155 +329,155 @@ const char MarlinVersion[] PROGMEM = SHORT_BUILD_VERSION;
const struct DGUS_VP_Variable ListOfVP[] PROGMEM = { const struct DGUS_VP_Variable ListOfVP[] PROGMEM = {
// Helper to detect touch events // Helper to detect touch events
VPHELPER(VP_SCREENCHANGE, nullptr, DGUSScreenVariableHandler::ScreenChangeHook, nullptr), VPHELPER(VP_SCREENCHANGE, nullptr, ScreenHandler.ScreenChangeHook, nullptr),
VPHELPER(VP_SCREENCHANGE_ASK, nullptr, DGUSScreenVariableHandler::ScreenChangeHookIfIdle, nullptr), VPHELPER(VP_SCREENCHANGE_ASK, nullptr, ScreenHandler.ScreenChangeHookIfIdle, nullptr),
#if ENABLED(SDSUPPORT) #if ENABLED(SDSUPPORT)
VPHELPER(VP_SCREENCHANGE_WHENSD, nullptr, DGUSScreenVariableHandler::ScreenChangeHookIfSD, nullptr), VPHELPER(VP_SCREENCHANGE_WHENSD, nullptr, ScreenHandler.ScreenChangeHookIfSD, nullptr),
#endif #endif
VPHELPER(VP_CONFIRMED, nullptr, DGUSScreenVariableHandler::ScreenConfirmedOK, nullptr), VPHELPER(VP_CONFIRMED, nullptr, ScreenHandler.ScreenConfirmedOK, nullptr),
VPHELPER(VP_TEMP_ALL_OFF, nullptr, &DGUSScreenVariableHandler::HandleAllHeatersOff, nullptr), VPHELPER(VP_TEMP_ALL_OFF, nullptr, &ScreenHandler.HandleAllHeatersOff, nullptr),
#if ENABLED(DGUS_UI_MOVE_DIS_OPTION) #if ENABLED(DGUS_UI_MOVE_DIS_OPTION)
VPHELPER(VP_MOVE_OPTION, &distanceToMove, &DGUSScreenVariableHandler::HandleManualMoveOption, nullptr), VPHELPER(VP_MOVE_OPTION, &distanceToMove, &ScreenHandler.HandleManualMoveOption, nullptr),
#endif #endif
#if ENABLED(DGUS_UI_MOVE_DIS_OPTION) #if ENABLED(DGUS_UI_MOVE_DIS_OPTION)
VPHELPER(VP_MOVE_X, &distanceToMove, &DGUSScreenVariableHandler::HandleManualMove, nullptr), VPHELPER(VP_MOVE_X, &distanceToMove, &ScreenHandler.HandleManualMove, nullptr),
VPHELPER(VP_MOVE_Y, &distanceToMove, &DGUSScreenVariableHandler::HandleManualMove, nullptr), VPHELPER(VP_MOVE_Y, &distanceToMove, &ScreenHandler.HandleManualMove, nullptr),
VPHELPER(VP_MOVE_Z, &distanceToMove, &DGUSScreenVariableHandler::HandleManualMove, nullptr), VPHELPER(VP_MOVE_Z, &distanceToMove, &ScreenHandler.HandleManualMove, nullptr),
VPHELPER(VP_HOME_ALL, &distanceToMove, &DGUSScreenVariableHandler::HandleManualMove, nullptr), VPHELPER(VP_HOME_ALL, &distanceToMove, &ScreenHandler.HandleManualMove, nullptr),
#else #else
VPHELPER(VP_MOVE_X, nullptr, &DGUSScreenVariableHandler::HandleManualMove, nullptr), VPHELPER(VP_MOVE_X, nullptr, &ScreenHandler.HandleManualMove, nullptr),
VPHELPER(VP_MOVE_Y, nullptr, &DGUSScreenVariableHandler::HandleManualMove, nullptr), VPHELPER(VP_MOVE_Y, nullptr, &ScreenHandler.HandleManualMove, nullptr),
VPHELPER(VP_MOVE_Z, nullptr, &DGUSScreenVariableHandler::HandleManualMove, nullptr), VPHELPER(VP_MOVE_Z, nullptr, &ScreenHandler.HandleManualMove, nullptr),
VPHELPER(VP_HOME_ALL, nullptr, &DGUSScreenVariableHandler::HandleManualMove, nullptr), VPHELPER(VP_HOME_ALL, nullptr, &ScreenHandler.HandleManualMove, nullptr),
#endif #endif
VPHELPER(VP_MOTOR_LOCK_UNLOK, nullptr, &DGUSScreenVariableHandler::HandleMotorLockUnlock, nullptr), VPHELPER(VP_MOTOR_LOCK_UNLOK, nullptr, &ScreenHandler.HandleMotorLockUnlock, nullptr),
#if ENABLED(POWER_LOSS_RECOVERY) #if ENABLED(POWER_LOSS_RECOVERY)
VPHELPER(VP_POWER_LOSS_RECOVERY, nullptr, &DGUSScreenVariableHandler::HandlePowerLossRecovery, nullptr), VPHELPER(VP_POWER_LOSS_RECOVERY, nullptr, &ScreenHandler.HandlePowerLossRecovery, nullptr),
#endif #endif
VPHELPER(VP_SETTINGS, nullptr, &DGUSScreenVariableHandler::HandleSettings, nullptr), VPHELPER(VP_SETTINGS, nullptr, &ScreenHandler.HandleSettings, nullptr),
#if ENABLED(SINGLE_Z_CALIBRATION) #if ENABLED(SINGLE_Z_CALIBRATION)
VPHELPER(VP_Z_CALIBRATE, nullptr, &DGUSScreenVariableHandler::HandleZCalibration, nullptr), VPHELPER(VP_Z_CALIBRATE, nullptr, &ScreenHandler.HandleZCalibration, nullptr),
#endif #endif
#if ENABLED(FIRST_LAYER_CAL) #if ENABLED(FIRST_LAYER_CAL)
VPHELPER(VP_Z_FIRST_LAYER_CAL, nullptr, &DGUSScreenVariableHandler::HandleFirstLayerCal, nullptr), VPHELPER(VP_Z_FIRST_LAYER_CAL, nullptr, &ScreenHandler.HandleFirstLayerCal, nullptr),
#endif #endif
{ .VP = VP_MARLIN_VERSION, .memadr = (void*)MarlinVersion, .size = VP_MARLIN_VERSION_LEN, .set_by_display_handler = nullptr, .send_to_display_handler =&DGUSScreenVariableHandler::DGUSLCD_SendStringToDisplayPGM }, { .VP = VP_MARLIN_VERSION, .memadr = (void*)MarlinVersion, .size = VP_MARLIN_VERSION_LEN, .set_by_display_handler = nullptr, .send_to_display_handler =&ScreenHandler.DGUSLCD_SendStringToDisplayPGM },
// M117 LCD String (We don't need the string in memory but "just" push it to the display on demand, hence the nullptr // M117 LCD String (We don't need the string in memory but "just" push it to the display on demand, hence the nullptr
{ .VP = VP_M117, .memadr = nullptr, .size = VP_M117_LEN, .set_by_display_handler = nullptr, .send_to_display_handler =&DGUSScreenVariableHandler::DGUSLCD_SendStringToDisplay }, { .VP = VP_M117, .memadr = nullptr, .size = VP_M117_LEN, .set_by_display_handler = nullptr, .send_to_display_handler =&ScreenHandler.DGUSLCD_SendStringToDisplay },
// Temperature Data // Temperature Data
#if HOTENDS >= 1 #if HOTENDS >= 1
VPHELPER(VP_T_E0_Is, &thermalManager.temp_hotend[0].celsius, nullptr, DGUSScreenVariableHandler::DGUSLCD_SendFloatAsLongValueToDisplay<0>), VPHELPER(VP_T_E0_Is, &thermalManager.temp_hotend[0].celsius, nullptr, ScreenHandler.DGUSLCD_SendFloatAsLongValueToDisplay<0>),
VPHELPER(VP_T_E0_Set, &thermalManager.temp_hotend[0].target, DGUSScreenVariableHandler::HandleTemperatureChanged, &DGUSScreenVariableHandler::DGUSLCD_SendWordValueToDisplay), VPHELPER(VP_T_E0_Set, &thermalManager.temp_hotend[0].target, ScreenHandler.HandleTemperatureChanged, &ScreenHandler.DGUSLCD_SendWordValueToDisplay),
VPHELPER(VP_Flowrate_E0, &planner.flow_percentage[ExtUI::extruder_t::E0], DGUSScreenVariableHandler::HandleFlowRateChanged, &DGUSScreenVariableHandler::DGUSLCD_SendWordValueToDisplay), VPHELPER(VP_Flowrate_E0, &planner.flow_percentage[ExtUI::extruder_t::E0], ScreenHandler.HandleFlowRateChanged, &ScreenHandler.DGUSLCD_SendWordValueToDisplay),
