Cleanups for UBL / ultralcd.cpp
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499d5c3b24
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d9da126776
3 changed files with 25 additions and 25 deletions
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@ -45,7 +45,7 @@
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void lcd_mesh_edit_setup(float initial);
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float lcd_mesh_edit();
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void lcd_z_offset_edit_setup(float);
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#ifdef DOGLCD
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#if ENABLED(DOGLCD)
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extern void _lcd_ubl_output_map_lcd();
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#endif
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float lcd_z_offset_edit();
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@ -1575,7 +1575,7 @@
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SERIAL_ECHOLNPGM("Done Editing Mesh");
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if (ubl_lcd_map_control) {
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#ifdef DOGLCD
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#if ENABLED(DOGLCD)
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lcd_goto_screen(_lcd_ubl_output_map_lcd);
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#endif
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}
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@ -257,7 +257,7 @@ uint16_t max_display_update_time = 0;
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_skipStatic = false; \
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_MENU_ITEM_PART_1(TYPE, ## __VA_ARGS__); \
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_MENU_ITEM_PART_2(TYPE, LABEL, ## __VA_ARGS__); \
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} while(0)
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}while(0)
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#define MENU_BACK(LABEL) MENU_ITEM(back, LABEL, 0)
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@ -289,13 +289,13 @@ uint16_t max_display_update_time = 0;
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encoderRateMultiplierEnabled = true; \
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lastEncoderMovementMillis = 0; \
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_MENU_ITEM_PART_2(type, label, ## __VA_ARGS__); \
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} while(0)
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}while(0)
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#else // !ENCODER_RATE_MULTIPLIER
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#define ENCODER_RATE_MULTIPLY(F) NOOP
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#endif // !ENCODER_RATE_MULTIPLIER
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#define MENU_ITEM_DUMMY() do { _thisItemNr++; } while(0)
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#define MENU_ITEM_DUMMY() do { _thisItemNr++; }while(0)
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#define MENU_ITEM_EDIT(type, label, ...) MENU_ITEM(setting_edit_ ## type, label, PSTR(label), ## __VA_ARGS__)
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#define MENU_ITEM_EDIT_CALLBACK(type, label, ...) MENU_ITEM(setting_edit_callback_ ## type, label, PSTR(label), ## __VA_ARGS__)
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#if ENABLED(ENCODER_RATE_MULTIPLIER)
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@ -2075,19 +2075,19 @@ void kill_screen(const char* lcd_msg) {
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enqueue_and_echo_command(ubl_lcd_gcode);
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}
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#ifdef DOGLCD
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#if ENABLED(DOGLCD)
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/**
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* UBL LCD "radar" map data
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*/
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#define MAP_UPPER_LEFT_CORNER_X 35 // These probably should be moved to the .h file But for now,
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#define MAP_UPPER_LEFT_CORNER_Y 8 // it is easier to play with things having them here
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#define MAP_MAX_PIXELS_X 53
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#define MAP_MAX_PIXELS_Y 49
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#define MAP_UPPER_LEFT_CORNER_X 35 // These probably should be moved to the .h file But for now,
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#define MAP_UPPER_LEFT_CORNER_Y 8 // it is easier to play with things having them here
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#define MAP_MAX_PIXELS_X 53
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#define MAP_MAX_PIXELS_Y 49
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void _lcd_ubl_plot_drawing_prep() {
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uint8_t i, j, x_offset, y_offset, x_map_pixels, y_map_pixels;
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uint8_t pixels_per_X_mesh_pnt, pixels_per_Y_mesh_pnt, inverted_y;
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uint8_t i, j, x_offset, y_offset, x_map_pixels, y_map_pixels,
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pixels_per_X_mesh_pnt, pixels_per_Y_mesh_pnt, inverted_y;
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/*********************************************************/
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/************ Scale the box pixels appropriately *********/
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@ -2098,15 +2098,15 @@ void kill_screen(const char* lcd_msg) {
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pixels_per_X_mesh_pnt = x_map_pixels / GRID_MAX_POINTS_X;
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pixels_per_Y_mesh_pnt = y_map_pixels / GRID_MAX_POINTS_Y;
