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Updated README.md
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@ -118,6 +118,6 @@ Tested with: macOS Ventura (Apple Silicon) with Xcode Command Line Tools 14 & ma
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## On 64-bit bug that killed the game
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I did not find it, decompiled game worked in x64 mode on the first try.\
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It was either lost in decompilation or introduced in x64 port/not present in x86 build.\
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Based on public description of the bug (no ball collision), I guess that the bug was in `TEdgeManager::TestGridBox`
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There are 2 Versions of Windows 64-bit, one is for the x86 CPU (amd64), another one is for the Intel Itanium CPUs (IA-64).
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The 64-bit version of the game existed in the amd64 version (called "Windows XP Professional x64 Edition). Although it runs normall, there are graphical glitches.
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On the IA-64 however (Called "Windows XP 64-Bit Edition") have collision issues, such as the ball just is through the paddles caused by float rounding issues.
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