diff --git a/Marlin/ultralcd.cpp b/Marlin/ultralcd.cpp index 8718645ea..bd2a1a16f 100644 --- a/Marlin/ultralcd.cpp +++ b/Marlin/ultralcd.cpp @@ -7,6 +7,25 @@ #include "stepper.h" #include "configuration_store.h" +/** + * REVERSE_MENU_DIRECTION + * + * To reverse the menu direction we need a general way to reverse + * the direction of the encoder everywhere. So encoderDirection is + * added to allow the encoder to go the other way. + * + * This behavior is limited to scrolling Menus and SD card listings, + * and is disabled in other contexts. + */ +#if ENABLED(REVERSE_MENU_DIRECTION) + int8_t encoderDirection = 1; + #define ENCODER_DIRECTION_NORMAL() (encoderDirection = 1) + #define ENCODER_DIRECTION_MENUS() (encoderDirection = -1) +#else + #define ENCODER_DIRECTION_NORMAL() ; + #define ENCODER_DIRECTION_MENUS() ; +#endif + int8_t encoderDiff; // updated from interrupt context and added to encoderPosition every LCD update bool encoderRateMultiplierEnabled; @@ -130,6 +149,7 @@ static void lcd_status_screen(); * START_MENU generates the init code for a menu function */ #define START_MENU() do { \ + ENCODER_DIRECTION_MENUS(); \ encoderRateMultiplierEnabled = false; \ if (encoderPosition > 0x8000) encoderPosition = 0; \ uint8_t encoderLine = encoderPosition / ENCODER_STEPS_PER_MENU_ITEM; \ @@ -280,6 +300,7 @@ static void lcd_goto_previous_menu() { lcd_goto_menu(prevMenu, true, prevEncoder */ static void lcd_status_screen() { + ENCODER_DIRECTION_NORMAL(); encoderRateMultiplierEnabled = false; #if ENABLED(LCD_PROGRESS_BAR) @@ -464,6 +485,7 @@ void lcd_set_home_offsets() { #if ENABLED(BABYSTEPPING) static void _lcd_babystep(int axis, const char* msg) { + ENCODER_DIRECTION_NORMAL(); if (encoderPosition != 0) { babystepsTodo[axis] += BABYSTEP_MULTIPLICATOR * (int)encoderPosition; encoderPosition = 0; @@ -828,6 +850,7 @@ float move_menu_scale; static void lcd_move_menu_axis(); static void _lcd_move(const char* name, AxisEnum axis, int min, int max) { + ENCODER_DIRECTION_NORMAL(); if ((encoderPosition != 0) && (movesplanned() <= 3)) { refresh_cmd_timeout(); current_position[axis] += float((int)encoderPosition) * move_menu_scale; @@ -855,6 +878,7 @@ static void lcd_move_e( uint8_t e #endif ) { + ENCODER_DIRECTION_NORMAL(); #if EXTRUDERS > 1 unsigned short original_active_extruder = active_extruder; active_extruder = e; @@ -1263,6 +1287,7 @@ static void lcd_control_volumetric_menu() { */ #if ENABLED(HAS_LCD_CONTRAST) static void lcd_set_contrast() { + ENCODER_DIRECTION_NORMAL(); if (encoderPosition != 0) { #if ENABLED(U8GLIB_LM6059_AF) lcd_contrast += encoderPosition; @@ -1331,6 +1356,7 @@ static void lcd_control_volumetric_menu() { * */ void lcd_sdcard_menu() { + ENCODER_DIRECTION_MENUS(); if (lcdDrawUpdate == 0 && LCD_CLICKED == 0) return; // nothing to do (so don't thrash the SD card) uint16_t fileCnt = card.getnrfilenames(); START_MENU(); @@ -1371,9 +1397,31 @@ static void lcd_control_volumetric_menu() { * * Functions for editing single values * + * The "menu_edit_type" macro generates the functions needed to edit a numerical value. + * + * For example, menu_edit_type(int, int3, itostr3, 1) expands into