mirror of
https://github.com/k4zmu2a/SpaceCadetPinball.git
synced 2024-11-22 17:00:18 +01:00
Added Windows XP build configuration.
Improved background blit for unform scaling.
This commit is contained in:
parent
10c83e8bf5
commit
60e9f63607
6 changed files with 119 additions and 14 deletions
8
.gitignore
vendored
8
.gitignore
vendored
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@ -263,3 +263,11 @@ __pycache__/
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/Export
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/Export
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/DrMem
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/DrMem
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/Doc private
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/Doc private
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# Cmake stuff
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/Libs
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/out
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# WinXp stuff
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DebugWinXp/
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ReleaseWinXp/
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@ -1,7 +1,7 @@
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Microsoft Visual Studio Solution File, Format Version 12.00
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Microsoft Visual Studio Solution File, Format Version 12.00
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# Visual Studio 15
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# Visual Studio Version 16
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VisualStudioVersion = 15.0.28307.705
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VisualStudioVersion = 16.0.31624.102
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MinimumVisualStudioVersion = 10.0.40219.1
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MinimumVisualStudioVersion = 10.0.40219.1
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "SpaceCadetPinball", "SpaceCadetPinball\SpaceCadetPinball.vcxproj", "{F7B78CC7-6984-4F79-9486-ABCF87DF9F06}"
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "SpaceCadetPinball", "SpaceCadetPinball\SpaceCadetPinball.vcxproj", "{F7B78CC7-6984-4F79-9486-ABCF87DF9F06}"
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EndProject
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EndProject
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@ -11,6 +11,8 @@ Global
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Debug|x86 = Debug|x86
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Debug|x86 = Debug|x86
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Release|x64 = Release|x64
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Release|x64 = Release|x64
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Release|x86 = Release|x86
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Release|x86 = Release|x86
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ReleaseWinXp|x64 = ReleaseWinXp|x64
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ReleaseWinXp|x86 = ReleaseWinXp|x86
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EndGlobalSection
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EndGlobalSection
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GlobalSection(ProjectConfigurationPlatforms) = postSolution
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GlobalSection(ProjectConfigurationPlatforms) = postSolution
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{F7B78CC7-6984-4F79-9486-ABCF87DF9F06}.Debug|x64.ActiveCfg = Debug|x64
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{F7B78CC7-6984-4F79-9486-ABCF87DF9F06}.Debug|x64.ActiveCfg = Debug|x64
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@ -21,6 +23,10 @@ Global
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{F7B78CC7-6984-4F79-9486-ABCF87DF9F06}.Release|x64.Build.0 = Release|x64
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{F7B78CC7-6984-4F79-9486-ABCF87DF9F06}.Release|x64.Build.0 = Release|x64
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{F7B78CC7-6984-4F79-9486-ABCF87DF9F06}.Release|x86.ActiveCfg = Release|Win32
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{F7B78CC7-6984-4F79-9486-ABCF87DF9F06}.Release|x86.ActiveCfg = Release|Win32
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{F7B78CC7-6984-4F79-9486-ABCF87DF9F06}.Release|x86.Build.0 = Release|Win32
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{F7B78CC7-6984-4F79-9486-ABCF87DF9F06}.Release|x86.Build.0 = Release|Win32
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{F7B78CC7-6984-4F79-9486-ABCF87DF9F06}.ReleaseWinXp|x64.ActiveCfg = ReleaseWinXp|x64
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{F7B78CC7-6984-4F79-9486-ABCF87DF9F06}.ReleaseWinXp|x64.Build.0 = ReleaseWinXp|x64
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{F7B78CC7-6984-4F79-9486-ABCF87DF9F06}.ReleaseWinXp|x86.ActiveCfg = ReleaseWinXp|Win32
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{F7B78CC7-6984-4F79-9486-ABCF87DF9F06}.ReleaseWinXp|x86.Build.0 = ReleaseWinXp|Win32
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EndGlobalSection
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EndGlobalSection
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GlobalSection(SolutionProperties) = preSolution
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GlobalSection(SolutionProperties) = preSolution
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HideSolutionNode = FALSE
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HideSolutionNode = FALSE
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@ -5,6 +5,14 @@
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<Configuration>Debug</Configuration>
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<Configuration>Debug</Configuration>
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<Platform>Win32</Platform>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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</ProjectConfiguration>
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<ProjectConfiguration Include="ReleaseWinXp|Win32">
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<Configuration>ReleaseWinXp</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="ReleaseWinXp|x64">
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<Configuration>ReleaseWinXp</Configuration>
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<Platform>x64</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release|Win32">
