Cleanups for UBL / ultralcd.cpp

This commit is contained in:
Scott Lahteine 2017-06-15 15:10:45 -05:00
parent 499d5c3b24
commit d9da126776
3 changed files with 25 additions and 25 deletions

View file

@ -45,7 +45,7 @@
void lcd_mesh_edit_setup(float initial);
float lcd_mesh_edit();
void lcd_z_offset_edit_setup(float);
#ifdef DOGLCD
#if ENABLED(DOGLCD)
extern void _lcd_ubl_output_map_lcd();
#endif
float lcd_z_offset_edit();
@ -1575,7 +1575,7 @@
SERIAL_ECHOLNPGM("Done Editing Mesh");
if (ubl_lcd_map_control) {
#ifdef DOGLCD
#if ENABLED(DOGLCD)
lcd_goto_screen(_lcd_ubl_output_map_lcd);
#endif
}

View file

@ -257,7 +257,7 @@ uint16_t max_display_update_time = 0;
_skipStatic = false; \
_MENU_ITEM_PART_1(TYPE, ## __VA_ARGS__); \
_MENU_ITEM_PART_2(TYPE, LABEL, ## __VA_ARGS__); \
} while(0)
}while(0)
#define MENU_BACK(LABEL) MENU_ITEM(back, LABEL, 0)
@ -289,13 +289,13 @@ uint16_t max_display_update_time = 0;
encoderRateMultiplierEnabled = true; \
lastEncoderMovementMillis = 0; \
_MENU_ITEM_PART_2(type, label, ## __VA_ARGS__); \
} while(0)
}while(0)
#else // !ENCODER_RATE_MULTIPLIER
#define ENCODER_RATE_MULTIPLY(F) NOOP
#endif // !ENCODER_RATE_MULTIPLIER
#define MENU_ITEM_DUMMY() do { _thisItemNr++; } while(0)
#define MENU_ITEM_DUMMY() do { _thisItemNr++; }while(0)
#define MENU_ITEM_EDIT(type, label, ...) MENU_ITEM(setting_edit_ ## type, label, PSTR(label), ## __VA_ARGS__)
#define MENU_ITEM_EDIT_CALLBACK(type, label, ...) MENU_ITEM(setting_edit_callback_ ## type, label, PSTR(label), ## __VA_ARGS__)
#if ENABLED(ENCODER_RATE_MULTIPLIER)
@ -2075,19 +2075,19 @@ void kill_screen(const char* lcd_msg) {
enqueue_and_echo_command(ubl_lcd_gcode);
}
#ifdef DOGLCD
#if ENABLED(DOGLCD)
/**
* UBL LCD "radar" map data
*/
#define MAP_UPPER_LEFT_CORNER_X 35 // These probably should be moved to the .h file But for now,
#define MAP_UPPER_LEFT_CORNER_Y 8 // it is easier to play with things having them here
#define MAP_MAX_PIXELS_X 53
#define MAP_MAX_PIXELS_Y 49
#define MAP_UPPER_LEFT_CORNER_X 35 // These probably should be moved to the .h file But for now,
#define MAP_UPPER_LEFT_CORNER_Y 8 // it is easier to play with things having them here
#define MAP_MAX_PIXELS_X 53
#define MAP_MAX_PIXELS_Y 49
void _lcd_ubl_plot_drawing_prep() {
uint8_t i, j, x_offset, y_offset, x_map_pixels, y_map_pixels;
uint8_t pixels_per_X_mesh_pnt, pixels_per_Y_mesh_pnt, inverted_y;
uint8_t i, j, x_offset, y_offset, x_map_pixels, y_map_pixels,
pixels_per_X_mesh_pnt, pixels_per_Y_mesh_pnt, inverted_y;
/*********************************************************/
/************ Scale the box pixels appropriately *********/
@ -2098,15 +2098,15 @@ void kill_screen(const char* lcd_msg) {
pixels_per_X_mesh_pnt = x_map_pixels / GRID_MAX_POINTS_X;
pixels_per_Y_mesh_pnt = y_map_pixels / GRID_MAX_POINTS_Y;
x_offset = MAP_UPPER_LEFT_CORNER_X + 1 + (MAP_MAX_PIXELS_X-x_map_pixels-2)/2;
y_offset = MAP_UPPER_LEFT_CORNER_Y + 1 + (MAP_MAX_PIXELS_Y-y_map_pixels-2)/2;
