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SpaceCadetPinball/SpaceCadetPinball/Sound.cpp

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#include "pch.h"
#include "Sound.h"
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#include "pinball.h"
#include "WaveMix.h"
#include "winmain.h"
int Sound::num_channels;
HWND Sound::wavemix_window;
HANDLE Sound::pMem;
unsigned int Sound::enabled_flag;
int Sound::channel_time[8];
MIXWAVE* Sound::channel_wavePtr[8];
void (*Sound::callback_ptr)(int, MIXWAVE*, int);
HMODULE Sound::HInstance;
int Sound::Init(HINSTANCE hInstance, int voices, void (* someFuncPtr)(int, MIXWAVE*, int))
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{
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WNDCLASSA WndClass;
char FileName[300];
int channelCount = voices;
if (voices > 8)
channelCount = 8;
num_channels = channelCount;
if (wavemix_window || pMem)
return 0;
enabled_flag = -1;
for (int i = 0; i < channelCount; ++i)
{
channel_time[i] = 0;
channel_wavePtr[i] = nullptr;
}
callback_ptr = someFuncPtr;
if (!someFuncPtr)
callback_ptr = NullCallback;
pinball::make_path_name(FileName, "wavemix.inf", 300);
FILE* wavemixIniFile = nullptr;
fopen_s(&wavemixIniFile, FileName, "r");
if (wavemixIniFile)
{
fclose(wavemixIniFile);
}
else
{
MessageBoxA(winmain::hwnd_frame, pinball::get_rc_string(42, 0), pinball::WindowName, 0x2000u);
}
WndClass.style = 0;
WndClass.lpfnWndProc = SoundCallBackWndProc;
WndClass.cbClsExtra = 0;
WndClass.cbWndExtra = 0;
WndClass.hInstance = hInstance;
WndClass.hIcon = nullptr;
WndClass.hCursor = nullptr;
WndClass.hbrBackground = nullptr;
WndClass.lpszMenuName = nullptr;
WndClass.lpszClassName = "WaveMixSoundGuy";
RegisterClassA(&WndClass);
wavemix_window = CreateWindowExA(
0,
"WaveMixSoundGuy",
nullptr,
0x80000000,
0x80000000,
0,
0x80000000,
0,
nullptr,
nullptr,
hInstance,
nullptr);
if (!wavemix_window)
return 0;
HInstance = hInstance;
HANDLE hMixSession = WaveMix::Init();
pMem = hMixSession;
if (!hMixSession)
return 0;
WaveMix::OpenChannel(hMixSession, num_channels, 2u);
return 1;
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}
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void Sound::Enable(int channelFrom, int channelTo, int enableFlag)
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{
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if (pMem)
{
if (channelTo >= num_channels)
channelTo = num_channels - 1;
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if (channelFrom >= 0 && channelTo < num_channels)
{
for (int index = channelFrom; index <= channelTo; ++index)
{
int channelFlag = 1 << index;
if (enableFlag)
{
enabled_flag |= channelFlag;
}
else
{
enabled_flag &= ~channelFlag;
Flush(index, index);
}
}
}
}
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}
void Sound::Idle()
{
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if (pMem)
WaveMix::Pump();
}
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void Sound::Activate()
{
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if (pMem)
WaveMix::Activate(pMem, true);
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}
void Sound::Deactivate()
{
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if (pMem)
WaveMix::Activate(pMem, false);
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}
void Sound::Close()
{
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if (wavemix_window)
{
DestroyWindow(wavemix_window);
wavemix_window = nullptr;
}
if (pMem)
{
WaveMix::CloseChannel(pMem, 0, 1);
WaveMix::CloseSession(pMem);
pMem = nullptr;
}
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}
int Sound::SubFactor(int a1, int a2)
{
return a1 - a2;
}
int Sound::AddFactor(int a1, int a2)
{
return a1 + a2;
}
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void Sound::PlaySound(MIXWAVE* wavePtr, int minChannel, int maxChannel, unsigned int dwFlags, __int16 loops)
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{
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MIXPLAYPARAMS mixParams{};
if (!pMem)
return;
if (maxChannel >= num_channels)
maxChannel = num_channels - 1;
if (!wavePtr || minChannel < 0 || maxChannel >= num_channels)
return;
if ((dwFlags & 0x8000) != 0 && num_channels > 0)
{
int index2 = 0;
bool ok = false;
while (channel_wavePtr[index2] != wavePtr)
{
if (++index2 >= num_channels)
{
ok = true;
break;
}
}
if (!ok)
return;
}
int playChannel = minChannel;
if (minChannel < maxChannel)
{
int curChannel = minChannel;
do
{
++curChannel;
if ((1 << curChannel) & enabled_flag &&
channel_time[curChannel] < channel_time[playChannel])
{
playChannel = curChannel;
}
}
while (curChannel < maxChannel);
}
if ((1 << playChannel) & enabled_flag)
{
mixParams.hMixSession = pMem;
mixParams.hWndNotify = wavemix_window;
mixParams.dwFlags = dwFlags;
mixParams.wSize = 28;
mixParams.wLoops = loops;
mixParams.iChannel = playChannel;
mixParams.lpMixWave = wavePtr;
callback_ptr(1, wavePtr, playChannel);
channel_time[playChannel] = timeGetTime();
channel_wavePtr[playChannel] = wavePtr;
WaveMix::Play(&mixParams);
}
}
MIXWAVE* Sound::LoadWaveFile(LPCSTR lpName)
{
return pMem ? WaveMix::OpenWave(pMem, lpName, HInstance, 1u) : nullptr;
}
void Sound::FreeSound(MIXWAVE* wave)
{
if (wave && pMem)
WaveMix::FreeWave(pMem, wave);
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}
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void Sound::Flush(int channelFrom, int channelTo)
{
if (pMem)
{
if (channelTo >= num_channels)
channelTo = num_channels - 1;
if (channelFrom >= 0 && channelTo < num_channels)
{
for (auto index = channelFrom; index <= channelTo; index++)
{
WaveMix::FlushChannel(pMem, index, 0);
channel_time[index] = 0;
channel_wavePtr[index] = nullptr;
}
}
}
}
void Sound::NullCallback(int a1, MIXWAVE* a2, int a3)
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{
}
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LRESULT Sound::SoundCallBackWndProc(HWND hWnd, UINT Msg, WPARAM wParam, LPARAM lParam)
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{
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if (Msg != 957)
return DefWindowProcA(hWnd, Msg, wParam, lParam);
auto wavePtr = reinterpret_cast<MIXWAVE*>(lParam);
int channel = -1;
for (auto index = 0; index < num_channels; ++index)
{
if (channel_wavePtr[index] == wavePtr &&
(channel < 0 || channel_time[index] < channel_time[channel]))
{
channel = index;
}
}
if (channel >= 0)
{
channel_time[channel] = 0;
channel_wavePtr[channel] = nullptr;
}
callback_ptr(2, wavePtr, channel);
return 0;
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}