/** * Marlin 3D Printer Firmware * Copyright (C) 2016 MarlinFirmware [https://github.com/MarlinFirmware/Marlin] * * Based on Sprinter and grbl. * Copyright (C) 2011 Camiel Gubbels / Erik van der Zalm * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #include "../inc/MarlinConfigPre.h" #if ENABLED(ULTRA_LCD) #include #include "ultralcd.h" #include "lcdprint.h" #include "../sd/cardreader.h" #include "../module/temperature.h" #include "../module/planner.h" #include "../module/stepper.h" #include "../module/motion.h" #include "../module/probe.h" #include "../module/printcounter.h" #include "../gcode/gcode.h" #include "../gcode/queue.h" #include "../module/configuration_store.h" #include "../module/tool_change.h" #include "../Marlin.h" #if ENABLED(ADVANCED_PAUSE_FEATURE) #include "../feature/pause.h" #endif #if ENABLED(POWER_LOSS_RECOVERY) #include "../feature/power_loss_recovery.h" #if ENABLED(ULTIPANEL) void menu_job_recovery(); #endif #endif #if ENABLED(PRINTCOUNTER) && ENABLED(LCD_INFO_MENU) #include "../libs/duration_t.h" #endif #if ENABLED(FILAMENT_LCD_DISPLAY) #include "../feature/filwidth.h" #endif #if ENABLED(BLTOUCH) #include "../module/endstops.h" #endif #if HAS_LEVELING #include "../feature/bedlevel/bedlevel.h" #endif #if DISABLED(LCD_USE_I2C_BUZZER) #include "../libs/buzzer.h" #endif #if ENABLED(SDSUPPORT) && PIN_EXISTS(SD_DETECT) uint8_t lcd_sd_status; #endif #if ENABLED(STATUS_MESSAGE_SCROLLING) uint8_t status_scroll_offset = 0; #if LONG_FILENAME_LENGTH > CHARSIZE * 2 * (LCD_WIDTH) #define MAX_MESSAGE_LENGTH LONG_FILENAME_LENGTH #else #define MAX_MESSAGE_LENGTH CHARSIZE * 2 * (LCD_WIDTH) #endif #else #define MAX_MESSAGE_LENGTH CHARSIZE * (LCD_WIDTH) #endif char lcd_status_message[MAX_MESSAGE_LENGTH + 1]; uint8_t lcd_status_update_delay = 1, // First update one loop delayed lcd_status_message_level; // Higher level blocks lower level #if ENABLED(FILAMENT_LCD_DISPLAY) && ENABLED(SDSUPPORT) millis_t previous_lcd_status_ms = 0; #endif #if ENABLED(SDSUPPORT) && ENABLED(ULTIPANEL) && ENABLED(SCROLL_LONG_FILENAMES) uint8_t filename_scroll_pos, filename_scroll_max; #endif #if ENABLED(LCD_SET_PROGRESS_MANUALLY) uint8_t progress_bar_percent; #endif millis_t next_button_update_ms; #if HAS_GRAPHICAL_LCD bool drawing_screen, first_page; // = false #endif #if ENABLED(ENCODER_RATE_MULTIPLIER) bool encoderRateMultiplierEnabled; #endif #if ENABLED(REVERSE_MENU_DIRECTION) int8_t encoderDirection = 1; #endif void lcd_status_screen(); #if HAS_LCD_MENU #include "menu/menu.h" screenFunc_t currentScreen = lcd_status_screen; // Encoder Handling volatile int8_t encoderDiff; // Updated in lcd_buttons_update, added to encoderPosition every LCD update uint32_t encoderPosition; millis_t lastEncoderMovementMillis = 0; bool lcd_clicked, wait_for_unclick; bool use_click() { const bool click = lcd_clicked; lcd_clicked = false; return click; } #endif void lcd_init() { lcd_implementation_init(); #if ENABLED(NEWPANEL) #if BUTTON_EXISTS(EN1) SET_INPUT_PULLUP(BTN_EN1); #endif #if BUTTON_EXISTS(EN2) SET_INPUT_PULLUP(BTN_EN2); #endif #if BUTTON_EXISTS(ENC) SET_INPUT_PULLUP(BTN_ENC); #endif #if ENABLED(REPRAPWORLD_KEYPAD) && DISABLED(ADC_KEYPAD) SET_OUTPUT(SHIFT_CLK); OUT_WRITE(SHIFT_LD, HIGH); SET_INPUT_PULLUP(SHIFT_OUT); #endif #if BUTTON_EXISTS(UP) SET_INPUT(BTN_UP); #endif #if BUTTON_EXISTS(DWN) SET_INPUT(BTN_DWN); #endif #if BUTTON_EXISTS(LFT) SET_INPUT(BTN_LFT); #endif #if BUTTON_EXISTS(RT) SET_INPUT(BTN_RT); #endif #else // !NEWPANEL #if ENABLED(SR_LCD_2W_NL) // Non latching 2 wire shift register SET_OUTPUT(SR_DATA_PIN); SET_OUTPUT(SR_CLK_PIN); #elif defined(SHIFT_CLK) SET_OUTPUT(SHIFT_CLK); OUT_WRITE(SHIFT_LD, HIGH); OUT_WRITE(SHIFT_EN, LOW); SET_INPUT_PULLUP(SHIFT_OUT); #endif // SR_LCD_2W_NL #endif // !NEWPANEL #if ENABLED(SDSUPPORT) && PIN_EXISTS(SD_DETECT) SET_INPUT_PULLUP(SD_DETECT_PIN); lcd_sd_status = 2; // UNKNOWN #endif #if ENABLED(LCD_HAS_SLOW_BUTTONS) slow_buttons = 0; #endif lcd_buttons_update(); #if ENABLED(ULTIPANEL) encoderDiff = 0; #endif } bool lcd_blink() { static uint8_t blink = 0; static millis_t next_blink_ms = 0; millis_t ms = millis(); if (ELAPSED(ms, next_blink_ms)) { blink ^= 0xFF; next_blink_ms = ms + 1000 - (LCD_UPDATE_INTERVAL) / 2; } return blink != 0; } //////////////////////////////////////////// ///////////// Keypad Handling ////////////// //////////////////////////////////////////// #if