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Preparing for release 2.1.0

Added CMake policy version.
This commit is contained in:
Muzychenko Andrey 2023-10-16 09:14:43 +03:00
parent 350651dae6
commit 6a30ccbef1
4 changed files with 17 additions and 3 deletions

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@ -1,4 +1,4 @@
cmake_minimum_required(VERSION 3.0) cmake_minimum_required(VERSION 3.0...3.5)
project(SpaceCadetPinball) project(SpaceCadetPinball)
set(CMAKE_CXX_STANDARD 11) set(CMAKE_CXX_STANDARD 11)

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@ -28,6 +28,20 @@
</screenshot> </screenshot>
</screenshots> </screenshots>
<releases> <releases>
<release version="2.1.0" date="2023-10-16">
<description>
<p>Feature release focusing on FT compatibility.</p>
<p>Main highlights:</p>
<ul>
<li>FT: collision system changes, table control changes, multiball, three MIDI tracks.</li>
<li>Work in progress: localization support. Depends on external font selection for most languages.</li>
<li>HW accelerated ImGui renderer.</li>
<li>Experimental stereo sound support.</li>
<li>UX improvements.</li>
<li>Bug fixes.</li>
</ul>
</description>
</release>
<release version="2.0.1" date="2021-12-29"> <release version="2.0.1" date="2021-12-29">
<description> <description>
<p>First bug fix release of cross-platform port.</p> <p>First bug fix release of cross-platform port.</p>

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@ -66,7 +66,7 @@ class winmain
using TimePoint = std::chrono::time_point<Clock>; using TimePoint = std::chrono::time_point<Clock>;
public: public:
static constexpr const char* Version = "2.1.0 DEV"; static constexpr const char* Version = "2.1.0";
static bool single_step; static bool single_step;
static SDL_Window* MainWindow; static SDL_Window* MainWindow;
static SDL_Renderer* Renderer; static SDL_Renderer* Renderer;

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@ -39,7 +39,7 @@ cd ..
cmake . cmake .
cmake --build . cmake --build .
sw_version='2.0.1' sw_version='2.1.0'
mkdir -p SpaceCadetPinball.app/Contents/MacOS mkdir -p SpaceCadetPinball.app/Contents/MacOS
mkdir -p SpaceCadetPinball.app/Contents/Resources mkdir -p SpaceCadetPinball.app/Contents/Resources