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<ProjectConfiguration Include="Release|Win32">
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<Configuration>Release</Configuration>
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<Configuration>Release</Configuration>
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<Platform>Win32</Platform>
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<Platform>Win32</Platform>
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@ -39,6 +47,13 @@
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<WholeProgramOptimization>true</WholeProgramOptimization>
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<WholeProgramOptimization>true</WholeProgramOptimization>
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<CharacterSet>NotSet</CharacterSet>
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<CharacterSet>NotSet</CharacterSet>
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</PropertyGroup>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='ReleaseWinXp|Win32'" Label="Configuration">
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<ConfigurationType>Application</ConfigurationType>
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<UseDebugLibraries>false</UseDebugLibraries>
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<PlatformToolset>v141_xp</PlatformToolset>
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<WholeProgramOptimization>true</WholeProgramOptimization>
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<CharacterSet>NotSet</CharacterSet>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
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<ConfigurationType>Application</ConfigurationType>
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<ConfigurationType>Application</ConfigurationType>
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<UseDebugLibraries>true</UseDebugLibraries>
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<UseDebugLibraries>true</UseDebugLibraries>
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@ -52,6 +67,13 @@
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<WholeProgramOptimization>true</WholeProgramOptimization>
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<WholeProgramOptimization>true</WholeProgramOptimization>
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<CharacterSet>NotSet</CharacterSet>
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<CharacterSet>NotSet</CharacterSet>
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</PropertyGroup>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='ReleaseWinXp|x64'" Label="Configuration">
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<ConfigurationType>Application</ConfigurationType>
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<UseDebugLibraries>false</UseDebugLibraries>
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<PlatformToolset>v141_xp</PlatformToolset>
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<WholeProgramOptimization>true</WholeProgramOptimization>
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<CharacterSet>NotSet</CharacterSet>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
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<ImportGroup Label="ExtensionSettings">
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<ImportGroup Label="ExtensionSettings">
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</ImportGroup>
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</ImportGroup>
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@ -63,12 +85,18 @@
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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</ImportGroup>
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<ImportGroup Condition="'$(Configuration)|$(Platform)'=='ReleaseWinXp|Win32'" Label="PropertySheets">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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</ImportGroup>
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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</ImportGroup>
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<ImportGroup Condition="'$(Configuration)|$(Platform)'=='ReleaseWinXp|x64'" Label="PropertySheets">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<PropertyGroup Label="UserMacros" />
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<PropertyGroup Label="UserMacros" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<LinkIncremental>true</LinkIncremental>
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<LinkIncremental>true</LinkIncremental>
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@ -80,9 +108,15 @@
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<LinkIncremental>false</LinkIncremental>
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<LinkIncremental>false</LinkIncremental>
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</PropertyGroup>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='ReleaseWinXp|Win32'">
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<LinkIncremental>false</LinkIncremental>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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<LinkIncremental>false</LinkIncremental>
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<LinkIncremental>false</LinkIncremental>
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</PropertyGroup>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='ReleaseWinXp|x64'">
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<LinkIncremental>false</LinkIncremental>
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</PropertyGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<ClCompile>
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<ClCompile>
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<PrecompiledHeader>Use</PrecompiledHeader>
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<PrecompiledHeader>Use</PrecompiledHeader>
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@ -140,6 +174,27 @@
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<AdditionalDependencies>Comctl32.lib;Winmm.lib;Htmlhelp.lib;%(AdditionalDependencies)</AdditionalDependencies>
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<AdditionalDependencies>Comctl32.lib;Winmm.lib;Htmlhelp.lib;%(AdditionalDependencies)</AdditionalDependencies>
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</Link>
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</Link>
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</ItemDefinitionGroup>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='ReleaseWinXp|Win32'">