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x_offset = MAP_UPPER_LEFT_CORNER_X + 1 + (MAP_MAX_PIXELS_X-x_map_pixels-2)/2;
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y_offset = MAP_UPPER_LEFT_CORNER_Y + 1 + (MAP_MAX_PIXELS_Y-y_map_pixels-2)/2;
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x_offset = MAP_UPPER_LEFT_CORNER_X + 1 + (MAP_MAX_PIXELS_X - x_map_pixels - 2) / 2;
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y_offset = MAP_UPPER_LEFT_CORNER_Y + 1 + (MAP_MAX_PIXELS_Y - y_map_pixels - 2) / 2;
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/*********************************************************/
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/************ Clear the Mesh Map Box**********************/
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/*********************************************************/
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u8g.setColorIndex(1); // First draw the bigger box in White so we have a border around the mesh map box
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u8g.drawBox(x_offset-2, y_offset-2, x_map_pixels+4, y_map_pixels+4);
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u8g.drawBox(x_offset - 2, y_offset - 2, x_map_pixels + 4, y_map_pixels + 4);
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u8g.setColorIndex(0); // Now actually clear the mesh map box
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u8g.drawBox(x_offset, y_offset, x_map_pixels, y_map_pixels);
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@ -2118,8 +2118,8 @@ void kill_screen(const char* lcd_msg) {
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u8g.setColorIndex(1);
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for (i = 0; i < GRID_MAX_POINTS_X; i++) {
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for (j = 0; j < GRID_MAX_POINTS_Y; j++) {
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u8g.drawBox(x_offset+i*pixels_per_X_mesh_pnt+pixels_per_X_mesh_pnt/2,
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y_offset+j*pixels_per_Y_mesh_pnt+pixels_per_Y_mesh_pnt/2, 1, 1);
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u8g.drawBox(x_offset + i * pixels_per_X_mesh_pnt + pixels_per_X_mesh_pnt / 2,
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y_offset + j * pixels_per_Y_mesh_pnt + pixels_per_Y_mesh_pnt / 2, 1, 1);
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}
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}
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@ -2129,7 +2129,7 @@ void kill_screen(const char* lcd_msg) {
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inverted_y = GRID_MAX_POINTS_Y - y_plot - 1; // The origin is typically in the lower right corner. We need to
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// invert the Y to get it to plot in the right location.
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u8g.drawBox(x_offset+x_plot*pixels_per_X_mesh_pnt, y_offset+inverted_y*pixels_per_Y_mesh_pnt,
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u8g.drawBox(x_offset + x_plot * pixels_per_X_mesh_pnt, y_offset + inverted_y * pixels_per_Y_mesh_pnt,
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pixels_per_X_mesh_pnt, pixels_per_Y_mesh_pnt);
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/*********************************************************/
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@ -2147,11 +2147,11 @@ void kill_screen(const char* lcd_msg) {
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// Print plot position
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u8g.setPrintPos(5, 64);
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lcd_print("(");
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lcd_print('(');
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u8g.print(x_plot);
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lcd_print(",");
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lcd_print(',');
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u8g.print(y_plot);
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lcd_print(")");
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lcd_print(')');
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// Show the location value
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u8g.setPrintPos(74, 64);
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@ -3624,7 +3624,7 @@ void kill_screen(const char* lcd_msg) {
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lcdDrawUpdate = LCDVIEW_CALL_REDRAW_NEXT; \
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} \
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++_thisItemNr; \
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} while(0)
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}while(0)
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void lcd_advanced_pause_toocold_menu() {
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START_MENU();
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@ -1012,7 +1012,7 @@ static void lcd_implementation_status_screen() {
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#endif // SDSUPPORT
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#define lcd_implementation_drawmenu_back(sel, row, pstr, dummy) lcd_implementation_drawmenu_generic(sel, row, pstr, LCD_UPLEVEL_CHAR,LCD_UPLEVEL_CHAR)
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#define lcd_implementation_drawmenu_back(sel, row, pstr, dummy) lcd_implementation_drawmenu_generic(sel, row, pstr, LCD_UPLEVEL_CHAR, LCD_UPLEVEL_CHAR)
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#define lcd_implementation_drawmenu_submenu(sel, row, pstr, data) lcd_implementation_drawmenu_generic(sel, row, pstr, '>', LCD_STR_ARROW_RIGHT[0])
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#define lcd_implementation_drawmenu_gcode(sel, row, pstr, gcode) lcd_implementation_drawmenu_generic(sel, row, pstr, '>', ' ')
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#define lcd_implementation_drawmenu_function(sel, row, pstr, data) lcd_implementation_drawmenu_generic(sel, row, pstr, '>', ' ')
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