VPHELPER(VP_EPos, &destination.e, nullptr, DGUSScreenVariableHandler::DGUSLCD_SendFloatAsLongValueToDisplay<2>), VPHELPER(VP_EPos, &destination.e, nullptr, ScreenHandler.DGUSLCD_SendFloatAsLongValueToDisplay<2>),
VPHELPER(VP_MOVE_E0, nullptr, &DGUSScreenVariableHandler::HandleManualExtrude, nullptr), VPHELPER(VP_MOVE_E0, nullptr, &ScreenHandler.HandleManualExtrude, nullptr),
VPHELPER(VP_E0_CONTROL, &thermalManager.temp_hotend[0].target, &DGUSScreenVariableHandler::HandleHeaterControl, nullptr), VPHELPER(VP_E0_CONTROL, &thermalManager.temp_hotend[0].target, &ScreenHandler.HandleHeaterControl, nullptr),
VPHELPER(VP_E0_STATUS, &thermalManager.temp_hotend[0].target, nullptr, &DGUSScreenVariableHandler::DGUSLCD_SendHeaterStatusToDisplay), VPHELPER(VP_E0_STATUS, &thermalManager.temp_hotend[0].target, nullptr, &ScreenHandler.DGUSLCD_SendHeaterStatusToDisplay),
#if ENABLED(DGUS_PREHEAT_UI) #if ENABLED(DGUS_PREHEAT_UI)
VPHELPER(VP_E0_BED_PREHEAT, nullptr, &DGUSScreenVariableHandler::HandlePreheat, nullptr), VPHELPER(VP_E0_BED_PREHEAT, nullptr, &ScreenHandler.HandlePreheat, nullptr),
#endif #endif
#if ENABLED(DGUS_FILAMENT_LOADUNLOAD) #if ENABLED(DGUS_FILAMENT_LOADUNLOAD)
VPHELPER(VP_E0_FILAMENT_LOAD_UNLOAD, nullptr, &DGUSScreenVariableHandler::HandleFilamentOption, &DGUSScreenVariableHandler::HandleFilamentLoadUnload), VPHELPER(VP_E0_FILAMENT_LOAD_UNLOAD, nullptr, &ScreenHandler.HandleFilamentOption, &ScreenHandler.HandleFilamentLoadUnload),
#endif #endif
#if ENABLED(PIDTEMP) #if ENABLED(PIDTEMP)
VPHELPER(VP_E0_PID_P, &thermalManager.temp_hotend[0].pid.Kp, DGUSScreenVariableHandler::HandleTemperaturePIDChanged, DGUSScreenVariableHandler::DGUSLCD_SendTemperaturePID), VPHELPER(VP_E0_PID_P, &thermalManager.temp_hotend[0].pid.Kp, ScreenHandler.HandleTemperaturePIDChanged, ScreenHandler.DGUSLCD_SendTemperaturePID),
VPHELPER(VP_E0_PID_I, &thermalManager.temp_hotend[0].pid.Ki, DGUSScreenVariableHandler::HandleTemperaturePIDChanged, DGUSScreenVariableHandler::DGUSLCD_SendTemperaturePID), VPHELPER(VP_E0_PID_I, &thermalManager.temp_hotend[0].pid.Ki, ScreenHandler.HandleTemperaturePIDChanged, ScreenHandler.DGUSLCD_SendTemperaturePID),
VPHELPER(VP_E0_PID_D, &thermalManager.temp_hotend[0].pid.Kd, DGUSScreenVariableHandler::HandleTemperaturePIDChanged, DGUSScreenVariableHandler::DGUSLCD_SendTemperaturePID), VPHELPER(VP_E0_PID_D, &thermalManager.temp_hotend[0].pid.Kd, ScreenHandler.HandleTemperaturePIDChanged, ScreenHandler.DGUSLCD_SendTemperaturePID),
VPHELPER(VP_PID_AUTOTUNE_E0, nullptr, &DGUSScreenVariableHandler::HandlePIDAutotune, nullptr), VPHELPER(VP_PID_AUTOTUNE_E0, nullptr, &ScreenHandler.HandlePIDAutotune, nullptr),
#endif #endif
#endif #endif
#if HOTENDS >= 2 #if HOTENDS >= 2
VPHELPER(VP_T_E1_Is, &thermalManager.temp_hotend[1].celsius, nullptr, DGUSLCD_SendFloatAsLongValueToDisplay<0>), VPHELPER(VP_T_E1_Is, &thermalManager.temp_hotend[1].celsius, nullptr, DGUSLCD_SendFloatAsLongValueToDisplay<0>),
VPHELPER(VP_T_E1_Set, &thermalManager.temp_hotend[1].target, DGUSScreenVariableHandler::HandleTemperatureChanged, &DGUSScreenVariableHandler::DGUSLCD_SendWordValueToDisplay), VPHELPER(VP_T_E1_Set, &thermalManager.temp_hotend[1].target, ScreenHandler.HandleTemperatureChanged, &ScreenHandler.DGUSLCD_SendWordValueToDisplay),
VPHELPER(VP_Flowrate_E1, nullptr, DGUSScreenVariableHandler::HandleFlowRateChanged, &DGUSScreenVariableHandler::DGUSLCD_SendWordValueToDisplay), VPHELPER(VP_Flowrate_E1, nullptr, ScreenHandler.HandleFlowRateChanged, &ScreenHandler.DGUSLCD_SendWordValueToDisplay),
VPHELPER(VP_MOVE_E1, nullptr, &DGUSScreenVariableHandler::HandleManualExtrude, nullptr), VPHELPER(VP_MOVE_E1, nullptr, &ScreenHandler.HandleManualExtrude, nullptr),
VPHELPER(VP_E1_CONTROL, &thermalManager.temp_hotend[1].target, &DGUSScreenVariableHandler::HandleHeaterControl, nullptr), VPHELPER(VP_E1_CONTROL, &thermalManager.temp_hotend[1].target, &ScreenHandler.HandleHeaterControl, nullptr),
VPHELPER(VP_E1_STATUS, &thermalManager.temp_hotend[1].target, nullptr, &DGUSScreenVariableHandler::DGUSLCD_SendHeaterStatusToDisplay), VPHELPER(VP_E1_STATUS, &thermalManager.temp_hotend[1].target, nullptr, &ScreenHandler.DGUSLCD_SendHeaterStatusToDisplay),
#endif #endif
#if HAS_HEATED_BED #if HAS_HEATED_BED
VPHELPER(VP_T_Bed_Is, &thermalManager.temp_bed.celsius, nullptr, DGUSScreenVariableHandler::DGUSLCD_SendFloatAsLongValueToDisplay<0>), VPHELPER(VP_T_Bed_Is, &thermalManager.temp_bed.celsius, nullptr, ScreenHandler.DGUSLCD_SendFloatAsLongValueToDisplay<0>),
VPHELPER(VP_T_Bed_Set, &thermalManager.temp_bed.target, DGUSScreenVariableHandler::HandleTemperatureChanged, &DGUSScreenVariableHandler::DGUSLCD_SendWordValueToDisplay), VPHELPER(VP_T_Bed_Set, &thermalManager.temp_bed.target, ScreenHandler.HandleTemperatureChanged, &ScreenHandler.DGUSLCD_SendWordValueToDisplay),
VPHELPER(VP_BED_CONTROL, &thermalManager.temp_bed.target, &DGUSScreenVariableHandler::HandleHeaterControl, nullptr), VPHELPER(VP_BED_CONTROL, &thermalManager.temp_bed.target, &ScreenHandler.HandleHeaterControl, nullptr),
VPHELPER(VP_BED_STATUS, &thermalManager.temp_bed.target, nullptr, &DGUSScreenVariableHandler::DGUSLCD_SendHeaterStatusToDisplay), VPHELPER(VP_BED_STATUS, &thermalManager.temp_bed.target, nullptr, &ScreenHandler.DGUSLCD_SendHeaterStatusToDisplay),
#if ENABLED(PIDTEMP) #if ENABLED(PIDTEMP)
VPHELPER(VP_BED_PID_P, &thermalManager.temp_bed.pid.Kp, DGUSScreenVariableHandler::HandleTemperaturePIDChanged, DGUSScreenVariableHandler::DGUSLCD_SendTemperaturePID), VPHELPER(VP_BED_PID_P, &thermalManager.temp_bed.pid.Kp, ScreenHandler.HandleTemperaturePIDChanged, ScreenHandler.DGUSLCD_SendTemperaturePID),