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<ClCompile>
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<PrecompiledHeader>Use</PrecompiledHeader>
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<WarningLevel>Level3</WarningLevel>
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<Optimization>MaxSpeed</Optimization>
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<FunctionLevelLinking>true</FunctionLevelLinking>
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<IntrinsicFunctions>true</IntrinsicFunctions>
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<SDLCheck>true</SDLCheck>
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<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<ConformanceMode>false</ConformanceMode>
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<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
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<MultiProcessorCompilation>true</MultiProcessorCompilation>
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</ClCompile>
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<Link>
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<SubSystem>Windows</SubSystem>
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<EnableCOMDATFolding>true</EnableCOMDATFolding>
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<OptimizeReferences>true</OptimizeReferences>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<AdditionalDependencies>Comctl32.lib;Winmm.lib;Htmlhelp.lib;%(AdditionalDependencies)</AdditionalDependencies>
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</Link>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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<ClCompile>
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<ClCompile>
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<PrecompiledHeader>Use</PrecompiledHeader>
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<PrecompiledHeader>Use</PrecompiledHeader>
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@ -161,6 +216,27 @@
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<AdditionalDependencies>Comctl32.lib;Winmm.lib;Htmlhelp.lib;%(AdditionalDependencies)</AdditionalDependencies>
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<AdditionalDependencies>Comctl32.lib;Winmm.lib;Htmlhelp.lib;%(AdditionalDependencies)</AdditionalDependencies>
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</Link>
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</Link>
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</ItemDefinitionGroup>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='ReleaseWinXp|x64'">
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<ClCompile>
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<PrecompiledHeader>Use</PrecompiledHeader>
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<WarningLevel>Level3</WarningLevel>
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<Optimization>MaxSpeed</Optimization>
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<FunctionLevelLinking>true</FunctionLevelLinking>
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<IntrinsicFunctions>true</IntrinsicFunctions>
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<SDLCheck>true</SDLCheck>
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<PreprocessorDefinitions>NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<ConformanceMode>false</ConformanceMode>
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<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
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<MultiProcessorCompilation>true</MultiProcessorCompilation>
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</ClCompile>
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<Link>
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<SubSystem>Windows</SubSystem>
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<EnableCOMDATFolding>true</EnableCOMDATFolding>
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<OptimizeReferences>true</OptimizeReferences>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<AdditionalDependencies>Comctl32.lib;Winmm.lib;Htmlhelp.lib;%(AdditionalDependencies)</AdditionalDependencies>
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</Link>
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</ItemDefinitionGroup>
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<ItemGroup>
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<ItemGroup>
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<ClInclude Include="control.h" />
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<ClInclude Include="control.h" />
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<ClInclude Include="fullscrn.h" />
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<ClInclude Include="fullscrn.h" />
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@ -244,7 +320,9 @@
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Create</PrecompiledHeader>
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Create</PrecompiledHeader>
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Create</PrecompiledHeader>
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Create</PrecompiledHeader>
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Create</PrecompiledHeader>
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Create</PrecompiledHeader>
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='ReleaseWinXp|Win32'">Create</PrecompiledHeader>
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Create</PrecompiledHeader>
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Create</PrecompiledHeader>
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='ReleaseWinXp|x64'">Create</PrecompiledHeader>
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</ClCompile>
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</ClCompile>
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<ClCompile Include="pinball.cpp" />
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<ClCompile Include="pinball.cpp" />
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<ClCompile Include="proj.cpp" />
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<ClCompile Include="proj.cpp" />
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@ -28,8 +28,8 @@ const resolution_info fullscrn::resolution_array[3] =
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};
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};
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float fullscrn::ScaleX = 1;
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float fullscrn::ScaleX = 1;
