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Marlin-Artillery-M600/Marlin/ubl.h
Roxy-3D d467e97679 Smart-Fill and Mesh-Tilting (both 3-point and grid) working!
Also...   The memory corruption issue may be fixed.   The GCC compiler
was inlining static functions and this caused the G29() stack frame to
become much larger than the AVR could handle.
2017-04-25 21:03:41 -05:00

372 lines
16 KiB
C++
Executable file

/**
* Marlin 3D Printer Firmware
* Copyright (C) 2016, 2017 MarlinFirmware [https://github.com/MarlinFirmware/Marlin]
*
* Based on Sprinter and grbl.
* Copyright (C) 2011 Camiel Gubbels / Erik van der Zalm
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef UNIFIED_BED_LEVELING_H
#define UNIFIED_BED_LEVELING_H
#include "MarlinConfig.h"
#if ENABLED(AUTO_BED_LEVELING_UBL)
#include "Marlin.h"
#include "planner.h"
#include "math.h"
#include "vector_3.h"
#define UBL_VERSION "1.00"
#define UBL_OK false
#define UBL_ERR true
typedef struct {
int8_t x_index, y_index;
float distance; // When populated, the distance from the search location
} mesh_index_pair;
enum MeshPointType { INVALID, REAL, SET_IN_BITMAP };
void dump(char * const str, const float &f);
bool ubl_lcd_clicked();
void probe_entire_mesh(const float&, const float&, const bool, const bool, const bool);
void debug_current_and_destination(const char * const title);
void ubl_line_to_destination(const float&, uint8_t);
void manually_probe_remaining_mesh(const float&, const float&, const float&, const float&, const bool);
float measure_business_card_thickness(const float&);
mesh_index_pair find_closest_mesh_point_of_type(const MeshPointType, const float&, const float&, const bool, unsigned int[16], bool);
void shift_mesh_height();
bool g29_parameter_parsing();
void g29_what_command();
void g29_eeprom_dump();
void g29_compare_current_mesh_to_stored_mesh();
void fine_tune_mesh(const float&, const float&, const bool);
void bit_clear(uint16_t bits[16], uint8_t x, uint8_t y);
void bit_set(uint16_t bits[16], uint8_t x, uint8_t y);
bool is_bit_set(uint16_t bits[16], uint8_t x, uint8_t y);
char *ftostr43sign(const float&, char);
void gcode_G26();
void gcode_G28();
void gcode_G29();
extern int ubl_cnt;
///////////////////////////////////////////////////////////////////////////////////////////////////////
#if ENABLED(ULTRA_LCD)
extern char lcd_status_message[];
void lcd_quick_feedback();
#endif
#define MESH_X_DIST (float(UBL_MESH_MAX_X - (UBL_MESH_MIN_X)) / float(GRID_MAX_POINTS_X - 1))
#define MESH_Y_DIST (float(UBL_MESH_MAX_Y - (UBL_MESH_MIN_Y)) / float(GRID_MAX_POINTS_Y - 1))
typedef struct {
bool active = false;
float z_offset = 0.0;
int8_t eeprom_storage_slot = -1;
} ubl_state;
class unified_bed_leveling {
private:
static float last_specified_z;
public:
//
// Please do not put STATIC qualifiers in front of ANYTHING in this file. You WILL cause problems by doing that.
// The GCC optimizer inlines static functions and this DRAMATICALLY increases the size of the stack frame of
// functions that call STATIC functions.
//
void find_mean_mesh_height();
void shift_mesh_height();
void probe_entire_mesh(const float &lx, const float &ly, const bool do_ubl_mesh_map, const bool stow_probe, bool do_furthest);
void tilt_mesh_based_on_3pts(const float &z1, const float &z2, const float &z3);
void tilt_mesh_based_on_probed_grid(const bool do_ubl_mesh_map);
void manually_probe_remaining_mesh(const float &lx, const float &ly, const float &z_clearance, const float &card_thickness, const bool do_ubl_mesh_map);
void save_ubl_active_state_and_disable();
void restore_ubl_active_state_and_leave();
void g29_what_command();
//
// Please do not put STATIC qualifiers in front of ANYTHING in this file. You WILL cause problems by doing that.
// The GCC optimizer inlines static functions and this DRAMATICALLY increases the size of the stack frame of
// functions that call STATIC functions.