VPHELPER(VP_BED_PID_I, &thermalManager.temp_bed.pid.Ki, DGUSScreenVariableHandler::HandleTemperaturePIDChanged, DGUSScreenVariableHandler::DGUSLCD_SendTemperaturePID), VPHELPER(VP_BED_PID_I, &thermalManager.temp_bed.pid.Ki, ScreenHandler.HandleTemperaturePIDChanged, ScreenHandler.DGUSLCD_SendTemperaturePID),
VPHELPER(VP_BED_PID_D, &thermalManager.temp_bed.pid.Kd, DGUSScreenVariableHandler::HandleTemperaturePIDChanged, DGUSScreenVariableHandler::DGUSLCD_SendTemperaturePID), VPHELPER(VP_BED_PID_D, &thermalManager.temp_bed.pid.Kd, ScreenHandler.HandleTemperaturePIDChanged, ScreenHandler.DGUSLCD_SendTemperaturePID),
VPHELPER(VP_PID_AUTOTUNE_BED, nullptr, &DGUSScreenVariableHandler::HandlePIDAutotune, nullptr), VPHELPER(VP_PID_AUTOTUNE_BED, nullptr, &ScreenHandler.HandlePIDAutotune, nullptr),
#endif #endif
#endif #endif
// Fan Data // Fan Data
#if HAS_FAN #if HAS_FAN
#define FAN_VPHELPER(N) \ #define FAN_VPHELPER(N) \
VPHELPER(VP_Fan##N##_Percentage, &thermalManager.fan_speed[N], DGUSScreenVariableHandler::DGUSLCD_PercentageToUint8, &DGUSScreenVariableHandler::DGUSLCD_SendPercentageToDisplay), \ VPHELPER(VP_Fan##N##_Percentage, &thermalManager.fan_speed[N], ScreenHandler.DGUSLCD_PercentageToUint8, &ScreenHandler.DGUSLCD_SendPercentageToDisplay), \
VPHELPER(VP_FAN##N##_CONTROL, &thermalManager.fan_speed[N], &DGUSScreenVariableHandler::HandleFanControl, nullptr), \ VPHELPER(VP_FAN##N##_CONTROL, &thermalManager.fan_speed[N], &ScreenHandler.HandleFanControl, nullptr), \
VPHELPER(VP_FAN##N##_STATUS, &thermalManager.fan_speed[N], nullptr, &DGUSScreenVariableHandler::DGUSLCD_SendFanStatusToDisplay), VPHELPER(VP_FAN##N##_STATUS, &thermalManager.fan_speed[N], nullptr, &ScreenHandler.DGUSLCD_SendFanStatusToDisplay),
REPEAT(FAN_COUNT, FAN_VPHELPER) REPEAT(FAN_COUNT, FAN_VPHELPER)
#endif #endif
// Feedrate // Feedrate
VPHELPER(VP_Feedrate_Percentage, &feedrate_percentage, DGUSScreenVariableHandler::DGUSLCD_SetValueDirectly<int16_t>, &DGUSScreenVariableHandler::DGUSLCD_SendWordValueToDisplay ), VPHELPER(VP_Feedrate_Percentage, &feedrate_percentage, ScreenHandler.DGUSLCD_SetValueDirectly<int16_t>, &ScreenHandler.DGUSLCD_SendWordValueToDisplay ),
// Position Data // Position Data
VPHELPER(VP_XPos, &current_position.x, nullptr, DGUSScreenVariableHandler::DGUSLCD_SendFloatAsLongValueToDisplay<2>), VPHELPER(VP_XPos, &current_position.x, nullptr, ScreenHandler.DGUSLCD_SendFloatAsLongValueToDisplay<2>),
VPHELPER(VP_YPos, &current_position.y, nullptr, DGUSScreenVariableHandler::DGUSLCD_SendFloatAsLongValueToDisplay<2>), VPHELPER(VP_YPos, &current_position.y, nullptr, ScreenHandler.DGUSLCD_SendFloatAsLongValueToDisplay<2>),
VPHELPER(VP_ZPos, &current_position.z, nullptr, DGUSScreenVariableHandler::DGUSLCD_SendFloatAsLongValueToDisplay<2>), VPHELPER(VP_ZPos, &current_position.z, nullptr, ScreenHandler.DGUSLCD_SendFloatAsLongValueToDisplay<2>),
// Print Progress // Print Progress
VPHELPER(VP_PrintProgress_Percentage, nullptr, nullptr, DGUSScreenVariableHandler::DGUSLCD_SendPrintProgressToDisplay ), VPHELPER(VP_PrintProgress_Percentage, nullptr, nullptr, ScreenHandler.DGUSLCD_SendPrintProgressToDisplay ),
// Print Time // Print Time
VPHELPER_STR(VP_PrintTime, nullptr, VP_PrintTime_LEN, nullptr, DGUSScreenVariableHandler::DGUSLCD_SendPrintTimeToDisplay ), VPHELPER_STR(VP_PrintTime, nullptr, VP_PrintTime_LEN, nullptr, ScreenHandler.DGUSLCD_SendPrintTimeToDisplay ),
#if ENABLED(PRINTCOUNTER) #if ENABLED(PRINTCOUNTER)
VPHELPER_STR(VP_PrintAccTime, nullptr, VP_PrintAccTime_LEN, nullptr, DGUSScreenVariableHandler::DGUSLCD_SendPrintAccTimeToDisplay ), VPHELPER_STR(VP_PrintAccTime, nullptr, VP_PrintAccTime_LEN, nullptr, ScreenHandler.DGUSLCD_SendPrintAccTimeToDisplay ),
VPHELPER_STR(VP_PrintsTotal, nullptr, VP_PrintsTotal_LEN, nullptr, DGUSScreenVariableHandler::DGUSLCD_SendPrintsTotalToDisplay ), VPHELPER_STR(VP_PrintsTotal, nullptr, VP_PrintsTotal_LEN, nullptr, ScreenHandler.DGUSLCD_SendPrintsTotalToDisplay ),
#endif #endif
VPHELPER(VP_X_STEP_PER_MM, &planner.settings.axis_steps_per_mm[X_AXIS], DGUSScreenVariableHandler::HandleStepPerMMChanged, DGUSScreenVariableHandler::DGUSLCD_SendFloatAsIntValueToDisplay<1>), VPHELPER(VP_X_STEP_PER_MM, &planner.settings.axis_steps_per_mm[X_AXIS], ScreenHandler.HandleStepPerMMChanged, ScreenHandler.DGUSLCD_SendFloatAsIntValueToDisplay<1>),
VPHELPER(VP_Y_STEP_PER_MM, &planner.settings.axis_steps_per_mm[Y_AXIS], DGUSScreenVariableHandler::HandleStepPerMMChanged, DGUSScreenVariableHandler::DGUSLCD_SendFloatAsIntValueToDisplay<1>), VPHELPER(VP_Y_STEP_PER_MM, &planner.settings.axis_steps_per_mm[Y_AXIS], ScreenHandler.HandleStepPerMMChanged, ScreenHandler.DGUSLCD_SendFloatAsIntValueToDisplay<1>),
VPHELPER(VP_Z_STEP_PER_MM, &planner.settings.axis_steps_per_mm[Z_AXIS], DGUSScreenVariableHandler::HandleStepPerMMChanged, DGUSScreenVariableHandler::DGUSLCD_SendFloatAsIntValueToDisplay<1>), VPHELPER(VP_Z_STEP_PER_MM, &planner.settings.axis_steps_per_mm[Z_AXIS], ScreenHandler.HandleStepPerMMChanged, ScreenHandler.DGUSLCD_SendFloatAsIntValueToDisplay<1>),
#if HOTENDS >= 1 #if HOTENDS >= 1
VPHELPER(VP_E0_STEP_PER_MM, &planner.settings.axis_steps_per_mm[E_AXIS_N(0)], DGUSScreenVariableHandler::HandleStepPerMMExtruderChanged, DGUSScreenVariableHandler::DGUSLCD_SendFloatAsIntValueToDisplay<1>), VPHELPER(VP_E0_STEP_PER_MM, &planner.settings.axis_steps_per_mm[E_AXIS_N(0)], ScreenHandler.HandleStepPerMMExtruderChanged, ScreenHandler.DGUSLCD_SendFloatAsIntValueToDisplay<1>),
#endif #endif
#if HOTENDS >= 2 #if HOTENDS >= 2
VPHELPER(VP_E1_STEP_PER_MM, &planner.settings.axis_steps_per_mm[E_AXIS_N(1)], DGUSScreenVariableHandler::HandleStepPerMMExtruderChanged, DGUSScreenVariableHandler::DGUSLCD_SendFloatAsIntValueToDisplay<1>), VPHELPER(VP_E1_STEP_PER_MM, &planner.settings.axis_steps_per_mm[E_AXIS_N(1)], ScreenHandler.HandleStepPerMMExtruderChanged, ScreenHandler.DGUSLCD_SendFloatAsIntValueToDisplay<1>),
#endif #endif
// SDCard File listing. // SDCard File listing.
