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Fix choppiness by setting the default UPS to 60
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@ -59,7 +59,11 @@ class options
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public:
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// Original does ~120 updates per second.
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static constexpr int MaxUps = 360, MaxFps = MaxUps, MinUps = 60, MinFps = MinUps,
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#ifdef __EMSCRIPTEN__
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DefUps = 60, DefFps = 60; // the game is choppy on emscripten at 120ups, but 60 seems fine.
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#else
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DefUps = 120, DefFps = 60;
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#endif
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static optionsStruct Options;
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static void init();
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