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Renamed some collision variables.

This commit is contained in:
Muzychenko Andrey 2022-05-20 11:51:00 +03:00
parent 5461483bb5
commit 97aea20586
57 changed files with 162 additions and 173 deletions

View file

@ -33,12 +33,12 @@ TPlunger::TPlunger(TPinballTable* table, int groupIndex) : TCollisionComponent(t
table->PlungerPositionY = floatArr[1];
}
void TPlunger::Collision(TBall* ball, vector2* nextPosition, vector2* direction, float coef, TEdgeSegment* edge)
void TPlunger::Collision(TBall* ball, vector2* nextPosition, vector2* direction, float distance, TEdgeSegment* edge)
{
if (PinballTable->TiltLockFlag)
Message(1017, 0.0);
coef = RandFloat() * Boost * 0.1f + Boost; // it is intended that the passed in coef is never used!
maths::basic_collision(ball, nextPosition, direction, Elasticity, Smoothness, Threshold, coef);
auto boost = RandFloat() * Boost * 0.1f + Boost;
maths::basic_collision(ball, nextPosition, direction, Elasticity, Smoothness, Threshold, boost);
}
int TPlunger::Message(int code, float value)