#if ENABLED(SDSUPPORT) #if ENABLED(SDSUPPORT)
VPHELPER(VP_SD_ScrollEvent, nullptr, DGUSScreenVariableHandler::DGUSLCD_SD_ScrollFilelist, nullptr), VPHELPER(VP_SD_ScrollEvent, nullptr, ScreenHandler.DGUSLCD_SD_ScrollFilelist, nullptr),
VPHELPER(VP_SD_FileSelected, nullptr, DGUSScreenVariableHandler::DGUSLCD_SD_FileSelected, nullptr), VPHELPER(VP_SD_FileSelected, nullptr, ScreenHandler.DGUSLCD_SD_FileSelected, nullptr),
VPHELPER(VP_SD_FileSelectConfirm, nullptr, DGUSScreenVariableHandler::DGUSLCD_SD_StartPrint, nullptr), VPHELPER(VP_SD_FileSelectConfirm, nullptr, ScreenHandler.DGUSLCD_SD_StartPrint, nullptr),
VPHELPER_STR(VP_SD_FileName0, nullptr, VP_SD_FileName_LEN, nullptr, DGUSScreenVariableHandler::DGUSLCD_SD_SendFilename ), VPHELPER_STR(VP_SD_FileName0, nullptr, VP_SD_FileName_LEN, nullptr, ScreenHandler.DGUSLCD_SD_SendFilename ),
VPHELPER_STR(VP_SD_FileName1, nullptr, VP_SD_FileName_LEN, nullptr, DGUSScreenVariableHandler::DGUSLCD_SD_SendFilename ), VPHELPER_STR(VP_SD_FileName1, nullptr, VP_SD_FileName_LEN, nullptr, ScreenHandler.DGUSLCD_SD_SendFilename ),
VPHELPER_STR(VP_SD_FileName2, nullptr, VP_SD_FileName_LEN, nullptr, DGUSScreenVariableHandler::DGUSLCD_SD_SendFilename ), VPHELPER_STR(VP_SD_FileName2, nullptr, VP_SD_FileName_LEN, nullptr, ScreenHandler.DGUSLCD_SD_SendFilename ),
VPHELPER_STR(VP_SD_FileName3, nullptr, VP_SD_FileName_LEN, nullptr, DGUSScreenVariableHandler::DGUSLCD_SD_SendFilename ), VPHELPER_STR(VP_SD_FileName3, nullptr, VP_SD_FileName_LEN, nullptr, ScreenHandler.DGUSLCD_SD_SendFilename ),
VPHELPER_STR(VP_SD_FileName4, nullptr, VP_SD_FileName_LEN, nullptr, DGUSScreenVariableHandler::DGUSLCD_SD_SendFilename ), VPHELPER_STR(VP_SD_FileName4, nullptr, VP_SD_FileName_LEN, nullptr, ScreenHandler.DGUSLCD_SD_SendFilename ),
VPHELPER(VP_SD_ResumePauseAbort, nullptr, DGUSScreenVariableHandler::DGUSLCD_SD_ResumePauseAbort, nullptr), VPHELPER(VP_SD_ResumePauseAbort, nullptr, ScreenHandler.DGUSLCD_SD_ResumePauseAbort, nullptr),
VPHELPER(VP_SD_AbortPrintConfirmed, nullptr, DGUSScreenVariableHandler::DGUSLCD_SD_ReallyAbort, nullptr), VPHELPER(VP_SD_AbortPrintConfirmed, nullptr, ScreenHandler.DGUSLCD_SD_ReallyAbort, nullptr),
VPHELPER(VP_SD_Print_Setting, nullptr, DGUSScreenVariableHandler::DGUSLCD_SD_PrintTune, nullptr), VPHELPER(VP_SD_Print_Setting, nullptr, ScreenHandler.DGUSLCD_SD_PrintTune, nullptr),
#if HAS_BED_PROBE #if HAS_BED_PROBE
VPHELPER(VP_SD_Print_ProbeOffsetZ, &probe.offset.z, DGUSScreenVariableHandler::HandleProbeOffsetZChanged, &DGUSScreenVariableHandler::DGUSLCD_SendFloatAsIntValueToDisplay<2>), VPHELPER(VP_SD_Print_ProbeOffsetZ, &probe.offset.z, ScreenHandler.HandleProbeOffsetZChanged, &ScreenHandler.DGUSLCD_SendFloatAsIntValueToDisplay<2>),
#if ENABLED(BABYSTEPPING) #if ENABLED(BABYSTEPPING)
VPHELPER(VP_SD_Print_LiveAdjustZ, nullptr, DGUSScreenVariableHandler::HandleLiveAdjustZ, nullptr), VPHELPER(VP_SD_Print_LiveAdjustZ, nullptr, ScreenHandler.HandleLiveAdjustZ, nullptr),
#endif #endif
#endif #endif
#endif #endif
#if ENABLED(DGUS_UI_WAITING) #if ENABLED(DGUS_UI_WAITING)
VPHELPER(VP_WAITING_STATUS, nullptr, nullptr, DGUSScreenVariableHandler::DGUSLCD_SendWaitingStatusToDisplay), VPHELPER(VP_WAITING_STATUS, nullptr, nullptr, ScreenHandler.DGUSLCD_SendWaitingStatusToDisplay),
#endif #endif
// Messages for the User, shared by the popup and the kill screen. They cant be autouploaded as we do not buffer content. // Messages for the User, shared by the popup and the kill screen. They cant be autouploaded as we do not buffer content.
{ .VP = VP_MSGSTR1, .memadr = nullptr, .size = VP_MSGSTR1_LEN, .set_by_display_handler = nullptr, .send_to_display_handler = &DGUSScreenVariableHandler::DGUSLCD_SendStringToDisplayPGM }, { .VP = VP_MSGSTR1, .memadr = nullptr, .size = VP_MSGSTR1_LEN, .set_by_display_handler = nullptr, .send_to_display_handler = &ScreenHandler.DGUSLCD_SendStringToDisplayPGM },
{ .VP = VP_MSGSTR2, .memadr = nullptr, .size = VP_MSGSTR2_LEN, .set_by_display_handler = nullptr, .send_to_display_handler = &DGUSScreenVariableHandler::DGUSLCD_SendStringToDisplayPGM }, { .VP = VP_MSGSTR2, .memadr = nullptr, .size = VP_MSGSTR2_LEN, .set_by_display_handler = nullptr, .send_to_display_handler = &ScreenHandler.DGUSLCD_SendStringToDisplayPGM },
{ .VP = VP_MSGSTR3, .memadr = nullptr, .size = VP_MSGSTR3_LEN, .set_by_display_handler = nullptr, .send_to_display_handler = &DGUSScreenVariableHandler::DGUSLCD_SendStringToDisplayPGM }, { .VP = VP_MSGSTR3, .memadr = nullptr, .size = VP_MSGSTR3_LEN, .set_by_display_handler = nullptr, .send_to_display_handler = &ScreenHandler.DGUSLCD_SendStringToDisplayPGM },
{ .VP = VP_MSGSTR4, .memadr = nullptr, .size = VP_MSGSTR4_LEN, .set_by_display_handler = nullptr, .send_to_display_handler = &DGUSScreenVariableHandler::DGUSLCD_SendStringToDisplayPGM }, { .VP = VP_MSGSTR4, .memadr = nullptr, .size = VP_MSGSTR4_LEN, .set_by_display_handler = nullptr, .send_to_display_handler = &ScreenHandler.DGUSLCD_SendStringToDisplayPGM },
VPHELPER(0, 0, 0, 0) // must be last entry. VPHELPER(0, 0, 0, 0) // must be last entry.