//
void g29_eeprom_dump() ;
void g29_compare_current_mesh_to_stored_mesh();
void fine_tune_mesh(const float &lx, const float &ly, const bool do_ubl_mesh_map);
void smart_fill_mesh();
void display_map(const int);
void reset();
//
// Please do not put STATIC qualifiers in front of ANYTHING in this file. You WILL cause problems by doing that.
// The GCC optimizer inlines static functions and this DRAMATICALLY increases the size of the stack frame of
// functions that call STATIC functions.
//
void invalidate();
void store_state();
void load_state();
void store_mesh(const int16_t);
void load_mesh(const int16_t);
bool sanity_check();
static ubl_state state;
static float z_values[GRID_MAX_POINTS_X][GRID_MAX_POINTS_Y];
// 15 is the maximum nubmer of grid points supported + 1 safety margin for now,
// until determinism prevails
constexpr static float mesh_index_to_xpos[16] PROGMEM = { UBL_MESH_MIN_X+0*(MESH_X_DIST),
UBL_MESH_MIN_X+1*(MESH_X_DIST), UBL_MESH_MIN_X+2*(MESH_X_DIST),
UBL_MESH_MIN_X+3*(MESH_X_DIST), UBL_MESH_MIN_X+4*(MESH_X_DIST),
UBL_MESH_MIN_X+5*(MESH_X_DIST), UBL_MESH_MIN_X+6*(MESH_X_DIST),
UBL_MESH_MIN_X+7*(MESH_X_DIST), UBL_MESH_MIN_X+8*(MESH_X_DIST),
UBL_MESH_MIN_X+9*(MESH_X_DIST), UBL_MESH_MIN_X+10*(MESH_X_DIST),
UBL_MESH_MIN_X+11*(MESH_X_DIST), UBL_MESH_MIN_X+12*(MESH_X_DIST),
UBL_MESH_MIN_X+13*(MESH_X_DIST), UBL_MESH_MIN_X+14*(MESH_X_DIST),
UBL_MESH_MIN_X+15*(MESH_X_DIST) };
constexpr static float mesh_index_to_ypos[16] PROGMEM = { UBL_MESH_MIN_Y+0*(MESH_Y_DIST),
UBL_MESH_MIN_Y+1*(MESH_Y_DIST), UBL_MESH_MIN_Y+2*(MESH_Y_DIST),
UBL_MESH_MIN_Y+3*(MESH_Y_DIST), UBL_MESH_MIN_Y+4*(MESH_Y_DIST),
UBL_MESH_MIN_Y+5*(MESH_Y_DIST), UBL_MESH_MIN_Y+6*(MESH_Y_DIST),
UBL_MESH_MIN_Y+7*(MESH_Y_DIST), UBL_MESH_MIN_Y+8*(MESH_Y_DIST),
UBL_MESH_MIN_Y+9*(MESH_Y_DIST), UBL_MESH_MIN_Y+10*(MESH_Y_DIST),
UBL_MESH_MIN_Y+11*(MESH_Y_DIST), UBL_MESH_MIN_Y+12*(MESH_Y_DIST),
UBL_MESH_MIN_Y+13*(MESH_Y_DIST), UBL_MESH_MIN_Y+14*(MESH_Y_DIST),
UBL_MESH_MIN_Y+15*(MESH_Y_DIST) };
static bool g26_debug_flag, has_control_of_lcd_panel;
static int16_t eeprom_start; // Please do no change this to 8 bits in size
// It needs to hold values bigger than this.
static volatile int encoder_diff; // Volatile because it's changed at interrupt time.
unified_bed_leveling();
//
// Please do not put STATIC qualifiers in front of ANYTHING in this file. You WILL cause problems by doing that.
// The GCC optimizer inlines static functions and this DRAMATICALLY increases the size of the stack frame of
// functions that call STATIC functions.
//
FORCE_INLINE void set_z(const int8_t px, const int8_t py, const float &z) { z_values[px][py] = z; }
int8_t get_cell_index_x(const float &x) {
const int8_t cx = (x - (UBL_MESH_MIN_X)) * (1.0 / (MESH_X_DIST));
return constrain(cx, 0, (GRID_MAX_POINTS_X) - 1); // -1 is appropriate if we want all movement to the X_MAX
} // position. But with this defined this way, it is possible
// to extrapolate off of this point even further out. Probably
// that is OK because something else should be keeping that from
// happening and should not be worried about at this level.
int8_t get_cell_index_y(const float &y) {
const int8_t cy = (y - (UBL_MESH_MIN_Y)) * (1.0 / (MESH_Y_DIST));
return constrain(cy, 0, (GRID_MAX_POINTS_Y) - 1); // -1 is appropriate if we want all movement to the Y_MAX
} // position. But with this defined this way, it is possible
// to extrapolate off of this point even further out. Probably
// that is OK because something else should be keeping that from
// happening and should not be worried about at this level.
