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Added Windows XP build configuration.

Improved background blit for unform scaling.
This commit is contained in:
Muzychenko Andrey 2021-09-07 10:09:07 +03:00
parent 10c83e8bf5
commit 60e9f63607
6 changed files with 119 additions and 14 deletions

8
.gitignore vendored
View file

@ -263,3 +263,11 @@ __pycache__/
/Export /Export
/DrMem /DrMem
/Doc private /Doc private
# Cmake stuff
/Libs
/out
# WinXp stuff
DebugWinXp/
ReleaseWinXp/

View file

@ -1,7 +1,7 @@
 
Microsoft Visual Studio Solution File, Format Version 12.00 Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 15 # Visual Studio Version 16
VisualStudioVersion = 15.0.28307.705 VisualStudioVersion = 16.0.31624.102
MinimumVisualStudioVersion = 10.0.40219.1 MinimumVisualStudioVersion = 10.0.40219.1
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "SpaceCadetPinball", "SpaceCadetPinball\SpaceCadetPinball.vcxproj", "{F7B78CC7-6984-4F79-9486-ABCF87DF9F06}" Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "SpaceCadetPinball", "SpaceCadetPinball\SpaceCadetPinball.vcxproj", "{F7B78CC7-6984-4F79-9486-ABCF87DF9F06}"
EndProject EndProject
@ -11,6 +11,8 @@ Global
Debug|x86 = Debug|x86 Debug|x86 = Debug|x86
Release|x64 = Release|x64 Release|x64 = Release|x64
Release|x86 = Release|x86 Release|x86 = Release|x86
ReleaseWinXp|x64 = ReleaseWinXp|x64
ReleaseWinXp|x86 = ReleaseWinXp|x86
EndGlobalSection EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution GlobalSection(ProjectConfigurationPlatforms) = postSolution
{F7B78CC7-6984-4F79-9486-ABCF87DF9F06}.Debug|x64.ActiveCfg = Debug|x64 {F7B78CC7-6984-4F79-9486-ABCF87DF9F06}.Debug|x64.ActiveCfg = Debug|x64
@ -21,6 +23,10 @@ Global
{F7B78CC7-6984-4F79-9486-ABCF87DF9F06}.Release|x64.Build.0 = Release|x64 {F7B78CC7-6984-4F79-9486-ABCF87DF9F06}.Release|x64.Build.0 = Release|x64
{F7B78CC7-6984-4F79-9486-ABCF87DF9F06}.Release|x86.ActiveCfg = Release|Win32 {F7B78CC7-6984-4F79-9486-ABCF87DF9F06}.Release|x86.ActiveCfg = Release|Win32
{F7B78CC7-6984-4F79-9486-ABCF87DF9F06}.Release|x86.Build.0 = Release|Win32 {F7B78CC7-6984-4F79-9486-ABCF87DF9F06}.Release|x86.Build.0 = Release|Win32
{F7B78CC7-6984-4F79-9486-ABCF87DF9F06}.ReleaseWinXp|x64.ActiveCfg = ReleaseWinXp|x64
{F7B78CC7-6984-4F79-9486-ABCF87DF9F06}.ReleaseWinXp|x64.Build.0 = ReleaseWinXp|x64
{F7B78CC7-6984-4F79-9486-ABCF87DF9F06}.ReleaseWinXp|x86.ActiveCfg = ReleaseWinXp|Win32
{F7B78CC7-6984-4F79-9486-ABCF87DF9F06}.ReleaseWinXp|x86.Build.0 = ReleaseWinXp|Win32
EndGlobalSection EndGlobalSection
GlobalSection(SolutionProperties) = preSolution GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE HideSolutionNode = FALSE