x_offset = MAP_UPPER_LEFT_CORNER_X + 1 + (MAP_MAX_PIXELS_X - x_map_pixels - 2) / 2;
y_offset = MAP_UPPER_LEFT_CORNER_Y + 1 + (MAP_MAX_PIXELS_Y - y_map_pixels - 2) / 2;
/*********************************************************/
/************ Clear the Mesh Map Box**********************/
/*********************************************************/
u8g.setColorIndex(1); // First draw the bigger box in White so we have a border around the mesh map box
u8g.drawBox(x_offset-2, y_offset-2, x_map_pixels+4, y_map_pixels+4);
u8g.drawBox(x_offset - 2, y_offset - 2, x_map_pixels + 4, y_map_pixels + 4);
u8g.setColorIndex(0); // Now actually clear the mesh map box
u8g.drawBox(x_offset, y_offset, x_map_pixels, y_map_pixels);
@ -2118,8 +2118,8 @@ void kill_screen(const char* lcd_msg) {
u8g.setColorIndex(1);
for (i = 0; i < GRID_MAX_POINTS_X; i++) {
for (j = 0; j < GRID_MAX_POINTS_Y; j++) {
u8g.drawBox(x_offset+i*pixels_per_X_mesh_pnt+pixels_per_X_mesh_pnt/2,
y_offset+j*pixels_per_Y_mesh_pnt+pixels_per_Y_mesh_pnt/2, 1, 1);
u8g.drawBox(x_offset + i * pixels_per_X_mesh_pnt + pixels_per_X_mesh_pnt / 2,
y_offset + j * pixels_per_Y_mesh_pnt + pixels_per_Y_mesh_pnt / 2, 1, 1);
}
}
@ -2129,7 +2129,7 @@ void kill_screen(const char* lcd_msg) {
inverted_y = GRID_MAX_POINTS_Y - y_plot - 1; // The origin is typically in the lower right corner. We need to
// invert the Y to get it to plot in the right location.
u8g.drawBox(x_offset+x_plot*pixels_per_X_mesh_pnt, y_offset+inverted_y*pixels_per_Y_mesh_pnt,
u8g.drawBox(x_offset + x_plot * pixels_per_X_mesh_pnt, y_offset + inverted_y * pixels_per_Y_mesh_pnt,
pixels_per_X_mesh_pnt, pixels_per_Y_mesh_pnt);
/*********************************************************/
@ -2147,11 +2147,11 @@ void kill_screen(const char* lcd_msg) {
// Print plot position
u8g.setPrintPos(5, 64);
lcd_print("(");
lcd_print('(');
u8g.print(x_plot);
lcd_print(",");
lcd_print(',');
u8g.print(y_plot);
lcd_print(")");
lcd_print(')');
// Show the location value
u8g.setPrintPos(74, 64);
@ -3624,7 +3624,7 @@ void kill_screen(const char* lcd_msg) {
lcdDrawUpdate = LCDVIEW_CALL_REDRAW_NEXT; \
} \
++_thisItemNr; \
} while(0)
}while(0)
void lcd_advanced_pause_toocold_menu() {
START_MENU();

View file

@ -1012,7 +1012,7 @@ static void lcd_implementation_status_screen() {
#endif // SDSUPPORT
#define lcd_implementation_drawmenu_back(sel, row, pstr, dummy) lcd_implementation_drawmenu_generic(sel, row, pstr, LCD_UPLEVEL_CHAR,LCD_UPLEVEL_CHAR)
#define lcd_implementation_drawmenu_back(sel, row, pstr, dummy) lcd_implementation_drawmenu_generic(sel, row, pstr, LCD_UPLEVEL_CHAR, LCD_UPLEVEL_CHAR)
#define lcd_implementation_drawmenu_submenu(sel, row, pstr, data) lcd_implementation_drawmenu_generic(sel, row, pstr, '>', LCD_STR_ARROW_RIGHT[0])
#define lcd_implementation_drawmenu_gcode(sel, row, pstr, gcode) lcd_implementation_drawmenu_generic(sel, row, pstr, '>', ' ')
#define lcd_implementation_drawmenu_function(sel, row, pstr, data) lcd_implementation_drawmenu_generic(sel, row, pstr, '>', ' ')