SpaceCadetPinball/SpaceCadetPinball/TEdgeBox.h

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#pragma once
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#include "objlist_class.h"
struct field_effect_type;
class TEdgeSegment;
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class TEdgeBox
{
public:
TEdgeBox();
~TEdgeBox();
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objlist_class<TEdgeSegment>* EdgeList;
objlist_class<field_effect_type>* FieldList;
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};