these functions: + * + * bool _menu_edit_int3(); + * void menu_edit_int3(); // edit int (interactively) + * void menu_edit_callback_int3(); // edit int (interactively) with callback on completion + * static void _menu_action_setting_edit_int3(const char* pstr, int* ptr, int minValue, int maxValue); + * static void menu_action_setting_edit_int3(const char* pstr, int* ptr, int minValue, int maxValue); + * static void menu_action_setting_edit_callback_int3(const char* pstr, int* ptr, int minValue, int maxValue, menuFunc_t callback); // edit int with callback + * + * You can then use one of the menu macros to present the edit interface: + * MENU_ITEM_EDIT(int3, MSG_SPEED, &feedrate_multiplier, 10, 999) + * + * This expands into a more primitive menu item: + * MENU_ITEM(setting_edit_int3, MSG_SPEED, PSTR(MSG_SPEED), &feedrate_multiplier, 10, 999) + * + * + * Also: MENU_MULTIPLIER_ITEM_EDIT, MENU_ITEM_EDIT_CALLBACK, and MENU_MULTIPLIER_ITEM_EDIT_CALLBACK + * + * menu_action_setting_edit_int3(PSTR(MSG_SPEED), &feedrate_multiplier, 10, 999) */ #define menu_edit_type(_type, _name, _strFunc, scale) \ bool _menu_edit_ ## _name () { \ + ENCODER_DIRECTION_NORMAL(); \ bool isClicked = LCD_CLICKED; \ if ((int32_t)encoderPosition < 0) encoderPosition = 0; \ if ((int32_t)encoderPosition > maxEditValue) encoderPosition = maxEditValue; \ @@ -1937,28 +1985,25 @@ void lcd_reset_alert_level() { lcd_status_message_level = 0; } buttons = ~newbutton; //invert it, because a pressed switch produces a logical 0 #endif //!NEWPANEL + #if ENABLED(REVERSE_MENU_DIRECTION) + #define ENCODER_DIFF_CW (encoderDiff += encoderDirection) + #define ENCODER_DIFF_CCW (encoderDiff -= encoderDirection) + #else + #define ENCODER_DIFF_CW (encoderDiff++) + #define ENCODER_DIFF_CCW (encoderDiff--) + #endif + #define ENCODER_SPIN(_E1, _E2) switch (lastEncoderBits) { case _E1: ENCODER_DIFF_CW; break; case _E2: ENCODER_DIFF_CCW; } + //manage encoder rotation uint8_t enc = 0; if (buttons & EN_A) enc |= B01; if (buttons & EN_B) enc |= B10; if (enc != lastEncoderBits) { switch (enc) { - case encrot0: - if (lastEncoderBits == encrot3) encoderDiff++; - else if (lastEncoderBits == encrot1) encoderDiff--; - break; - case encrot1: - if (lastEncoderBits == encrot0) encoderDiff++; - else if (lastEncoderBits == encrot2) encoderDiff--; - break; - case encrot2: - if (lastEncoderBits == encrot1) encoderDiff++; - else if (lastEncoderBits == encrot3) encoderDiff--; - break; - case encrot3: - if (lastEncoderBits == encrot2) encoderDiff++; - else if (lastEncoderBits == encrot0) encoderDiff--; - break; + case encrot0: ENCODER_SPIN(encrot3, encrot1); break; + case encrot1: ENCODER_SPIN(encrot0, encrot2); break; + case encrot2: ENCODER_SPIN(encrot1, encrot3); break; + case encrot3: ENCODER_SPIN(encrot2, encrot0); break; } } lastEncoderBits = enc; @@ -2242,6 +2287,7 @@ char* ftostr52(const float& x) { * - Click saves the Z and goes to the next mesh point */ static void _lcd_level_bed() { + ENCODER_DIRECTION_NORMAL(); if ((encoderPosition != 0) && (movesplanned() <= 3)) { refresh_cmd_timeout(); current_position[Z_AXIS] += float((int)encoderPosition) * (MBL_Z_STEP);