ENABLED(ADC_KEYPAD) #define KEYPAD_HOME EN_REPRAPWORLD_KEYPAD_F1 #define KEYPAD_EN_C EN_REPRAPWORLD_KEYPAD_MIDDLE inline bool handle_adc_keypad() { #define ADC_MIN_KEY_DELAY 100 if (buttons_reprapworld_keypad) { lcdDrawUpdate = LCDVIEW_REDRAW_NOW; if (encoderDirection == -1) { // side effect which signals we are inside a menu if (buttons_reprapworld_keypad & EN_REPRAPWORLD_KEYPAD_DOWN) encoderPosition -= ENCODER_STEPS_PER_MENU_ITEM; else if (buttons_reprapworld_keypad & EN_REPRAPWORLD_KEYPAD_UP) encoderPosition += ENCODER_STEPS_PER_MENU_ITEM; else if (buttons_reprapworld_keypad & EN_REPRAPWORLD_KEYPAD_LEFT) { menu_action_back(); lcd_quick_feedback(true); } else if (buttons_reprapworld_keypad & EN_REPRAPWORLD_KEYPAD_RIGHT) { lcd_return_to_status(); lcd_quick_feedback(true); } } else { if (buttons_reprapworld_keypad & (EN_REPRAPWORLD_KEYPAD_DOWN|EN_REPRAPWORLD_KEYPAD_UP|EN_REPRAPWORLD_KEYPAD_RIGHT)) { if (buttons_reprapworld_keypad & EN_REPRAPWORLD_KEYPAD_DOWN) encoderPosition += ENCODER_PULSES_PER_STEP; else if (buttons_reprapworld_keypad & EN_REPRAPWORLD_KEYPAD_UP) encoderPosition -= ENCODER_PULSES_PER_STEP; else if (buttons_reprapworld_keypad & EN_REPRAPWORLD_KEYPAD_RIGHT) encoderPosition = 0; } } #if ENABLED(ADC_KEYPAD_DEBUG) SERIAL_PROTOCOLLNPAIR("buttons_reprapworld_keypad = ", (uint32_t)buttons_reprapworld_keypad); SERIAL_PROTOCOLLNPAIR("encoderPosition = ", (uint32_t)encoderPosition); #endif next_button_update_ms = millis() + ADC_MIN_KEY_DELAY; return true; } return false; } #elif ENABLED(REPRAPWORLD_KEYPAD) #define REPRAPWORLD_BTN_OFFSET 0 // bit offset into buttons for shift register values #define BLEN_REPRAPWORLD_KEYPAD_F3 0 #define BLEN_REPRAPWORLD_KEYPAD_F2 1 #define BLEN_REPRAPWORLD_KEYPAD_F1 2 #define BLEN_REPRAPWORLD_KEYPAD_DOWN 3 #define BLEN_REPRAPWORLD_KEYPAD_RIGHT 4 #define BLEN_REPRAPWORLD_KEYPAD_MIDDLE 5 #define BLEN_REPRAPWORLD_KEYPAD_UP 6 #define BLEN_REPRAPWORLD_KEYPAD_LEFT 7 #define EN_REPRAPWORLD_KEYPAD_F3 (_BV(REPRAPWORLD_BTN_OFFSET + BLEN_REPRAPWORLD_KEYPAD_F3)) #define EN_REPRAPWORLD_KEYPAD_F2 (_BV(REPRAPWORLD_BTN_OFFSET + BLEN_REPRAPWORLD_KEYPAD_F2)) #define EN_REPRAPWORLD_KEYPAD_F1 (_BV(REPRAPWORLD_BTN_OFFSET + BLEN_REPRAPWORLD_KEYPAD_F1)) #define EN_REPRAPWORLD_KEYPAD_DOWN (_BV(REPRAPWORLD_BTN_OFFSET + BLEN_REPRAPWORLD_KEYPAD_DOWN)) #define EN_REPRAPWORLD_KEYPAD_RIGHT (_BV(REPRAPWORLD_BTN_OFFSET + BLEN_REPRAPWORLD_KEYPAD_RIGHT)) #define EN_REPRAPWORLD_KEYPAD_MIDDLE (_BV(REPRAPWORLD_BTN_OFFSET + BLEN_REPRAPWORLD_KEYPAD_MIDDLE)) #define EN_REPRAPWORLD_KEYPAD_UP (_BV(REPRAPWORLD_BTN_OFFSET + BLEN_REPRAPWORLD_KEYPAD_UP)) #define EN_REPRAPWORLD_KEYPAD_LEFT (_BV(REPRAPWORLD_BTN_OFFSET + BLEN_REPRAPWORLD_KEYPAD_LEFT)) #define REPRAPWORLD_KEYPAD_MOVE_Z_DOWN (buttons_reprapworld_keypad & EN_REPRAPWORLD_KEYPAD_F3) #define REPRAPWORLD_KEYPAD_MOVE_Z_UP (buttons_reprapworld_keypad & EN_REPRAPWORLD_KEYPAD_F2) #define REPRAPWORLD_KEYPAD_MOVE_Y_DOWN (buttons_reprapworld_keypad & EN_REPRAPWORLD_KEYPAD_DOWN) #define REPRAPWORLD_KEYPAD_MOVE_X_RIGHT (buttons_reprapworld_keypad & EN_REPRAPWORLD_KEYPAD_RIGHT) #define REPRAPWORLD_KEYPAD_MOVE_Y_UP (buttons_reprapworld_keypad & EN_REPRAPWORLD_KEYPAD_UP) #define REPRAPWORLD_KEYPAD_MOVE_X_LEFT (buttons_reprapworld_keypad & EN_REPRAPWORLD_KEYPAD_LEFT) #define KEYPAD_HOME EN_REPRAPWORLD_KEYPAD_MIDDLE #define KEYPAD_EN_C EN_REPRAPWORLD_KEYPAD_F1 #define REPRAPWORLD_KEYPAD_MOVE_HOME (buttons_reprapworld_keypad & KEYPAD_HOME) #define REPRAPWORLD_KEYPAD_MOVE_MENU (buttons_reprapworld_keypad & KEYPAD_EN_C) #define REPRAPWORLD_KEYPAD_PRESSED (buttons_reprapworld_keypad & ( \ EN_REPRAPWORLD_KEYPAD_F3 | \ EN_REPRAPWORLD_KEYPAD_F2 | \ EN_REPRAPWORLD_KEYPAD_F1 | \ EN_REPRAPWORLD_KEYPAD_DOWN | \ EN_REPRAPWORLD_KEYPAD_RIGHT | \ EN_REPRAPWORLD_KEYPAD_MIDDLE | \ EN_REPRAPWORLD_KEYPAD_UP | \ EN_REPRAPWORLD_KEYPAD_LEFT) \ ) void _reprapworld_keypad_move(const AxisEnum axis, const int16_t dir) { move_menu_scale = REPRAPWORLD_KEYPAD_MOVE_STEP; encoderPosition = dir; switch (axis) { case X_AXIS: lcd_move_x(); break; case Y_AXIS: lcd_move_y(); break; case Z_AXIS: lcd_move_z(); default: break; } } inline void reprapworld_keypad_move_z_up() { _reprapworld_keypad_move(Z_AXIS, 1); } inline void reprapworld_keypad_move_z_down() { _reprapworld_keypad_move(Z_AXIS, -1); } inline void reprapworld_keypad_move_x_left() { _reprapworld_keypad_move(X_AXIS, -1); } inline