}; };

View file

@ -28,6 +28,7 @@
#include "../DGUSDisplayDef.h" #include "../DGUSDisplayDef.h"
#include "../DGUSDisplay.h" #include "../DGUSDisplay.h"
#include "../DGUSScreenHandler.h"
#include "../../../../../module/temperature.h" #include "../../../../../module/temperature.h"
#include "../../../../../module/motion.h" #include "../../../../../module/motion.h"
@ -153,152 +154,152 @@ const char MarlinVersion[] PROGMEM = SHORT_BUILD_VERSION;
const struct DGUS_VP_Variable ListOfVP[] PROGMEM = { const struct DGUS_VP_Variable ListOfVP[] PROGMEM = {
// Helper to detect touch events // Helper to detect touch events
VPHELPER(VP_SCREENCHANGE, nullptr, DGUSScreenVariableHandler::ScreenChangeHook, nullptr), VPHELPER(VP_SCREENCHANGE, nullptr, ScreenHandler.ScreenChangeHook, nullptr),
VPHELPER(VP_SCREENCHANGE_ASK, nullptr, DGUSScreenVariableHandler::ScreenChangeHookIfIdle, nullptr), VPHELPER(VP_SCREENCHANGE_ASK, nullptr, ScreenHandler.ScreenChangeHookIfIdle, nullptr),
#if ENABLED(SDSUPPORT) #if ENABLED(SDSUPPORT)
VPHELPER(VP_SCREENCHANGE_WHENSD, nullptr, DGUSScreenVariableHandler::ScreenChangeHookIfSD, nullptr), VPHELPER(VP_SCREENCHANGE_WHENSD, nullptr, ScreenHandler.ScreenChangeHookIfSD, nullptr),
#endif #endif
VPHELPER(VP_CONFIRMED, nullptr, DGUSScreenVariableHandler::ScreenConfirmedOK, nullptr), VPHELPER(VP_CONFIRMED, nullptr, ScreenHandler.ScreenConfirmedOK, nullptr),
VPHELPER(VP_TEMP_ALL_OFF, nullptr, &DGUSScreenVariableHandler::HandleAllHeatersOff, nullptr), VPHELPER(VP_TEMP_ALL_OFF, nullptr, &ScreenHandler.HandleAllHeatersOff, nullptr),
#if ENABLED(DGUS_UI_MOVE_DIS_OPTION) #if ENABLED(DGUS_UI_MOVE_DIS_OPTION)
VPHELPER(VP_MOVE_OPTION, &distanceToMove, &DGUSScreenVariableHandler::HandleManualMoveOption, nullptr), VPHELPER(VP_MOVE_OPTION, &distanceToMove, &ScreenHandler.HandleManualMoveOption, nullptr),
#endif #endif
#if ENABLED(DGUS_UI_MOVE_DIS_OPTION) #if ENABLED(DGUS_UI_MOVE_DIS_OPTION)
VPHELPER(VP_MOVE_X, &distanceToMove, &DGUSScreenVariableHandler::HandleManualMove, nullptr), VPHELPER(VP_MOVE_X, &distanceToMove, &ScreenHandler.HandleManualMove, nullptr),
VPHELPER(VP_MOVE_Y, &distanceToMove, &DGUSScreenVariableHandler::HandleManualMove, nullptr), VPHELPER(VP_MOVE_Y, &distanceToMove, &ScreenHandler.HandleManualMove, nullptr),
VPHELPER(VP_MOVE_Z, &distanceToMove, &DGUSScreenVariableHandler::HandleManualMove, nullptr), VPHELPER(VP_MOVE_Z, &distanceToMove, &ScreenHandler.HandleManualMove, nullptr),
VPHELPER(VP_HOME_ALL, &distanceToMove, &DGUSScreenVariableHandler::HandleManualMove, nullptr), VPHELPER(VP_HOME_ALL, &distanceToMove, &ScreenHandler.HandleManualMove, nullptr),
#else #else
VPHELPER(VP_MOVE_X, nullptr, &DGUSScreenVariableHandler::HandleManualMove, nullptr), VPHELPER(VP_MOVE_X, nullptr, &ScreenHandler.HandleManualMove, nullptr),
VPHELPER(VP_MOVE_Y, nullptr, &DGUSScreenVariableHandler::HandleManualMove, nullptr), VPHELPER(VP_MOVE_Y, nullptr, &ScreenHandler.HandleManualMove, nullptr),
VPHELPER(VP_MOVE_Z, nullptr, &DGUSScreenVariableHandler::HandleManualMove, nullptr), VPHELPER(VP_MOVE_Z, nullptr, &ScreenHandler.HandleManualMove, nullptr),
VPHELPER(VP_HOME_ALL, nullptr, &DGUSScreenVariableHandler::HandleManualMove, nullptr), VPHELPER(VP_HOME_ALL, nullptr, &ScreenHandler.HandleManualMove, nullptr),
#endif #endif
VPHELPER(VP_MOTOR_LOCK_UNLOK, nullptr, &DGUSScreenVariableHandler::HandleMotorLockUnlock, nullptr), VPHELPER(VP_MOTOR_LOCK_UNLOK, nullptr, &ScreenHandler.HandleMotorLockUnlock, nullptr),
#if ENABLED(POWER_LOSS_RECOVERY) #if ENABLED(POWER_LOSS_RECOVERY)
VPHELPER(VP_POWER_LOSS_RECOVERY, nullptr, &DGUSScreenVariableHandler::HandlePowerLossRecovery, nullptr), VPHELPER(VP_POWER_LOSS_RECOVERY, nullptr, &ScreenHandler.HandlePowerLossRecovery, nullptr),
#endif #endif
VPHELPER(VP_SETTINGS, nullptr, &DGUSScreenVariableHandler::HandleSettings, nullptr), VPHELPER(VP_SETTINGS, nullptr, &ScreenHandler.HandleSettings, nullptr),
{ .VP = VP_MARLIN_VERSION, .memadr = (void*)MarlinVersion, .size = VP_MARLIN_VERSION_LEN, .set_by_display_handler = nullptr, .send_to_display_handler =&DGUSScreenVariableHandler::DGUSLCD_SendStringToDisplayPGM }, { .VP = VP_MARLIN_VERSION, .memadr = (void*)MarlinVersion, .size = VP_MARLIN_VERSION_LEN, .set_by_display_handler = nullptr, .send_to_display_handler =&ScreenHandler.DGUSLCD_SendStringToDisplayPGM },
// M117 LCD String (We don't need the string in memory but "just" push it to the display on demand, hence the nullptr // M117 LCD String (We don't need the string in memory but "just" push it to the display on demand, hence the nullptr
{ .VP = VP_M117, .memadr = nullptr, .size = VP_M117_LEN, .set_by_display_handler = nullptr, .send_to_display_handler =&DGUSScreenVariableHandler::DGUSLCD_SendStringToDisplay }, { .VP = VP_M117, .memadr = nullptr, .size = VP_M117_LEN, .set_by_display_handler = nullptr, .send_to_display_handler =&ScreenHandler.DGUSLCD_SendStringToDisplay },
// Temperature Data // Temperature Data
#if HOTENDS >= 1 #if HOTENDS >= 1
VPHELPER(VP_T_E0_Is, &thermalManager.temp_hotend[0].celsius, nullptr, DGUSScreenVariableHandler::DGUSLCD_SendFloatAsLongValueToDisplay<0>), VPHELPER(VP_T_E0_Is, &thermalManager.temp_hotend[0].celsius, nullptr, ScreenHandler.DGUSLCD_SendFloatAsLongValueToDisplay<0>),
VPHELPER(VP_T_E0_Set, &thermalManager.temp_hotend[0].target, DGUSScreenVariableHandler::HandleTemperatureChanged, &DGUSScreenVariableHandler::DGUSLCD_SendWordValueToDisplay), VPHELPER(VP_T_E0_Set, &thermalManager.temp_hotend[0].target, ScreenHandler.HandleTemperatureChanged, &ScreenHandler.DGUSLCD_SendWordValueToDisplay),
VPHELPER(VP_Flowrate_E0, nullptr, DGUSScreenVariableHandler::HandleFlowRateChanged, &DGUSScreenVariableHandler::DGUSLCD_SendWordValueToDisplay), VPHELPER(VP_Flowrate_E0, nullptr, ScreenHandler.HandleFlowRateChanged, &ScreenHandler.DGUSLCD_SendWordValueToDisplay),
