Update Italian language (#14782)

This commit is contained in:
Giuliano Zaro 2019-07-31 00:09:01 +02:00 committed by Scott Lahteine
parent d98b9d54f1
commit eb08aeab7d

View file

@ -103,6 +103,8 @@
#define MSG_UBL_LEVEL_BED _UxGT("Unified Bed Leveling") #define MSG_UBL_LEVEL_BED _UxGT("Unified Bed Leveling")
#define MSG_LCD_PROBING_MESH _UxGT("Punto sondato") #define MSG_LCD_PROBING_MESH _UxGT("Punto sondato")
#define MSG_LCD_TILTING_MESH _UxGT("Punto inclinaz.") #define MSG_LCD_TILTING_MESH _UxGT("Punto inclinaz.")
#define MSG_M48_TEST _UxGT("Test sonda M48")
#define MSG_M48_DEVIATION _UxGT("Deviazione")
#define MSG_IDEX_MENU _UxGT("Modo IDEX") #define MSG_IDEX_MENU _UxGT("Modo IDEX")
#define MSG_OFFSETS_MENU _UxGT("Strumenti Offsets") #define MSG_OFFSETS_MENU _UxGT("Strumenti Offsets")
#define MSG_IDEX_MODE_AUTOPARK _UxGT("Auto-Park") #define MSG_IDEX_MODE_AUTOPARK _UxGT("Auto-Park")
@ -310,6 +312,7 @@
#define MSG_CONTROL_RETRACT_RECOVER_SWAPF _UxGT("S UnRet V") #define MSG_CONTROL_RETRACT_RECOVER_SWAPF _UxGT("S UnRet V")
#define MSG_AUTORETRACT _UxGT("AutoRitrai") #define MSG_AUTORETRACT _UxGT("AutoRitrai")
#define MSG_FILAMENT_SWAP_LENGTH _UxGT("Dist. ritrazione") #define MSG_FILAMENT_SWAP_LENGTH _UxGT("Dist. ritrazione")
#define MSG_FILAMENT_PURGE_LENGTH _UxGT("Lunghezza spurgo")
#define MSG_TOOL_CHANGE _UxGT("Cambio utensile") #define MSG_TOOL_CHANGE _UxGT("Cambio utensile")
#define MSG_TOOL_CHANGE_ZLIFT _UxGT("Risalita Z") #define MSG_TOOL_CHANGE_ZLIFT _UxGT("Risalita Z")
#define MSG_SINGLENOZZLE_PRIME_SPD _UxGT("Velocità innesco") #define MSG_SINGLENOZZLE_PRIME_SPD _UxGT("Velocità innesco")
@ -484,6 +487,8 @@
#define MSG_VTOOLS_RESET _UxGT("V-tools ripristin.") #define MSG_VTOOLS_RESET _UxGT("V-tools ripristin.")
#define MSG_START_Z _UxGT("Z inizio") #define MSG_START_Z _UxGT("Z inizio")
#define MSG_END_Z _UxGT("Z fine") #define MSG_END_Z _UxGT("Z fine")
#define MSG_GAMES _UxGT("Giochi")
#define MSG_BRICKOUT _UxGT("Brickout") #define MSG_BRICKOUT _UxGT("Brickout")
#define MSG_INVADERS _UxGT("Invaders") #define MSG_INVADERS _UxGT("Invaders")
#define MSG_SNAKE _UxGT("Sn4k3") #define MSG_SNAKE _UxGT("Sn4k3")