//
// Please do not put STATIC qualifiers in front of ANYTHING in this file. You WILL cause problems by doing that.
// The GCC optimizer inlines static functions and this DRAMATICALLY increases the size of the stack frame of
// functions that call STATIC functions.
//
int8_t find_closest_x_index(const float &x) {
const int8_t px = (x - (UBL_MESH_MIN_X) + (MESH_X_DIST) * 0.5) * (1.0 / (MESH_X_DIST));
return WITHIN(px, 0, GRID_MAX_POINTS_X - 1) ? px : -1;
}
int8_t find_closest_y_index(const float &y) {
const int8_t py = (y - (UBL_MESH_MIN_Y) + (MESH_Y_DIST) * 0.5) * (1.0 / (MESH_Y_DIST));
return WITHIN(py, 0, GRID_MAX_POINTS_Y - 1) ? py : -1;
}
/**
* z2 --|
* z0 | |
* | | + (z2-z1)
* z1 | | |
* ---+-------------+--------+-- --|
* a1 a0 a2
* |<---delta_a---------->|
*
* calc_z0 is the basis for all the Mesh Based correction. It is used to
* find the expected Z Height at a position between two known Z-Height locations.
*
* It is fairly expensive with its 4 floating point additions and 2 floating point
* multiplications.
*/
FORCE_INLINE float calc_z0(const float &a0, const float &a1, const float &z1, const float &a2, const float &z2) {
return z1 + (z2 - z1) * (a0 - a1) / (a2 - a1);
}
//
// Please do not put STATIC qualifiers in front of ANYTHING in this file. You WILL cause problems by doing that.
// The GCC optimizer inlines static functions and this DRAMATICALLY increases the size of the stack frame of
// functions that call STATIC functions.
//
/**
* z_correction_for_x_on_horizontal_mesh_line is an optimization for
* the rare occasion when a point lies exactly on a Mesh line (denoted by index yi).
*/
inline float z_correction_for_x_on_horizontal_mesh_line(const float &lx0, const int x1_i, const int yi) {
if (!WITHIN(x1_i, 0, GRID_MAX_POINTS_X - 1) || !WITHIN(yi, 0, GRID_MAX_POINTS_Y - 1)) {
SERIAL_ECHOPAIR("? in z_correction_for_x_on_horizontal_mesh_line(lx0=", lx0);
SERIAL_ECHOPAIR(",x1_i=", x1_i);
SERIAL_ECHOPAIR(",yi=", yi);
SERIAL_CHAR(')');
SERIAL_EOL;
return NAN;
}
const float xratio = (RAW_X_POSITION(lx0) - pgm_read_float(&mesh_index_to_xpos[x1_i])) * (1.0 / (MESH_X_DIST)),
z1 = z_values[x1_i][yi];
return z1 + xratio * (z_values[x1_i + 1][yi] - z1);
}
//
// See comments above for z_correction_for_x_on_horizontal_mesh_line
//
inline float z_correction_for_y_on_vertical_mesh_line(const float &ly0, const int xi, const int y1_i) {
if (!WITHIN(xi, 0, GRID_MAX_POINTS_X - 1) || !WITHIN(y1_i, 0, GRID_MAX_POINTS_Y - 1)) {
SERIAL_ECHOPAIR("? in get_z_correction_along_vertical_mesh_line_at_specific_x(ly0=", ly0);
SERIAL_ECHOPAIR(", x1_i=", xi);
SERIAL_ECHOPAIR(", yi=", y1_i);
SERIAL_CHAR(')');
SERIAL_EOL;
return NAN;
}
const float yratio = (RAW_Y_POSITION(ly0) - pgm_read_float(&mesh_index_to_ypos[y1_i])) * (1.0 / (MESH_Y_DIST)),
z1 = z_values[xi][y1_i];
return z1 + yratio * (z_values[xi][y1_i + 1] - z1);
}
/**
* This is the generic Z-Correction. It works anywhere within a Mesh Cell. It first
* does a linear interpolation along both of the bounding X-Mesh-Lines to find the
* Z-Height at both ends. Then it does a linear interpolation of these heights based
* on the Y position within the cell.
