1
0
Fork 0
mirror of https://github.com/k4zmu2a/SpaceCadetPinball.git synced 2025-12-07 21:00:59 +01:00

Sound: added channel recycling.

Added sound channel count (aka voices) user option.
Added 3DPB font to sprite viewer.
Added version number to about dialog.
This commit is contained in:
Muzychenko Andrey 2021-10-09 17:28:30 +03:00
parent d80074b9b6
commit 43593b168d
8 changed files with 137 additions and 87 deletions

View file

@ -4,15 +4,17 @@
class Sound
{
public:
static int Init(int voices);
static void Enable(int channelFrom, int channelTo, int enableFlag);
static bool Init(int channels, bool enableFlag);
static void Enable(bool enableFlag);
static void Activate();
static void Deactivate();
static void Close();
static void PlaySound(Mix_Chunk* wavePtr, int minChannel, int maxChannel, unsigned int dwFlags, int16_t loops);
static Mix_Chunk* LoadWaveFile(std::string lpName);
static void PlaySound(Mix_Chunk* wavePtr, int time);
static Mix_Chunk* LoadWaveFile(const std::string& lpName);
static void FreeSound(Mix_Chunk* wave);
static void SetChannels(int channels);
private:
static int num_channels;
static unsigned int enabled_flag;
static bool enabled_flag;
static int* TimeStamps;
};