Commit graph

13 commits

Author SHA1 Message Date
bgort
a59066bca9 Various improvements - mostly UBL-related (#6607)
UBL Clean up.
2017-05-06 18:59:16 -05:00
Scott Lahteine
0449f69179 Cleanup patch to recent merge 2017-05-02 15:47:06 -05:00
Brian
92e22c3bf2 Fix, cleanup, prettify G29 O output 2017-05-01 18:19:57 -04:00
Brian
4e1448e75a Various fixes for compiler warnings
add BLTouch-related messages in english and (rusty) french;
add missing endstops.h in ultralcd.cpp;
fix misc. compiler warnings;
fix lsf_reset - ZERO macro can't handle a pointer as it would only memset the size of the pointer, not the size of the entire struct
2017-05-01 02:12:40 -05:00
Scott Lahteine
42824b0e1f Use new serial spacing function to save PROGMEM 2017-04-30 20:14:42 -05:00
Roxy-3D
d467e97679 Smart-Fill and Mesh-Tilting (both 3-point and grid) working!
Also...   The memory corruption issue may be fixed.   The GCC compiler
was inlining static functions and this caused the G29() stack frame to
become much larger than the AVR could handle.
2017-04-25 21:03:41 -05:00
Brian
f41fb2b635 Numerous UBL-related changes:
* relocated ubl state to config. store:
 * removed a number of ubl state variables and padding which were largely unused - saved 58 bytes of both SRAM and EEPROM;
 * modified ubl sanity_check - no longer checks removed state variables that were otherwise unused, where checking didn't seem to accomplish anything, ultimately;
 * removed pre_initialized state, saving 64 bytes of SRAM;
 * removed automatic saving of UBL state after UBL activation/deactivation;
* consolidated multiple GRID_MAX_POINTS_X/Y to 'Global Leveling' section of EEPROM;
* minor update to G29 Sx notes/instructions;
* renamed mesh load and save parameter to 'slot' from 'm' for clarity;
2017-04-22 18:44:39 -05:00
Brian
f1a4758cef use progmem instead of sram for mesh_index_to_x/ypos array;
fix maximum mesh_index_ array size at 16 (15+1);
2017-04-22 18:34:49 -05:00
Brian
88649b06a6 use planner.z_fade_height, etc. instead of private, ubl-specific g29 fade height 2017-04-21 09:09:09 -05:00
Scott Lahteine
e05d050a1e Add hex routine to print an address 2017-04-19 13:07:34 -05:00
Roxy-3D
14cf527bb8 Getting setup for debugging 2017-04-08 14:59:14 -05:00
Roxy-3D
1451b7eacf UBL's Grid Based Leveling code
Pretty much...  The code is in place.  Still more work to do.    But it
has a lot of hooks and variables in other code, so commit and merge
before I pick up a million 'Conflicts'.
2017-04-06 19:55:41 -05:00
Scott Lahteine
f5c5c1f771 Rename all UBL files with a ubl_ prefix 2017-04-06 05:33:27 -05:00
Renamed from Marlin/UBL_Bed_Leveling.cpp (Browse further)