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@ -5,6 +5,14 @@
<Configuration>Debug</Configuration> <Configuration>Debug</Configuration>
<Platform>Win32</Platform> <Platform>Win32</Platform>
</ProjectConfiguration> </ProjectConfiguration>
<ProjectConfiguration Include="ReleaseWinXp|Win32">
<Configuration>ReleaseWinXp</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="ReleaseWinXp|x64">
<Configuration>ReleaseWinXp</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32"> <ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration> <Configuration>Release</Configuration>
<Platform>Win32</Platform> <Platform>Win32</Platform>
@ -39,6 +47,13 @@
<WholeProgramOptimization>true</WholeProgramOptimization> <WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>NotSet</CharacterSet> <CharacterSet>NotSet</CharacterSet>
</PropertyGroup> </PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='ReleaseWinXp|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>v141_xp</PlatformToolset>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>NotSet</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration"> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType> <ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries> <UseDebugLibraries>true</UseDebugLibraries>
@ -52,6 +67,13 @@
<WholeProgramOptimization>true</WholeProgramOptimization> <WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>NotSet</CharacterSet> <CharacterSet>NotSet</CharacterSet>
</PropertyGroup> </PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='ReleaseWinXp|x64'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>v141_xp</PlatformToolset>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>NotSet</CharacterSet>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" /> <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings"> <ImportGroup Label="ExtensionSettings">
</ImportGroup> </ImportGroup>
@ -63,12 +85,18 @@
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup> </ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='ReleaseWinXp|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'"> <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup> </ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'"> <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup> </ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='ReleaseWinXp|x64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup Label="UserMacros" /> <PropertyGroup Label="UserMacros" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<LinkIncremental>true</LinkIncremental> <LinkIncremental>true</LinkIncremental>
@ -80,9 +108,15 @@
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<LinkIncremental>false</LinkIncremental> <LinkIncremental>false</LinkIncremental>
</PropertyGroup> </PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='ReleaseWinXp|Win32'">
<LinkIncremental>false</LinkIncremental>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'"> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<LinkIncremental>false</LinkIncremental> <LinkIncremental>false</LinkIncremental>
</PropertyGroup> </PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='ReleaseWinXp|x64'">
<LinkIncremental>false</LinkIncremental>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile> <ClCompile>
<PrecompiledHeader>Use</PrecompiledHeader> <PrecompiledHeader>Use</PrecompiledHeader>
@ -140,6 +174,27 @@
<AdditionalDependencies>Comctl32.lib;Winmm.lib;Htmlhelp.lib;%(AdditionalDependencies)</AdditionalDependencies> <AdditionalDependencies>Comctl32.lib;Winmm.lib;Htmlhelp.lib;%(AdditionalDependencies)</AdditionalDependencies>
</Link> </Link>
</ItemDefinitionGroup> </ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='ReleaseWinXp|Win32'">
<ClCompile>
<PrecompiledHeader>Use</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<Optimization>MaxSpeed</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<SDLCheck>true</SDLCheck>
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ConformanceMode>false</ConformanceMode>
<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
<GenerateDebugInformation>true</GenerateDebugInformation>
<AdditionalDependencies>Comctl32.lib;Winmm.lib;Htmlhelp.lib;%(AdditionalDependencies)</AdditionalDependencies>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'"> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<ClCompile> <ClCompile>
<PrecompiledHeader>Use</PrecompiledHeader> <PrecompiledHeader>Use</PrecompiledHeader>
@ -161,6 +216,27 @@
<AdditionalDependencies>Comctl32.lib;Winmm.lib;Htmlhelp.lib;%(AdditionalDependencies)</AdditionalDependencies> <AdditionalDependencies>Comctl32.lib;Winmm.lib;Htmlhelp.lib;%(AdditionalDependencies)</AdditionalDependencies>
</Link> </Link>
</ItemDefinitionGroup> </ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='ReleaseWinXp|x64'">
<ClCompile>
<PrecompiledHeader>Use</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<Optimization>MaxSpeed</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<SDLCheck>true</SDLCheck>
<PreprocessorDefinitions>NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ConformanceMode>false</ConformanceMode>
<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
<GenerateDebugInformation>true</GenerateDebugInformation>
<AdditionalDependencies>Comctl32.lib;Winmm.lib;Htmlhelp.lib;%(AdditionalDependencies)</AdditionalDependencies>
</Link>
</ItemDefinitionGroup>
<ItemGroup> <ItemGroup>
<ClInclude Include="control.h" /> <ClInclude Include="control.h" />
<ClInclude Include="fullscrn.h" /> <ClInclude Include="fullscrn.h" />
@ -244,7 +320,9 @@
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Create</PrecompiledHeader> <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Create</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Create</PrecompiledHeader> <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Create</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Create</PrecompiledHeader> <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Create</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='ReleaseWinXp|Win32'">Create</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Create</PrecompiledHeader> <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Create</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='ReleaseWinXp|x64'">Create</PrecompiledHeader>
</ClCompile> </ClCompile>
<ClCompile Include="pinball.cpp" /> <ClCompile Include="pinball.cpp" />
<ClCompile Include="proj.cpp" /> <ClCompile Include="proj.cpp" />

