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pb, cheats ready.

Collison v1, mouse fixed.
This commit is contained in:
oz 2021-01-06 17:06:13 +03:00
parent d267fd5c98
commit 1ea247e185
20 changed files with 773 additions and 284 deletions

View file

@ -1,5 +1,7 @@
#pragma once
class TBall;
struct vector_type
{
float X;
@ -28,6 +30,9 @@ struct __declspec(align(4)) ray_type
vector_type Direction;
float MaxDistance;
float MinDistance;
float TimeNow;
float TimeDelta;
float Unknown2;
};
struct __declspec(align(4)) line_type
@ -56,4 +61,5 @@ public:
static void cross(vector_type* vec1, vector_type* vec2, vector_type* dstVec);
static float magnitude(vector_type* vec);
static void vector_add(vector_type* vec1Dst, vector_type* vec2);
static float basic_collision(TBall* ball, struct vector_type* ballPosition, struct vector_type* vec2, float a4, float a5, float a6, float a7);
};