void reprapworld_keypad_move_x_right() { _reprapworld_keypad_move(X_AXIS, 1); } inline void reprapworld_keypad_move_y_up() { _reprapworld_keypad_move(Y_AXIS, -1); } inline void reprapworld_keypad_move_y_down() { _reprapworld_keypad_move(Y_AXIS, 1); } inline void reprapworld_keypad_move_home() { enqueue_and_echo_commands_P(PSTR("G28")); } // move all axes home and wait inline void reprapworld_keypad_move_menu() { lcd_goto_screen(menu_move); } inline void handle_reprapworld_keypad() { static uint8_t keypad_debounce = 0; if (!REPRAPWORLD_KEYPAD_PRESSED) { if (keypad_debounce > 0) keypad_debounce--; } else if (!keypad_debounce) { keypad_debounce = 2; if (REPRAPWORLD_KEYPAD_MOVE_MENU) reprapworld_keypad_move_menu(); #if DISABLED(DELTA) && Z_HOME_DIR == -1 if (REPRAPWORLD_KEYPAD_MOVE_Z_UP) reprapworld_keypad_move_z_up(); #endif if (all_axes_homed()) { #if ENABLED(DELTA) || Z_HOME_DIR != -1 if (REPRAPWORLD_KEYPAD_MOVE_Z_UP) reprapworld_keypad_move_z_up(); #endif if (REPRAPWORLD_KEYPAD_MOVE_Z_DOWN) reprapworld_keypad_move_z_down(); if (REPRAPWORLD_KEYPAD_MOVE_X_LEFT) reprapworld_keypad_move_x_left(); if (REPRAPWORLD_KEYPAD_MOVE_X_RIGHT) reprapworld_keypad_move_x_right(); if (REPRAPWORLD_KEYPAD_MOVE_Y_DOWN) reprapworld_keypad_move_y_down(); if (REPRAPWORLD_KEYPAD_MOVE_Y_UP) reprapworld_keypad_move_y_up(); } else { if (REPRAPWORLD_KEYPAD_MOVE_HOME) reprapworld_keypad_move_home(); } } } #endif // REPRAPWORLD_KEYPAD /** * Status Screen * * This is very display-dependent, so the lcd implementation draws this. */ #if LCD_INFO_SCREEN_STYLE == 0 void lcd_impl_status_screen_0(); #elif LCD_INFO_SCREEN_STYLE == 1 void lcd_impl_status_screen_1(); #endif void lcd_status_screen() { #if ENABLED(ULTIPANEL) ENCODER_DIRECTION_NORMAL(); ENCODER_RATE_MULTIPLY(false); #endif #if ENABLED(LCD_SET_PROGRESS_MANUALLY) && ENABLED(SDSUPPORT) && (ENABLED(LCD_PROGRESS_BAR) || ENABLED(DOGLCD)) // Progress bar % comes from SD when actively printing if (IS_SD_PRINTING()) progress_bar_percent = card.percentDone(); #endif #if ENABLED(LCD_PROGRESS_BAR) // // HD44780 implements the following message blinking and // message expiration because Status Line and Progress Bar // share the same line on the display. // millis_t ms = millis(); // If the message will blink rather than expire... #if DISABLED(PROGRESS_MSG_ONCE) if (ELAPSED(ms, progress_bar_ms + PROGRESS_BAR_MSG_TIME + PROGRESS_BAR_BAR_TIME)) progress_bar_ms = ms; #endif #if PROGRESS_MSG_EXPIRE > 0 // Handle message expire if (expire_status_ms > 0) { #if DISABLED(LCD_SET_PROGRESS_MANUALLY) const uint8_t progress_bar_percent = card.percentDone(); #endif // Expire the message if a job is active and the bar has ticks if (progress_bar_percent > 2 && !print_job_timer.isPaused()) { if (ELAPSED(ms, expire_status_ms)) { lcd_status_message[0] = '\0'; expire_status_ms = 0; } } else { // Defer message expiration before bar appears // and during any pause (not just SD) expire_status_ms += LCD_UPDATE_INTERVAL; } } #endif // PROGRESS_MSG_EXPIRE #endif // LCD_PROGRESS_BAR #if ENABLED(ULTIPANEL) if (use_click()) { #if ENABLED(FILAMENT_LCD_DISPLAY) && ENABLED(SDSUPPORT) previous_lcd_status_ms = millis(); // get status message to show up for a while #endif lcd_implementation_init( // to maybe revive the LCD if static electricity killed it. #if ENABLED(LCD_PROGRESS_BAR) CHARSET_MENU #endif ); lcd_goto_screen(menu_main); return; } #if ENABLED(ULTIPANEL_FEEDMULTIPLY) const int16_t new_frm = feedrate_percentage + (int32_t)encoderPosition; // Dead zone at 100% feedrate if ((feedrate_percentage < 100 && new_frm > 100) || (feedrate_percentage > 100 && new_frm < 100)) { feedrate_percentage = 100; encoderPosition = 0; } else if (feedrate_percentage == 100) { if ((int32_t)encoderPosition > ENCODER_FEEDRATE_DEADZONE) { feedrate_percentage += (int32_t)encoderPosition - (ENCODER_FEEDRATE_DEADZONE); encoderPosition = 0; } else if ((int32_t)encoderPosition < -(ENCODER_FEEDRATE_DEADZONE)) { feedrate_percentage += (int32_t)encoderPosition + ENCODER_FEEDRATE_DEADZONE; encoderPosition = 0; } } else { feedrate_percentage = new_frm; encoderPosition = 0; } #endif // ULTIPANEL_FEEDMULTIPLY feedrate_percentage = constrain(feedrate_percentage, 10, 999); #endif // ULTIPANEL #if LCD_INFO_SCREEN_STYLE == 0 lcd_impl_status_screen_0(); #elif LCD_INFO_SCREEN_STYLE == 1 lcd_impl_status_screen_1(); #endif } /** * Reset the status