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Add CMake settings to build universal binary and find SDL in app bundle
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@ -19,6 +19,13 @@ if(MINGW)
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set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -static")
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endif()
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if(APPLE)
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set(MACOSX_RPATH)
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set(CMAKE_BUILD_WITH_INSTALL_RPATH true)
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set(CMAKE_INSTALL_RPATH "@executable_path/../Frameworks")
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set(CMAKE_OSX_ARCHITECTURES "arm64;x86_64")
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endif()
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# SDL2main is not needed
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set(SDL2_BUILDING_LIBRARY ON)
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