SpaceCadetPinball/SpaceCadetPinball/TEdgeBox.cpp

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#include "pch.h"
#include "TEdgeBox.h"
#include "objlist_class.h"
TEdgeBox::TEdgeBox()
{
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EdgeList = new objlist_class<TEdgeSegment>(0, 4);
FieldList = new objlist_class<field_effect_type>(0, 1);
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}
TEdgeBox::~TEdgeBox()
{
delete EdgeList;
delete FieldList;
}