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float fullscrn::ScaleY = 1;
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float fullscrn::ScaleY = 1;
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float fullscrn::OffsetX = 0;
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int fullscrn::OffsetX = 0;
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float fullscrn::OffsetY = 0;
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int fullscrn::OffsetY = 0;
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void fullscrn::init(int width, int height, int isFullscreen, HWND winHandle, HMENU menuHandle, int changeDisplay)
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void fullscrn::init(int width, int height, int isFullscreen, HWND winHandle, HMENU menuHandle, int changeDisplay)
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{
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{
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@ -450,13 +450,7 @@ void fullscrn::window_size_changed()
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if (options::Options.UniformScaling)
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if (options::Options.UniformScaling)
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{
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{
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ScaleY = ScaleX = min(ScaleX, ScaleY);
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ScaleY = ScaleX = min(ScaleX, ScaleY);
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OffsetX = floor((client.right - res->TableWidth * ScaleX) / 2);
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OffsetX = static_cast<int>(floor((client.right - res->TableWidth * ScaleX) / 2));
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OffsetY = floor((client.bottom - res->TableHeight * ScaleY) / 2);
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OffsetY = static_cast<int>(floor((client.bottom - res->TableHeight * ScaleY) / 2));
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auto dc = GetDC(hWnd);
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if (dc)
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{
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BitBlt(dc, 0, 0, client.right, client.bottom, dc, 0, 0, BLACKNESS);
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ReleaseDC(hWnd, dc);
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}
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}
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}
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}
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}
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@ -30,8 +30,8 @@ public:
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static const resolution_info resolution_array[3];
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static const resolution_info resolution_array[3];
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static float ScaleX;
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static float ScaleX;
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static float ScaleY;
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static float ScaleY;
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static float OffsetX;
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static int OffsetX;
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static float OffsetY;
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static int OffsetY;
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static void init(int width, int height, int isFullscreen, HWND winHandle, HMENU menuHandle, int changeDisplay);
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static void init(int width, int height, int isFullscreen, HWND winHandle, HMENU menuHandle, int changeDisplay);
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static void shutdown();
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static void shutdown();
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@ -317,6 +317,25 @@ void gdrv::blit(gdrv_bitmap8* bmp, int xSrc, int ySrcOff, int xDest, int yDest,
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void gdrv::blat(gdrv_bitmap8* bmp, int xDest, int yDest)
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void gdrv::blat(gdrv_bitmap8* bmp, int xDest, int yDest)
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{
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{
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HDC dc = winmain::_GetDC(hwnd);
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HDC dc = winmain::_GetDC(hwnd);
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// Black background for uniform scaling
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if (fullscrn::OffsetX > 0 || fullscrn::OffsetY > 0)
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{
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const auto rop = BLACKNESS;
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RECT client{};
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GetClientRect(hwnd, &client);
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if (fullscrn::OffsetX > 0)
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{
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BitBlt(dc, 0, 0, fullscrn::OffsetX, client.bottom, dc, 0, 0, rop);
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BitBlt(dc, client.right - fullscrn::OffsetX, 0, client.right, client.bottom, dc, 0, 0, rop);
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}
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else
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{
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BitBlt(dc, 0, 0, client.right, fullscrn::OffsetY, dc, 0, 0, rop);
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BitBlt(dc, 0, client.bottom - fullscrn::OffsetY, client.right, client.bottom, dc, 0, 0, rop);
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}
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}
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SelectPalette(dc, palette_handle, 0);
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SelectPalette(dc, palette_handle, 0);
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RealizePalette(dc);
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RealizePalette(dc);
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SetStretchBltMode(dc, stretchMode);
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SetStretchBltMode(dc, stretchMode);
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