VPHELPER(VP_EPos, &destination.e, nullptr, DGUSScreenVariableHandler::DGUSLCD_SendFloatAsLongValueToDisplay<2>), VPHELPER(VP_EPos, &destination.e, nullptr, ScreenHandler.DGUSLCD_SendFloatAsLongValueToDisplay<2>),
VPHELPER(VP_MOVE_E0, nullptr, &DGUSScreenVariableHandler::HandleManualExtrude, nullptr), VPHELPER(VP_MOVE_E0, nullptr, &ScreenHandler.HandleManualExtrude, nullptr),
VPHELPER(VP_E0_CONTROL, &thermalManager.temp_hotend[0].target, &DGUSScreenVariableHandler::HandleHeaterControl, nullptr), VPHELPER(VP_E0_CONTROL, &thermalManager.temp_hotend[0].target, &ScreenHandler.HandleHeaterControl, nullptr),
VPHELPER(VP_E0_STATUS, &thermalManager.temp_hotend[0].target, nullptr, &DGUSScreenVariableHandler::DGUSLCD_SendHeaterStatusToDisplay), VPHELPER(VP_E0_STATUS, &thermalManager.temp_hotend[0].target, nullptr, &ScreenHandler.DGUSLCD_SendHeaterStatusToDisplay),
#if ENABLED(DGUS_PREHEAT_UI) #if ENABLED(DGUS_PREHEAT_UI)
VPHELPER(VP_E0_BED_PREHEAT, nullptr, &DGUSScreenVariableHandler::HandlePreheat, nullptr), VPHELPER(VP_E0_BED_PREHEAT, nullptr, &ScreenHandler.HandlePreheat, nullptr),
#endif #endif
#if ENABLED(PIDTEMP) #if ENABLED(PIDTEMP)
VPHELPER(VP_E0_PID_P, &thermalManager.temp_hotend[0].pid.Kp, DGUSScreenVariableHandler::HandleTemperaturePIDChanged, DGUSScreenVariableHandler::DGUSLCD_SendTemperaturePID), VPHELPER(VP_E0_PID_P, &thermalManager.temp_hotend[0].pid.Kp, ScreenHandler.HandleTemperaturePIDChanged, ScreenHandler.DGUSLCD_SendTemperaturePID),
VPHELPER(VP_E0_PID_I, &thermalManager.temp_hotend[0].pid.Ki, DGUSScreenVariableHandler::HandleTemperaturePIDChanged, DGUSScreenVariableHandler::DGUSLCD_SendTemperaturePID), VPHELPER(VP_E0_PID_I, &thermalManager.temp_hotend[0].pid.Ki, ScreenHandler.HandleTemperaturePIDChanged, ScreenHandler.DGUSLCD_SendTemperaturePID),
VPHELPER(VP_E0_PID_D, &thermalManager.temp_hotend[0].pid.Kd, DGUSScreenVariableHandler::HandleTemperaturePIDChanged, DGUSScreenVariableHandler::DGUSLCD_SendTemperaturePID), VPHELPER(VP_E0_PID_D, &thermalManager.temp_hotend[0].pid.Kd, ScreenHandler.HandleTemperaturePIDChanged, ScreenHandler.DGUSLCD_SendTemperaturePID),
VPHELPER(VP_PID_AUTOTUNE_E0, nullptr, &DGUSScreenVariableHandler::HandlePIDAutotune, nullptr), VPHELPER(VP_PID_AUTOTUNE_E0, nullptr, &ScreenHandler.HandlePIDAutotune, nullptr),
#endif #endif
#if ENABLED(DGUS_FILAMENT_LOADUNLOAD) #if ENABLED(DGUS_FILAMENT_LOADUNLOAD)
VPHELPER(VP_E0_FILAMENT_LOAD_UNLOAD, nullptr, &DGUSScreenVariableHandler::HandleFilamentOption, &DGUSScreenVariableHandler::HandleFilamentLoadUnload), VPHELPER(VP_E0_FILAMENT_LOAD_UNLOAD, nullptr, &ScreenHandler.HandleFilamentOption, &ScreenHandler.HandleFilamentLoadUnload),
#endif #endif
#endif #endif
#if HOTENDS >= 2 #if HOTENDS >= 2
VPHELPER(VP_T_E1_Is, &thermalManager.temp_hotend[1].celsius, nullptr, DGUSLCD_SendFloatAsLongValueToDisplay<0>), VPHELPER(VP_T_E1_Is, &thermalManager.temp_hotend[1].celsius, nullptr, DGUSLCD_SendFloatAsLongValueToDisplay<0>),
VPHELPER(VP_T_E1_Set, &thermalManager.temp_hotend[1].target, DGUSScreenVariableHandler::HandleTemperatureChanged, &DGUSScreenVariableHandler::DGUSLCD_SendWordValueToDisplay), VPHELPER(VP_T_E1_Set, &thermalManager.temp_hotend[1].target, ScreenHandler.HandleTemperatureChanged, &ScreenHandler.DGUSLCD_SendWordValueToDisplay),
VPHELPER(VP_Flowrate_E1, nullptr, DGUSScreenVariableHandler::HandleFlowRateChanged, &DGUSScreenVariableHandler::DGUSLCD_SendWordValueToDisplay), VPHELPER(VP_Flowrate_E1, nullptr, ScreenHandler.HandleFlowRateChanged, &ScreenHandler.DGUSLCD_SendWordValueToDisplay),
VPHELPER(VP_MOVE_E1, nullptr, &DGUSScreenVariableHandler::HandleManualExtrude, nullptr), VPHELPER(VP_MOVE_E1, nullptr, &ScreenHandler.HandleManualExtrude, nullptr),
VPHELPER(VP_E1_CONTROL, &thermalManager.temp_hotend[1].target, &DGUSScreenVariableHandler::HandleHeaterControl, nullptr), VPHELPER(VP_E1_CONTROL, &thermalManager.temp_hotend[1].target, &ScreenHandler.HandleHeaterControl, nullptr),
VPHELPER(VP_E1_STATUS, &thermalManager.temp_hotend[1].target, nullptr, &DGUSScreenVariableHandler::DGUSLCD_SendHeaterStatusToDisplay), VPHELPER(VP_E1_STATUS, &thermalManager.temp_hotend[1].target, nullptr, &ScreenHandler.DGUSLCD_SendHeaterStatusToDisplay),
#if ENABLED(PIDTEMP) #if ENABLED(PIDTEMP)
VPHELPER(VP_PID_AUTOTUNE_E1, nullptr, &DGUSScreenVariableHandler::HandlePIDAutotune, nullptr), VPHELPER(VP_PID_AUTOTUNE_E1, nullptr, &ScreenHandler.HandlePIDAutotune, nullptr),
#endif #endif
#endif #endif
#if HAS_HEATED_BED #if HAS_HEATED_BED
VPHELPER(VP_T_Bed_Is, &thermalManager.temp_bed.celsius, nullptr, DGUSScreenVariableHandler::DGUSLCD_SendFloatAsLongValueToDisplay<0>), VPHELPER(VP_T_Bed_Is, &thermalManager.temp_bed.celsius, nullptr, ScreenHandler.DGUSLCD_SendFloatAsLongValueToDisplay<0>),
VPHELPER(VP_T_Bed_Set, &thermalManager.temp_bed.target, DGUSScreenVariableHandler::HandleTemperatureChanged, &DGUSScreenVariableHandler::DGUSLCD_SendWordValueToDisplay), VPHELPER(VP_T_Bed_Set, &thermalManager.temp_bed.target, ScreenHandler.HandleTemperatureChanged, &ScreenHandler.DGUSLCD_SendWordValueToDisplay),
VPHELPER(VP_BED_CONTROL, &thermalManager.temp_bed.target, &DGUSScreenVariableHandler::HandleHeaterControl, nullptr), VPHELPER(VP_BED_CONTROL, &thermalManager.temp_bed.target, &ScreenHandler.HandleHeaterControl, nullptr),
VPHELPER(VP_BED_STATUS, &thermalManager.temp_bed.target, nullptr, &DGUSScreenVariableHandler::DGUSLCD_SendHeaterStatusToDisplay), VPHELPER(VP_BED_STATUS, &thermalManager.temp_bed.target, nullptr, &ScreenHandler.DGUSLCD_SendHeaterStatusToDisplay),
#if ENABLED(PIDTEMPBED) #if ENABLED(PIDTEMPBED)
VPHELPER(VP_BED_PID_P, &thermalManager.temp_bed.pid.Kp, DGUSScreenVariableHandler::HandleTemperaturePIDChanged, DGUSScreenVariableHandler::DGUSLCD_SendTemperaturePID), VPHELPER(VP_BED_PID_P, &thermalManager.temp_bed.pid.Kp, ScreenHandler.HandleTemperaturePIDChanged, ScreenHandler.DGUSLCD_SendTemperaturePID),
