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Cleaning up maths: part 2.

Renamed vector2.
This commit is contained in:
Muzychenko Andrey 2022-05-11 16:47:13 +03:00
parent d23444b983
commit 2d0da712e3
55 changed files with 127 additions and 131 deletions

View file

@ -9,7 +9,7 @@ public:
line_type Line{};
float X0, Y0, X1, Y1;
TLine(TCollisionComponent* collCmp, char* activeFlag, unsigned int collisionGroup, float x0, float y0, float x1, float y1);
TLine(TCollisionComponent* collCmp, char* activeFlag, unsigned int collisionGroup, vector_type* start, vector_type* end);
TLine(TCollisionComponent* collCmp, char* activeFlag, unsigned int collisionGroup, vector2* start, vector2* end);
void Offset(float offset);
float FindCollisionDistance(ray_type* ray) override;
void EdgeCollision(TBall* ball, float coef) override;