message */ void lcd_reset_status() { static const char paused[] PROGMEM = MSG_PRINT_PAUSED; static const char printing[] PROGMEM = MSG_PRINTING; static const char welcome[] PROGMEM = WELCOME_MSG; PGM_P msg; if (print_job_timer.isPaused()) msg = paused; #if ENABLED(SDSUPPORT) else if (card.sdprinting) return lcd_setstatus(card.longest_filename(), true); #endif else if (print_job_timer.isRunning()) msg = printing; else msg = welcome; lcd_setstatusPGM(msg, -1); } void kill_screen(PGM_P lcd_msg) { lcd_init(); lcd_setalertstatusPGM(lcd_msg); lcd_kill_screen(); } #if HAS_BUZZER void lcd_buzz(const long duration, const uint16_t freq) { #if ENABLED(LCD_USE_I2C_BUZZER) lcd.buzz(duration, freq); #elif PIN_EXISTS(BEEPER) buzzer.tone(duration, freq); #endif } #endif void lcd_quick_feedback(const bool clear_buttons) { #if ENABLED(ULTIPANEL) lcd_refresh(); if (clear_buttons) buttons = 0; next_button_update_ms = millis() + 500; #else UNUSED(clear_buttons); #endif // Buzz and wait. The delay is needed for buttons to settle! lcd_buzz(LCD_FEEDBACK_FREQUENCY_DURATION_MS, LCD_FEEDBACK_FREQUENCY_HZ); #if ENABLED(ULTIPANEL) #if ENABLED(LCD_USE_I2C_BUZZER) delay(10); #elif PIN_EXISTS(BEEPER) for (int8_t i = 5; i--;) { buzzer.tick(); delay(2); } #endif #endif } #if ENABLED(ULTIPANEL) extern bool no_reentry; // Flag to prevent recursion into menu handlers int8_t manual_move_axis = (int8_t)NO_AXIS; millis_t manual_move_start_time = 0; #if IS_KINEMATIC bool processing_manual_move = false; float manual_move_offset = 0; #endif #if !IS_KINEMATIC || (IS_KINEMATIC && EXTRUDERS > 1) int8_t manual_move_e_index = 0; #else constexpr int8_t manual_move_e_index = 0; #endif /** * If the most recent manual move hasn't been fed to the planner yet, * and the planner can accept one, send a move immediately. */ void manage_manual_move() { if (processing_manual_move) return; if (manual_move_axis != (int8_t)NO_AXIS && ELAPSED(millis(), manual_move_start_time) && !planner.is_full()) { #if IS_KINEMATIC const float old_feedrate = feedrate_mm_s; feedrate_mm_s = MMM_TO_MMS(manual_feedrate_mm_m[manual_move_axis]); #if EXTRUDERS > 1 const int8_t old_extruder = active_extruder; if (manual_move_axis == E_AXIS) active_extruder = manual_move_e_index; #endif // Set movement on a single axis set_destination_from_current(); destination[manual_move_axis] += manual_move_offset; // Reset for the next move manual_move_offset = 0; manual_move_axis = (int8_t)NO_AXIS; // DELTA and SCARA machines use segmented moves, which could fill the planner during the call to // move_to_destination. This will cause idle() to be called, which can then call this function while the // previous invocation is being blocked. Modifications to manual_move_offset shouldn't be made while // processing_manual_move is true or the planner will get out of sync. processing_manual_move = true; prepare_move_to_destination(); // will call set_current_from_destination() processing_manual_move = false; feedrate_mm_s = old_feedrate; #if EXTRUDERS > 1 active_extruder = old_extruder; #endif #else planner.buffer_line(current_position, MMM_TO_MMS(manual_feedrate_mm_m[manual_move_axis]), manual_move_axis == E_AXIS ? manual_move_e_index : active_extruder); manual_move_axis = (int8_t)NO_AXIS; #endif } } #endif // ULTIPANEL /** * Update the LCD, read encoder buttons, etc. * - Read button states * - Check the SD Card slot state * - Act on RepRap World keypad input * - Update the encoder position * - Apply acceleration to the encoder position * - Set lcdDrawUpdate = LCDVIEW_CALL_REDRAW_NOW on controller events * - Reset the Info Screen timeout if there's any input * - Update status indicators, if any * * Run the current LCD menu handler callback function: * - Call the handler only if lcdDrawUpdate != LCDVIEW_NONE * - Before calling the handler, LCDVIEW_CALL_NO_REDRAW => LCDVIEW_NONE * - Call the menu handler. Menu handlers should do the following: * - If a value changes, set lcdDrawUpdate to LCDVIEW_REDRAW_NOW and draw the value * (Encoder events automatically set lcdDrawUpdate for you.) * - if (lcdDrawUpdate) { redraw } * - Before exiting the handler set lcdDrawUpdate to: * - LCDVIEW_CLEAR_CALL_REDRAW to clear screen and set LCDVIEW_CALL_REDRAW_NEXT. * - LCDVIEW_REDRAW_NOW to draw now (including remaining stripes). * - LCDVIEW_CALL_REDRAW_NEXT to draw now and get LCDVIEW_REDRAW_NOW on the next