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@ -28,8 +28,8 @@ const resolution_info fullscrn::resolution_array[3] =
}; };
float fullscrn::ScaleX = 1; float fullscrn::ScaleX = 1;
float fullscrn::ScaleY = 1; float fullscrn::ScaleY = 1;
float fullscrn::OffsetX = 0; int fullscrn::OffsetX = 0;
float fullscrn::OffsetY = 0; int fullscrn::OffsetY = 0;
void fullscrn::init(int width, int height, int isFullscreen, HWND winHandle, HMENU menuHandle, int changeDisplay) void fullscrn::init(int width, int height, int isFullscreen, HWND winHandle, HMENU menuHandle, int changeDisplay)
{ {
@ -450,13 +450,7 @@ void fullscrn::window_size_changed()
if (options::Options.UniformScaling) if (options::Options.UniformScaling)
{ {
ScaleY = ScaleX = min(ScaleX, ScaleY); ScaleY = ScaleX = min(ScaleX, ScaleY);
OffsetX = floor((client.right - res->TableWidth * ScaleX) / 2); OffsetX = static_cast<int>(floor((client.right - res->TableWidth * ScaleX) / 2));
OffsetY = floor((client.bottom - res->TableHeight * ScaleY) / 2); OffsetY = static_cast<int>(floor((client.bottom - res->TableHeight * ScaleY) / 2));
auto dc = GetDC(hWnd);
if (dc)
{
BitBlt(dc, 0, 0, client.right, client.bottom, dc, 0, 0, BLACKNESS);
ReleaseDC(hWnd, dc);
}
} }
} }

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@ -30,8 +30,8 @@ public:
static const resolution_info resolution_array[3]; static const resolution_info resolution_array[3];
static float ScaleX; static float ScaleX;
static float ScaleY; static float ScaleY;
static float OffsetX; static int OffsetX;
static float OffsetY; static int OffsetY;
static void init(int width, int height, int isFullscreen, HWND winHandle, HMENU menuHandle, int changeDisplay); static void init(int width, int height, int isFullscreen, HWND winHandle, HMENU menuHandle, int changeDisplay);
static void shutdown(); static void shutdown();

View file

@ -317,6 +317,25 @@ void gdrv::blit(gdrv_bitmap8* bmp, int xSrc, int ySrcOff, int xDest, int yDest,
void gdrv::blat(gdrv_bitmap8* bmp, int xDest, int yDest) void gdrv::blat(gdrv_bitmap8* bmp, int xDest, int yDest)
{ {
HDC dc = winmain::_GetDC(hwnd); HDC dc = winmain::_GetDC(hwnd);
// Black background for uniform scaling
if (fullscrn::OffsetX > 0 || fullscrn::OffsetY > 0)
{
const auto rop = BLACKNESS;
RECT client{};
GetClientRect(hwnd, &client);
if (fullscrn::OffsetX > 0)
{
BitBlt(dc, 0, 0, fullscrn::OffsetX, client.bottom, dc, 0, 0, rop);
BitBlt(dc, client.right - fullscrn::OffsetX, 0, client.right, client.bottom, dc, 0, 0, rop);
}
else
{
BitBlt(dc, 0, 0, client.right, fullscrn::OffsetY, dc, 0, 0, rop);
BitBlt(dc, 0, client.bottom - fullscrn::OffsetY, client.right, client.bottom, dc, 0, 0, rop);
}
}
SelectPalette(dc, palette_handle, 0); SelectPalette(dc, palette_handle, 0);
RealizePalette(dc); RealizePalette(dc);
SetStretchBltMode(dc, stretchMode); SetStretchBltMode(dc, stretchMode);