From fed84f2961f76c5fe3f8d767dcf3fa6ef68049f5 Mon Sep 17 00:00:00 2001 From: Scott Lahteine Date: Mon, 5 Nov 2018 00:46:05 -0600 Subject: [PATCH] Use multiplier edit item for mesh point editing --- Marlin/src/lcd/menu/menu_bed_leveling.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Marlin/src/lcd/menu/menu_bed_leveling.cpp b/Marlin/src/lcd/menu/menu_bed_leveling.cpp index b95aa5148..69bb2e8fa 100644 --- a/Marlin/src/lcd/menu/menu_bed_leveling.cpp +++ b/Marlin/src/lcd/menu/menu_bed_leveling.cpp @@ -212,7 +212,7 @@ MENU_BACK(MSG_BED_LEVELING); MENU_ITEM_EDIT(int8, MSG_MESH_X, &xind, 0, GRID_MAX_POINTS_X - 1); MENU_ITEM_EDIT(int8, MSG_MESH_Y, &yind, 0, GRID_MAX_POINTS_Y - 1); - MENU_ITEM_EDIT_CALLBACK(float43, MSG_MESH_EDIT_Z, &Z_VALUES(xind, yind), -(LCD_PROBE_Z_RANGE) * 0.5, (LCD_PROBE_Z_RANGE) * 0.5, refresh_planner); + MENU_MULTIPLIER_ITEM_EDIT_CALLBACK(float43, MSG_MESH_EDIT_Z, &Z_VALUES(xind, yind), -(LCD_PROBE_Z_RANGE) * 0.5, (LCD_PROBE_Z_RANGE) * 0.5, refresh_planner); END_MENU(); }