Tweak ui.finish_status
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1 changed files with 8 additions and 4 deletions
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@ -524,7 +524,7 @@ void MarlinUI::status_screen() {
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#if PROGRESS_MSG_EXPIRE > 0
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// Handle message expire
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if (expire_status_ms > 0) {
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if (expire_status_ms) {
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// Expire the message if a job is active and the bar has ticks
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if (get_progress_percent() > 2 && !print_job_timer.isPaused()) {
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@ -1337,15 +1337,19 @@ void MarlinUI::update() {
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UNUSED(persist);
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#endif
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#if ENABLED(LCD_PROGRESS_BAR) || BOTH(FILAMENT_LCD_DISPLAY, SDSUPPORT)
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const millis_t ms = millis();
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#endif
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#if ENABLED(LCD_PROGRESS_BAR)
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progress_bar_ms = millis();
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progress_bar_ms = ms;
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#if PROGRESS_MSG_EXPIRE > 0
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expire_status_ms = persist ? 0 : progress_bar_ms + PROGRESS_MSG_EXPIRE;
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expire_status_ms = persist ? 0 : ms + PROGRESS_MSG_EXPIRE;
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#endif
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#endif
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#if BOTH(FILAMENT_LCD_DISPLAY, SDSUPPORT)
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next_filament_display = millis() + 5000UL; // Show status message for 5s
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next_filament_display = ms + 5000UL; // Show status message for 5s
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#endif
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#if HAS_SPI_LCD && ENABLED(STATUS_MESSAGE_SCROLLING)
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