loop. * - LCDVIEW_CALL_NO_REDRAW to draw now and get LCDVIEW_NONE on the next loop. * - NOTE: For graphical displays menu handlers may be called 2 or more times per loop, * so don't change lcdDrawUpdate without considering this. * * After the menu handler callback runs (or not): * - Clear the LCD if lcdDrawUpdate == LCDVIEW_CLEAR_CALL_REDRAW * - Update lcdDrawUpdate for the next loop (i.e., move one state down, usually) * * This function is only called from the main thread. */ LCDViewAction lcdDrawUpdate = LCDVIEW_CLEAR_CALL_REDRAW; #if ENABLED(AUTO_BED_LEVELING_UBL) || ENABLED(G26_MESH_VALIDATION) bool lcd_external_control; // = false #endif #if ENABLED(LCD_HAS_SLOW_BUTTONS) volatile uint8_t slow_buttons; #endif void lcd_update() { static uint16_t max_display_update_time = 0; static millis_t next_lcd_update_ms; #if ENABLED(ULTIPANEL) static millis_t return_to_status_ms = 0; // Handle any queued Move Axis motion manage_manual_move(); // Update button states for LCD_CLICKED, etc. // After state changes the next button update // may be delayed 300-500ms. lcd_buttons_update(); #if ENABLED(AUTO_BED_LEVELING_UBL) // Don't run the debouncer if UBL owns the display #define UBL_CONDITION !lcd_external_control #else #define UBL_CONDITION true #endif // If the action button is pressed... if (UBL_CONDITION && LCD_CLICKED) { if (!wait_for_unclick) { // If not waiting for a debounce release: wait_for_unclick = true; // Set debounce flag to ignore continous clicks lcd_clicked = !wait_for_user && !no_reentry; // Keep the click if not waiting for a user-click wait_for_user = false; // Any click clears wait for user lcd_quick_feedback(true); // Always make a click sound } } else wait_for_unclick = false; #if BUTTON_EXISTS(BACK) if (LCD_BACK_CLICKED) { lcd_quick_feedback(true); lcd_goto_previous_menu(); } #endif #endif // ULTIPANEL #if ENABLED(SDSUPPORT) && PIN_EXISTS(SD_DETECT) const uint8_t sd_status = (uint8_t)IS_SD_INSERTED(); if (sd_status != lcd_sd_status && lcd_detected()) { uint8_t old_sd_status = lcd_sd_status; // prevent re-entry to this block! lcd_sd_status = sd_status; if (sd_status) { safe_delay(500); // Some boards need a delay to get settled card.initsd(); if (old_sd_status == 2) card.beginautostart(); // Initial boot else LCD_MESSAGEPGM(MSG_SD_INSERTED); } else { card.release(); if (old_sd_status != 2) LCD_MESSAGEPGM(MSG_SD_REMOVED); } lcd_refresh(); lcd_implementation_init( // to maybe revive the LCD if static electricity killed it. #if ENABLED(LCD_PROGRESS_BAR) currentScreen == lcd_status_screen ? CHARSET_INFO : CHARSET_MENU #endif ); } #endif // SDSUPPORT && SD_DETECT_PIN #if ENABLED(POWER_LOSS_RECOVERY) if (job_recovery_commands_count && job_recovery_phase == JOB_RECOVERY_IDLE) { lcd_goto_screen(menu_job_recovery); job_recovery_phase = JOB_RECOVERY_MAYBE; // Waiting for a response } #endif const millis_t ms = millis(); if (ELAPSED(ms, next_lcd_update_ms) #if ENABLED(DOGLCD) || drawing_screen #endif ) { next_lcd_update_ms = ms + LCD_UPDATE_INTERVAL; #if ENABLED(LCD_HAS_STATUS_INDICATORS) lcd_implementation_update_indicators(); #endif #if ENABLED(ULTIPANEL) #if ENABLED(LCD_HAS_SLOW_BUTTONS) slow_buttons = lcd_implementation_read_slow_buttons(); // buttons which take too long to read in interrupt context #endif #if ENABLED(ADC_KEYPAD) if (handle_adc_keypad()) return_to_status_ms = ms + LCD_TIMEOUT_TO_STATUS; #elif ENABLED(REPRAPWORLD_KEYPAD) handle_reprapworld_keypad(); #endif const bool encoderPastThreshold = (ABS(encoderDiff) >= ENCODER_PULSES_PER_STEP); if (encoderPastThreshold || lcd_clicked) { if (encoderPastThreshold) { int32_t encoderMultiplier = 1; #if ENABLED(ENCODER_RATE_MULTIPLIER) if (encoderRateMultiplierEnabled) { int32_t encoderMovementSteps = ABS(encoderDiff) / ENCODER_PULSES_PER_STEP; if (lastEncoderMovementMillis) { // Note that the rate is always calculated between two passes through the // loop and that the abs of the encoderDiff value is tracked. float encoderStepRate = float(encoderMovementSteps) / float(ms - lastEncoderMovementMillis) * 1000; if (encoderStepRate >= ENCODER_100X_STEPS_PER_SEC) encoderMultiplier = 100; else if (encoderStepRate >= ENCODER_10X_STEPS_PER_SEC) encoderMultiplier = 10; #if ENABLED(ENCODER_RATE_MULTIPLIER_DEBUG) SERIAL_ECHO_START(); SERIAL_ECHOPAIR("Enc Step Rate: ", encoderStepRate); SERIAL_ECHOPAIR(" Multiplier: ", encoderMultiplier); SERIAL_ECHOPAIR(" ENCODER_10X_STEPS_PER_SEC: ", ENCODER_10X_STEPS_PER_SEC); SERIAL_ECHOPAIR(" ENCODER_100X_STEPS_PER_SEC: ", ENCODER_100X_STEPS_PER_SEC); SERIAL_EOL(); #endif // ENCODER_RATE_MULTIPLIER_DEBUG } lastEncoderMovementMillis = ms; } // encoderRateMultiplierEnabled #endif // ENCODER_RATE_MULTIPLIER encoderPosition += (encoderDiff * encoderMultiplier) / ENCODER_PULSES_PER_STEP; encoderDiff = 0; } return_to_status_ms = ms + LCD_TIMEOUT_TO_STATUS; lcdDrawUpdate = LCDVIEW_REDRAW_NOW; } #endif // ULTIPANEL // This runs every ~100ms when idling often enough. // Instead of tracking changes just redraw the Status Screen once per second. if ( #if ENABLED(ULTIPANEL) currentScreen == lcd_status_screen && #endif !lcd_status_update_delay-- ) { lcd_status_update_delay = 9 #if ENABLED(DOGLCD) + 3 #endif ; max_display_update_time--; lcdDrawUpdate = LCDVIEW_REDRAW_NOW; } #if ENABLED(ULTIPANEL) && ENABLED(SCROLL_LONG_FILENAMES) // If scrolling of long file names is enabled and we are in the sd card menu, // cause a refresh to occur until all the text has scrolled into view. if (currentScreen == menu_sdcard && filename_scroll_pos < filename_scroll_max && !lcd_status_update_delay--) { lcd_status_update_delay = 6; lcdDrawUpdate = LCDVIEW_REDRAW_NOW; filename_scroll_pos++; return_to_status_ms = ms + LCD_TIMEOUT_TO_STATUS; } #endif // then we want to use 1/2 of the time only. uint16_t bbr2 = planner.block_buffer_runtime() >> 1; #if ENABLED(DOGLCD) const bool &is_drawing = drawing_screen; #else constexpr bool is_drawing = false; #endif if ((lcdDrawUpdate || is_drawing) && (!bbr2 || bbr2 > max_display_update_time)) { // Change state of drawing flag between screen updates if (!is_drawing) switch (lcdDrawUpdate) { case LCDVIEW_CALL_NO_REDRAW: lcdDrawUpdate = LCDVIEW_NONE; break; case LCDVIEW_CLEAR_CALL_REDRAW: case LCDVIEW_CALL_REDRAW_NEXT: lcdDrawUpdate = LCDVIEW_REDRAW_NOW; case LCDVIEW_REDRAW_NOW: // set above, or by a handler through LCDVIEW_CALL_REDRAW_NEXT case LCDVIEW_NONE: break; } // switch #if ENABLED(ADC_KEYPAD) buttons_reprapworld_keypad = 0; #endif #if ENABLED(ULTIPANEL) #define CURRENTSCREEN() (*currentScreen)() #else #define CURRENTSCREEN() lcd_status_screen() #endif #if ENABLED(DOGLCD) #if ENABLED(LIGHTWEIGHT_UI) #if ENABLED(ULTIPANEL) const bool in_status = currentScreen == lcd_status_screen; #else constexpr bool in_status = true; #endif const bool do_u8g_loop = !in_status; lcd_in_status(in_status); if (in_status) lcd_status_screen(); #else constexpr bool do_u8g_loop = true; #endif if (do_u8g_loop) { if (!drawing_screen) { // If not already drawing pages u8g.firstPage(); // Start the first page drawing_screen = first_page = true; // Flag as drawing pages } lcd_setFont(FONT_MENU); // Setup font for every page draw u8g.setColorIndex(1); // And reset the color CURRENTSCREEN(); // Draw and process the current screen first_page = false; // The screen handler can clear drawing_screen for an action that changes the screen. // If still drawing and there's another page, update max-time and return now. // The nextPage will already be set up on the next call. if (drawing_screen && (drawing_screen = u8g.nextPage())) { NOLESS(max_display_update_time, millis() - ms); return; } } #else CURRENTSCREEN(); #endif #if ENABLED(ULTIPANEL) lcd_clicked = false; #endif // Keeping track of the longest time for an individual LCD update. // Used to do screen throttling when the planner starts to fill up. NOLESS(max_display_update_time, millis() - ms); } #if ENABLED(ULTIPANEL) // Return to Status Screen after a timeout if (currentScreen == lcd_status_screen || defer_return_to_status) return_to_status_ms = ms + LCD_TIMEOUT_TO_STATUS; else if (ELAPSED(ms, return_to_status_ms)) lcd_return_to_status(); #endif // ULTIPANEL // Change state of drawing flag between screen updates if (!is_drawing) switch (lcdDrawUpdate) { case LCDVIEW_CLEAR_CALL_REDRAW: lcd_implementation_clear(); break; case LCDVIEW_REDRAW_NOW: lcdDrawUpdate = LCDVIEW_NONE; case LCDVIEW_NONE: case LCDVIEW_CALL_REDRAW_NEXT: case LCDVIEW_CALL_NO_REDRAW: default: break; } // switch } // ELAPSED(ms, next_lcd_update_ms) } void lcd_finishstatus(const bool persist=false) { #if !(ENABLED(LCD_PROGRESS_BAR) && (PROGRESS_MSG_EXPIRE > 0)) UNUSED(persist); #endif #if ENABLED(LCD_PROGRESS_BAR) progress_bar_ms = millis(); #if PROGRESS_MSG_EXPIRE > 0 expire_status_ms = persist ? 