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FT collision part3: cleanup.
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16 changed files with 144 additions and 202 deletions
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@ -611,7 +611,7 @@ TBall* TPinballTable::AddBall(float x, float y)
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if (ball != nullptr)
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{
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ball->ActiveFlag = 1;
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ball->Position.Z = ball->Offset;
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ball->Position.Z = ball->Radius;
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ball->Direction = {};
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ball->Speed = 0;
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ball->TimeDelta = 0;
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@ -632,8 +632,8 @@ TBall* TPinballTable::AddBall(float x, float y)
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ball->Position.X = x;
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ball->Position.Y = y;
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ball->PrevPosition = ball->Position;
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ball->SomeCounter1 = 0;
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ball->time_ticks1 = ball->time_ticks2 = pb::time_ticks;
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ball->StuckCounter = 0;
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ball->LastActiveTime = pb::time_ticks;
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return ball;
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}
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