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SDL port v1, Windows only for now.

Working: graphics, sound, music (3dpb only).
Not working: GUI, user settings.
This commit is contained in:
Muzychenko Andrey 2021-08-27 13:29:41 +03:00
parent 10c83e8bf5
commit a09ea75d80
30 changed files with 872 additions and 4172 deletions

View file

@ -443,25 +443,20 @@ int TPinballTable::Message(int code, float value)
}
BallCount = MaxBallCount;
Sound::Idle();
ChangeBallCount(BallCount);
score::set(ScorePlayerNumber1, CurrentPlayer + 1);
score::update(ScorePlayerNumber1);
Sound::Idle();
for (auto scoreIndex = 4 - PlayerCount; scoreIndex > 0; scoreIndex--)
{
score::set(PlayerScores[scoreIndex].ScoreStruct, -1);
}
Sound::Idle();
ScoreSpecial3Flag = 0;
ScoreSpecial2Flag = 0;
UnknownP71 = 0;
pinball::InfoTextBox->Clear();
Sound::Idle();
pinball::MissTextBox->Clear();
Sound::Idle();
LightGroup->Message(28, 0.2f);
auto time = loader::play_sound(SoundIndex1);
LightShowTimer = timer::set(time, this, LightShow_timeout);