0 : progress_bar_ms + PROGRESS_MSG_EXPIRE; #endif #endif lcd_refresh(); #if ENABLED(FILAMENT_LCD_DISPLAY) && ENABLED(SDSUPPORT) previous_lcd_status_ms = millis(); //get status message to show up for a while #endif #if ENABLED(STATUS_MESSAGE_SCROLLING) status_scroll_offset = 0; #endif } #if ENABLED(LCD_PROGRESS_BAR) && PROGRESS_MSG_EXPIRE > 0 void dontExpireStatus() { expire_status_ms = 0; } #endif bool lcd_hasstatus() { return (lcd_status_message[0] != '\0'); } void lcd_setstatus(const char * const message, const bool persist) { if (lcd_status_message_level > 0) return; // Here we have a problem. The message is encoded in UTF8, so // arbitrarily cutting it will be a problem. We MUST be sure // that there is no cutting in the middle of a multibyte character! // Get a pointer to the null terminator const char* pend = message + strlen(message); // If length of supplied UTF8 string is greater than // our buffer size, start cutting whole UTF8 chars while ((pend - message) > MAX_MESSAGE_LENGTH) { --pend; while (!START_OF_UTF8_CHAR(*pend)) --pend; }; // At this point, we have the proper cut point. Use it uint8_t maxLen = pend - message; strncpy(lcd_status_message, message, maxLen); lcd_status_message[maxLen] = '\0'; lcd_finishstatus(persist); } void lcd_setstatusPGM(PGM_P const message, int8_t level) { if (level < 0) level = lcd_status_message_level = 0; if (level < lcd_status_message_level) return; lcd_status_message_level = level; // Here we have a problem. The message is encoded in UTF8, so // arbitrarily cutting it will be a problem. We MUST be sure // that there is no cutting in the middle of a multibyte character! // Get a pointer to the null terminator PGM_P pend = message + strlen_P(message); // If length of supplied UTF8 string is greater than // our buffer size, start cutting whole UTF8 chars while ((pend - message) > MAX_MESSAGE_LENGTH) { --pend; while (!START_OF_UTF8_CHAR(pgm_read_byte(pend))) --pend; }; // At this point, we have the proper cut point. Use it uint8_t maxLen = pend - message; strncpy_P(lcd_status_message, message, maxLen); lcd_status_message[maxLen] = '\0'; lcd_finishstatus(level > 0); } void lcd_status_printf_P(const uint8_t level, PGM_P const fmt, ...) { if (level < lcd_status_message_level) return; lcd_status_message_level = level; va_list args; va_start(args, fmt); vsnprintf_P(lcd_status_message, MAX_MESSAGE_LENGTH, fmt, args); va_end(args); lcd_finishstatus(level > 0); } void lcd_setalertstatusPGM(PGM_P const message) { lcd_setstatusPGM(message, 1); #if ENABLED(ULTIPANEL) lcd_return_to_status(); #endif } void lcd_reset_alert_level() { lcd_status_message_level = 0; } #if ENABLED(ADC_KEYPAD) typedef struct { uint16_t ADCKeyValueMin, ADCKeyValueMax; uint8_t ADCKeyNo; } _stADCKeypadTable_; static const _stADCKeypadTable_ stADCKeyTable[] PROGMEM = { // VALUE_MIN, VALUE_MAX, KEY { 4000, 4096, BLEN_REPRAPWORLD_KEYPAD_F1 + 1 }, // F1 { 4000, 4096, BLEN_REPRAPWORLD_KEYPAD_F2 + 1 }, // F2 { 4000, 4096, BLEN_REPRAPWORLD_KEYPAD_F3 + 1 }, // F3 { 300, 500, BLEN_REPRAPWORLD_KEYPAD_LEFT + 1 }, // LEFT { 1900, 2200, BLEN_REPRAPWORLD_KEYPAD_RIGHT + 1 }, // RIGHT { 570, 870, BLEN_REPRAPWORLD_KEYPAD_UP + 1 }, // UP { 2670, 2870, BLEN_REPRAPWORLD_KEYPAD_DOWN + 1 }, // DOWN { 1150, 1450, BLEN_REPRAPWORLD_KEYPAD_MIDDLE + 1 }, // ENTER }; uint8_t get_ADC_keyValue(void) { if (thermalManager.ADCKey_count >= 16) { const uint16_t currentkpADCValue = thermalManager.current_ADCKey_raw >> 2; #if ENABLED(ADC_KEYPAD_DEBUG) SERIAL_PROTOCOLLN(currentkpADCValue); #endif thermalManager.current_ADCKey_raw = 0; thermalManager.ADCKey_count = 0; if (currentkpADCValue < 4000) for (uint8_t i = 0; i < ADC_KEY_NUM; i++) { const uint16_t lo = pgm_read_word(&stADCKeyTable[i].ADCKeyValueMin), hi = pgm_read_word(&stADCKeyTable[i].ADCKeyValueMax); if (WITHIN(currentkpADCValue, lo, hi)) return pgm_read_byte(&stADCKeyTable[i].ADCKeyNo); } } return 0; } #endif #if ENABLED(ULTIPANEL) /** * Setup Rotary Encoder Bit Values (for two pin encoders to indicate movement) * These values are independent of which pins are used for EN_A and EN_B indications * The rotary encoder part is also independent to the chipset used for the LCD */ #if defined(EN_A) && defined(EN_B) #define encrot0 0 #define encrot1 2 #define encrot2 3 #define encrot3 1 #endif #define GET_SHIFT_BUTTON_STATES(DST) \ uint8_t new_##DST = 0; \ WRITE(SHIFT_LD, LOW); \ WRITE(SHIFT_LD, HIGH); \ for (int8_t i = 0; i < 8; i++) { \ new_##DST >>= 1; \ if (READ(SHIFT_OUT)) SBI(new_##DST, 7); \ WRITE(SHIFT_CLK, HIGH); \ WRITE(SHIFT_CLK, LOW); \ } \ DST = ~new_##DST; //invert it, because a pressed switch produces a logical 0 #if (ENABLED(LCD_I2C_TYPE_MCP23017) || ENABLED(LCD_I2C_TYPE_MCP23008)) && ENABLED(DETECT_DEVICE) bool lcd_detected() { return lcd.LcdDetected() == 1; } #else bool lcd_detected() { return true; } #endif #if ENABLED(G26_MESH_VALIDATION) void lcd_chirp() { lcd_buzz(LCD_FEEDBACK_FREQUENCY_DURATION_MS, LCD_FEEDBACK_FREQUENCY_HZ); } #endif #if ENABLED(AUTO_BED_LEVELING_UBL) || ENABLED(G26_MESH_VALIDATION) bool is_lcd_clicked() { return LCD_CLICKED; } void wait_for_release() { while (is_lcd_clicked()) safe_delay(50); safe_delay(50); } #endif /** * Read encoder buttons from the hardware registers * Warning: This function is called from interrupt context! */ void lcd_buttons_update() { static uint8_t lastEncoderBits; const millis_t now = millis(); if (ELAPSED(now, next_button_update_ms)) { #if ENABLED(NEWPANEL) uint8_t newbutton = 0; #if BUTTON_EXISTS(EN1) if (BUTTON_PRESSED(EN1)) newbutton |= EN_A; #endif #if BUTTON_EXISTS(EN2) if (BUTTON_PRESSED(EN2)) newbutton |= EN_B; #endif #if BUTTON_EXISTS(ENC) if (BUTTON_PRESSED(ENC)) newbutton |= EN_C; #endif #if BUTTON_EXISTS(BACK) if (BUTTON_PRESSED(BACK)) newbutton |= EN_D; #endif // // Directional buttons // #if LCD_HAS_DIRECTIONAL_BUTTONS #if ENABLED(REVERSE_MENU_DIRECTION) #define _ENCODER_UD_STEPS (ENCODER_STEPS_PER_MENU_ITEM * encoderDirection) #else #define _ENCODER_UD_STEPS ENCODER_STEPS_PER_MENU_ITEM #endif #if ENABLED(REVERSE_ENCODER_DIRECTION) #define ENCODER_UD_STEPS _ENCODER_UD_STEPS #define ENCODER_LR_PULSES ENCODER_PULSES_PER_STEP #else #define ENCODER_UD_STEPS -(_ENCODER_UD_STEPS) #define ENCODER_LR_PULSES -(ENCODER_PULSES_PER_STEP) #endif if (false) { // for the else-ifs below } #if BUTTON_EXISTS(UP) else if (BUTTON_PRESSED(UP)) { encoderDiff = -(ENCODER_UD_STEPS); next_button_update_ms = now + 300; } #endif #if BUTTON_EXISTS(DWN) else if (BUTTON_PRESSED(DWN)) { encoderDiff = ENCODER_UD_STEPS; next_button_update_ms = now + 300; } #endif #if BUTTON_EXISTS(LFT) else if (BUTTON_PRESSED(LFT)) { encoderDiff = -(ENCODER_LR_PULSES); next_button_update_ms = now + 300; } #endif #if BUTTON_EXISTS(RT) else if (BUTTON_PRESSED(RT)) { encoderDiff = ENCODER_LR_PULSES; next_button_update_ms = now + 300; } #endif #endif // LCD_HAS_DIRECTIONAL_BUTTONS buttons = newbutton; #if ENABLED(LCD_HAS_SLOW_BUTTONS) buttons |= slow_buttons; #endif #if ENABLED(ADC_KEYPAD) uint8_t newbutton_reprapworld_keypad = 0; buttons = 0; if (buttons_reprapworld_keypad == 0) { newbutton_reprapworld_keypad = get_ADC_keyValue(); if (WITHIN(newbutton_reprapworld_keypad, 1, 8)) buttons_reprapworld_keypad = _BV(newbutton_reprapworld_keypad - 1); } #elif ENABLED(REPRAPWORLD_KEYPAD) GET_SHIFT_BUTTON_STATES(buttons_reprapworld_keypad); #endif #else // !NEWPANEL GET_SHIFT_BUTTON_STATES(buttons); #endif } // next_button_update_ms // Manage encoder rotation #if ENABLED(REVERSE_MENU_DIRECTION) && ENABLED(REVERSE_ENCODER_DIRECTION) #define ENCODER_DIFF_CW (encoderDiff -= encoderDirection) #define ENCODER_DIFF_CCW (encoderDiff += encoderDirection) #elif ENABLED(REVERSE_MENU_DIRECTION) #define ENCODER_DIFF_CW (encoderDiff += encoderDirection) #define ENCODER_DIFF_CCW (encoderDiff -= encoderDirection) #elif ENABLED(REVERSE_ENCODER_DIRECTION) #define ENCODER_DIFF_CW (encoderDiff--) #define ENCODER_DIFF_CCW (encoderDiff++) #else #define ENCODER_DIFF_CW (encoderDiff++) #define ENCODER_DIFF_CCW (encoderDiff--) #endif #define ENCODER_SPIN(_E1, _E2) switch (lastEncoderBits) { case _E1: ENCODER_DIFF_CW; break; case _E2: ENCODER_DIFF_CCW; } uint8_t enc = 0; if (buttons & EN_A) enc |= B01; if (buttons & EN_B) enc |= B10; if (enc != lastEncoderBits) { switch (enc) { case encrot0: ENCODER_SPIN(encrot3, encrot1); break; case encrot1: ENCODER_SPIN(encrot0, encrot2); break; case encrot2: ENCODER_SPIN(encrot1, encrot3); break; case encrot3: ENCODER_SPIN(encrot2, encrot0); break; } #if ENABLED(AUTO_BED_LEVELING_UBL) if (lcd_external_control) { ubl.encoder_diff = encoderDiff; // Make encoder rotation available to UBL G29 mesh editing. encoderDiff = 0; // Hide the encoder event from the current screen handler. } #endif lastEncoderBits = enc; } } #endif // ULTIPANEL #endif // ULTRA_LCD