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render v2, ready
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14 changed files with 630 additions and 117 deletions
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@ -1,10 +1,11 @@
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#pragma once
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#include "gdrv.h"
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struct scoreStruct
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{
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int Unknown1;
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int Unknown2;
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int RenderBgBmp;
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gdrv_bitmap8* BackgroundBmp;
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int Short1;
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int Short2;
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int Short3;
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@ -25,6 +26,6 @@ class score
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{
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public:
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static int init();
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static scoreStruct* create(LPCSTR fieldName, int renderBgBmp);
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static scoreStruct* create(LPCSTR fieldName, gdrv_bitmap8* renderBgBmp);
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static scoreStruct* dup(scoreStruct* score, int scoreIndex);
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};
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