*/
float get_z_correction(const float &lx0, const float &ly0) {
const int8_t cx = get_cell_index_x(RAW_X_POSITION(lx0)),
cy = get_cell_index_y(RAW_Y_POSITION(ly0));
if (!WITHIN(cx, 0, GRID_MAX_POINTS_X - 1) || !WITHIN(cy, 0, GRID_MAX_POINTS_Y - 1)) {
SERIAL_ECHOPAIR("? in get_z_correction(lx0=", lx0);
SERIAL_ECHOPAIR(", ly0=", ly0);
SERIAL_CHAR(')');
SERIAL_EOL;
#if ENABLED(ULTRA_LCD)
strcpy(lcd_status_message, "get_z_correction() indexes out of range.");
lcd_quick_feedback();
#endif
return 0.0; // this used to return state.z_offset
}
const float z1 = calc_z0(RAW_X_POSITION(lx0),
pgm_read_float(&mesh_index_to_xpos[cx]), z_values[cx][cy],
pgm_read_float(&mesh_index_to_xpos[cx + 1]), z_values[cx + 1][cy]);
const float z2 = calc_z0(RAW_X_POSITION(lx0),
pgm_read_float(&mesh_index_to_xpos[cx]), z_values[cx][cy + 1],
pgm_read_float(&mesh_index_to_xpos[cx + 1]), z_values[cx + 1][cy + 1]);
float z0 = calc_z0(RAW_Y_POSITION(ly0),
pgm_read_float(&mesh_index_to_ypos[cy]), z1,
pgm_read_float(&mesh_index_to_ypos[cy + 1]), z2);
#if ENABLED(DEBUG_LEVELING_FEATURE)
if (DEBUGGING(MESH_ADJUST)) {
SERIAL_ECHOPAIR(" raw get_z_correction(", lx0);
SERIAL_CHAR(',');
SERIAL_ECHO(ly0);
SERIAL_ECHOPGM(") = ");
SERIAL_ECHO_F(z0, 6);
}
#endif
#if ENABLED(DEBUG_LEVELING_FEATURE)
if (DEBUGGING(MESH_ADJUST)) {
SERIAL_ECHOPGM(" >>>---> ");
SERIAL_ECHO_F(z0, 6);
SERIAL_EOL;
}
#endif
if (isnan(z0)) { // if part of the Mesh is undefined, it will show up as NAN
z0 = 0.0; // in ubl.z_values[][] and propagate through the
// calculations. If our correction is NAN, we throw it out
// because part of the Mesh is undefined and we don't have the
// information we need to complete the height correction.
#if ENABLED(DEBUG_LEVELING_FEATURE)
if (DEBUGGING(MESH_ADJUST)) {
SERIAL_ECHOPAIR("??? Yikes! NAN in get_z_correction(", lx0);
SERIAL_CHAR(',');
SERIAL_ECHO(ly0);
SERIAL_CHAR(')');
SERIAL_EOL;
}
#endif
}
return z0; // there used to be a +state.z_offset on this line
}
/**
* This function sets the Z leveling fade factor based on the given Z height,
* only re-calculating when necessary.
*
* Returns 1.0 if planner.z_fade_height is 0.0.
* Returns 0.0 if Z is past the specified 'Fade Height'.
*/
#if ENABLED(ENABLE_LEVELING_FADE_HEIGHT)
FORCE_INLINE float fade_scaling_factor_for_z(const float &lz) {
if (planner.z_fade_height == 0.0) return 1.0;
static float fade_scaling_factor = 1.0;
const float rz = RAW_Z_POSITION(lz);
if (last_specified_z != rz) {
last_specified_z = rz;
fade_scaling_factor =
rz < planner.z_fade_height
? 1.0 - (rz * planner.inverse_z_fade_height)
: 0.0;
}
return fade_scaling_factor;
}
#endif
}; // class unified_bed_leveling
extern unified_bed_leveling ubl;
#define UBL_LAST_EEPROM_INDEX E2END
#endif // AUTO_BED_LEVELING_UBL
#endif // UNIFIED_BED_LEVELING_H