VPHELPER(VP_BED_PID_I, &thermalManager.temp_bed.pid.Ki, DGUSScreenVariableHandler::HandleTemperaturePIDChanged, DGUSScreenVariableHandler::DGUSLCD_SendTemperaturePID), VPHELPER(VP_BED_PID_I, &thermalManager.temp_bed.pid.Ki, ScreenHandler.HandleTemperaturePIDChanged, ScreenHandler.DGUSLCD_SendTemperaturePID),
VPHELPER(VP_BED_PID_D, &thermalManager.temp_bed.pid.Kd, DGUSScreenVariableHandler::HandleTemperaturePIDChanged, DGUSScreenVariableHandler::DGUSLCD_SendTemperaturePID), VPHELPER(VP_BED_PID_D, &thermalManager.temp_bed.pid.Kd, ScreenHandler.HandleTemperaturePIDChanged, ScreenHandler.DGUSLCD_SendTemperaturePID),
#endif #endif
#endif #endif
// Fan Data // Fan Data
#if HAS_FAN #if HAS_FAN
#define FAN_VPHELPER(N) \ #define FAN_VPHELPER(N) \
VPHELPER(VP_Fan##N##_Percentage, &thermalManager.fan_speed[N], DGUSScreenVariableHandler::DGUSLCD_PercentageToUint8, &DGUSScreenVariableHandler::DGUSLCD_SendPercentageToDisplay), \ VPHELPER(VP_Fan##N##_Percentage, &thermalManager.fan_speed[N], ScreenHandler.DGUSLCD_PercentageToUint8, &ScreenHandler.DGUSLCD_SendPercentageToDisplay), \
VPHELPER(VP_FAN##N##_CONTROL, &thermalManager.fan_speed[N], &DGUSScreenVariableHandler::HandleFanControl, nullptr), \ VPHELPER(VP_FAN##N##_CONTROL, &thermalManager.fan_speed[N], &ScreenHandler.HandleFanControl, nullptr), \
VPHELPER(VP_FAN##N##_STATUS, &thermalManager.fan_speed[N], nullptr, &DGUSScreenVariableHandler::DGUSLCD_SendFanStatusToDisplay), VPHELPER(VP_FAN##N##_STATUS, &thermalManager.fan_speed[N], nullptr, &ScreenHandler.DGUSLCD_SendFanStatusToDisplay),
REPEAT(FAN_COUNT, FAN_VPHELPER) REPEAT(FAN_COUNT, FAN_VPHELPER)
#endif #endif
// Feedrate // Feedrate
VPHELPER(VP_Feedrate_Percentage, &feedrate_percentage, DGUSScreenVariableHandler::DGUSLCD_SetValueDirectly<int16_t>, &DGUSScreenVariableHandler::DGUSLCD_SendWordValueToDisplay ), VPHELPER(VP_Feedrate_Percentage, &feedrate_percentage, ScreenHandler.DGUSLCD_SetValueDirectly<int16_t>, &ScreenHandler.DGUSLCD_SendWordValueToDisplay ),
// Position Data // Position Data
VPHELPER(VP_XPos, &current_position.x, nullptr, DGUSScreenVariableHandler::DGUSLCD_SendFloatAsLongValueToDisplay<2>), VPHELPER(VP_XPos, &current_position.x, nullptr, ScreenHandler.DGUSLCD_SendFloatAsLongValueToDisplay<2>),
VPHELPER(VP_YPos, &current_position.y, nullptr, DGUSScreenVariableHandler::DGUSLCD_SendFloatAsLongValueToDisplay<2>), VPHELPER(VP_YPos, &current_position.y, nullptr, ScreenHandler.DGUSLCD_SendFloatAsLongValueToDisplay<2>),
VPHELPER(VP_ZPos, &current_position.z, nullptr, DGUSScreenVariableHandler::DGUSLCD_SendFloatAsLongValueToDisplay<2>), VPHELPER(VP_ZPos, &current_position.z, nullptr, ScreenHandler.DGUSLCD_SendFloatAsLongValueToDisplay<2>),
// Print Progress // Print Progress
VPHELPER(VP_PrintProgress_Percentage, nullptr, nullptr, DGUSScreenVariableHandler::DGUSLCD_SendPrintProgressToDisplay ), VPHELPER(VP_PrintProgress_Percentage, nullptr, nullptr, ScreenHandler.DGUSLCD_SendPrintProgressToDisplay ),
// Print Time // Print Time
VPHELPER_STR(VP_PrintTime, nullptr, VP_PrintTime_LEN, nullptr, DGUSScreenVariableHandler::DGUSLCD_SendPrintTimeToDisplay ), VPHELPER_STR(VP_PrintTime, nullptr, VP_PrintTime_LEN, nullptr, ScreenHandler.DGUSLCD_SendPrintTimeToDisplay ),
#if ENABLED(PRINTCOUNTER) #if ENABLED(PRINTCOUNTER)
VPHELPER_STR(VP_PrintAccTime, nullptr, VP_PrintAccTime_LEN, nullptr, DGUSScreenVariableHandler::DGUSLCD_SendPrintAccTimeToDisplay ), VPHELPER_STR(VP_PrintAccTime, nullptr, VP_PrintAccTime_LEN, nullptr, ScreenHandler.DGUSLCD_SendPrintAccTimeToDisplay ),
VPHELPER_STR(VP_PrintsTotal, nullptr, VP_PrintsTotal_LEN, nullptr, DGUSScreenVariableHandler::DGUSLCD_SendPrintsTotalToDisplay ), VPHELPER_STR(VP_PrintsTotal, nullptr, VP_PrintsTotal_LEN, nullptr, ScreenHandler.DGUSLCD_SendPrintsTotalToDisplay ),
#endif #endif
VPHELPER(VP_X_STEP_PER_MM, &planner.settings.axis_steps_per_mm[X_AXIS], DGUSScreenVariableHandler::HandleStepPerMMChanged, DGUSScreenVariableHandler::DGUSLCD_SendFloatAsIntValueToDisplay<1>), VPHELPER(VP_X_STEP_PER_MM, &planner.settings.axis_steps_per_mm[X_AXIS], ScreenHandler.HandleStepPerMMChanged, ScreenHandler.DGUSLCD_SendFloatAsIntValueToDisplay<1>),
VPHELPER(VP_Y_STEP_PER_MM, &planner.settings.axis_steps_per_mm[Y_AXIS], DGUSScreenVariableHandler::HandleStepPerMMChanged, DGUSScreenVariableHandler::DGUSLCD_SendFloatAsIntValueToDisplay<1>), VPHELPER(VP_Y_STEP_PER_MM, &planner.settings.axis_steps_per_mm[Y_AXIS], ScreenHandler.HandleStepPerMMChanged, ScreenHandler.DGUSLCD_SendFloatAsIntValueToDisplay<1>),
VPHELPER(VP_Z_STEP_PER_MM, &planner.settings.axis_steps_per_mm[Z_AXIS], DGUSScreenVariableHandler::HandleStepPerMMChanged, DGUSScreenVariableHandler::DGUSLCD_SendFloatAsIntValueToDisplay<1>), VPHELPER(VP_Z_STEP_PER_MM, &planner.settings.axis_steps_per_mm[Z_AXIS], ScreenHandler.HandleStepPerMMChanged, ScreenHandler.DGUSLCD_SendFloatAsIntValueToDisplay<1>),
#if HOTENDS >= 1 #if HOTENDS >= 1
VPHELPER(VP_E0_STEP_PER_MM, &planner.settings.axis_steps_per_mm[E_AXIS_N(0)], DGUSScreenVariableHandler::HandleStepPerMMExtruderChanged, DGUSScreenVariableHandler::DGUSLCD_SendFloatAsIntValueToDisplay<1>), VPHELPER(VP_E0_STEP_PER_MM, &planner.settings.axis_steps_per_mm[E_AXIS_N(0)], ScreenHandler.HandleStepPerMMExtruderChanged, ScreenHandler.DGUSLCD_SendFloatAsIntValueToDisplay<1>),
#endif #endif
#if HOTENDS >= 2 #if HOTENDS >= 2
VPHELPER(VP_E1_STEP_PER_MM, &planner.settings.axis_steps_per_mm[E_AXIS_N(1)], DGUSScreenVariableHandler::HandleStepPerMMExtruderChanged, DGUSScreenVariableHandler::DGUSLCD_SendFloatAsIntValueToDisplay<1>), VPHELPER(VP_E1_STEP_PER_MM, &planner.settings.axis_steps_per_mm[E_AXIS_N(1)], ScreenHandler.HandleStepPerMMExtruderChanged, ScreenHandler.DGUSLCD_SendFloatAsIntValueToDisplay<1>),
#endif #endif
// SDCard File listing. // SDCard File listing.
