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Added loader for Full Tilt .dat files, v1.
Works with some data hacks in lowest resolution. Seems to work ok, even though BL is still 3DPB.
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18 changed files with 205 additions and 48 deletions
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@ -24,4 +24,6 @@ public:
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static void paint_flat(int width, int height, gdrv_bitmap8* dstBmp, int dstBmpXOff, int dstBmpYOff,
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zmap_header_type* zMap, int dstZMapXOff, int dstZMapYOff, gdrv_bitmap8* srcBmp,
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int srcBmpXOff, int srcBmpYOff, unsigned __int16 depth);
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static void paint_spliced_bmp(int xPos, int yPos, gdrv_bitmap8* dstBmp, zmap_header_type* dstZmap,
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gdrv_bitmap8* srcBmp);
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};
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