#if ENABLED(SDSUPPORT) #if ENABLED(SDSUPPORT)
VPHELPER(VP_SD_ScrollEvent, nullptr, DGUSScreenVariableHandler::DGUSLCD_SD_ScrollFilelist, nullptr), VPHELPER(VP_SD_ScrollEvent, nullptr, ScreenHandler.DGUSLCD_SD_ScrollFilelist, nullptr),
VPHELPER(VP_SD_FileSelected, nullptr, DGUSScreenVariableHandler::DGUSLCD_SD_FileSelected, nullptr), VPHELPER(VP_SD_FileSelected, nullptr, ScreenHandler.DGUSLCD_SD_FileSelected, nullptr),
VPHELPER(VP_SD_FileSelectConfirm, nullptr, DGUSScreenVariableHandler::DGUSLCD_SD_StartPrint, nullptr), VPHELPER(VP_SD_FileSelectConfirm, nullptr, ScreenHandler.DGUSLCD_SD_StartPrint, nullptr),
VPHELPER_STR(VP_SD_FileName0, nullptr, VP_SD_FileName_LEN, nullptr, DGUSScreenVariableHandler::DGUSLCD_SD_SendFilename ), VPHELPER_STR(VP_SD_FileName0, nullptr, VP_SD_FileName_LEN, nullptr, ScreenHandler.DGUSLCD_SD_SendFilename ),
VPHELPER_STR(VP_SD_FileName1, nullptr, VP_SD_FileName_LEN, nullptr, DGUSScreenVariableHandler::DGUSLCD_SD_SendFilename ), VPHELPER_STR(VP_SD_FileName1, nullptr, VP_SD_FileName_LEN, nullptr, ScreenHandler.DGUSLCD_SD_SendFilename ),
VPHELPER_STR(VP_SD_FileName2, nullptr, VP_SD_FileName_LEN, nullptr, DGUSScreenVariableHandler::DGUSLCD_SD_SendFilename ), VPHELPER_STR(VP_SD_FileName2, nullptr, VP_SD_FileName_LEN, nullptr, ScreenHandler.DGUSLCD_SD_SendFilename ),
VPHELPER_STR(VP_SD_FileName3, nullptr, VP_SD_FileName_LEN, nullptr, DGUSScreenVariableHandler::DGUSLCD_SD_SendFilename ), VPHELPER_STR(VP_SD_FileName3, nullptr, VP_SD_FileName_LEN, nullptr, ScreenHandler.DGUSLCD_SD_SendFilename ),
VPHELPER_STR(VP_SD_FileName4, nullptr, VP_SD_FileName_LEN, nullptr, DGUSScreenVariableHandler::DGUSLCD_SD_SendFilename ), VPHELPER_STR(VP_SD_FileName4, nullptr, VP_SD_FileName_LEN, nullptr, ScreenHandler.DGUSLCD_SD_SendFilename ),
VPHELPER(VP_SD_ResumePauseAbort, nullptr, DGUSScreenVariableHandler::DGUSLCD_SD_ResumePauseAbort, nullptr), VPHELPER(VP_SD_ResumePauseAbort, nullptr, ScreenHandler.DGUSLCD_SD_ResumePauseAbort, nullptr),
VPHELPER(VP_SD_AbortPrintConfirmed, nullptr, DGUSScreenVariableHandler::DGUSLCD_SD_ReallyAbort, nullptr), VPHELPER(VP_SD_AbortPrintConfirmed, nullptr, ScreenHandler.DGUSLCD_SD_ReallyAbort, nullptr),
VPHELPER(VP_SD_Print_Setting, nullptr, DGUSScreenVariableHandler::DGUSLCD_SD_PrintTune, nullptr), VPHELPER(VP_SD_Print_Setting, nullptr, ScreenHandler.DGUSLCD_SD_PrintTune, nullptr),
#if HAS_BED_PROBE #if HAS_BED_PROBE
VPHELPER(VP_SD_Print_ProbeOffsetZ, &probe.offset.z, DGUSScreenVariableHandler::HandleProbeOffsetZChanged, &DGUSScreenVariableHandler::DGUSLCD_SendFloatAsIntValueToDisplay<2>), VPHELPER(VP_SD_Print_ProbeOffsetZ, &probe.offset.z, ScreenHandler.HandleProbeOffsetZChanged, &ScreenHandler.DGUSLCD_SendFloatAsIntValueToDisplay<2>),
#if ENABLED(BABYSTEPPING) #if ENABLED(BABYSTEPPING)
VPHELPER(VP_SD_Print_LiveAdjustZ, nullptr, DGUSScreenVariableHandler::HandleLiveAdjustZ, nullptr), VPHELPER(VP_SD_Print_LiveAdjustZ, nullptr, ScreenHandler.HandleLiveAdjustZ, nullptr),
#endif #endif
#endif #endif
#endif #endif
#if ENABLED(DGUS_UI_WAITING) #if ENABLED(DGUS_UI_WAITING)
VPHELPER(VP_WAITING_STATUS, nullptr, nullptr, DGUSScreenVariableHandler::DGUSLCD_SendWaitingStatusToDisplay), VPHELPER(VP_WAITING_STATUS, nullptr, nullptr, ScreenHandler.DGUSLCD_SendWaitingStatusToDisplay),
#endif #endif
// Messages for the User, shared by the popup and the kill screen. They cant be autouploaded as we do not buffer content. // Messages for the User, shared by the popup and the kill screen. They cant be autouploaded as we do not buffer content.
{ .VP = VP_MSGSTR1, .memadr = nullptr, .size = VP_MSGSTR1_LEN, .set_by_display_handler = nullptr, .send_to_display_handler = &DGUSScreenVariableHandler::DGUSLCD_SendStringToDisplayPGM }, { .VP = VP_MSGSTR1, .memadr = nullptr, .size = VP_MSGSTR1_LEN, .set_by_display_handler = nullptr, .send_to_display_handler = &ScreenHandler.DGUSLCD_SendStringToDisplayPGM },
{ .VP = VP_MSGSTR2, .memadr = nullptr, .size = VP_MSGSTR2_LEN, .set_by_display_handler = nullptr, .send_to_display_handler = &DGUSScreenVariableHandler::DGUSLCD_SendStringToDisplayPGM }, { .VP = VP_MSGSTR2, .memadr = nullptr, .size = VP_MSGSTR2_LEN, .set_by_display_handler = nullptr, .send_to_display_handler = &ScreenHandler.DGUSLCD_SendStringToDisplayPGM },
{ .VP = VP_MSGSTR3, .memadr = nullptr, .size = VP_MSGSTR3_LEN, .set_by_display_handler = nullptr, .send_to_display_handler = &DGUSScreenVariableHandler::DGUSLCD_SendStringToDisplayPGM }, { .VP = VP_MSGSTR3, .memadr = nullptr, .size = VP_MSGSTR3_LEN, .set_by_display_handler = nullptr, .send_to_display_handler = &ScreenHandler.DGUSLCD_SendStringToDisplayPGM },
{ .VP = VP_MSGSTR4, .memadr = nullptr, .size = VP_MSGSTR4_LEN, .set_by_display_handler = nullptr, .send_to_display_handler = &DGUSScreenVariableHandler::DGUSLCD_SendStringToDisplayPGM }, { .VP = VP_MSGSTR4, .memadr = nullptr, .size = VP_MSGSTR4_LEN, .set_by_display_handler = nullptr, .send_to_display_handler = &ScreenHandler.DGUSLCD_SendStringToDisplayPGM },
VPHELPER(0, 0, 0, 0) // must be last entry. VPHELPER(0, 0, 0, 0) // must be last entry.
}; };

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@ -33,6 +33,7 @@
#include "extui/ui_api.h" #include "extui/ui_api.h"
#include "extui/lib/dgus/DGUSDisplay.h" #include "extui/lib/dgus/DGUSDisplay.h"
#include "extui/lib/dgus/DGUSDisplayDef.h" #include "extui/lib/dgus/DGUSDisplayDef.h"
#include "extui/lib/dgus/DGUSScreenHandler.h"
extern const char NUL_STR[]; extern const char NUL_STR[];

View file

@ -11,7 +11,8 @@ set -e
# #
restore_configs restore_configs
opt_set MOTHERBOARD BOARD_FYSETC_F6_13 opt_set MOTHERBOARD BOARD_FYSETC_F6_13
exec_test $1 $2 "Default Configuration" opt_enable DGUS_LCD_UI_FYSETC
exec_test $1 $2 "FYSETC F6 1.3 with DGUS"
# clean up # clean up
restore_configs restore_configs